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{{PAGENAME}} is a [[Rogue]] skill from the [[Rogue Skill Tree#Agility|Agility]] skill tree. Its features are:
{{PAGENAME}} is a [[Rogue]] skill from the [[Rogue Skill Tree#Agility|Agility]] skill tree. Its features are:


{| class="skillfeatures" style="margin:auto; width: 40%;"
{| class="infobox" style="margin:auto; width: 40%;"
|-
|-
!Grants Player!!Exploits Condition  
!Grants Player!!Exploits Condition  
|-
|-
|Physical Dmg
|Physical Dmg
|[[Critical Strike Dmg|Critical Dmg]]
|[[Critical Strike Damage|Critical Strike Dmg]]
|-
|-
|[[Unstoppable]]
|[[Unstoppable]]
Line 20: Line 20:
|
|
|-
|-
|Imbueable
|[[Rogue Agility Skills|Agility]]
|
|
|-
|-
|Cutthroat
|[[Rogue Cutthroat Skills|Cutthroat]]
|
|-
|[[Rogue Mobility Skills|Mobility]]
|
|-
|[[Rogue Imbueable Skills|Imbueable]]
|
|
|}
|}
{{:Template:Grants Exploits}}
{{:Template:Grants Exploits}}


{| class="skillfeatures" style="width:100%;"
{| class='mainskill' style='width:100%;'
|-
|-
|<onlyinclude>[[File:Shadow step.png|alt=Shadow step|right|68x68px]]
|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/446244646.png</div>
==== [[Shadow Step]] ====
==== [[Shadow Step]] ====
Become [[Unstoppable]] and quickly move through the shadows and stab your victim from behind for <span class="yellow">72%</span> damage. Gain <span class="yellow">50%</span> increased <span class='white'>Movement Speed</span> for <span class="yellow">2</span> seconds afterwards.
<span style="color:lightgrey"><span class="white"><span class="white">Cooldown</span></span>:</span> <span class="range">9</span> seconds<br/><span style="color:lightgrey">[[Lucky Hit]] Chance: </span><span class="range">100%</span><br/>Become <span class="white">Unstoppable</span> and quickly move through the shadows to stab your victim from behind for <span class="range">80%</span> damage. Gain <span class="range">50%</span> increased <span class="white">Movement Speed</span> for <span class="range">2</span> seconds afterwards.<br><br>'''Damage''': Physical Damage<br>Requires Dual Wielded weapons<br>'''Tags''': [[Rogue Agility Skills|Agility]], [[Rogue Cutthroat Skills|Cutthroat]], [[Rogue Imbueable Skills|Imbueable]], [[Rogue Mobility Skills|Mobility]]</onlyinclude>
|}
 
 
=== Upgrades ===


Requires Dual Wielded weapons
{| class="skillfeatures" style="width:100%;"
|-
| rowspan="2" width="50%" |{{:Enhanced_Shadow Step}}
|{{:Disciplined Shadow Step}}
|-
|{{:Methodical Shadow Step}}
|}


'''Cooldown''': <span class="green">9</span> seconds.


'''Damage:''' Physical
== Other Skills that work with {{PAGENAME}} ==


'''[[Lucky Hit Chance]]:''' <span class="yellow">100%</span>
{{Template:Other Skills}}


'''Tags:''' Agility, Imbueable, Cutthroat
{| class="skillfeatures"
</onlyinclude>
|+
!Basic Tree
|-
|{{:Enhanced Puncture}}
<span class="black">Skill</span>
|-
|{{:Enhanced Invigorating Strike}}
<span class="black">Skill</span>
|-
|{{:Primary Invigorating Strike}}
<span class="black">Skill</span>
|-
|{{: Fundamental Heartseeker}}
<span class="black">Skill</span>
|-
!Core Tree
|-
|{{:Enhanced Flurry}}
<span class="black">Skill</span>
|-
|{{:Siphoning Strikes}}
<span class="black">Passive</span>
|-
|{{:Stutter Step}}
<span class="black">Passive</span>
|-
!Agility Tree
|-
|{{:Enhanced Dash}}
<span class="black">Skill</span>
|-
|{{:Methodical Dash}}
<span class="black">Skill</span>
|-
|{{:Weapon Mastery}}
<span class="black">Passive</span>
|-
!Imbuement Tree
|-
|{{:Shadow Imbuement}}
<span class="black">Skill</span>
|-
|{{:Enhanced Shadow Imbuement}}
<span class="black">Skill</span>
|-
|{{:Mixed Shadow Imbuement}}
<span class="black">Skill</span>
|-
|{{:Blended Shadow Imbuement}}
<span class="black">Skill</span>
|-
|{{:Cold Imbuement}}
<span class="black">Skill</span>
|-
|{{:Mixed Cold Imbuement}}
<span class="black">Skill</span>
|-
|{{:Blended Cold Imbuement}}
<span class="black">Skill</span>
|-
|{{:Poison Imbuement}}
<span class="black">Skill</span>
|-
|{{:Enhanced Poison Imbuement}}
<span class="black">Skill</span>
|-
|{{:Mixed Poison Imbuement}}
<span class="black">Skill</span>
|-
|{{:Blended Poison Imbuement}}
<span class="black">Skill</span>
|-
!Ultimate Tree
|-
|{{:Trap Mastery}}
<span class="black">Passive</span>
|-
!Key Passives Tree
|-
|{{:Momentum}}
<span class="black">Passive</span>
|-
|{{:Close Quarters Combat}}
<span class="black">Passive</span>
|}
|}




=== Upgrades ===
==Items that work with {{PAGENAME}}==
 
{{Template:Other Items}}
===Legendary Aspects===
 
{| class="skillfeatures"
{{:Aspect of Surprise}}
{{:Aspect of Synergy}}
{{:Aspect of Uncanny Treachery}}
{{:Cheat's Aspect}}
{{:Frostbitten Aspect}}
{{:Ravager's Aspect}}
|}
<small><nowiki>*</nowiki> Extraction means the Legendary Aspect can be removed from any Legendary item at the [[Occultist]]. A dungeon name means the Aspect will be added to your [[Codex of Power]] as a reward after completing that dungeon.</small>
 
=== Unique Items ===


{| class="skillfeatures" style="width:100%;"
{| class="skillfeatures"
|-
|-
| rowspan="2" width="50%" |{{:Enhanced_Shadow Step}}
|{{:Grasp of Shadow}}
|{{:Disciplined Shadow Step}}
|-
|-
|{{:Methodical Shadow Step}}
|{{:Cowl of the Nameless}}
|}
|}


[[Category:Rogue Skills]]
 
==  Changes to {{PAGENAME}} ==
 
[[Patch 2-0|Patch 2.0]], October 8, 2024
 
* [[Disciplined Shadow Step]]
**Previous: Damaging an enemy with Shadow Step stuns them for 2 seconds and reduces its cooldown by 3 seconds.
**Now: Shadow Step deals 200%[x] more damage. Casting Shadow Step reduces its cooldown by 3 seconds.
 
{{Patch Date Season 5}}
 
*Damage increased by 11% (0.72 to 0.8).
*Previous – Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by 8% for 3 seconds.
*Now – Damaging an enemy with Shadow Step Dazes and applies Vulnerable to them for 3 seconds.
*[[Methodical Shadow Step]]
**Previous – Enemies damaged by Shadow Step are Stunned for 2 seconds.
**Now – After Shadow Stepping, you gain 20% Damage Reduction for 3 seconds.
*[[Disciplined Shadow Step]]
**Previous – Shadow Step's Cooldown is reduced by 3 seconds when it damages an enemy you have not hit with Shadow Step in the last 4 seconds.
**Now – Damaging an enemy with Shadow Step Stuns them for 2 seconds and reduces its Cooldown by 3 seconds.
 
{{Patch Date Season 4}}
 
* Added Mobility tag.
 
 
 
[[Category:Rogue Skills]] [[Category:Rogue Agility Skills]], [[Category:Rogue Imbueable Skills]], [[Category:Rogue Cutthroat Skills]]m [[Category:Rogue Mobility Skills]]
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Latest revision as of 14:59, 1 April 2025

Shadow Step is a Rogue skill from the Agility skill tree. Its features are:

Grants Player Exploits Condition
Physical Dmg Critical Strike Dmg
Unstoppable
+ Movement Speed
+ Critical Strike Chance
Stuns (CC)
Agility
Cutthroat
Mobility
Imbueable

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

446244646.png

Shadow Step

Cooldown: 9 seconds
Lucky Hit Chance: 100%
Become Unstoppable and quickly move through the shadows to stab your victim from behind for 80% damage. Gain 50% increased Movement Speed for 2 seconds afterwards.

Damage: Physical Damage
Requires Dual Wielded weapons
Tags: Agility, Cutthroat, Imbueable, Mobility


Upgrades

Enhanced Shadow Step Upgrade

Enhanced Shadow Step

Damaging an enemy with Shadow Step Dazes and applies Vulnerable to them for 3 seconds.

Disciplined Shadow Step Upgrade

Disciplined Shadow Step

Shadow Step deals 200%[x] more damage. Casting Shadow Step reduces its cooldown by 3 seconds.

Methodical Shadow Step Upgrade

Methodical Shadow Step

After Shadow Stepping , you gain 20% Damage Reduction for 3 seconds.


Other Skills that work with Shadow Step

The following skills either:

  • Create a condition Shadow Step can exploit
  • Exploit a condition Shadow Step creates
Basic Tree
Upgrade Hub
Enhanced Puncture

Gain 2 Energy when Puncture damages a Crowd Controlled enemy.

Skill

Upgrade Hub
Enhanced Invigorating Strike

Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 50%.

Skill

Primary Invigorating Strike Upgrade

Primary Invigorating Strike

Invigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +32% Lucky Hit Chance.

Skill

Upgrade Hub
Fundamental Heartseeker

Heartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%.

Skill

Core Tree
Upgrade Hub
Enhanced Flurry

Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

Skill

2765660269.png

Siphoning Strikes

Lucky Hit: Critical Strikes against Close enemies have up to a 85% chance to Heal you for 1% of your Maximum Life (17).

Damage: Physical Damage
Prerequisite: Can also reach Siphoning Strikes via Flurry and Twisting Blades. Passive

7809744.png

Stutter Step

Critically Striking an enemy grants 5%[+] Movement Speed for 4 seconds.

Damage: Physical Damage
Passive

Agility Tree
Enhanced Dash Upgrade

Enhanced Dash

Casting Dash increases your Critical Strike Chance by 10%[+] for 5 seconds.

Skill

Upgrade Hub
Methodical Dash

Dealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast.

Skill

3204755432.png

Weapon Mastery

Gain a bonus when attacking based on weapon type used in your attack:
Daggers: 7%[x] increased damage to Healthy and Injured enemies.
Swords: 3%[x] increased damage.
Bows: 4%[x] increased damage to Vulnerable enemies.
Crossbows: 5%[x] increased Critical Strike Damage. Passive

Imbuement Tree
1565262918.png

Shadow Imbuement

Cooldown: 13 seconds
Lucky Hit Chance: 33%
Imbue your weapons with festering shadows. Your next 2 Imbueable Skills deal Shadow damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing 40% damage to all surrounding enemies.
If the infection expires before the enemy dies, it will deal 60% damage to only that enemy.

Damage: Shadow Damage
Tags: Imbuement, Imbueable Skill

Enhanced Shadow Imbuement Upgrade

Enhanced Shadow Imbuement

You have +15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement .

Skill

Upgrade Hub
Mixed Shadow Imbuement

Enemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds.

Skill

Blended Shadow Imbuement Upgrade

Blended Shadow Imbuement

Shadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds.

Skill

3825033762.png

Cold Imbuement

Cooldown: 13 seconds
Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill (CC) enemies for 25% per hit.

Damage: N/A
Tags: Imbuement, Imbueable Skill

Mixed Cold Imbuement Upgrade

Mixed Cold Imbuement

Cold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen (CC) enemies.

Skill

Blended Cold Imbuement Upgrade

Blended Cold Imbuement

Cold Imbuement applies to 2 additional Imbueable Skills and reduces their Energy cost by 35%.

Skill

7199608.png

Poison Imbuement

Cooldown: 13 seconds
Lucky Hit Chance: 33%
Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison damage and apply 100% of their Base damage as additional Poisoning damage over 6 seconds.

Damage: Poison
Tags: Imbuement, Imbueable Skill

Upgrade Hub
Enhanced Poison Imbuement

Casting Poison Imbuement generates 30 Energy, increased by 2 for each Nearby Poisoned enemy.

Skill

Upgrade Hub
Mixed Poison Imbuement

Lucky Hit: Poison Imbued Skills have up to a 30% chance to reduce the Cooldown of Poison Imbuement by 2 seconds.

Skill

Blended Poison Imbuement Upgrade

Blended Poison Imbuement

Critical Strikes with Poison Imbued Skills deal x75% increased Poisoning damage.

Skill

Ultimate Tree
4218144533.png

Trap Mastery

When Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

Damage: Physical Damage
Tags: Trap Passive

Key Passives Tree
3849878859.png

Momentum

Casting or Channeling a Cutthroat Skill grants a stack of Momentum. Casting a Marksman Skill removes a stack of Momentum.

For each stack of Momentum, you gain:
3% Damage Reduction
3% Maximum Energy
3%[x] Energy Regeneration
3%[+] Movement Speed
6%[x] Increased Damage
Maximum of 10 Stacks.

Tags: Cutthroat Passive

772323516.png

Close Quarters Combat

Damaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds.
While both Attack Speed bonuses are active, you deal increased damage equal to x25% of your Damage vs Close bonus.

Damage: Physical Damage
Tags: Marksman, Cutthroat Passive


Items that work with Shadow Step

The following items either:

  • Grant a bonus when using Shadow Step
  • Create a condition Shadow Step can exploit
  • Exploit a condition Shadow Step creates

Legendary Aspects

Aspect of Surprise
Offensive When you Evade or Shadow Step, you drop a cluster of exploding Stun Grenades that deal 90 - 270] total Physical damage and Stun (CC) enemies for 1 second.

Your Stun Grenades deal 25 - 45% increased damage.


Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Rogue
Aspect of Synergy
Offensive Using an Agility Skill reduces the Cooldown of your next Subterfuge Skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility Skill by 35 - 55%[x].

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Rogue
Aspect of Uncanny Treachery
Defensive Dealing direct damage with a non-Agility Skill after casting an Agility skill grants Stealth for 2 seconds. When Stealth breaks you gain 10 - 18% Dodge chance for 2 seconds.

Helm, Chest, Pants, Amulet (+50%)
Demon's Wake
(Map)
Scosglen Rogue
Cheat's Aspect
Defensive You gain + 5 - 15% Damage Reduction and + 10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life.

Helm, Chest, Pants, Amulet (+50%)
Luban's Rest
(Map)
Scosglen Rogue
Frostbitten Aspect
Utility Enemies hit by your Stun Grenades have a chance equal to your Critical Strike Chance to be Frozen (CC) for 2 seconds. You deal [10 - 25]%[x] increased Critical Strike Damage against Frozen (CC) or Stunned (CC) enemies.

Helm, Chest, Pants, Gloves, Boots, Amulet (+50%)

N/A Extraction Rogue
Ravager's Aspect
Mobility Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by 4.5 - 14.5% [x] for 2 seconds, up to 27 - 87% [x].

Boots, Amulet (+50%)
N/A Extraction Rogue

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

Unique Items

844063043.png

Grasp of Shadow

Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.


Type: Unique Gloves
Class: Rogue

Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill.


    Affixes: (Item Power 925)
    2499146167.png

    Cowl of the Nameless

    "He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment

    Type: Unique Helm
    Class: Rogue

    Description: You gain x20 - 40% increased Lucky Hit Chance against Crowd Controlled enemies.


      Affixes:


      Changes to Shadow Step

      Patch 2.0, October 8, 2024

      • Disciplined Shadow Step
        • Previous: Damaging an enemy with Shadow Step stuns them for 2 seconds and reduces its cooldown by 3 seconds.
        • Now: Shadow Step deals 200%[x] more damage. Casting Shadow Step reduces its cooldown by 3 seconds.

      Patch 1.5.0, August 6, 2024

      • Damage increased by 11% (0.72 to 0.8).
      • Previous – Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by 8% for 3 seconds.
      • Now – Damaging an enemy with Shadow Step Dazes and applies Vulnerable to them for 3 seconds.
      • Methodical Shadow Step
        • Previous – Enemies damaged by Shadow Step are Stunned for 2 seconds.
        • Now – After Shadow Stepping, you gain 20% Damage Reduction for 3 seconds.
      • Disciplined Shadow Step
        • Previous – Shadow Step's Cooldown is reduced by 3 seconds when it damages an enemy you have not hit with Shadow Step in the last 4 seconds.
        • Now – Damaging an enemy with Shadow Step Stuns them for 2 seconds and reduces its Cooldown by 3 seconds.

      Patch 1.4.0, May 14, 2024

      • Added Mobility tag.,,m