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{| class=" | {{PAGENAME}} is a [[Rogue]] skill from the [[Rogue Skill Tree#Core|Core]] skill tree. Its features are: | ||
{| class="infobox" style="margin:auto; width: 40%;" | |||
|- | |||
!Grants Player!!Exploits Condition | |||
|- | |||
|Physical Dmg | |||
|[[Vulnerable]] | |||
|- | |||
|[[Vulnerable]] | |||
|[[Critical Strike Damage|Critical Strike Dmg]] | |||
|- | |- | ||
| | |[[Rogue Core Skills|Core]] | ||
|[[Combo Points]] | |||
|- | |||
|[[Rogue Chain Skills|Chain]] | |||
| | |||
|- | |||
|[[Rogue Marksman Skills|Marksman]] | |||
| | |||
|- | |||
|[[Rogue Imbueable Skills|Imbueable]] | |||
| | |||
|} | |||
{{:Template:Grants Exploits}} | |||
=={{PAGENAME}} Details and Upgrades== | |||
'''Damage:''' | {| class='mainskill' style='width:100%;' | ||
|- | |||
|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/2489669816.png</div> | |||
==== [[Barrage]] ==== | |||
<span style="color:lightgrey">Energy Cost:</span> <span class="range">30</span><br/><span style="color:lightgrey">[[Lucky Hit]] Chance: </span><span class="range">16%</span><br/>Unleash a [[barrage]] of <span class="range">5</span> arrows that expands outwards, each dealing <span class="range">22%</span> damage. Each arrow has a <span class="range">20%</span> chance to ricochet off an enemy up to <span class="range">1</span> time. Ricochets deal <span class="range">40%</span> of the arrow's Base damage.<br><br>'''Damage''': Physical Damage<br>Requires a Ranged weapon<br>'''Tags''': [[Rogue Core Skills|Core]], [[Rogue Marksman Skills|Marksman]], [[Rogue Imbueable Skills|Imbueable]], [[Rogue Chain Skills|Chain]]</onlyinclude> | |||
|} | |||
===Upgrades=== | |||
== | {| class="skillfeatures" style="width:100%;" | ||
| | |||
|- | |- | ||
| | | rowspan="2" width="50%" |{{:Enhanced_Barrage}} | ||
|{{:Improved Barrage}} | |||
|- | |||
|{{:Advanced Barrage}} | |||
|} | |} | ||
[[Category:Rogue Skills]] | |||
=== Combo Points === | |||
{{PAGENAME}} works in tandem with the [[Rogue Specialization]] Combo Points. Building up Combo Points (3 Max) with a [[Rogue_Skill_Tree#Basic|Basic skill]] and then using {{PAGENAME}} will add the following bonuses to the attack. | |||
{| class="skillfeatures" style="width:80%;" | |||
|+ | |||
! width ="15%"|Combo Pts | |||
! width="40%" |Extra Arrows | |||
!Damage | |||
|- | |||
|1 | |||
|6 Arrows | |||
|x 36.3% Damage | |||
|- | |||
|2 | |||
|7 Arrows | |||
|x 40.42% Damage | |||
|- | |||
|3 | |||
|8 Arrows | |||
|x 46.2% Damage | |||
|} | |||
== Other Skills that work with {{PAGENAME}} == | |||
{{Template:Other Skills}} | |||
{| class="skillfeatures" | |||
|+ | |||
!Basic Tree | |||
|- | |||
|{{:Fundamental Puncture }} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Fundamental Invigorating Strike}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Forceful Arrow}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Primary Forceful Arrow}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Heartseeker}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Fundamental Heartseeker}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Core Tree | |||
|- | |||
|{{:Enhanced Flurry}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Improved Flurry}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Improved Rapid Fire}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Siphoning Strikes}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Stutter Step}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Agility Tree | |||
|- | |||
|{{:Enhanced Dash}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Disciplined Caltrops}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Weapon Mastery}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Subterfuge Tree | |||
|- | |||
|{{:Subverting Smoke Grenade}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Countering Smoke Grenade}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Subverting Concealment}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Malice}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Imbuement Tree | |||
|- | |||
|{{:Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Mixed Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Blended Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Cold Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Mixed Cold Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Blended Cold Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Mixed Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Blended Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Ultimate Tree | |||
|- | |||
|{{:Trap Mastery}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Key Passives Tree | |||
|- | |||
|{{:Close Quarters Combat}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Precision}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Victimize}} | |||
<span class="black">Passive</span> | |||
|- | |||
|} | |||
==Items that work with {{PAGENAME}}== | |||
{{Template:Other Items}} | |||
===Legendary Aspects=== | |||
{| class="skillfeatures" | |||
{{:Aspect of Arrow Storms}} | |||
{{:Aspect of Branching Volleys}} | |||
{{:Aspect of Siphoned Victuals}} | |||
{{:Blast-Trapper's Aspect}} | |||
{{:Mangler's Aspect}} | |||
{{:Ravenous Aspect}} | |||
{{:Vengeful Aspect}} | |||
|} | |||
<small><nowiki>*</nowiki> Extraction means the Legendary Aspect can be removed from any Legendary item at the [[Occultist]]. A dungeon name means the Aspect will be added to your [[Codex of Power]] as a reward after completing that dungeon.</small> | |||
=== Unique Items === | |||
{| class="skillfeatures" | |||
|- | |||
|{{:Condemnation}} | |||
|- | |||
|{{:Grasp of Shadow}} | |||
|} | |||
== Changes to {{PAGENAME}} == | |||
{{Patch Date Season 4}} | |||
* Added Chain Tag. | |||
[[Patch 1-0-3|Patch 1.0.3]], June 27, 2023 | |||
* Base damage increased from 20% to 22%. | |||
[[Category:Rogue Skills]] [[Category:Rogue Core Skills]], [[Category:Rogue Imbueable Skills]], [[Category:Rogue Marksman Skills]],[[Category:Rogue Chain Skills]] | |||
__NOEDITSECTION__ | |||
Latest revision as of 22:49, 6 August 2024
Barrage is a Rogue skill from the Core skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Physical Dmg | Vulnerable |
| Vulnerable | Critical Strike Dmg |
| Core | Combo Points |
| Chain | |
| Marksman | |
| Imbueable |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Barrage Details and Upgrades
![]() BarrageEnergy Cost: 30 |
Upgrades
Enhanced BarrageBarrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy. |
Improved BarrageEvery 3rd cast of Barrage makes enemies Vulnerable for 2 seconds. |
Advanced BarrageWhenever a single cast of Barrage ricochets at least 4 times, your next cast gains 20%[+] increased Critical Strike Chance. |
Combo Points
Barrage works in tandem with the Rogue Specialization Combo Points. Building up Combo Points (3 Max) with a Basic skill and then using Barrage will add the following bonuses to the attack.
| Combo Pts | Extra Arrows | Damage |
|---|---|---|
| 1 | 6 Arrows | x 36.3% Damage |
| 2 | 7 Arrows | x 40.42% Damage |
| 3 | 8 Arrows | x 46.2% Damage |
Other Skills that work with Barrage
The following skills either:
- Create a condition Barrage can exploit
- Exploit a condition Barrage creates
| Basic Tree |
|---|
Fundamental PuncturePuncture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds. Skill |
Fundamental Invigorating StrikeHitting an enemy with Invigorating Strike while you are below 95% Energy makes them Vulnerable for 3 seconds. Skill |
![]() Forceful ArrowLucky Hit Chance: 50% |
Primary Forceful ArrowEvery 3rd cast of Forceful Arrow pierces through all enemies hit. Skill |
Enhanced HeartseekerWhen Heartseeker Critically Strikes, gain 8%[+] Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable . Skill |
Fundamental HeartseekerHeartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%. Skill |
| Core Tree |
Enhanced FlurryEach time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast. Skill |
Improved FlurryCasting Flurry dashes you to the target and Heals 10% of your Maximum Life. Skill |
Improved Rapid FireGain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy. Skill |
![]() Siphoning StrikesLucky Hit: Critical Strikes against Close enemies have up to a 85% chance to Heal you for 1% of your Maximum Life (17). |
![]() Stutter StepCritically Striking an enemy grants 5%[+] Movement Speed for 4 seconds. |
| Agility Tree |
Enhanced DashCasting Dash increases your Critical Strike Chance by 10%[+] for 5 seconds. Skill |
Disciplined CaltropsYou have +10% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies. Skill |
![]() Weapon MasteryGain a bonus when attacking based on weapon type used in your attack: |
| Subterfuge Tree |
Subverting Smoke GrenadeSmoke Grenade now deals Poison damage and applies another 45% Poisoning damage over 5 seconds. Skill |
Countering Smoke GrenadeHitting an Elite or Boss with your Smoke Grenade reduces its Cooldown by 5 seconds. Skill |
Subverting ConcealmentThe Skill that breaks Concealment is always a Critical Strike and makes enemies Vulnerable for 4 seconds. Skill |
![]() MaliceYou deal 3%[x] increased damage to Vulnerable enemies and 3%[x] increased damage to Knocked Down (CC) enemies. These bonuses can apply simultaneously. |
| Imbuement Tree |
![]() Shadow ImbuementCooldown: 13 seconds |
Enhanced Shadow ImbuementYou have +15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement . Skill |
Mixed Shadow ImbuementEnemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds. Skill |
Blended Shadow ImbuementShadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds. Skill |
![]() Cold ImbuementCooldown: 13 seconds |
Mixed Cold ImbuementCold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen (CC) enemies. Skill |
Blended Cold ImbuementCold Imbuement applies to 2 additional Imbueable Skills and reduces their Energy cost by 35%. Skill |
![]() Poison ImbuementCooldown: 13 seconds |
Enhanced Poison ImbuementCasting Poison Imbuement generates 30 Energy, increased by 2 for each Nearby Poisoned enemy. Skill |
Mixed Poison ImbuementLucky Hit: Poison Imbued Skills have up to a 30% chance to reduce the Cooldown of Poison Imbuement by 2 seconds. Skill |
Blended Poison ImbuementCritical Strikes with Poison Imbued Skills deal x75% increased Poisoning damage. Skill |
| Ultimate Tree |
![]() Trap MasteryWhen Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. |
| Key Passives Tree |
![]() Close Quarters CombatDamaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds. |
![]() PrecisionWhen you cast a Marksman Skill, you gain a stack of Precision. When you reach 3 stacks of Precision, your next Marksman Ultimate or Core Skill is a guaranteed Critical Strike and deals x65% increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by x 20% of your Critical Strike Damage bonus. |
![]() VictimizeLucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 50% chance to cause an explosion, dealing [[80% weapon damage]] damage to them and surrounding enemies. |
Items that work with Barrage
The following items either:
- Grant a bonus when using Barrage
- Create a condition Barrage can exploit
- Exploit a condition Barrage creates
Legendary Aspects
Aspect of Arrow Storms |
Offensive | Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds. Your Arrow Storms deal 45 - 54% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Howling Warren (Map) |
Scosglen | Rogue |
Aspect of Branching Volleys |
Offensive | Increase the damage of arrows that ricochet from Barrage from 40% to 50 - 90%. Barrage's arrows have a 30 - 70% chance to split into 2 arrows whenever they ricochet. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Shadowed Plunge (Map) |
Hawezar | Rogue |
Aspect of Siphoned Victuals |
Defensive | Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion. Helm, Chest, Pants, Amulet (+50%) |
Leviathan's Maw (Map) |
Hawezar | Rogue |
Blast-Trapper's Aspect |
Offensive | Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 15 - 35% chance to cause an explosion that deals 75 - 105 Shadow damage and applies Vulnerable for 2 seconds. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Kor Valar Ramparts (Map) |
Fractured Peaks | Rogue |
Mangler's Aspect |
Utility | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 30 - 50% chance to Daze (CC) them for 2 seconds. Helm, Chest, Pants, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
Ravenous Aspect |
Resource | Killing a Vulnerable enemy grants you 55 - 75% [x] increased Energy Regeneration for 4 seconds. Ring, Amulet (+50%) |
Shifting City (Map) |
Dry Steppes | Rogue |
Vengeful Aspect |
Offensive | Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds. Your Arrow Storms deal 156 - 486% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Inferno (Map) |
Kehjistan | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
|
Condemnation"I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot Type: Unique Dagger Description: Your Core Skills deal [50 - 70]%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points. |
Affixes: (Item Power 925)
|
|
Grasp of ShadowDark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill. |
Affixes: (Item Power 925)
|
Changes to Barrage
Patch 1.4.0, May 14, 2024
- Added Chain Tag.
Patch 1.0.3, June 27, 2023
- Base damage increased from 20% to 22%.,,,














