Stun is a crowd control effect in Diablo 4 which prevents movement and attacks. This applied to both players and enemies.
Class Stun skills
Barbarian Stun Skills
| Basic |
|---|
![]() BashGenerate Fury: 15 |
| Ultimate |
![]() ConcussionLucky Hit: Skills using Bludgeoning weapons have up to a 10% chance to Stun (CC) enemies for 2 seconds, or up to a 15% chance when using a Two-Handed Bludgeoning weapon. |
| Defensive |
![]() Ground StompCooldown: 16 seconds |
| Brawling |
![]() KickCharges: 2 |
| Ultimate |
![]() WallopYour Skills using Bludgeoning weapons deal x 5% increased damage if the enemy is Stunned (CC) or Vulnerable. |
![]() Iron MaelstromCooldown: 45 seconds |
| Weapon Mastery |
![]() No MercyYou have + 3% increased Critical Strike Chance. |
Druid Stun Skills
| Wrath |
|---|
![]() Bad OmenLucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage. |
![]() Crushing EarthEarth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies. |
![]() TrampleCooldown: 14 seconds |
| Key Passives |
![]() Earthen MightLucky Hit: Damaging enemies with Earth Skills has up to a 15% chance to: |
| Companion |
![]() Nature's ReachDeal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back (CC). |
| Ultimate |
![]() Natural DisasterYour Earth Skills deal 4%[x] increased damage to Vulnerable enemies. |
![]() PetrifyCooldown: 50 seconds |
![]() Thick HideWhenever you are Stunned (CC), Immobilized (CC) or Knocked Down (CC), Fortify for 10% of your Maximum Life<. |
Necromancer Stun Skills
| Corpse & Macabre |
|---|
![]() Corpse TendrilsCooldown: 11 seconds |
![]() Crippling DarknessLucky Hit: Darkness Skills have up to a 15% chance to Stun (CC) for 1 seconds and deal 20% Shadow damage to them. |
![]() TerrorYou deal x 3% increased Shadow damage to enemies who are Slowed (CC) or Chilled, and 3%[x] increased Shadow damage to enemies who are Stunned, Immobilized, or Frozen. These bonuses stack and apply to Shadow damage dealt by your Minions. |
| Golem |
| Note - The Necromancer's Golem can stun. |
Rogue Stun Skills
| Imbuements |
|---|
![]() Shadow CrashLucky Hit: Shadow damage has up to a 10% chance to Stun (CC) for 0.5 seconds. |
| Key Passives |
![]() MomentumCasting or Channeling a Cutthroat Skill grants a stack of Momentum. Casting a Marksman Skill removes a stack of Momentum. |
![]() ExposureLucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 40% chance to: |
Sorcerer Stun Skills
| Basic |
|---|
![]() Arc LashLucky Hit Chance: 14% |
| Ultimate |
![]() ConvulsionsLucky Hit: Shock Skills have up to a 7% chance to Stun (CC) enemies for 3 seconds. |
| Mastery |
![]() Shocking ImpactEvery time you Stun (CC) an enemy, you deal 50% Lightning damage to them. |
Aspects that stun
Generic Aspects
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Aspect of Audacity |
Utility | When there are at least 5 Close enemies, Stun (CC) them for 2.5 - 4.5 seconds. Can only occur once every 20 seconds. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
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Aspect of Retribution |
Utility | Distant enemies have a 20% chance to be Stunned (CC) for 2 seconds when they hit you. You deal 15 - 25% [x] increased damage to Distant enemies. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Barbarian Aspects
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Aspect of Anemia |
Utility | Lucky Hit: Damaging enemies affected by Damage over Time or Vulnerable enemies has up to a 20 - 30% chance to Stun (CC) them for 2 seconds. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
(Map) | Extraction | Barbarian |
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Skullbreaker's Aspect |
Offensive | Incapacitating a Bleeding enemy deals 40 - 60% of their total Bleeding amount as Physical damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Barbarian |
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Weapon Master's Aspect |
Utility | [[Weapon [[Mastery]]]] Skills Stun (CC) enemies for 1.0 - 1.5 seconds. Enemies can be Stunned (CC) this way once every 5 seconds. Your Weapon Mastery Skills have an additional Charge and deal 10 - 15% [x] increased damage. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Barbarian |
Necromancer Aspects
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Torturous Aspect |
Utility | Iron Maiden is now also a Darkness Skill and deals Shadow damage. Enemies have a 10 - 30% chance to be Stunned (CC) for 1 second when they take damage from Iron Maiden . Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Deserted Underpass | Kehjistan | Necromancer |
Rogue Aspects
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Aspect of Surprise |
Offensive | When you Evade or Shadow Step , you drop a cluster of exploding Stun (CC) Grenades that deal 90 - 270 total Physical damage and Stun (CC) enemies for 1.00 second. Your Stun (CC) Grenades deal 80 - 120% [x] increased damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
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Opportunist's Aspect |
Offensive | When you enter or break Stealth , you drop a cluster of exploding Stun (CC) Grenades around you that deal 180 - 270 total Physical damage and Stun (CC) enemies for 1.00 second. Your Stun (CC) Grenades deal 90 - 120% [x] increased damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
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Trickster's Aspect |
Offensive | Caltrops , Smoke Grenade , and Death Trap receive your Stun (CC) Grenade benefits and throw Stun (CC) Grenades that deal 120 - 270 Physical damage and Stun (CC) enemies for 1 second. Your Stun (CC) Grenades deal 25 - 45% increased damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Trickster's Aspect |
Offensive | Trap and Grenade Skills deal 40 - 60% [x] increased damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Sorcerer Aspects
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Aspect of Control |
Offensive | You deal 20 - 40% [x] more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Sunken Library | Kehjistan | Sorcerer |
Countering Stun
When a player is affected by Stun, there are skills that can counter the effect. These include the following skills:
Barbarian
| Brawling |
|---|
![]() ChargeCooldown: 17 seconds |
| Defensive |
Enhanced Rallying CryRallying Cry grants you Unstoppable while active. |
| Ultimate |
![]() Wrath of the BerserkerCooldown: 60 seconds |
Druid
| Defensive |
|---|
Enhanced Earthen BulwarkEarthen Bulwark makes you Unstoppable while active. |
| Ultimate |
Prime Grizzly RageYou are Unstoppable while Grizzly Rage is active. |
| Wrath |
![]() TrampleCooldown: 14 seconds |
Rogue
| Subterfuge |
|---|
![]() ConcealmentCooldown: 20 seconds |
| Ultimate |
Prime Shadow CloneYou gain Stealth and Unstoppable for 5 seconds after casting Shadow Clone. |
| Agility |
![]() Shadow StepCooldown: 9 seconds |
Sorcerer
| Defensive |
|---|
![]() TeleportCooldown: 14 seconds |






























