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Rapid Fire

From Diablo 4 Wiki and Guides - Season 11
Revision as of 00:18, 27 May 2024 by Lilith (talk | contribs)

Rapid Fire is a Rogue skill from the Core skill tree. Its features are:

Grants Player Exploits Condition
Physical Dmg Vulnerable
Critical Dmg Critical Strike Chance
Imbueable Combo Points
Marksman

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


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Rapid Fire

Rapidly fire 5 arrows, each dealing 33% damage.

  • Energy Cost: 25
  • Lucky Hit Chance: 20%

  • Damage: Physical Damage
    Requires a Ranged weapon

    Tags: Core, Marksman, Imbueable

    Class: Rogue

    Upgrades

    Enhanced Rapid Fire Upgrade

    Enhanced Rapid Fire

    Each subsequent arrow from Rapid Fire has 7%[+] increased Critical Strike Chance, up to 25%[+] on the 5th arrow.

    Improved Rapid Fire Upgrade

    Improved Rapid Fire

    Gain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy.

    Advanced Rapid Fire Upgrade

    Advanced Rapid Fire

    Rapid Fire deals 30%[x] increased Critical Strike Damage for 5 seconds after you Evade.


    Combo Points

    Rapid Fire works in tandem with the Rogue Specialization Combo Points. When used together the Combo Points will add the following bonuses to Rapid Fire.

    Combo Pts All Ranks Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
    1 6 Arrows x 26% Damage x 29% Damage x 32% Damage x 34% Damage x 37% Damage
    2 7 Arrows x 29% Damage x 32% Damage x 35% Damage x 38% Damage x 41% Damage
    3 8 Arrows x 34% Damage x 37% Damage x 40% Damage x 44% Damage x 47% Damage


    Other Skills that work with Rapid Fire

    The following skills either:

    • Create a condition Rapid Fire can exploit
    • Exploit a condition Rapid Fire creates
    Basic Tree
    Fundamental Puncture Upgrade

    Fundamental Puncture

    Puncture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.

    Skill

    Fundamental Invigorating Strike Upgrade

    Fundamental Invigorating Strike

    Hitting an enemy with Invigorating Strike while you are below 95% Energy makes them Vulnerable for 3 seconds.

    Skill

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    Forceful Arrow

    Lucky Hit Chance: 50%
    Fire a powerful arrow at an enemy, dealing 33% damage. Every 3rd cast makes enemies hit Vulnerable for 5 seconds.

    Damage: Physical Damage
    Requires a Ranged weapon
    Tags: Basic, Marksman Skill

    Upgrade Hub
    Enhanced Forceful Arrow

    Every 3rd cast of Forceful Arrow additionally has a + 15% increased Critical Strike Chance.

    Skill

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    Heartseeker

    Lucky Hit Chance: 50%
    Fire an arrow that seeks an enemy, dealing 24% damage and increasing your Critical Strike Chance against them by 5%[+] for 4 seconds, up to 15%[+].

    Damage: Physical Damage
    Requires a Ranged weapon
    Tags: Basic, Marksman, Chain Skill

    Core Tree
    Improved Flurry Upgrade

    Improved Flurry

    Casting Flurry dashes you to the target and Heals 10% of your Maximum Life.

    Skill

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    Siphoning Strikes

    Lucky Hit: Critical Strikes against Close enemies have up to a 85% chance to Heal you for 1% of your Maximum Life (17).

    Damage: Physical Damage
    Prerequisite: Can also reach Siphoning Strikes via Flurry and Twisting Blades. Passive

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    Stutter Step

    Critically Striking an enemy grants 5%[+] Movement Speed for 4 seconds.

    Damage: Physical Damage
    Passive

    Agility Tree
    Enhanced Shadow Step Upgrade

    Enhanced Shadow Step

    Damaging an enemy with Shadow Step Dazes and applies Vulnerable to them for 3 seconds.

    Skill

    Enhanced Dash Upgrade

    Enhanced Dash

    Casting Dash increases your Critical Strike Chance by 10%[+] for 5 seconds.

    Skill

    Disciplined Caltrops Upgrade

    Disciplined Caltrops

    You have +10% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.

    Skill

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    Weapon Mastery

    Gain a bonus when attacking based on weapon type used in your attack:
    Daggers: 7%[x] increased damage to Healthy and Injured enemies.
    Swords: 3%[x] increased damage.
    Bows: 4%[x] increased damage to Vulnerable enemies.
    Crossbows: 5%[x] increased Critical Strike Damage. Passive

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    Unstable Elixirs

    Using a Healing Potion Stuns (CC) surrounding enemies for 2 seconds and increases your damage by 6% for 10 seconds. You may now drink your Healing Potion while at full health.

    Passive

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    Trick Attacks

    Dazing or Stunning an enemy increases your Critical Strike Chance by 2%[+] and Critical Strike Damage by 2%[x] for 5 seconds, both up to 12%.

    Damage: Physical Damage
    Prerequisite: Can also reach Trick Attacks via Dash. Passive

    Subterfuge Tree
    Upgrade Hub
    Countering Dark Shroud

    While you have at least 2 active shadow from Dark Shroud, gain +8% Critical Strike Chance.

    Skill

    Upgrade Hub
    Subverting Concealment

    The Skill that breaks Concealment is always a Critical Strike and makes enemies Vulnerable for 4 seconds. Skill

    Upgrade Hub
    Countering Concealment

    Casting Concealment grants 10% Dodge Chance, increases the Movement Speed bonus to 60%[+], and gives all of its other bonuses for the full 5 seconds. Skill

    Imbuement Tree
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    Shadow Imbuement

    Cooldown: 13 seconds
    Lucky Hit Chance: 33%
    Imbue your weapons with festering shadows. Your next 2 Imbueable Skills deal Shadow damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing 40% damage to all surrounding enemies.
    If the infection expires before the enemy dies, it will deal 60% damage to only that enemy.

    Damage: Shadow Damage
    Tags: Imbuement, Imbueable Skill

    Enhanced Shadow Imbuement Upgrade

    Enhanced Shadow Imbuement

    You have +15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement .

    Skill

    Upgrade Hub
    Mixed Shadow Imbuement

    Enemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds.

    Skill

    Blended Shadow Imbuement Upgrade

    Blended Shadow Imbuement

    Shadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds.

    Skill

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    Cold Imbuement

    Cooldown: 13 seconds
    Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill (CC) enemies for 25% per hit.

    Damage: N/A
    Tags: Imbuement, Imbueable Skill

    Mixed Cold Imbuement Upgrade

    Mixed Cold Imbuement

    Cold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen (CC) enemies.

    Skill

    Blended Cold Imbuement Upgrade

    Blended Cold Imbuement

    Cold Imbuement applies to 2 additional Imbueable Skills and reduces their Energy cost by 35%.

    Skill

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    Poison Imbuement

    Cooldown: 13 seconds
    Lucky Hit Chance: 33%
    Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison damage and apply 100% of their Base damage as additional Poisoning damage over 6 seconds.

    Damage: Poison
    Tags: Imbuement, Imbueable Skill

    Upgrade Hub
    Enhanced Poison Imbuement

    Casting Poison Imbuement generates 30 Energy, increased by 2 for each Nearby Poisoned enemy.

    Skill

    Upgrade Hub
    Mixed Poison Imbuement

    Lucky Hit: Poison Imbued Skills have up to a 30% chance to reduce the Cooldown of Poison Imbuement by 2 seconds.

    Skill

    Blended Poison Imbuement Upgrade

    Blended Poison Imbuement

    Critical Strikes with Poison Imbued Skills deal x75% increased Poisoning damage.

    Skill

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    Precision Imbuement

    Imbued Skills gain 3%[+] increased Critical Strike Chance. Passive

    Ultimate Tree
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    Trap Mastery

    When Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

    Damage: Physical Damage
    Tags: Trap Passive

    Key Passives Tree
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    Close Quarters Combat

    Damaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds.
    While both Attack Speed bonuses are active, you deal increased damage equal to x25% of your Damage vs Close bonus.

    Damage: Physical Damage
    Tags: Marksman, Cutthroat Passive

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    Precision

    When you cast a Marksman Skill, you gain a stack of Precision. When you reach 3 stacks of Precision, your next Marksman Ultimate or Core Skill is a guaranteed Critical Strike and deals x65% increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by x 20% of your Critical Strike Damage bonus.

    Damage: Physical Damage
    Tags: Marksman Passive

    Items that work with Rapid Fire

    The following items either:

    • Grant a bonus when using Rapid Fire
    • Create a condition Rapid Fire can exploit
    • Exploit a condition Rapid Fire creates

    Legendary Aspects

    Aspect of Arrow Storms
    Offensive Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds.

    Your Arrow Storms deal 45 - 54% increased damage.


    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Howling Warren
    (Map)
    Scosglen Rogue
    Aspect of Siphoned Victuals
    Defensive Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion.

    Helm, Chest, Pants, Amulet (+50%)
    Leviathan's Maw
    (Map)
    Hawezar Rogue
    Blast-Trapper's Aspect
    Offensive Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 15 - 35% chance to cause an explosion that deals 75 - 105 Shadow damage and applies Vulnerable for 2 seconds.

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Kor Valar Ramparts
    (Map)
    Fractured Peaks Rogue
    Repeating Aspect
    Offensive Rapid Fire has a 30 - 50% chance to ricochet to another target.

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Rogue

    * Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.


    Unique Items

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    Condemnation

    "I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot

    Type: Unique Dagger
    Class: Rogue

    Description: Your Core Skills deal [50 - 70]%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points.

    • +50.0% Damage

    Affixes: (Item Power 925)
    • +[16.0 - 25.0]% Basic Attack Speed
    • Lucky Hit: Up to a +[20.0 - 24.0]% Chance to Make Enemies Vulnerable for 2 Seconds
    • +[47.0 - 65.0]% Damage per Combo Point Spent
    • +[99 - 135] Dexterity
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    Skyhunter

    "Genai took up her bow and aimed at the sun itself. The light burned her eyes, but her arrow flew true. Wounded, the sun hid, and brought forth the first night." - Fable of the Great Sky-Hunt

    Type: Unique Bow
    Class: Rogue

    Description: The first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume stacks of Precision casting a skill, that skill gains x20 - 60% increased Critical Strike Damage and you gain 30 - 60 Energy.


    Affixes:
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    Grasp of Shadow

    Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.


    Type: Unique Gloves
    Class: Rogue

    Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill.


      Affixes: (Item Power 925)


      Changes to Rapid Fire

      Patch 1.3.3, March 5, 2023

      • Damage increased by 10%.

      Patch 1.0.2d, June 4, 2023

      • Damage increased from 24% to 30%.

      Patch 1.1.0a, July 18, 2023