| Name
|
Category
|
Description
|
Dungeon
|
Zone
|
Class
|
|
|
Offensive
|
Gain an additional passive bonus for each Druid form: Human : 40 - 55% [x] increased damage to Distant enemies. Werewolf : 40 - 55% [x] increased Critical Strike Damage to Close enemies. Werebear : 30 - 45% [x] increased damage while you have Resolve .
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
(WIP)
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
While channeling a Skill, all damage is increased by 50 - 70% [x] .
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Paladin, Warlock
|
|
|
Defensive
|
Gain 30% [+] increased Fortify generation and 15 - 20% Damage Reduction while Fortified .
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid, Barbarian, Rogue, Necromancer, Paladin, Warlock
|
|
|
Defensive
|
Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Collapsed Vault
|
Kehjistan
|
Druid
|
|
|
Defensive
|
You gain 20.0 - 30.0% Damage Reduction, and Poisoned enemies deal 15% less damage to you.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid, Rogue, Spiritborn
|
|
|
Offensive
|
Shapeshifting into a new animal form causes a Lightning Bolt to strike a Nearby enemy dealing 600 Lightning damage. Your Lightning Bolts deal 20 - 40% [x] increased damage and Stun (CC) for 2 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Defensive
|
When you hit at least 1 enemy with Maul , increase its Attack Speed by 1.0 - 3.0%[+] and you gain 1.0 - 5.0% [x] Damage Reduction for 5 seconds, stacking up to 5 times.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Your Summons gain 35 - 50%[+] Attack Speed.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn, Warlock
|
|
|
Offensive
|
Human Skills' first hit Pull Close enemies towards the hit enemy and Immobilize (CC) them for 2 seconds. May only occur once every 5 seconds. Hindered enemies take 35 - 50% [x] increased damage from your Human Skills.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
(WIP)
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
Earth Skills Fortify you for 4.00 - 6.00% of your Maximum Life when first dealing damage.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
(REDESIGN) Boulder is now also a Core Skill and costs 40 Spirit to cast dealing 120 - 160% of normal damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Casting a Storm Skill grants your Earth Skills 50.0 - 70.0% [x] Critical Strike Damage for 4 seconds. Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by 10.0 - 20.0%[+] for 4 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
Each Druid form gains a bonus every 7.0 - 5.0 seconds: Wolf 1 stack of Ferocity . Bear 1 stack of Overpower . Human 1 stack of Resolve .
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for triggering free Skills from the Nature's Fury Key Passive.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
Damage from Earth Skills Slow enemies hit by 20 - 60% for 5 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
Ferals' Den
|
Scosglen
|
Druid
|
|
|
Offensive
|
Your Core Skills deal up to 35 - 75% [x] increased damage based on your amount of Fortify .
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Seaside Descent
|
Dry Steppes
|
Druid
|
|
|
Offensive
|
Stone Burst causes enemies to take 30 - 50% [x] increased damage from your other Skills for 5 seconds. Stone Burst 's Spirit cost is reduced by 10 .
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Landslide's earth pillars each strike a second time and deal an additional 5.5 - 15.5% bonus damage per hit.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
(PH) I need a new design
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal 100 - 140% [x] additional damage and can spread Rabies .
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Shred deals 55 - 75% [x] more damage, and Shred has a 33% chance to land an additional strike, up to 4 times.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Resource
|
Wind Shear now deals 165 - 345 Poisoning damage over 4 seconds. Lucky Hit: Wind Shear has up to a 6.0 - 14.0% chance to restore 100 Spirit.
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
You deal 40 - 60% [x] increased Werebear Skill damage to Poisoned enemies or Werewolf Skill damage to Crowd Controlled enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize (CC) Poisoned enemies for 2.5 - 4.5 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Skills Cast in the base Shapeshift form gain 45 - 60% [x] increased damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
While Grizzly Rage is active, skills that Critically Strike apply Rabies and your Poison damage is increased by 60 - 120%.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Deal 40 - 80% [x] more Poison damage. While Shapeshifted , your direct damage is converted into Poison damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Critical Strikes while Grizzly Rage is active increases your damage by 3% for 60 seconds, up to 60 - 120% [x] .
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Endless Gates
|
Hawezar
|
Druid
|
|
|
Mobility
|
Casting a Companion Skill grants you 5.0 - 20.0%[+] Movement Speed for 5 seconds, up to 15.0 - 60.0%[+] .
Boots, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
Your form bonuses are maintained and you deal 12.0 - 18.0% increased damage for 4 seconds when shapeshifting into a different form.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Gain 1 additional Companion. In addition, your Companion Skills deal 15 - 35% [x] bonus damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Hurricane damage is increased by 15.0 - 25.0% [x] each second while active.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Blind Burrows
|
Hawezar
|
Druid
|
|
|
Offensive
|
Trample now sunders the earth, forming 6 Landslide pillars that deal 100 - 140% of normal damage. Trample is now also a Nature Magic and Earth Skill.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Mobility
|
You gain 1.0 - 1.5%[+] increased Movement Speed per active Summon . Casting a Summon Skill doubles this bonus for 3 seconds.
Boots, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn, Warlock
|
|
|
Resource
|
After Critically Striking an enemy with Shred , you gain 15 Spirit. While at 100 Spirit, your Werewolf Skills deal 20.0 - 40.0% [x] increased damage until you go below 30 Spirit.
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
While in Werebear form, you receive 15% additional Healing from all sources. In addition, every 4.0 - 2.0 seconds, gain 1 stack of Overpower .
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Resource
|
Your Companion Skill Cooldowns are reduced by 5.0 - 7.5 seconds.
|
N/A
|
Extraction
|
Druid
|
|
|
Resource
|
Your Shout Skills grant you 10.0 - 15.0 Primary Resource Regeneration while active.
|
N/A
|
Extraction
|
Druid, Barbarian
|
|
|
Offensive
|
Casting Hurricane also spawns a smaller hurricane on your Wolves for 8 seconds. These hurricanes deals 15.0 - 25.0% of Hurricane's damage for each active Wolf.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Resource
|
Your Maximum Spirit is increased by 50 . Casting a Skill with a Cooldown increases Spirit Generation by 20 - 35 for 8 seconds.
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
While Fortified , gain +2 Earth Skill Ranks.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
Whispering Pines
|
Scosglen
|
Druid
|
|
|
Resource
|
Your Shout Skill Cooldowns are reduced by 8.0 - 10.0 seconds.
|
N/A
|
Extraction
|
Druid, Barbarian
|
|
|
Offensive
|
Earth Skills deal 50 - 70% [x] increased damage to Crowd Controlled enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
While Fortified , you deal 45 - 65% [x] increased damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid, Barbarian, Rogue, Necromancer, Paladin, Warlock
|
|
|
Utility
|
Grizzly Rage is now a Werewolf Skill and Shapeshifts you into a Dire Werewolf. Dire Werewolves gain 20 - 40%[+] Movement Speed and Spirit Cost Reduction instead of Damage Reduction. In addition, kills Heal you for 10% of your Maximum Life.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Defensive
|
Gain 10 - 30% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100% .
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
Fortify's Drain Rate is increased by 100 - 150%[+] .
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid, Barbarian, Rogue, Necromancer, Paladin, Warlock
|
|
|
Offensive
|
You gain 20 - 40%[+] bonus Critical Strike Damage against Poisoned enemies. Companions Skills gain double this bonus.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Your Maximum Ferocity stacks are increased by 4 - 6.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
|
|
|
Offensive
|
Lucky Hit: Lightning damage has up to a 15% chance to echo 50 - 75% of its damage to up to 2 Close enemies. These echoes repeat on Isolated targets.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer, Druid, Spiritborn
|
|
|
Utility
|
Lucky Hit: Lightning damage has up to a 15% chance to grant a stack of Ferocity . You gain 10.0 - 15.0% Damage Reduction while you have Ferocity .
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer, Druid, Spiritborn
|
|
|
Offensive
|
You deal 50 - 70% [x] increased Summon damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn, Warlock
|
|
|
Offensive
|
Dancing Bolt deals 100 - 145% [x] increased damage and moves 50% faster.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Resource
|
While Shapeshifted, you gain 20 - 30%[+] increased Spirit Generation.
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
The Earthen Might Key Passive also applies to your Storm Skills.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Kills have a 5% chance to summon a Wolf Companion to your side for 20 - 35 seconds. This effect is a Lucky Hit against bosses. Maximum 3 additional wolves. In addition, gain +3 Ranks to Wolves .
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Human Skills deal an additional 40 - 60% [x] bonus damage to Distant enemies. This bonus increases by an additional 25% [+] if the target is also Hindered .
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
You deal 40 - 60% [x] increased Non-Physical damage to enemies that are Hindered or Weakened .
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid, Rogue, Spiritborn
|
|
|
Offensive
|
Blood Howl increases Critical Strike Chance by 10.0 - 18.0%[+] . In addition, Blood Howl also affects Nearby Players for 3 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Forbidden City
|
Fractured Peaks
|
Druid
|
|
|
Utility
|
Your Storm Skill damage makes enemies Vulnerable for 4 seconds. You deal 15.0 - 20.0% [x] increased damage to Vulnerable enemies.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Gain 10.0 - 13.8% [x] bonus damage for 6 seconds whenever you Shapeshift into a different form. Stacks up to 4 times.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
Your Werebear Skill damage Stuns enemies for 2.0 - 3.0 seconds. Enemies can be Stunned (CC) this way every 5 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Resource
|
When falling below 20 Spirit, there is a 15 - 35% chance to fully restore your Spirit.
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Critical Strikes with Storm Skills cause Lightning Bolts to periodically strike close enemies for 3 seconds, each dealing 375 - 675 Lightning damage. Your Lightning Bolts deal 30 - 50% [x] increased damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Resource
|
Gain 1.0 - 1.5 Primary Resource per second for each Nearby enemy affected by your Damage Over Time effects.
|
N/A
|
Extraction
|
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn, Warlock
|
|
|
Offensive
|
Your Earth Skills deal 120 - 180% [x] damage to Healthy enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Companion Skills deal an additional 5.0 - 13.0% [x] damage per Companion you have.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
Your form bonuses are increased by 60 - 80% [x] .
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Pulverize creates a shockwave that travels forward, dealing 80 - 120% of its damage to targets in the path.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Mobility
|
Gain up to 1.0 - 1.5%[+] increased Movement and Damage over Time Speed for each Nearby enemy affected by your Damage over Time effects, stacks up to 25 times.
Boots, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn, Warlock
|
|
|
Defensive
|
When you use a Shapeshifting Skill that changes your form, gain Fortify for 2.00 - 3.00% of your Maximum Life.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Fading Echo
|
Kehjistan
|
Druid
|
|
|
Defensive
|
10.0 - 20.0% of the damage you would take is redirected across your Companions . Your Companions cannot die.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Tectonic Spikes gain 80 - 100% [x] increased damage, and its Size is increased by 50% .
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Tornado drags non-Elite enemies with it and deals 20.0 - 40.0% [x] increased damage. Each enemy or object inside of the Tornado increases the damage by an additional 10% [x] .
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Critical Strikes with Shred deal 40 - 60% of the damage dealt as Lightning damage to the target and surrounding enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Anica's Claim
|
Fractured Peaks
|
Druid
|
|
|
Offensive
|
(PH) I need a new design! (Ravens)
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
While Hurricane is active, gain +5 Ranks to your Shapeshifting Skills.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
Crusaders' Cathedral
|
Kehjistan
|
Druid
|
|
|
Offensive
|
Poison Creeper's active also casts Landslide in a circle around you. Earth Skills deal 15 - 35% increased damage to Poisoned enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Utility
|
When the Nature's Fury Key Passive triggers a free Skill, your non- Ultimate Cooldowns of the opposite type are reduced by 2.5 - 6.0 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Defensive
|
Gain 20 - 30% [x] Damage Reduction while Shapeshifted into a Werewolf or Human.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
When Rabies infects an enemy, reduce its Cooldown by 0.20 - 1.00 seconds, tripled when infecting Elite enemies. You deal 25 - 50% [x] increased damage to enemies affected by Rabies .
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
|
Offensive
|
Enemies take 7.5 - 12.5% increased Damage Over Time for every second they've been affected by a Damage Over Time, up to 10 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn, Warlock
|
|
|
Utility
|
Lucky Hit: Lightning Damage has up to a 25 - 35% chance to Stun (CC) enemies for 1.5 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer, Druid, Spiritborn
|