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==== [[Barrage]] ====
==== [[Barrage]] ====
Unleash a [[barrage]] of <span class="range"><span class="range">5</span></span> arrows that expands outwards, each dealing <span class="range"><span class="range">22%</span></span> damage. Each arrow has a <span class="range"><span class="range">20%</span></span> chance to ricochet off an enemy up to <span class="range"><span class="range">1</span></span> time. Ricochets deal <span class="range"><span class="range">40%</span></span> of the arrow's Base damage.<br><br><li><span style="font-weight: bold">Energy Cost:</span> <span class="stat"><span class="range">30</span></span></li><li><span style="font-weight: bold">[[Lucky Hit]] Chance: </span><span class="stat"><span class="range">16%</span></span></li><br>'''Damage''': Physical Damage<br>Requires a Ranged weapon<br><br>'''Tags''': [[Rogue Core Skills|Core]], [[Rogue Marksman Skills|Marksman]], [[Rogue Imbueable Skills|Imbueable]], [[Rogue Chain Skills|Chain]]<br><br>'''Class''': [[Rogue]]
Unleash a [[barrage]] of <span class="range"><span class="range">5</span></span> arrows that expands outwards, each dealing <span class="range"><span class="range">22%</span></span> damage. Each arrow has a <span class="range"><span class="range">20%</span></span> chance to ricochet off an enemy up to <span class="range"><span class="range">1</span></span> time. Ricochets deal <span class="range"><span class="range">40%</span></span> of the arrow's Base damage.<br><br><li><span style="font-weight: bold">Energy Cost:</span> <span class="stat"><span class="range">30</span></span></li><li><span style="font-weight: bold">[[Lucky Hit]] Chance: </span><span class="stat"><span class="range">16%</span></span></li><br><br>'''Damage''': Physical Damage<br>Requires a Ranged weapon<br><br>'''Tags''': [[Rogue Core Skills|Core]], [[Rogue Marksman Skills|Marksman]], [[Rogue Imbueable Skills|Imbueable]], [[Rogue Chain Skills|Chain]]<br><br>'''Class''': [[Rogue]]


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Revision as of 00:24, 27 May 2024

Barrage is a Rogue skill from the Core skill tree. Its features are:

Grants Player Exploits Condition
Physical Dmg Vulnerable
Vulnerable Critical Strike Dmg
Core Combo Points
Chain
Marksman
Imbueable

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Barrage Details and Upgrades

2489669816.png

Barrage

Unleash a barrage of 5 arrows that expands outwards, each dealing 22% damage. Each arrow has a 20% chance to ricochet off an enemy up to 1 time. Ricochets deal 40% of the arrow's Base damage.

  • Energy Cost: 30
  • Lucky Hit Chance: 16%


  • Damage: Physical Damage
    Requires a Ranged weapon

    Tags: Core, Marksman, Imbueable, Chain

    Class: Rogue

    Upgrades

    Upgrade Hub
    Enhanced Barrage

    Barrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy.

    Improved Barrage Upgrade

    Improved Barrage

    Every 3rd cast of Barrage makes enemies Vulnerable for 2 seconds.

    Advanced Barrage Upgrade

    Advanced Barrage

    Whenever a single cast of Barrage ricochets at least 4 times, your next cast gains 20%[+] increased Critical Strike Chance.

    Combo Points

    Barrage works in tandem with the Rogue Specialization Combo Points. When used together the Combo Points will add the following bonuses to Barrage.

    Combo Pts All Ranks Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
    1 6 Arrows x 25% Damage x 27% Damage x 30% Damage x 32% Damage x 35% Damage
    2 7 Arrows x 29% Damage x 32% Damage x 35% Damage x 38% Damage x 41% Damage
    3 8 Arrows x 33% Damage x 37% Damage x 40% Damage x 43% Damage x 47% Damage


    Other Skills that work with Barrage

    The following skills either:

    • Create a condition Barrage can exploit
    • Exploit a condition Barrage creates
    Basic Tree
    Fundamental Puncture Upgrade

    Fundamental Puncture

    Puncture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.

    Skill

    Fundamental Invigorating Strike Upgrade

    Fundamental Invigorating Strike

    Hitting an enemy with Invigorating Strike while you are below 95% Energy makes them Vulnerable for 3 seconds.

    Skill

    4249947077.png

    Forceful Arrow

    Lucky Hit Chance: 50%
    Fire a powerful arrow at an enemy, dealing 33% damage. Every 3rd cast makes enemies hit Vulnerable for 5 seconds.

    Damage: Physical Damage
    Requires a Ranged weapon
    Tags: Basic, Marksman Skill

    Primary Forceful Arrow Upgrade

    Primary Forceful Arrow

    Every 3rd cast of Forceful Arrow pierces through all enemies hit.

    Skill

    Enhanced Heartseeker Upgrade

    Enhanced Heartseeker

    When Heartseeker Critically Strikes, gain 8%[+] Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable .

    Skill

    Upgrade Hub
    Fundamental Heartseeker

    Heartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%.

    Skill

    Core Tree
    Upgrade Hub
    Enhanced Flurry

    Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

    Skill

    Improved Flurry Upgrade

    Improved Flurry

    Casting Flurry dashes you to the target and Heals 10% of your Maximum Life.

    Skill

    Improved Rapid Fire Upgrade

    Improved Rapid Fire

    Gain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy.

    Skill

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    Siphoning Strikes

    Lucky Hit: Critical Strikes against Close enemies have up to a 85% chance to Heal you for 1% of your Maximum Life (17).

    Damage: Physical Damage
    Prerequisite: Can also reach Siphoning Strikes via Flurry and Twisting Blades. Passive

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    Stutter Step

    Critically Striking an enemy grants 5%[+] Movement Speed for 4 seconds.

    Damage: Physical Damage
    Passive

    Agility Tree
    Enhanced Dash Upgrade

    Enhanced Dash

    Casting Dash increases your Critical Strike Chance by 10%[+] for 5 seconds.

    Skill

    Disciplined Caltrops Upgrade

    Disciplined Caltrops

    You have +10% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.

    Skill

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    Weapon Mastery

    Gain a bonus when attacking based on weapon type used in your attack:
    Daggers: 7%[x] increased damage to Healthy and Injured enemies.
    Swords: 3%[x] increased damage.
    Bows: 4%[x] increased damage to Vulnerable enemies.
    Crossbows: 5%[x] increased Critical Strike Damage. Passive

    Subterfuge Tree
    Subverting Smoke Grenade Upgrade

    Subverting Smoke Grenade

    Smoke Grenade now deals Poison damage and applies another 45% Poisoning damage over 5 seconds.

    Skill

    Countering Smoke Grenade Upgrade

    Countering Smoke Grenade

    Hitting an Elite or Boss with your Smoke Grenade reduces its Cooldown by 5 seconds.

    Skill

    Upgrade Hub
    Subverting Concealment

    The Skill that breaks Concealment is always a Critical Strike and makes enemies Vulnerable for 4 seconds. Skill

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    Malice

    You deal 3%[x] increased damage to Vulnerable enemies and 3%[x] increased damage to Knocked Down (CC) enemies. These bonuses can apply simultaneously.

    Damage: Physical Damage
    Prerequisite: Can also reach Malice via Smoke Grenade. Passive

    Imbuement Tree
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    Shadow Imbuement

    Cooldown: 13 seconds
    Lucky Hit Chance: 33%
    Imbue your weapons with festering shadows. Your next 2 Imbueable Skills deal Shadow damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing 40% damage to all surrounding enemies.
    If the infection expires before the enemy dies, it will deal 60% damage to only that enemy.

    Damage: Shadow Damage
    Tags: Imbuement, Imbueable Skill

    Enhanced Shadow Imbuement Upgrade

    Enhanced Shadow Imbuement

    You have +15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement .

    Skill

    Upgrade Hub
    Mixed Shadow Imbuement

    Enemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds.

    Skill

    Blended Shadow Imbuement Upgrade

    Blended Shadow Imbuement

    Shadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds.

    Skill

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    Cold Imbuement

    Cooldown: 13 seconds
    Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill (CC) enemies for 25% per hit.

    Damage: N/A
    Tags: Imbuement, Imbueable Skill

    Mixed Cold Imbuement Upgrade

    Mixed Cold Imbuement

    Cold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen (CC) enemies.

    Skill

    Blended Cold Imbuement Upgrade

    Blended Cold Imbuement

    Cold Imbuement applies to 2 additional Imbueable Skills and reduces their Energy cost by 35%.

    Skill

    7199608.png

    Poison Imbuement

    Cooldown: 13 seconds
    Lucky Hit Chance: 33%
    Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison damage and apply 100% of their Base damage as additional Poisoning damage over 6 seconds.

    Damage: Poison
    Tags: Imbuement, Imbueable Skill

    Upgrade Hub
    Enhanced Poison Imbuement

    Casting Poison Imbuement generates 30 Energy, increased by 2 for each Nearby Poisoned enemy.

    Skill

    Upgrade Hub
    Mixed Poison Imbuement

    Lucky Hit: Poison Imbued Skills have up to a 30% chance to reduce the Cooldown of Poison Imbuement by 2 seconds.

    Skill

    Blended Poison Imbuement Upgrade

    Blended Poison Imbuement

    Critical Strikes with Poison Imbued Skills deal x75% increased Poisoning damage.

    Skill

    Ultimate Tree
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    Trap Mastery

    When Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

    Damage: Physical Damage
    Tags: Trap Passive

    Key Passives Tree
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    Close Quarters Combat

    Damaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds.
    While both Attack Speed bonuses are active, you deal increased damage equal to x25% of your Damage vs Close bonus.

    Damage: Physical Damage
    Tags: Marksman, Cutthroat Passive

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    Precision

    When you cast a Marksman Skill, you gain a stack of Precision. When you reach 3 stacks of Precision, your next Marksman Ultimate or Core Skill is a guaranteed Critical Strike and deals x65% increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by x 20% of your Critical Strike Damage bonus.

    Damage: Physical Damage
    Tags: Marksman Passive

    77273709.png

    Victimize

    Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 50% chance to cause an explosion, dealing [[80% weapon damage]] damage to them and surrounding enemies.

    Victimize's damage is increased by 150%[x] of your Vulnerable Damage Bonus. Passive


    Items that work with Barrage

    The following items either:

    • Grant a bonus when using Barrage
    • Create a condition Barrage can exploit
    • Exploit a condition Barrage creates

    Legendary Aspects

    Aspect of Arrow Storms
    Offensive Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds.

    Your Arrow Storms deal 45 - 54% increased damage.


    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Howling Warren
    (Map)
    Scosglen Rogue
    Aspect of Branching Volleys
    Offensive Increase the damage of arrows that ricochet from Barrage from 40% to 50 - 90%. Barrage's arrows have a 30 - 70% chance to split into 2 arrows whenever they ricochet.

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Shadowed Plunge
    (Map)
    Hawezar Rogue
    Aspect of Siphoned Victuals
    Defensive Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion.

    Helm, Chest, Pants, Amulet (+50%)
    Leviathan's Maw
    (Map)
    Hawezar Rogue
    Blast-Trapper's Aspect
    Offensive Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 15 - 35% chance to cause an explosion that deals 75 - 105 Shadow damage and applies Vulnerable for 2 seconds.

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Kor Valar Ramparts
    (Map)
    Fractured Peaks Rogue
    Mangler's Aspect
    Utility Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 30 - 50% chance to Daze (CC) them for 2 seconds.

    Helm, Chest, Pants, Gloves, Boots, Amulet (+50%)
    N/A Extraction Rogue
    Ravenous Aspect
    Resource Killing a Vulnerable enemy grants you 55 - 75% [x] increased Energy Regeneration for 4 seconds.

    Ring, Amulet (+50%)
    Shifting City
    (Map)
    Dry Steppes Rogue
    Vengeful Aspect
    Offensive Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds.

    Your Arrow Storms deal 156 - 486% increased damage.


    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Inferno
    (Map)
    Kehjistan Rogue

    * Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

    Unique Items

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    Condemnation

    "I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot

    Type: Unique Dagger
    Class: Rogue

    Description: Your Core Skills deal [50 - 70]%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points.

    • +50.0% Damage

    Affixes: (Item Power 925)
    • +[16.0 - 25.0]% Basic Attack Speed
    • Lucky Hit: Up to a +[20.0 - 24.0]% Chance to Make Enemies Vulnerable for 2 Seconds
    • +[47.0 - 65.0]% Damage per Combo Point Spent
    • +[99 - 135] Dexterity
    844063043.png

    Grasp of Shadow

    Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.


    Type: Unique Gloves
    Class: Rogue

    Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill.


      Affixes: (Item Power 925)


      Changes to Barrage

      Patch 1.4.0, May 14, 2024

      • Added Chain Tag.

      Patch 1.0.3, June 27, 2023

      • Base damage increased from 20% to 22%.,,,