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Incinerate

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Incinerate is a Sorcerer skill from the Core skill tree. Its features are:

Grants Player Exploits Condition
Fire Dmg N/A
Burning Dmg (DoT)
Immobilizes (CC)
- Dmg Received
Core
Pyromancy
Channeled

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


incinerate

Incinerate

Channel a beam of fire, Burning enemies (DoT) for 76% damage per second. Damage per second increases over 2 seconds, up to 102%.

Mana Cost: 12 per second

Enchantment Slot Effect

Every 14 seconds a serpent spawns and Incinerates enemies for 8 seconds.

Damage: Fire

Lucky Hit Chance: 8.3% (per use)

Tags: Core, Pyromancy, Channeled

Upgrades

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Enhanced Incinerate

While Channeling Incinerate, you Burn (DoT) enemies around you for 50% of the damage per second.

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Greater Incinerate

Every 3 seconds an enemy has been hit by Incinerate, they are Immobilized (CC) for 1.5 seconds.

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Destructive Incinerate

Enemies deal 30% less damage while Burning (DoT) from Incinerate.


Items that work with Incinerate

The following items either:

  • Grant a bonus when using Incinerate
  • Create a condition Incinerate can exploit
  • Exploit a condition Incinerate creates

Legendary Aspects

Accelerating Aspect
Offensive Critical Strikes with Core Skills increase your Attack Speed by 30.0 - 50.0%[+] for 5 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of Conflagration
Offensive While channeling Incinerate , your Burning damage (DoT) is increased by 25 - 45% [x] . Enemies damaged by Incinerate explode, Burning all surrounding enemies for 120 - 420 over 6 seconds. Can only occur once every 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Light's Watch Fractured Peaks Sorcerer
Aspect of Control
Offensive You deal 20 - 40% [x] more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Sunken Library Kehjistan Sorcerer
Aspect of Efficiency
Resource Lucky Hit: Cast Basic Skills have up to a 35.0 - 50.0% chance to make your next Core Skill cost no Primary Resource, stacks up to 3 times.

N/A Extraction All
Aspect of Engulfing Flames
Offensive You deal 9% [x] increased Burning damage (DoT) to enemies for each second they remain Burning, up to 45% [x] after 5 seconds. Additionally, you deal 10 - 30% [x] increased Burning damage (DoT) to enemies that are not Healthy .

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
Oblivion Hawezar All
Aspect of Singed Extremities
Utility After Immobilize (CC) or Stun (CC) wears off, enemies are Slowed (CC) by 45 - 65% for 4 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
Earthen Wound Hawezar Sorcerer
Aspect of the Expectant
Offensive Basic Skills grant 4.0 - 6.0% [x] increased damage for 4 seconds, stacking up to 10 times.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of the Umbral
Resource Incapacitating enemies generates 4.0 - 6.0 Primary Resource.

N/A Extraction All
Assimilation Aspect
Defensive Gain 8% increased Dodge Chance. When you Dodge, Fortify for 2.00 - 3.00% of your Maximum Life.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Elementalist's Aspect
Offensive Skill Casts at or above 100 Mana gain a 25.0 - 45.0%[+] increased Critical Strike Chance.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Everliving Aspect
Defensive Each Crowd Controlled enemy Nearby grants 2.0 - 3.0% Damage Reduction, up to 13 enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Exploiter's Aspect
Utility You have 50% [+] increased Crowd Control Duration. While enemies are Unstoppable , you deal 30 - 50% [x] increased damage to them.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction All
Incendiary Aspect
Resource Lucky Hit: Damage from your Pyromancy Skills has up to a 7.0 - 27.0% chance to restore 10 Mana.

Tomb of the Saints Kehjistan Sorcerer
Smiting Aspect
Offensive You have 13 - 23%[+] increased Critical Strike Chance against Injured enemies. While you are Healthy , you gain 25 - 45%[+] increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All

Unique Items

2403703913.png

Banished Lord's Talisman

"His name has been lost to history, but to have been exiled from a land as cursed as Hawezar, his deeds must have been truly depraved."- Scholar's Notes


Type: Unique Amulet
Class: All Classes

Description: After you spend 275 of your Primary Resource, your next All Classes_Skill_Tree#Core|Core Skill is guaranteed to Overpower . Your Critical Strikes that Overpower deal [20 - 60]% [x] increased damage.


    Affixes: (Item Power 800)
    • +[489 - 526] Maximum Life
    • +[55.0 - 65.0]% Overpower Damage
    • +[8.3 - 10.0]% Attack Speed
    • +[1 - 2] to Core Skills
    Godslayer_Crown.png

    Godslayer Crown

    "The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all." - Gaspar Stilbian, Veradani Outcast"

    Type: Unique Helm
    Class: All Classes

    Description: When you Stun (CC), Freeze (CC), or Immobilize (CC) an Elite, your Pull In (CC) all Nearby enemies and deal x30 - 60% increased damage to them for 3 seconds. Can only occur once every 12 seconds.

    Affixes:

    • + 50 - 67.3% Damage to Elites
    • 8.1 - 8.8% Cooldown Reduction
    • + 489 - 526 Maximum Life
    • + 51 - 65 All Stats
    2403703919.png

    Melted Heart of Selig

    Armor: 157 All Resist

    "Do not allow your passions to become obsessions. Fuel the fire that burns within you, but it is madness to allow yourself to become ash to please an uncaring universe."- Last words of Master Selig

    Type: Mythic Unique Amulet
    Class: All Classes

    Description: Damage is dealt to your Primary Resource before Life and damage taken this way is drastically reduced. Your Primary Resource is doubled but Maximum Life is reduced by 75% .

      • +12.0% All Stats
      • +15.0% Lucky Hit Chance
      • +25% Movement Speed
      • 20.0% Resource Generation
      3468537878.png

      Mother's Embrace

      Armor: 111 All Resist

      "Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith."- Elias


      Type: Unique Ring
      Class: All Classes

      Description: If a All Classes_Skill_Tree#Core|Core Skill hits 4 or more enemies, [50 - 60]% of the Resource cost is refunded.

          2820920553.png

          Paingorger's Gauntlets

          Armor: 600 Armor

          Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.


          Type: Unique Gloves
          Class: All Classes

          Description: Damaging enemies with a Non- Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 125]% [x] increased damage.

              1923752813.png

              Penitent Greaves

              Armor: 600 Armor

              Remorseful devotees of the Cathedral of Light must undertake a grueling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven.


              Type: Unique Boots
              Class: All Classes

              Description: You are permanently Unhindered and leave behind a trail of frost that Chills enemies. Your Chill effects cause enemies to take [10 - 15]% [x] increased damage from you.

                  1903997083.png

                  Ring of Starless Skies

                  Armor: 118 All Resist

                  "Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough."- Unknown

                  Type: Mythic Unique Ring
                  Class: All Classes

                  Description: Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10% [x] for 3 seconds, up to 50% [x] .

                    • +15.0% Attack Speed
                    • +12.0% Critical Strike Chance
                    • +12.5% Lucky Hit Chance
                    • +2 to Core Skills
                    3468537876.png

                    X'Fal's Corroded Signet

                    Armor: 111 All Resist

                    Skulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there.


                    Type: Unique Ring
                    Class: All Classes

                    Description: Each Damage over Time type you apply explodes every second, dealing [450 - 525] damage over 4 seconds to surrounding enemies.


                        Paragon Glyphs

                        magicglyph.png

                        Advantage

                        Magic: Barbarian / Necromancer / Sorcerer

                        Bonus:

                        • For every 5 Willpower purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.
                        2456702841.png

                        Control Glyph

                        Class: Necromancer, Paladin, Rogue, Sorcerer

                        Bonus:

                        Additional Bonus:

                        Legendary Bonus:

                        1236117199.png

                        Electrocute Glyph

                        Class: Sorcerer

                        Bonus:

                        • Grants +25% bonus to all Rare nodes within range.
                        Additional Bonus:

                        Legendary Bonus:

                        • Increase Lightning damage by x0.5%.
                        2456478681.png

                        Elementalist Glyph

                        Class: Sorcerer

                        Bonus:

                        • Grants +25% bonus to all Rare nodes within range.
                        Additional Bonus:
                        • Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x5% for 10 seconds, stacking once per Element.
                        • Required (purchased in range):
                          • +40 Intelligence

                        Legendary Bonus:

                        • Increase Non-Physical damage by x0.5%.
                        2456478681.png

                        Enchanter Glyph

                        Class: Sorcerer

                        Bonus:

                        • For every 5 Intelligence purchased within range, you deal +2% increased damage.
                        Additional Bonus:
                        • For each Skill equipped in your Enchantment Slots, gain +5% Resistance to that Skill's Element.
                        • Required (purchased in range):
                          • +40 Intelligence

                        Legendary Bonus:

                        • Increase damage by x0.5%.
                        1236117199.png

                        Flamefeeder Glyph

                        Class: Sorcerer

                        Bonus:

                        • For every 5 Dexterity purchased within range, you deal +2% increased damage to Burning (DoT) targets.
                        Additional Bonus:
                        • You deal x10% increased Non-Physical damage.
                        • Required (purchased in range):
                          • +25 Dexterity

                        Legendary Bonus:

                        • Increase damage by x0.5%.
                        magicglyph.png

                        Impairment

                        Magic: Druid / Rogue

                        Bonus:

                        • For every 5 Intelligence (Druid) / Strength (Rogue) purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.


                        3933961978.png

                        Pyromaniac Glyph

                        Class: Sorcerer

                        Bonus:

                        • Grants +25% bonus to all Rare nodes within range.
                        Additional Bonus:
                        • Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by x3% for 6 seconds, up to x18%.
                        • Required (purchased in range):
                          • +25 Willpower

                        Legendary Bonus:

                        • Increase Fire damage by x0.5%.
                        3933961978.png

                        Torch Glyph

                        Class: Sorcerer

                        Bonus:

                        • For every 5 Willpower purchased within range, you deal +2% increased Burning damage (DoT).
                        Additional Bonus:
                        • You deal x2.5% increased damage per Nearby Burning enemy, up to x25%.
                        • Required (purchased in range):
                          • +25 Willpower

                        Legendary Bonus:

                        • Increase damage by x0.5%.


                        Item Affixes

                        The following Affixes are particularly useful with Incinerate

                        Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand
                        Ranks of Incinerate
                        [2 - 3]
                        Core Skill Damage
                        [12.5 - 19.5%]
                        Core Skill Damage
                        [25 - 39%]
                        Damage Reduction from Burning Enemies
                        [5.0 - 12.0%]
                        Pyromancy Skill Damage
                        [10.5 - 17.5%]
                        Fire Damage
                        [10.5 - 17.5%]
                        Damage Over Time
                        [7.0 - 14.0%]
                        Damage Over Time
                        [14 - 28%]
                        Fire Damage Over Time
                        [12.5 - 19.5%]
                        Damage to Burning Enemies
                        [7- 14%]
                        Damage to Burning Enemies
                        [14 - 28%]
                        Damage to Crowd Controlled Enemies
                        [5 - 12%]
                        Damage to Crowd Controlled Enemies
                        [10 - 24%]
                        Crowd Control Duration
                        [5 - 12%]
                        Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand


                        Changes to Incinerate

                        Patch 1.3.3, March 5, 2023

                        • Damage increased by 40%.

                        Patch 1.2.0, October 17, 2023

                        • Bonus damage dealt ramp-up time reduced from 4 to 2 seconds. Total damage remains unchanged.

                        Patch 1.1.01, July 18, 2023

                        Patch 1.0.3, June 27, 2023