Forceful Arrow is a Rogue skill from the Basic skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Physical Dmg | Critical Strike Dmg |
| Vulnerable | Vulnerable |
| Critical Strike Chance | |
| Knocks Back (CC) | |
| Knocks Down (CC) | |
| Marksman | |
| Combo Point |
Forceful Arrow Details and Upgrades
Forceful ArrowFire a powerful arrow at an enemy, dealing 22% damage. Every 3rd cast makes the enemy Vulnerable for 2. seconds. Requires a Ranged Weapon Damage: Physical Tags: Basic, Marksman Lucky Hit Chance: 40%
|
Upgrades
Enhanced Forceful ArrowEvery 3rd cast of Forceful Arrow additionally has a + 15% increased Critical Strike Chance. |
Primary Forceful ArrowEvery 3rd cast of Forceful Arrow pierces through all enemies hit. |
Fundamental Forceful ArrowForceful Arrow Knocks Back Close enemies and Immobilizes (CC) them for 2.5 seconds. Enemies Immobilized this way take x 50% increased damage for the duration. |
Other Skills that work with Forceful Arrow
The following skills either:
- Create a condition Forceful Arrow can exploit
- Exploit a condition Forceful Arrow creates
| Basic Tree |
|---|
Fundamental PuncturePuncture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds. Skill |
Fundamental Invigorating StrikeHitting an enemy with Invigorating Strike while you are below 95% Energy makes them Vulnerable for 3 seconds. Skill |
Enhanced HeartseekerWhen Heartseeker Critically Strikes, gain 8%[+] Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable . Skill |
Fundamental HeartseekerHeartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%. Skill |
| Core Tree |
Enhanced BarrageBarrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy. Skill |
Improved BarrageEvery 3rd cast of Barrage makes enemies Vulnerable for 2 seconds. Skill |
Enhanced FlurryEach time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast. Skill |
Improved FlurryCasting Flurry dashes you to the target and Heals 10% of your Maximum Life. Skill |
Improved Rapid FireGain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy. Skill |
Advanced Rapid FireRapid Fire deals 30%[x] increased Critical Strike Damage for 5 seconds after you Evade. Skill |
| Agility Tree |
Disciplined CaltropsYou have +10% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies. Skill |
Enhanced DashCasting Dash increases your Critical Strike Chance by 10%[+] for 5 seconds. Skill |
![]() Weapon MasteryGain a bonus when attacking based on weapon type used in your attack: |
![]() Unstable ElixirsUsing a Healing Potion Stuns (CC) surrounding enemies for 2 seconds and increases your damage by 6% for 10 seconds. You may now drink your Healing Potion while at full health. Passive |
| Subterfuge Tree |
Subverting Smoke GrenadeSmoke Grenade now deals Poison damage and applies another 45% Poisoning damage over 5 seconds. Skill |
Countering Smoke GrenadeHitting an Elite or Boss with your Smoke Grenade reduces its Cooldown by 5 seconds. Skill |
Subverting ConcealmentThe Skill that breaks Concealment is always a Critical Strike and makes enemies Vulnerable for 4 seconds. Skill |
![]() MaliceYou deal 3%[x] increased damage to Vulnerable enemies and 3%[x] increased damage to Knocked Down (CC) enemies. These bonuses can apply simultaneously. |
| Imbuements Tree |
Enhanced Cold ImbuementLucky Hit: Cold Imbued Skills have up to a 40% chance to make enemies Vulnerable for 3 seconds. Skill |
Blended Shadow ImbuementShadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds. Skill |
| Ultimate Tree |
![]() Trap MasteryWhen Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. |
| Key Passives Tree |
![]() Close Quarters CombatDamaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds. |
![]() PrecisionWhen you cast a Marksman Skill, you gain a stack of Precision. When you reach 3 stacks of Precision, your next Marksman Ultimate or Core Skill is a guaranteed Critical Strike and deals x65% increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by x 20% of your Critical Strike Damage bonus. |
![]() VictimizeLucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 50% chance to cause an explosion, dealing [[80% weapon damage]] damage to them and surrounding enemies. |
Items that work with Forceful Arrow
The following items either:
- Grant a bonus when using Forceful Arrow
- Create a condition Forceful Arrow can exploit
- Exploit a condition Forceful Arrow creates
Legendary Aspects
Aspect of Arrow Storms |
Offensive | Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds. Your Arrow Storms deal 45 - 54% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Howling Warren (Map) |
Scosglen | Rogue |
Aspect of Corruption |
Offensive | Your Imbuement Skill effects have 25 - 45% [x] increased potency against Vulnerable enemies. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Renegade's Retreat (Map) |
Kehjistan | Rogue |
Aspect of Siphoned Victuals |
Defensive | Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion. Helm, Chest, Pants, Amulet (+50%) |
Leviathan's Maw (Map) |
Hawezar | Rogue |
Blast-Trapper's Aspect |
Offensive | Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 15 - 35% chance to cause an explosion that deals 75 - 105 Shadow damage and applies Vulnerable for 2 seconds. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Kor Valar Ramparts (Map) |
Fractured Peaks | Rogue |
Energizing Aspect |
Resource | Damaging an Elite enemy with a Basic Skill generates 4 Energy. Gain 25 - 45 Energy after killing an Elite enemy with a Basic Skill. Ring, Amulet (+50%) |
Sanguine Chapel (Map) |
Fractured Peaks | Rogue |
Frostbitten Aspect |
Utility | Enemies hit by your Stun Grenades have a chance equal to your Critical Strike Chance to be Frozen (CC) for 2 seconds. You deal [10 - 25]%[x] increased Critical Strike Damage against Frozen (CC) or Stunned (CC) enemies.
Helm, Chest, Pants, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
Mangler's Aspect |
Utility | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 30 - 50% chance to Daze (CC) them for 2 seconds. Helm, Chest, Pants, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
Ravenous Aspect |
Resource | Killing a Vulnerable enemy grants you 55 - 75% [x] increased Energy Regeneration for 4 seconds. Ring, Amulet (+50%) |
Shifting City (Map) |
Dry Steppes | Rogue |
Vengeful Aspect |
Offensive | Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds. Your Arrow Storms deal 156 - 486% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Inferno (Map) |
Kehjistan | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Changes to Forceful Arrow
Patch 1.1.1, August 8, 2023
- Primary Forceful Arrow - Every third cast pierces enemies.
Patch 1-0-3, June 27, 2023
- Base damage increased from 20% to 22%.








