(Created page with "{| class="wikitable" |- | rowspan="2" width="33%"| ====Shadow Step==== Become unstoppable and quickly move through the shadows and stab your victim from behind for <span class="yellow">171.81% (2,628 - 3,212)</span> damage. Gain <span class="yellow">50%</span> increased Movement Speed for <span class="yellow">2</span> seconds afterwards. Requires Dual Wielded weapons '''Cooldown''': <span class="green">9.8 seconds</span> '''Damage:''' Physical '''Tags:''' Agility, M...") |
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{| class=" | {{PAGENAME}} is a [[Rogue]] skill from the [[Rogue Skill Tree#Agility|Agility]] skill tree. Its features are: | ||
{| class="infobox" style="margin:auto; width: 40%;" | |||
|- | |||
!Grants Player!!Exploits Condition | |||
|- | |||
|Physical Dmg | |||
|[[Critical Strike Damage|Critical Strike Dmg]] | |||
|- | |||
|[[Unstoppable]] | |||
| | |||
|- | |||
|<nowiki>+</nowiki> Movement Speed | |||
| | |||
|- | |||
|<nowiki>+</nowiki> [[Critical Strike Chance]] | |||
| | |||
|- | |||
|[[Stuns]] <small>([[Crowd Control|CC]])</small> | |||
| | |||
|- | |||
|[[Rogue Agility Skills|Agility]] | |||
| | |||
|- | |||
|[[Rogue Cutthroat Skills|Cutthroat]] | |||
| | |||
|- | |||
|[[Rogue Mobility Skills|Mobility]] | |||
| | |||
|- | |- | ||
| | |[[Rogue Imbueable Skills|Imbueable]] | ||
| | |||
|} | |||
{{:Template:Grants Exploits}} | |||
Requires Dual Wielded weapons | {| class='mainskill' style='width:100%;' | ||
|- | |||
|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/446244646.png</div> | |||
==== [[Shadow Step]] ==== | |||
<span style="color:lightgrey"><span class="white"><span class="white">Cooldown</span></span>:</span> <span class="range">9</span> seconds<br/><span style="color:lightgrey">[[Lucky Hit]] Chance: </span><span class="range">100%</span><br/>Become <span class="white">Unstoppable</span> and quickly move through the shadows to stab your victim from behind for <span class="range">80%</span> damage. Gain <span class="range">50%</span> increased <span class="white">Movement Speed</span> for <span class="range">2</span> seconds afterwards.<br><br>'''Damage''': Physical Damage<br>Requires Dual Wielded weapons<br>'''Tags''': [[Rogue Agility Skills|Agility]], [[Rogue Cutthroat Skills|Cutthroat]], [[Rogue Imbueable Skills|Imbueable]], [[Rogue Mobility Skills|Mobility]]</onlyinclude> | |||
|} | |||
=== Upgrades === | |||
{| class="skillfeatures" style="width:100%;" | |||
| | |||
|- | |- | ||
| | | rowspan="2" width="50%" |{{:Enhanced_Shadow Step}} | ||
|{{:Disciplined Shadow Step}} | |||
|- | |||
|{{:Methodical Shadow Step}} | |||
|} | |} | ||
[[Category:Rogue Skills]] | |||
== Other Skills that work with {{PAGENAME}} == | |||
{{Template:Other Skills}} | |||
{| class="skillfeatures" | |||
|+ | |||
!Basic Tree | |||
|- | |||
|{{:Enhanced Puncture}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Invigorating Strike}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Primary Invigorating Strike}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{: Fundamental Heartseeker}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Core Tree | |||
|- | |||
|{{:Enhanced Flurry}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Siphoning Strikes}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Stutter Step}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Agility Tree | |||
|- | |||
|{{:Enhanced Dash}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Methodical Dash}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Weapon Mastery}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Imbuement Tree | |||
|- | |||
|{{:Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Mixed Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Blended Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Cold Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Mixed Cold Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Blended Cold Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Mixed Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Blended Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Ultimate Tree | |||
|- | |||
|{{:Trap Mastery}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Key Passives Tree | |||
|- | |||
|{{:Momentum}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Close Quarters Combat}} | |||
<span class="black">Passive</span> | |||
|} | |||
==Items that work with {{PAGENAME}}== | |||
{{Template:Other Items}} | |||
===Legendary Aspects=== | |||
{| class="skillfeatures" | |||
{{:Aspect of Surprise}} | |||
{{:Aspect of Synergy}} | |||
{{:Aspect of Uncanny Treachery}} | |||
{{:Cheat's Aspect}} | |||
{{:Frostbitten Aspect}} | |||
{{:Ravager's Aspect}} | |||
|} | |||
<small><nowiki>*</nowiki> Extraction means the Legendary Aspect can be removed from any Legendary item at the [[Occultist]]. A dungeon name means the Aspect will be added to your [[Codex of Power]] as a reward after completing that dungeon.</small> | |||
=== Unique Items === | |||
{| class="skillfeatures" | |||
|- | |||
|{{:Grasp of Shadow}} | |||
|- | |||
|{{:Cowl of the Nameless}} | |||
|} | |||
== Changes to {{PAGENAME}} == | |||
[[Patch 2-0|Patch 2.0]], October 8, 2024 | |||
* [[Disciplined Shadow Step]] | |||
**Previous: Damaging an enemy with Shadow Step stuns them for 2 seconds and reduces its cooldown by 3 seconds. | |||
**Now: Shadow Step deals 200%[x] more damage. Casting Shadow Step reduces its cooldown by 3 seconds. | |||
{{Patch Date Season 5}} | |||
*Damage increased by 11% (0.72 to 0.8). | |||
*Previous – Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by 8% for 3 seconds. | |||
*Now – Damaging an enemy with Shadow Step Dazes and applies Vulnerable to them for 3 seconds. | |||
*[[Methodical Shadow Step]] | |||
**Previous – Enemies damaged by Shadow Step are Stunned for 2 seconds. | |||
**Now – After Shadow Stepping, you gain 20% Damage Reduction for 3 seconds. | |||
*[[Disciplined Shadow Step]] | |||
**Previous – Shadow Step's Cooldown is reduced by 3 seconds when it damages an enemy you have not hit with Shadow Step in the last 4 seconds. | |||
**Now – Damaging an enemy with Shadow Step Stuns them for 2 seconds and reduces its Cooldown by 3 seconds. | |||
{{Patch Date Season 4}} | |||
* Added Mobility tag. | |||
[[Category:Rogue Skills]] [[Category:Rogue Agility Skills]], [[Category:Rogue Imbueable Skills]], [[Category:Rogue Cutthroat Skills]]m [[Category:Rogue Mobility Skills]] | |||
__NOEDITSECTION__ | |||
Latest revision as of 14:59, 1 April 2025
Shadow Step is a Rogue skill from the Agility skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Physical Dmg | Critical Strike Dmg |
| Unstoppable | |
| + Movement Speed | |
| + Critical Strike Chance | |
| Stuns (CC) | |
| Agility | |
| Cutthroat | |
| Mobility | |
| Imbueable |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
![]() Shadow StepCooldown: 9 seconds |
Upgrades
Enhanced Shadow StepDamaging an enemy with Shadow Step Dazes and applies Vulnerable to them for 3 seconds. |
Disciplined Shadow StepShadow Step deals 200%[x] more damage. Casting Shadow Step reduces its cooldown by 3 seconds. |
Methodical Shadow StepAfter Shadow Stepping , you gain 20% Damage Reduction for 3 seconds. |
Other Skills that work with Shadow Step
The following skills either:
- Create a condition Shadow Step can exploit
- Exploit a condition Shadow Step creates
| Basic Tree |
|---|
Enhanced PunctureGain 2 Energy when Puncture damages a Crowd Controlled enemy. Skill |
Enhanced Invigorating StrikeDamaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 50%. Skill |
Primary Invigorating StrikeInvigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +32% Lucky Hit Chance. Skill |
Fundamental HeartseekerHeartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%. Skill |
| Core Tree |
Enhanced FlurryEach time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast. Skill |
![]() Siphoning StrikesLucky Hit: Critical Strikes against Close enemies have up to a 85% chance to Heal you for 1% of your Maximum Life (17). |
![]() Stutter StepCritically Striking an enemy grants 5%[+] Movement Speed for 4 seconds. |
| Agility Tree |
Enhanced DashCasting Dash increases your Critical Strike Chance by 10%[+] for 5 seconds. Skill |
Methodical DashDealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast. Skill |
![]() Weapon MasteryGain a bonus when attacking based on weapon type used in your attack: |
| Imbuement Tree |
![]() Shadow ImbuementCooldown: 13 seconds |
Enhanced Shadow ImbuementYou have +15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement . Skill |
Mixed Shadow ImbuementEnemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds. Skill |
Blended Shadow ImbuementShadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds. Skill |
![]() Cold ImbuementCooldown: 13 seconds |
Mixed Cold ImbuementCold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen (CC) enemies. Skill |
Blended Cold ImbuementCold Imbuement applies to 2 additional Imbueable Skills and reduces their Energy cost by 35%. Skill |
![]() Poison ImbuementCooldown: 13 seconds |
Enhanced Poison ImbuementCasting Poison Imbuement generates 30 Energy, increased by 2 for each Nearby Poisoned enemy. Skill |
Mixed Poison ImbuementLucky Hit: Poison Imbued Skills have up to a 30% chance to reduce the Cooldown of Poison Imbuement by 2 seconds. Skill |
Blended Poison ImbuementCritical Strikes with Poison Imbued Skills deal x75% increased Poisoning damage. Skill |
| Ultimate Tree |
![]() Trap MasteryWhen Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. |
| Key Passives Tree |
![]() MomentumCasting or Channeling a Cutthroat Skill grants a stack of Momentum. Casting a Marksman Skill removes a stack of Momentum. |
![]() Close Quarters CombatDamaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds. |
Items that work with Shadow Step
The following items either:
- Grant a bonus when using Shadow Step
- Create a condition Shadow Step can exploit
- Exploit a condition Shadow Step creates
Legendary Aspects
Aspect of Surprise |
Offensive | When you Evade or Shadow Step, you drop a cluster of exploding Stun Grenades that deal 90 - 270] total Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Synergy |
Offensive | Using an Agility Skill reduces the Cooldown of your next Subterfuge Skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility Skill by 35 - 55%[x]. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Uncanny Treachery |
Defensive | Dealing direct damage with a non-Agility Skill after casting an Agility skill grants Stealth for 2 seconds. When Stealth breaks you gain 10 - 18% Dodge chance for 2 seconds. Helm, Chest, Pants, Amulet (+50%) |
Demon's Wake (Map) |
Scosglen | Rogue |
Cheat's Aspect |
Defensive | You gain + 5 - 15% Damage Reduction and + 10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life. Helm, Chest, Pants, Amulet (+50%) |
Luban's Rest (Map) |
Scosglen | Rogue |
Frostbitten Aspect |
Utility | Enemies hit by your Stun Grenades have a chance equal to your Critical Strike Chance to be Frozen (CC) for 2 seconds. You deal [10 - 25]%[x] increased Critical Strike Damage against Frozen (CC) or Stunned (CC) enemies.
Helm, Chest, Pants, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
Ravager's Aspect |
Mobility | Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by 4.5 - 14.5% [x] for 2 seconds, up to 27 - 87% [x]. Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
|
Grasp of ShadowDark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill. |
Affixes: (Item Power 925)
|
|
Cowl of the Nameless"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment Type: Unique Helm Description: You gain x20 - 40% increased Lucky Hit Chance against Crowd Controlled enemies. |
Affixes:
|
Changes to Shadow Step
Patch 2.0, October 8, 2024
- Disciplined Shadow Step
- Previous: Damaging an enemy with Shadow Step stuns them for 2 seconds and reduces its cooldown by 3 seconds.
- Now: Shadow Step deals 200%[x] more damage. Casting Shadow Step reduces its cooldown by 3 seconds.
Patch 1.5.0, August 6, 2024
- Damage increased by 11% (0.72 to 0.8).
- Previous – Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by 8% for 3 seconds.
- Now – Damaging an enemy with Shadow Step Dazes and applies Vulnerable to them for 3 seconds.
- Methodical Shadow Step
- Previous – Enemies damaged by Shadow Step are Stunned for 2 seconds.
- Now – After Shadow Stepping, you gain 20% Damage Reduction for 3 seconds.
- Disciplined Shadow Step
- Previous – Shadow Step's Cooldown is reduced by 3 seconds when it damages an enemy you have not hit with Shadow Step in the last 4 seconds.
- Now – Damaging an enemy with Shadow Step Stuns them for 2 seconds and reduces its Cooldown by 3 seconds.
Patch 1.4.0, May 14, 2024
- Added Mobility tag.,,m











