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Decompose

From Diablo 4 Wiki and Guides - Season 11
Revision as of 00:41, 27 May 2024 by Lilith (talk | contribs)

Decompose is a Necromancer skill from the Basic skill tree. Its features are:

Creates Condition Exploits Condition
Shadow Dmg (DoT) N/A
+ Corpses
+ Essense
Slows (CC)
+ Movement
Vulnerable
Basic
Darkness
Channeled

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Decompose Details and Upgrades

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Decompose

Tear the flesh from an enemy, dealing 33% damage per second and forming a usable Corpse with the flesh every 1 second.

  • Generate Essence: 10 per second
  • Lucky Hit Chance: 40%

  • Damage: Shadow Damage

    Tags: Basic, Darkness, Channeled

    Class: Necromancer

    Upgrades

    Enhanced Decompose

    Decompose now causes a small explosion dealing 40% damage when creating a Corpse or when the enemy dies, and you gain 10 Essence.

    Acolyte's Decompose

    Explosions from Decompose make enemies Vulnerable for 4 seconds.

    Initiate's Decompose

    Decompose Slows (CC) enemies by 50%. When Decompose explodes, you gain + 30% Movement Speed for 8 seconds.

    * Vulnerable enemies take 20% increased damage.


    Other Skills that work with Decompose

    The following skills either:

    • Create a condition Decompose can exploit
    • Exploit a condition Decompose creates
    Decompose Creates Skills that Exploit This Condition
    Shadow Damage (DoT) Shadowblight
    Darkness Reaper's Pursuit | Crippling Darkness | Gloom
    Slows (CC) Plagued Corpse Explosion | Terror
    Vulnerable Plagued Corpse Explosion | Enhanced Bone Prison | Evulsion (p)
    Corpses Corpse Explosion
    Decompose Exploits Skills that Create This Condition
    N/A


    Items that work with Decompose

    The following items either:

    • Grant a bonus when using Decompose
    • Create a condition Decompose can exploit
    • Exploit a condition Decompose creates

    Legendary Aspects

    Aspect of Exposed Flesh
    Resource Lucky Hit: Up to a 10% chance to generate 35 - 55 Essence when hitting a Vulnerable enemy.

    Ring, Amulet (+50%)
    N/A Extraction Necromancer
    Aspect of Might
    Defensive Basic Skills grant 20% Damage Reduction for 2 - 10 seconds.

    Helm, Chest, Pants, Shield, Amulet (+50%)
    Dark Ravine
    (Map)
    Dry Steppes All
    Aspect of Shared Misery
    Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.

    Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
    Oblivion
    (Map)
    Hawezar All
    Aspect of the Expectant
    Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Underroot
    (Map)
    Scosglen All
    Aspect of the Long Shadow
    Resource Lucky Hit: Your Shadow Damage Over Time (DoT) effects have a 15.0 - 35% chance to generate 3 Essence.

    Damage from your Shadowblight Key Passive will always generate 2 Essence.


    Ring, Amulet (+50%)
    N/A Extraction Necromancer
    Aspect of the Umbral
    Resource Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy.

    Ring, Amulet (+50%)
    Champion's Demise
    (Map)
    Dry Steppes All
    Assimilation Aspect
    Resource You have 8% increased Dodge Chance. When you Dodge, Fortify for 5 - 12% of your Maximum Life.

    Helm, Chest, Pants, Shield, Amulet (+50%)
    N/A Extraction All
    Exploiter's Aspect
    Utility You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them.

    Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
    N/A Extraction All
    Flesh-Rending Aspect
    Resource When Decompose explodes, gain 25 - 45 Essence.

    Ring, Amulet (+50%)
    Nostrava Deepwood
    (Map)
    Fractured Peaks Necromancer
    Rapid Aspect
    Offensive Basic Skills gain 15 - 35% [+] Attack Speed.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Buried Halls
    (Map)
    Dry Steppes All
    Rotting Aspect
    Offensive Decompose can chain and burst up to 4 additional targets. Explosions from Decompose deal x15 - 35% increased damage.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Necromancer
    Smiting Aspect
    Offensive You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction All
    Splintering Aspect
    Offensive Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for 3 seconds. Bone Shards from Bone Spear deal 30 - 70% bonus damage to Vulnerable enemies and pierce them.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Guulrahn Slums(Map) Dry Steppes Necromancer

    Unique Items

    3890975619.png

    Bloodless Scream

    "My companion swung her odd weapon in a wide arc, and our pursuer stopped short. The look of horror on his face as his body fell to pieces will haunt me forever." - The Ebon Pages, Canto II, Verse XI

    Type: Unique Two-Handed Scythe
    Class: Necromancer

    Description: Your Darkness Skills Chill (CC) enemies for up to 100% and deal x 100 - 200% increased damage to Frozen (CC) enemies. Lucky Hit: Your Darkness Skills have up to a 100% chance to generate 15 - 25 additional Essence against Frozen targets.

    • +170.0% Non-Physical Damage

    Affixes:
    905572209.png

    Greaves of the Empty Tomb

    "The massive door to my family's crypt, which had taken a dozen men to close, was thrown open. Had I known the horrors to come I never would have set foot inside!" -The Ebon Pages, Canto I, Verse VII

    Type: Unique Boots
    Class: Necromancer

    Description: Sever leaves behind Desecrated Ground that deals [300 - 1,200] Shadow damage over 2 seconds.


    Affixes: (Item Power 925)
    2820920553.png

    Paingorger's Gauntlets

    Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

    Type: Unique Gloves
    Class: All Classes

    Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


      Affixes:
      • +[7.0 - 9.0]% Attack Speed
      • +[2 - 4] to Basic Skills
      • [6.0 - 8.0]% Cooldown Reduction
      • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds
      3468537876.png

      X'Fal's Corroded Signet

      Skulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there.


      Type: Unique Ring
      Class: All Classes

      Description: Lucky Hit: Your damage over time effects have up to a 75% chance to erupt, dealing [1,350 - 1,950] damage of the same type to surrounding enemies.

      • +10.0% Resistance to All Elements
      • +10.0% Fire Resistance

      Affixes: (Item Power 925)
      • +[47 - 65] All Stats
      • +[72.5 - 95.0]% Damage Over Time
      • +[46.5 - 60.0]% Vulnerable Damage
      • +[5.0 - 6.0]% Lucky Hit Chance


      Paragon Glyphs

      25dex.png

      Abyssal

      Rare: Necromancer

      Bonus:

      • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

      Additional Bonus:

      • You and your Minions deal x 10% increased Non-Physical damage.

      Requirements: 25 Dexterity (in radius range)

      magicglyph.png

      Advantage

      Magic: Barbarian / Necromancer / Sorcerer

      Bonus:

      • For every 5 Willpower purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.
      40int.png

      Control

      Rare: Necromancer / Sorcerer / Rogue

      Bonus:

      • For every 5 Intelligence (Necro) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Crowd Controlled targets.
      • For every 5 Intelligence (Rogue) / 5 Dexterity (Sorc) purchased within range, you deal 3% (lvl 1) - 15% (lvl 21) increased damage to Crowd Controlled enemies.

      Additional Bonus:

      Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range)

      40will.png

      Darkness

      Rare: Necromancer

      Bonus:

      • For every 5 Intelligence purchased within range, you deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased Shadow damage.

      Additional Bonus:

      • Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.

      Requirements: 40 Intelligence (in radius range)

      25will.png

      Scourge

      Rare: Necromancer

      Bonus:

      • For every 5 Intelligence purchased within range, you deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased Shadow Damage over time(DoT).

      Additional Bonus:

      • You and your Minions deal x 10% increased damage to enemies affected by Shadow Damage over time (DoT) effects.

      Requirements: 40 Intelligence (in radius range)

      magicglyph.png

      Subdue

      Magic: Barbarian / Druid / Necromancer / Rogue / Sorcerer

      Bonus:

      • For every 5 Dexterity (Barb/Druid/Necro/Sorc) / Intelligence (Rogue) purchased within range, you gain + 0.8% increased damage to Vulnerable targets.


      Item Affixes

      The following Affixes are particularly useful with Decompose

      Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand Shield
      Basic Skill Damage
      [18.5 - 39.5%]
      Basic Skill Damage
      [37 - 79%]
      Darkness Skill Damage
      [10.5 - 17.5%]
      Shadow Damage
      [10.5 - 17.5%]
      Damage Over Time
      [7.0 - 14.0%]
      Damage Over Time
      [14 - 28%]
      Shadow Damage Over Time
      [12.5 - 19.5%]
      Damage to 'Affected by Shadow Damage Over Time' Enemies
      [7 - 14%]
      Damage to 'Affected by Shadow Damage Over Time' Enemies
      [14 - 28%]
      Damage to Slowed Enemies
      [16.5 - 23.5%]
      Damage to Slowed Enemies
      [33 - 47%]
      Damage to Crowd Controlled Enemies
      [5 - 12%]
      Damage to Crowd Controlled Enemies
      [10 - 24%]
      Crowd Control Duration
      [5 - 12%]
      Vulnerable Damage
      [9.8 - 19.6%]
      Vulnerable Damage
      [19.6 - 39.2%]
      Basic Skill Attack Speed
      [4.4 - 10%]
      Damage Reduction from 'Affected by Shadow Damage Over Time' Enemies
      [7 - 14%]
      Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand

      Changes to Decompose

      Patch 1.3.0, January 23, 2024

      Acolyte's Decompose

      • Previous: You and your Minions deal 10%[x] increased damage to enemies being Decomposed.
      • New: Every 1.5 seconds, Decompose makes enemies Vulnerable for 4 seconds.

      Initiate's Decompose

      • Previous: Decompose Slows enemies by 50%.
      • New: Decompose Slows enemies by 50%, and if you channel Decompose for at least 1.5 seconds, you gain 30%[+] Movement Speed for 5 second after ending the channel.

      Patch 1.1.0a, July 18, 2023

      Patch 1.0.3, June 27, 2023

      • Base damage increased from 30% to 33%.
      • Base Essence generated per second increased from 7 to 8.
      • Corpses formed frequency increased from 2.5 to 2 seconds.