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Poison Trap: Difference between revisions

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==== [[Poison Trap]] ====
==== [[Poison Trap]] ====
Place a trap that arms after <span class="yellow">1.25</span> seconds. It activates when an enemy moves within range, applying <span class="yellow">396%</span> <span class='poison'>Poisoning damage</span> over <span class="yellow">9</span> seconds to enemies in the area. You can have <span class="yellow">4</span> armed traps out at once.
Place a trap that arms after <span class="range"><span class="range">1.25</span></span> seconds. It activates when an enemy moves within range, applying <span class="range"><span class="range">396%</span></span> <span class="poisonaspect">Poisoning damage</span> over <span class="range"><span class="range">9</span></span> seconds to enemies in the area.<br/>You can have <span class="range"><span class="range">4</span></span> armed traps out at once.<br><br><li><span style="font-weight: bold"><span class="white"><span class="white">Cooldown</span></span>:</span> <span class="stat"><span class="range">10</span></span> seconds</li><li><span style="font-weight: bold">[[Lucky Hit]] Chance: </span><span class="stat"><span class="range">20%</span></span></li><br>'''Damage''': <span class="poisonaspect">Poison</span> Damage<br><br>'''Tags''': [[Rogue Subterfuge Skills|Subterfuge]], [[Rogue Trap Skills|Trap]]<br><br>'''Class''': [[Rogue]]


'''Cooldown''': <span class="green">10</span> seconds
'''Damage:''' <span class='poison'>Poison</span>
'''[[Lucky Hit Chance]]:''' <span class="yellow">20%</span>
'''Tags:''' [[Rogue Subterfuge Skills|Subterfuge]], [[Rogue Trap Skills|Trap]]
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Revision as of 22:21, 26 May 2024

Poison Trap is a Rogue skill from the Subterfuge skill tree. Its features are:

Grants Player Exploits Condition
Poison Dmg N/A
Knocks Down (CC)
Increased Poison Dmg
- Cooldowns
Traps
Subterfuge

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

Poison Trap

Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying 396% Poisoning damage over 9 seconds to enemies in the area.
You can have 4 armed traps out at once.

  • Cooldown: 10 seconds
  • Lucky Hit Chance: 20%

  • Damage: Poison Damage

    Tags: Subterfuge, Trap

    Class: Rogue

    Upgrades

    Enhanced Poison Trap Upgrade

    Enhanced Poison Trap

    Poison Trap Knocks Down enemies for 1.5 seconds when it activates.

    Upgrade Hub
    Subverting Poison Trap

    You deal x10% increased Poisoning Damage to enemies standing inside your Poison Trap.

    Countering Poison Trap Upgrade

    Countering Poison Trap

    Poison Trap has a 40% chance to reset your Imbuement Skill Cooldowns when activated.


    Other Skills that work with Poison Trap

    The following skills either:

    • Create a condition Poison Trap can exploit
    • Exploit a condition Poison Trap creates
    Basic Tree
    Upgrade Hub
    Enhanced Puncture

    Gain 2 Energy when Puncture damages a Crowd Controlled enemy.

    Skill

    Upgrade Hub
    Enhanced Invigorating Strike

    Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 50%.

    Skill

    Primary Invigorating Strike Upgrade

    Primary Invigorating Strike

    Invigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +32% Lucky Hit Chance.

    Skill

    Core Tree
    Upgrade Hub
    Enhanced Flurry

    Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

    Skill

    Agility Tree
    Upgrade Hub
    Methodical Dash

    Dealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast.

    Skill

    715330267.png

    Unstable Elixirs

    Using a Healing Potion Stuns (CC) surrounding enemies for 2 seconds and increases your damage by 6% for 10 seconds. You may now drink your Healing Potion while at full health.

    Passive

    Imbuement Tree
    Upgrade Hub
    Mixed Shadow Imbuement

    Enemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds.

    Skill

    3825033762.png

    Cold Imbuement

    Cooldown: 13 seconds
    Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill (CC) enemies for 25% per hit.

    Damage: N/A
    Tags: Imbuement, Imbueable Skill

    Mixed Cold Imbuement Upgrade

    Mixed Cold Imbuement

    Cold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen (CC) enemies.

    Skill

    7199608.png

    Poison Imbuement

    Cooldown: 13 seconds
    Lucky Hit Chance: 33%
    Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison damage and apply 100% of their Base damage as additional Poisoning damage over 6 seconds.

    Damage: Poison
    Tags: Imbuement, Imbueable Skill

    Upgrade Hub
    Enhanced Poison Imbuement

    Casting Poison Imbuement generates 30 Energy, increased by 2 for each Nearby Poisoned enemy.

    Skill

    Upgrade Hub
    Mixed Poison Imbuement

    Lucky Hit: Poison Imbued Skills have up to a 30% chance to reduce the Cooldown of Poison Imbuement by 2 seconds.

    Skill

    Blended Poison Imbuement Upgrade

    Blended Poison Imbuement

    Critical Strikes with Poison Imbued Skills deal x75% increased Poisoning damage.

    Skill

    1573888709.png

    Deadly Venom

    You deal 6%[x] increased Poisoning damage. Passive

    691022567.png

    Alchemical Advantage

    Dealing Poison damage increases your Attack Speed and Lucky Hit Chance by 1%[+] for 8 seconds, up to 5%[+] .

    Prerequisite: Can also reach Alchemical Advantage via Poison Imbuement. Passive

    1143413012.png

    Debilitating Toxins

    Poisoned enemies deal 5% less damage. Passive

    Ultimate Tree
    4218144533.png

    Trap Mastery

    When Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

    Damage: Physical Damage
    Tags: Trap Passive

    1934010081.png

    Alchemist's Fortune

    Non-Physical damage you deal has a 5%[+] increased Lucky Hit Chance.

    Damage: Physical Damage
    Passive

    Key Passives Tree
    772323516.png

    Close Quarters Combat

    Damaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds.
    While both Attack Speed bonuses are active, you deal increased damage equal to x25% of your Damage vs Close bonus.

    Damage: Physical Damage
    Tags: Marksman, Cutthroat Passive

    4193729812.png

    Exposure

    Lucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 40% chance to:
    Reduce the active Cooldowns of your Trap Skills by 20%
    Drop a cluster of exploding Stun (CC) Grenades that deal 80% total Physical damage and Stun (CC) enemies for 1.00 seconds

    Damage: Physical Damage
    Tags: Trap, Grenade Passive

    Items that work with Poison Trap

    The following items either:

    • Grant a bonus when using Poison Trap
    • Create a condition Poison Trap can exploit
    • Exploit a condition Poison Trap creates

    Legendary Aspects

    Aspect of Synergy
    Offensive Using an Agility Skill reduces the Cooldown of your next Subterfuge Skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility Skill by 35 - 55%[x].

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Rogue
    Blast-Trapper's Aspect
    Offensive Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 15 - 35% chance to cause an explosion that deals 75 - 105 Shadow damage and applies Vulnerable for 2 seconds.

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Kor Valar Ramparts
    (Map)
    Fractured Peaks Rogue
    Cheat's Aspect
    Defensive You gain + 5 - 15% Damage Reduction and + 10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life.

    Helm, Chest, Pants, Amulet (+50%)
    Luban's Rest
    (Map)
    Scosglen Rogue
    Infiltrator's Aspect
    Offensive Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and Poison Trap's Cooldown will be 8 - 4 seconds per trap placed.

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Rogue
    Toxic Alchemist's Aspect
    Offensive Lucky Hit: Shadow Imbued Skills have up to a 75% chance to create a toxic explosion that applies 60 - 90 Poisoning damage over 5 seconds to the target and surrounding enemies. If they were already Poisoned, increase this damage by x100%.

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Rogue

    * Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

    Unique Items

    2499146167.png

    Cowl of the Nameless

    "He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment

    Type: Unique Helm
    Class: Rogue

    Description: You gain x20 - 40% increased Lucky Hit Chance against Crowd Controlled enemies.


      Affixes:


      Changes to Poison Trap

      Patch 1.1.1, August 8, 2023

      • Damage increased from 344% to 396%.,