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==== [[Ball Lightning]] ====
==== [[Ball Lightning]] ====
Discharge a ball of lightning that slowly moves forward, continually zapping enemies for <span class="range"><span class="range">19%</span></span> damage.<br><br><li><span style="font-weight: bold">Mana Cost: </span><span class="stat"><span class="range">50</span></span></li><li><span style="font-weight: bold">[[Lucky Hit]] Chance: </span><span class="stat"><span class="range">5%</span></span></li><br><h6 class='section-subheading'>Enchantment</h6>
Discharge a ball of lightning that slowly moves forward, continually zapping enemies for <span class="range"><span class="range">19%</span></span> damage.<br><br><li><span style="font-weight: bold">Mana Cost: </span><span class="stat"><span class="range">50</span></span></li><li><span style="font-weight: bold">[[Lucky Hit]] Chance: </span><span class="stat"><span class="range">5%</span></span></li><br><h6 class='section-subheading'>Enchantment</h6>

Revision as of 00:18, 27 May 2024

Ball Lightning is a Sorcerer skill from the Mastery skill tree. Its features are:

Grants Player Exploits Condition
Lightning Dmg Attack Speed
Stuns (CC)
Crackling Energy
Mastery
Shock

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


1062930714.png

Ball Lightning

Discharge a ball of lightning that slowly moves forward, continually zapping enemies for 19% damage.

  • Mana Cost: 50
  • Lucky Hit Chance: 5%

  • Enchantment

    Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.

    Damage: Lightning Damage

    Tags: Mastery, Shock, Core

    Class: Sorcerer


    Upgrades

    Enhanced Ball Lightning Upgrade

    Enhanced Ball Lightning

    Your Attack Speed is increased 5% for 3 seconds each time you cast Ball Lightning, up to 20%.

    Mage's Ball Lightning Upgrade

    Mage's Ball Lightning

    Ball Lightning deals 30% increased damage against Stunned (CC) enemies.

    Upgrade Hub
    Wizard's Ball Lightning

    Casting Ball Lightning forms 2 Crackling Energies.


    Items that work with Ball Lightning

    The following items either:

    • Grant a bonus when using Ball Lightning
    • Create a condition Ball Lightning can exploit
    • Exploit a condition Ball Lightning creates

    Legendary Aspects

    Accelerating Aspect
    Offensive Critical Strikes with Core Skills increase your Attack Speed by 10 - 30% [+] for 5 seconds.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction All
    Aspect of Abundant Energy
    Offensive Crackling Energy has a 35 - 55% chance to deal 40% [x] increased damage and chain to an additional enemy.

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Sorcerer
    Aspect of Ancient Flame
    Offensive While both bonuses from the Esu's Ferocity Key Passive are active, your Attack Speed is increased by 35 - 55%.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Sorcerer
    Aspect of Control
    Offensive You deal 20 - 40% [x] more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Sunken Library
    (Map)
    Kehjistan Sorcerer
    Aspect of Retribution
    Offensive Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you.

    You deal 15 - 35% [x] increased damage to Stunned (CC) or Knocked Down (CC) enemies.


    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Abandoned Mineworks
    (Map)
    Kehjistan All
    Aspect of Shared Misery
    Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.

    Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
    Oblivion
    (Map)
    Hawezar All
    Aspect of the Umbral
    Resource Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy.

    Ring, Amulet (+50%)
    Champion's Demise
    (Map)
    Dry Steppes All
    Charged Aspect
    Mobility Collecting Crackling Energy increases your Movement Speed by 15 - 30% [+] for 8 seconds.

    Boots, Amulet (+50%)
    Maddux Watch
    (Map)
    Scosglen Sorcerer
    Everliving Aspect
    Defensive You take 10 - 30% less damage from Crowd Controlled or Vulnerable enemies.

    Helm, Chest, Pants, Shield, Amulet (+50%)
    N/A Extraction Sorcerer
    Exploiter's Aspect
    Utility You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them.

    Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
    N/A Extraction All
    Gravitational Aspect
    Offensive Ball Lightning orbits around you and deals 10 - 30% [x] increased damage. You may have up to 10 Ball Lightnings and casting more increases the damage of the existing ones by 10% each.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Sorcerer
    Rapid Aspect
    Offensive Basic Skills gain 15 - 35% [+] Attack Speed.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Buried Halls
    (Map)
    Dry Steppes All
    Smiting Aspect
    Offensive You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction All
    Stable Aspect
    Offensive While Unstable Currents is not active, your Shock Skills have a 6.5 - 17% chance to trigger a free cast from it.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Sorcerer

    Unique Items

    595234048.png

    Ahavarion Spear of Lycander

    "The angel Lycander left us a portion of her power in this spear. It is all the proof I need that she watches over us still." - Oracle Argoysni

    Type: Mythic Unique Staff
    Class: Druid, Sorcerer

    Description: Gain a random Shrine effect for 20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.


    Affixes: (Item Power 800)
    • +18% All Stats
    • +33% Movement Speed
    • +0.66% Resistance to All Elements
    • Lucky Hit: Up to a 15% Chance to Restore +66% Primary Resource
    4138623405.png

    Andariel's Visage

    The horrific whispers of the Maiden of Anguish flicker through your mind, pushing you ever closer to madness...

    Type: Mythic Unique Helm
    Class: All Classes

    Description: Lucky Hit: Up to a 20% chance to trigger a poison nova that applies 6,000 Poisoning damage over 5 seconds to enemies in the area.

    • +666.0% Poison Resistance

    Affixes: (Item Power 800)
    • +30% Attack Speed
    • +110 All Stats
    • +86 Life On Hit
    • +10% Maximum Poison Resistance
    3125733840.png

    Esadora's Overflowing Cameo

    The only thing more potent than Esadora's magic was her endless hatred of humanity. As she lay dying, the pale amulet around her neck drank in both.

    Type: Unique Amulet
    Class: Sorcerer

    Description: Upon collecting Crackling Energy, there's a 15% chance to release a lightning nova, dealing 180 - 360 Lightning damage, increased by x60% for every 100 Intelligence you have.

    • +25% Resistance to All Elements

    Affixes:
    • +10.5 - 15% Intelligence
    • 1.4 - 2% Damage Reduction per Crackling Energy Charge
    • +16 - 25% Movement Speed for 4 Seconds After Picking Up Crackling Energy
    • +365 - 500% Crackling Energy Damage
    2103676465.png

    Flickerstep

    "Considered a failure by their creator, it wasn't until the assassination of an "untouchable" Caldeum noble that these boots' true power was understood." - Barrett's Book of Implements


    Type: Unique Boots
    Class: All Classes

    Description: Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 - 4.0] seconds, up to 10 seconds.

    • Attacks Reduce Evade's Cooldown by 2.5 Seconds
    • Evade Grants +30% Movement Speed for 1.5 Seconds

    Affixes: (Item Power 925)
    • +[12.5 - 18.0]% Movement Speed
    • +[46.5 - 60.0]% Lightning Resistance
    • [8.0 - 12.5]% Damage Reduction from Close Enemies
    • +[219.0 - 300.0]% Ultimate Damage
    3180767857.png

    Frostburn

    A touch so frigid it stops the heart and chills the very soul.


    Type: Unique Gloves
    Class: All Classes

    Description: Lucky Hit: Up to a [20 - 60]% chance to Freeze enemies for 3 seconds.


    Affixes: (Item Power 925)
    • Lucky Hit: Up to a 40% Chance to Deal +[900 - 2,400] Fire Damage
    • Lucky Hit: Up to a 40% Chance to Deal +[900 - 2,400] Cold Damage
    • +[142.5 - 182.1]% Fire and Cold Damage
    • +[10.5 - 15.0]% Attack Speed
    Godslayer_Crown.png

    Godslayer Crown

    "The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all." - Gaspar Stilbian, Veradani Outcast"

    Type: Unique Helm
    Class: All Classes

    Description: When you Stun (CC), Freeze (CC), or Immobilize (CC) an Elite, your Pull In (CC) all Nearby enemies and deal x30 - 60% increased damage to them for 3 seconds. Can only occur once every 12 seconds.

    Affixes:

    • + 50 - 67.3% Damage to Elites
    • 8.1 - 8.8% Cooldown Reduction
    • + 489 - 526 Maximum Life
    • + 51 - 65 All Stats
    2820920553.png

    Paingorger's Gauntlets

    Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

    Type: Unique Gloves
    Class: All Classes

    Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


      Affixes:
      • +[7.0 - 9.0]% Attack Speed
      • +[2 - 4] to Basic Skills
      • [6.0 - 8.0]% Cooldown Reduction
      • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds
      3864650843.png

      Raiment of the Infinite

      The power you have is never enough.

      Type: Unique Chest Armor
      Class: Sorcerer

      Description: After Casting Teleport, surrounding enemies are Pulled inwards and it has a 10 - 30% chance to reset from each enemy it kills.


        Affixes:
        595234045.png

        Staff of Lam Esen

        "Also known as the Greatstaff of the Old Religion, this powerful relic is one of only a small handful of Skatsimi artifacts that have survived to this day." - Barrett's Book of Implements

        Type: Unique Staff
        Class: Sorcerer

        Description: Your casts of Charged Bolts have a 40 - 80% chance to be attracted to enemies and last 300% longer.

        • +170.0% Lightning Damage

        Affixes:
        • +57 - 75% Chance for Charged Bolts Projectiles to Cast Twice
        • +176 - 204 Intelligence
        • +4 - 6 to Charged Bolts
        • 27 - 45% Resource Cost Reduction
        1785912170.png

        Tal Rasha's Iridescent Loop

        "Fool said he dug it out of the sands near Lut Gholein with a few other 'worthless trinkets'. I hid my delight at receiving such a treasure in exchange for a meager handful of coins." - Rakhaan


        Type: Unique Ring
        Class: Sorcerer

        Description: For each type of Elemental damage you deal, gain [10.0 - 20.0]%[x] increased damage for 4 seconds, up to [40.0 - 80.0]%[x] . Dealing Elemental damage refreshes all bonuses.

        • +10.0% Resistance to All Elements
        • +4.0% Resistance to All Elements

        Affixes: (Item Power 925)
        • +[57.0 - 75.0]% Non-Physical Damage
        • [6.0 - 8.0]% Cooldown Reduction
        • +[6.0 - 8.0]% Lucky Hit Chance
        • +[2 - 3] to Potent Warding


        Paragon Glyphs

        magicglyph.png

        Advantage

        Magic: Barbarian / Necromancer / Sorcerer

        Bonus:

        • For every 5 Willpower purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.
        40int.png

        Adept

        Rare: Sorcerer

        Bonus:

        • For every 5 Intelligence within range, Mastery Skills gain + 2% (lvl 1) - 10% (lvl 21) increased damage.

        Additional Bonus:

        Requirements: 40 Intelligence (in radius range)

        40int.png

        Charged

        Rare: Sorcerer

        Bonus:

        • For every 5 Intelligence within range, Crackling Energy deals + 2% (lvl 1) - 13% (lvl 21_ increased damage.

        Additional Bonus:

        • Picking up Crackling Energy grants you x 5% increased damage for 5 seconds, up to x 15%.

        Requirements: 40 Intelligence (in radius range)

        40int.png

        Control

        Rare: Necromancer / Sorcerer / Rogue

        Bonus:

        • For every 5 Intelligence (Necro) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Crowd Controlled targets.
        • For every 5 Intelligence (Rogue) / 5 Dexterity (Sorc) purchased within range, you deal 3% (lvl 1) - 15% (lvl 21) increased damage to Crowd Controlled enemies.

        Additional Bonus:

        Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range)

        25dex.png

        Electrocute

        Rare: Sorcerer

        Bonus:

        • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Lightning damage and damage reduction modifiers.

        Additional Bonus:

        Requirements: 25 Dexterity (in radius range)

        40int.png

        Elementalist

        Rare: Sorcerer

        Bonus:

        • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

        Additional Bonus:

        • Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x 5% for 10 seconds, stacking once per element.

        Requirements: 40 Intelligence (in radius range)

        40int.png

        Enchanter

        Rare: Sorcerer

        Bonus:

        • For every 5 Intelligence purchased within range, you deal +2% (lvl 1) -10% (lvl 21) increased Non-physical damage.

        Additional Bonus:

        • For each skill equipped in your Enchantment Slots, gain + 5% Maximum Resistance to that Skill's element.

        Requirements: 40 Intelligence (in radius range)


        Item Affixes

        The following Affixes are particularly useful with Ball Lightning

        Attribute Amulet Ring Helm Chest Legs Gloves Boots Weap 1H Weap 2H Offhand
        Ranks in Ball Lightning
        [2 - 3]
        Ranks in All Mastery Skills
        [1 - 2]
        Shock Skill Damage
        [10.5 - 17.5%]
        Lightning Damage
        [10.5 - 17.5%]
        Lightning Critical Strike Damage
        [10.5 - 17.5%]
        Lightning Critical Strike Damage
        [28 - 42%]
        Damage to Crowd Controlled Enemies
        [5 - 12%]
        Damage to Crowd Controlled Enemies
        [10 - 24%]
        Staff: Damage to Crowd Controlled Enemies
        [35%]
        Crowd Control Duration
        [5 - 12%]
        Damage to Stunned Enemies
        [16.5 - 23.5%]
        Damage to Sunned Enemies
        [33 - 47%]
        Crackling Energy Damage
        [14 - 28%]
        Attack Speed
        [4.4 - 10%]
        Attribute Amulet Ring Helm Chest Legs Gloves Boots Weap 1H Weap 2H Offhand


        Changes to Ball Lightning

        Patch 1.3.3, March 5, 2023


        • Damage increased by 10%.

        Patch 1.3.0, January 23, 2023

        Patch 1.2.0, October 17, 2023