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| <onlyinclude>| | | <onlyinclude>| |
| ======[[Hulking Aspect]]====== | | ======[[Hulking Aspect]]====== |
| |[[Resource Aspects|Resource]] | | |[[Resource Aspects|Utility]] |
| |<span class="legendary">Your <span class='white'>Golem</span> has a <span class='range'>1 - 4%</span> chance to reduce its active Cooldown by <span class='range'>2</span> seconds and a <span class='range'>0.5 - 2%</span> chance to spawn a Corpse each time it damages an enemy with its normal attack.</span> | | |<span class="legendary">Your <span class='white'>Golem</span> has a <span class='range'>2 - 5%</span> chance to reduce its active Cooldown by <span class='range'>2</span> seconds and a <span class='range'>1 - 2.5%</span> chance to spawn a Corpse each time it damages an enemy with its normal attack.</span> |
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| Helmets, Chest Armor, Boots, Gloves, Amulets, and Shields | | Helmets, Chest Armor, Boots, Gloves, Amulets, and Shields |
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| * Hulking Aspect will no longer appear on Rings. Instead, it will appear on Helmets, Chest Armor, Boots, Gloves, Amulets, and Shields. | | * Hulking Aspect will no longer appear on Rings. Instead, it will appear on Helmets, Chest Armor, Boots, Gloves, Amulets, and Shields. |
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| | [[Patch 1-1-1|Patch 1.1.1]], August 8, 2023 |
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| | * Legendary category changed from Resource to Utility. |
| | * Chance for Golem to reduce its cooldown increased from 1-4% to 2-5%. |
| | * Chance to Golem to spawn a corpse increased from 0.5-2% to 1-2.5%. |
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| {{Template:Aspects Navbar}} | | {{Template:Aspects Navbar}} |