Inferno is a Sorcerer skill from the Ultimate skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Fire Dmg | N/A |
| Burns (DoT) | |
| Pulls (CC) | |
| Mana Reduction | |
| Ultimate | |
| Pyromancy |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
InfernoSummon a fiery serpent that continually constricts the target area, Burning (DoT)enemies for 295% damage over 8 seconds. Cooldown: 45 seconds. Damage: Fire Lucky Hit Chance: 10% |
Upgrades
Prime Inferno |
Supreme InfernoWhile Inferno is active, your Pyromancy Skills cost no Mana. |
Items that work with Inferno
The following items either:
- Grant a bonus when using Inferno
- Create a condition Inferno can exploit
- Exploit a condition Inferno creates
Legendary Aspects
Aspect of Conflagration |
Offensive | While channeling Incinerate, your Burning damage (DoT) is increased by 25 - 45% [x]. Enemies damaged by Incinerate explode, Burning all surrounding enemies for 120 - 420 over 6 seconds. Can only occur once every 3 seconds. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Light's Watch (Map) |
Fractured Peaks | Sorcerer |
Aspect of Engulfing Flames |
Offensive | You deal 6% increased Burning damage (DoT) to enemies for each second they remain Burning, up to 30% after 5 seconds. Additionally, you deal 10 - 30% [x] increased Burning damage to enemies that are not Healthy. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
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Utility | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy. Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%) |
Oblivion (Map) |
Hawezar | All |
Aspect of the Umbral |
Resource | Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy. Ring, Amulet (+50%) |
Champion's Demise (Map) |
Dry Steppes | All |
Exploiter's Aspect |
Utility | You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them. Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Incendiary Aspect |
Resource | Lucky Hit: Damage from your Pyromancy Skills has up to a 7 - 27% chance to restore 10 Mana. Ring, Amulet (+50%) |
Tomb of the Saints (Map) |
Kehjistan | Sorcerer |
Smiting Aspect |
Offensive | You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | All |
Unique Items
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FlamescarThe burn may heal, but the pain is eternal.
Description: While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing [150 - 300] Fire damage. |
Affixes: (Item Power 925)
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Flickerstep"Considered a failure by their creator, it wasn't until the assassination of an "untouchable" Caldeum noble that these boots' true power was understood." - Barrett's Book of Implements
Description: Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 - 4.0] seconds, up to 10 seconds. |
Affixes: (Item Power 925)
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Paingorger's GauntletsCrafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass. Type: Unique Gloves Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage. |
Affixes:
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Staff of Endless Rage"Leaving even blackened bones for your kin to mourn is too good an end for you." - Josiah
Description: Every 3rd cast of Fireball launches 2 additional projectiles and deals [50 - 90]%[x] increased damage. |
Affixes: (Item Power 925) |
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Tal Rasha's Iridescent Loop"Fool said he dug it out of the sands near Lut Gholein with a few other 'worthless trinkets'. I hid my delight at receiving such a treasure in exchange for a meager handful of coins." - Rakhaan
Description: For each type of Elemental damage you deal, gain [10.0 - 20.0]%[x] increased damage for 4 seconds, up to [40.0 - 80.0]%[x] . Dealing Elemental damage refreshes all bonuses. |
Affixes: (Item Power 925)
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X'Fal's Corroded SignetSkulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there.
Description: Lucky Hit: Your damage over time effects have up to a 75% chance to erupt, dealing [1,350 - 1,950] damage of the same type to surrounding enemies. |
Affixes: (Item Power 925)
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Paragon Glyphs
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ControlRare: Necromancer / Sorcerer / Rogue Bonus:
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Additional Bonus:
Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range) |
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ElementalistRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) |
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EnchanterRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) |
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FlamefeederRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Dexterity (in radius range) |
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PyromaniacRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Willpower (in radius range) |
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TorchRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Willpower (in radius range) |
Item Affixes
The following Affixes are particularly useful with Inferno
| Attribute | Amulet | Ring | Helm | Chest | Legs | Gloves | Weap 1H | Weap 2H | Off-Hand |
|---|---|---|---|---|---|---|---|---|---|
| Ultimate Skill Damage [14 - 21%] |
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| Ultimate Skill Damage [28 - 42%] |
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| Pyromancy Skill Damage [10.5 - 17.5%] |
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| Fire Damage [10.5 - 17.5%] |
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| Fire Damage Over Time [12.5 - 19.5%] |
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| Damage Over Time [7.0 - 14.0%] |
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| Damage Over Time [14 - 28%] |
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| Damage to Burning Enemies [7- 14%] |
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| Damage to Burning Enemies [14 - 28%] |
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| Damage to Crowd Controlled Enemies [5 - 12%] |
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| Damage to Crowd Controlled Enemies [10 - 24%] |
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| Staff: Damage to Crowd Constrolled Enemies [35%] |
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| Crowd Control Duration [5 - 12%] |
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| Damage Reduction from Burning Enemies [5.0 - 12.0%] |
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| Attribute | Amulet | Ring | Helm | Chest | Legs | Gloves | Weap 1H | Weap 2H | Off-Hand |


