Lord Zir is a member of the Boss Ladder, an Uber Unique who can be farmed for Unique items as part of the endgame content.
He is available on both the Seasonal and Eternal Realms and is best tackled at Level 80+ if doing World Tier 4.
How to Summon Uber / Tormented Lord Zir
To summon Lord Zir, players need to offer nine Exquisite Blood at the Bloodied Altar.
There are two places to find Exquisite Blood, in Legion Events and World Boss events in World Tier 4. Multiple bottles can drop each time you complete one. You can find out when the next Legion and World Boss is due to appear in the game on this Helltide and Boss Timer page.
Exquisite Blood can also be traded with other players.
Normal Lord Zir
- 9 x Exquisite Blood - Dropped in Legion Events, World Bosses and Treasure Goblins
Torment Lord Zir
Only available in World Tier 4: Torment. He will be level 200 and all items dropped will be Item Level 925.
- 2 x Stygian Stone - Chests in The Pit
- 27 x Exquisite Blood
Defeating your first Tormented Boss drops one Resplendent Spark as a first-time reward (account bound).
Where do you Summon Lord Zir?
Players need to travel to the Ancient's Seat (Map) Dungeon when they have enough Exquisite Blood. This Dungeon is reached by heading into the Darkened Way and you will see it marked on the mini-map once inside.
If you die during the fight you will not need to use another nine bottles of Exquisite Blood. You can simply reenter the room.
Defeating Lord Zir
Lord Zir has one of the best entrances in the game and always enters from the very back of the room, slowly emerging from a vat of blood.
Lord Zir inflicts some devastating physical attacks but as with Varshan he also has plenty of Shadow based attacks.
- The first hazard, (which lasts throughout the fight), are Pools of Blood that appear randomly and slowly slide across the floor. Running over them will slow (CC) you and inflict Shadow damage. These Pools of Blood periodically form projectiles of blood that fan out in all directions slowing and making you Vulnerable on impact.
Melee Attacks
- A regular Claw Swipe to the front with no real telegraph but they're not very damaging.
- The other, is a Wing Swipe where he whips around swiping behind him with the leading wing. Again, that's fairly quick and difficult to Evade so if you have positioned yourself directly behind him for an advantage, either have good Dodge or protection.
- His final physical attack is a pretty devastating Wing Clap. However, this has a great telegraph where he rears up on his hind legs, pulls his wings back for a second or two before clapping them together which gives you ample time to Evade and/or attack.
Summoning
Lord Zir also summons. He will hunker down bringing his wings together as he summons either a ball of blood or a Blood Seeker and Sanguine Magus minion underneath them.
The Blood Balls hover around the room very slowly. They don't inflict any damage and you can't run into them as they're above you. These balls will stop and produce a wave which rolls across the entire screen. They look more menacing than they are as they do very little damage of any kind.
Ranged Attack
Lord Zir will disappear into the air and land in a random location accompanied by a cloud of dread bats. He will mark out a zone from himself across the entire room and adjust its position to target you, sending a very obvious Telegraph enabling you to get out of the way. With a slap of his wings, he sends out a mighty wave of air that knocks you back, inflicting physical damage.
Final Flurry
As Lord Zir gets down to his last 20% health pretty much everything is going off. The floor is covered in pools of blood, blood balls are throwing waves and Zir himself flaps his wings ferociously issuing lots of blood projectiles all around him, inflicting Shadow Damageand making you Vulnerable.
Tormented Version of Lord Zir
The Tormented version of Lord Zir is level 200.
Lord Zir Drops
As well as uniques (see loot tables below), defeating Lord Zir can drop The Diadem of the Ancient Helm cosmetic item. He can also drop Sandscorched Shackles an item needed to summon Andariel.
Note: If in a group, whoever summons Lord Zir will get the drop reward above.
Lord Zir Loot Tables
Specific Unique items can be dropped by Lord Zir which means he's an ideal candidate to farm and those items are detailed in the tables below. It is not guaranteed he will drop a unique item.
All Classes
Penitent GreavesRemorseful devotees of the Cathedral of Light must undertake a grueling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven.
Description: You leave behind a trail of frost that Chills enemies. You deal [12 - 25]%[x] more damage to Chilled enemies. |
Affixes: (Item Power 925)
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Yen's BlessingThese greaves are imbued with the divine blessing of Yen, the Veradani goddess of restoration. They bestow the wearer a revitalizing strength that enhances their own.
Description: Casting a Skill has a [40 - 60]% chance to cast a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. Can only occur once every 8 seconds. |
Affixes: (Item Power 925)
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RazorplateCrafted by the cannibal Armoda, each piece of this interlocking armor has been sharpened into a knife's edge. Even a century after death, the plate remained on her corpse, unable to be removed safely.
Description: Thorns has a 10% chance to deal [100 - 200]%[x] increased damage. |
Affixes: (Item Power 925)
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Temerity"The revelation that master tailor Callas was in fact a witch only served to further fuel the desire for her uniquely enchanted legwraps." - Barrett's Book of Implements
Description: Effects that Heal you beyond 100% Life grant you a Barrier up to [40 - 100]% of your Maximum Life that lasts for 8 seconds. You may now drink your Healing Potion while at full Life. |
Affixes: (Item Power 925)
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Barbarian Uniques
Arreat's Bearing"Rise clansmen and reclaim our trampled honor! Ancients' blood runs through us all! We are storms - earth breaking, maelstrom wielding. The fire of the gods burn still! They are with us!" - Ealda
Description: Ancients you summon are empowered.Korlic creates an Earthquake that deals [158 - 338] Physical damage over 4 seconds when he leaps.Talic leaves behind Dust Devils that deal [315 - 675] damage while he whirlwinds.Mawdac ignites the ground Burning enemies for an additional [158 - 338] damage over 4 seconds when he upheaves the ground. |
Affixes: (Item Power 925)
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Ramaladni's Magnum Opus"Without him the wine is less sweet, the hearth less warm, and our blades less keen. Our blood brother is gone, but Bul-Kathos willing, we will meet again one day." - Sorrowsong for Ramaladni
Description: Skills using this weapon deal [0.20 - 0.50]%[x] increased damage per point of Fury you have, but you lose 10 Fury every second. |
Affixes: (Item Power 925)
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Rage of HarrogathHarrogath, the final bastion of resistance against Baal's assault on Mt. Arreat was destroyed along with the Worldstone. The survivors never forgave the betrayal that led to the loss of their home.
Description: Lucky Hit: Inflicting Bleeding on an enemy has up to a [20 - 60]% chance to reduce the Cooldowns of your Skills by 1.0 second. |
Affixes: (Item Power 925)
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Gohr's Devastating Grips"The brutish construction of these gloves belies the strength they bestow. Gohr was clearly no craftsman, but it would be foolish to ignore the triumph of his work." - Barrett's Book of Implements
Description: Whirlwind explodes every 2 seconds and after it ends, dealing [40 - 70]% of the Base damage dealt to surrounding enemies as Fire damage. |
Affixes: (Item Power 925)
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OverkillThe malformed snake creatures that live in the swamps are not content with simply killing their prey. They seem to take a malicious pleasure from inflicting as much suffering as possible before death.
Description: Death Blow creates a shockwave, dealing [25 - 45]% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow’s Cooldown. |
Affixes: (Item Power 925)
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The Butcher's CleaverA nightmarish amalgam of blood, bone and steel, this axe is as horrific, and as deadly, as its creator.
Description: Lucky Hit: Critically Striking an enemy has up to a 100% chance to Fear and Slow them by [61 - 90]% for 4 seconds. |
Affixes: (Item Power 925)
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Druid Uniques
Wildheart HungerDo not seek comfort in the shapes of the moon, beastwalker. Its pallid light awakens a yawning hunger. Call the beast, but do not tarry. Lest you never return to your own skin.
Description: When you Shapeshift into a Werewolf or a Werebear, you gain Wildheart for 5 seconds. Wildheart grants you [1.0 - 3.0]%[x] stacking damage every 0.0 seconds, up to [20.0 - 60.0]%[x]. |
Affixes: (Item Power 925)
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Vasily's Prayer"Roots from the Great Oak growing at the seaward statue of Vasily will, on rare occasions, be found twisted back upon themselves, suffused with ferocious magic." - Barrett's Book of Implements
Description: Your Earth Skills are now also Werebear Skills and Fortify you for [2.0 - 5.0]% of your Maximum Health. |
Affixes: (Item Power 925)
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Mad Wolf's Glee“He was not a victim of the curse - he sought it out. As his skin split and his bones cracked, his laughter never ceased." – Tale of the Mad Nobleman
Description: Werewolf form is now your true form, and you gain [2 - 5] Ranks to all Werewolf Skills. |
Affixes: (Item Power 925)
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Greatstaff of the Crone"She has existed in Scosglen since before Fiacla-Géar walked the land. Her purpose is a mystery to us all. However, approach her with deference; she may grant you her counsel." - Airidah, to Donan
Description: Claw is now a Storm Skill and also casts Storm Strike at [120 - 200]% normal damage. |
Affixes: (Item Power 925)
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Fleshrender"This weapon is a reminder of the unbridled savagery of our druidic ancestors, the wisdom of which I see more clearly with every day that passes." - Moreg, Druidic Scholar
Description: Casting a Defensive Skill deals [150 - 450] damage to Nearby Poisoned enemies, increased by 15%[x] for every 100 Willpower you have.Current Bonus: 0%[x] |
Affixes: (Item Power 925)
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The Butcher's CleaverA nightmarish amalgam of blood, bone and steel, this axe is as horrific, and as deadly, as its creator.
Description: Lucky Hit: Critically Striking an enemy has up to a 100% chance to Fear and Slow them by [61 - 90]% for 4 seconds. |
Affixes: (Item Power 925)
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Necromancer Uniques
Blood Artisan's Cuirass"The infamous Necromancer Gaza-Thul's mastery over blood magic was indisputable. Many suspect that upon his death, his skin was used to fashion this eldritch armor." - Barrett's Book of Implements
Description: When you pick up [10 - 3] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent. |
Affixes: (Item Power 925)
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Cruor's EmbraceIn the blood dancer's grasp, a victim lies, A vessel dried 'neath darkened skies. Their life extinguished, veins burst and drained, In Cruor's embrace, forever enchained.
Description: Casting Blood Surge consumes nearby Corpses to cause mini novas, dealing [41 - 71] damage. This damage is increased by 10%[x] for each enemy drained by your initial cast, up to 50%[x], as well as by 20%[x] for each Corpse consumed. |
Affixes: (Item Power 925)
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Deathless Visage"Rathma is endless. He was the first Ancient, and will remain at the end. He is the master of the Great Cycle of Being. When Death comes for him, why should he fear it?" - Vauntus, Acolyte of Rathma
Description: Bone Spear leaves behind echoes that explode for [75 - 135] Physical damage, increased by 5%[x] for every 30% Critical Strike Damage you have.Current Bonus: 0%[x] |
Affixes: (Item Power 925)
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Greaves of the Empty Tomb"The massive door to my family's crypt, which had taken a dozen men to close, was thrown open. Had I known the horrors to come I never would have set foot inside!" -The Ebon Pages, Canto I, Verse VII Type: Unique Boots Description: Sever leaves behind Desecrated Ground that deals [300 - 1,200] Shadow damage over 2 seconds. |
Affixes: (Item Power 925)
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Lidless WallInitially an unpopular choice to replace Mendeln as Deathspeaker, Daros quickly proved his worth with the creation of this masterpiece.
Description: Lucky Hit: While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a [15 - 45]% chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increases this chance by 25% and the maximum possible Bone Storms by +1. |
Affixes: (Item Power 925)
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Rogue Uniques
Scoundrel's Kiss"This'll blow your hair back." - Lyndon
Description: Rapid Fire now lobs exploding arrows that deal [15 - 35]%[x] increased damage. |
Affixes: (Item Power 925)
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Asheara's KhanjarWhen Caldeum's gates closed, Asheara led her Iron Wolves out of the city knowing full well they would never return. Instead they roamed Kehjistan pledging their blades to any who were in need.
Description: Hits with this weapon increase your Attack Speed by [4.0 - 8.0]%[+] for 4 seconds, up to [20.0 - 40.0]%[+]. |
Affixes: (Item Power 925)
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Eyes in the Dark"And so, when the sun dipped behind the hills each night, he knew that Ashen Jack would soon be near. Watching, and waiting." - Greenslade's Tales, Chapter 2: "Each Long Night"
Description: Death Trap deals [50 - 150]%[x] increased damage and will rearm itself once after activating. |
Affixes: (Item Power 925)
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Grasp of ShadowDark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill. |
Affixes: (Item Power 925)
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Skyhunter"Genai took up her bow and aimed at the sun itself. The light burned her eyes, but her arrow flew true. Wounded, the sun hid, and brought forth the first night." - Fable of the Great Sky-Hunt
Description: The first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume stacks of Precision casting a Skill, that Skill gains [20 - 60]%[x] increased Critical Strike Damage and you gain [30.0 - 60.0] Energy. |
Affixes: (Item Power 925)
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Spiritborn Uniques
Jacinth ShellThis ceremonial armor was once adorned during the He Sutsar Puchē, where sacred blood is drawn by jacinth lancets and offered to flames. It retains the scents of incensed smoke and scorched copper.
Description: Spending Vigor Heals you for [1 - 10]% of your Maximum Life. Every second, your active Cooldowns now drain 10% of your Maximum Life to reduce their durations by 3 seconds. |
Affixes: (Item Power 925)
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Wūshe Nak Pa"Fear not the limits of your flesh, Spiritborn! As our ancestors said: wūshe nak pa! Transcend your being!" - Maka
Description: Casting an Ultimate Skill grants you its matching Primary Spirit Hall Bonus and increases All Skill Ranks by [5 - 10][+] for 15 seconds.Your Ultimate Skills each gain an additional Skill Type: The Seeker is a Focus Skill. The Hunter is a Mobility Skill. The Devourer is a Potency Skill. The Protector is a Defensive Skill. |
Affixes: (Item Power 925)
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Band of First BreathA gentle whisper glides on the wind, words eluding mortal ken. It weaves through the soul like a melody forgotten, leaving naught but a name: Adarja, the First-Breather.
Description: Evading consumes 1 stack of Resolve to generate [20 - 40] Vigor.Gain Armored Hide's Passive Effect. |
Affixes: (Item Power 925)
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Sorcerer Uniques
Staff of Endless Rage"Leaving even blackened bones for your kin to mourn is too good an end for you." - Josiah
Description: Every 3rd cast of Fireball launches 2 additional projectiles and deals [50 - 90]%[x] increased damage. |
Affixes: (Item Power 925) | |
Fractured WinterglassWinterglass refracts light and also manipulates mana - forming complex arrays of spells and enchantments. These distinct characteristics possess great power, yet the outcomes remain unpredictable.
Description: Casting Frozen (CC) Orb has a [35 - 65]% chance to spawn a random Conjuration when it explodes.Lucky Hit: Your Conjurations have up to a [50 - 90]% chance to launch a Frozen (CC) Orb at Nearby enemies. |
Affixes: (Item Power 925)
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Iceheart BraisThe mad artisan saw his fingers turn black from frostbite as he worked the cloth, but refused to stay the needle and thread for even a moment.
Description: Enemies that die while Frozen (CC) have a [21 - 40]% chance to unleash a Frost Nova. |
Affixes: (Item Power 925)
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Raiment of the InfiniteThe power you have is never enough.
Description: After using Teleport, Close enemies are Pulled to you and Stunned (CC) for [2.0 - 3.0] seconds, but Teleport's Cooldown is increased by 20%[x]. |
Affixes: (Item Power 925)
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Esadora's Overflowing CameoThe only thing more potent than Esadora's magic was her endless hatred of humanity. As she lay dying, the pale amulet around her neck drank in both.
Description: Upon collecting Crackling Energy, there's a 15% chance to release a lightning nova, dealing [180 - 360] Lightning damage, increased by 60%[x] for every 100 Intelligence you have.Current Bonus: 0%[x] |
Affixes: (Item Power 925)
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Members of the Boss Ladder to Target Farm Uniques
The Boss Ladder is a group of Bosses who, when killed, can drop certain highly-coveted Unique items.
Changes to Lord Zir
Patch 1.4.3, June 17, 2024
- All Tormented bosses have had their health reduced by 30%. This includes Blood Boils from Tormented Echo of Lilith.