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Decompose: Difference between revisions

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{| class="infobox" style="margin:auto; width: 40%;"
{| class="infobox" style="margin:auto; width: 40%;"
|-
|-
!Grants Player!!Exploits Condition  
!Creates Condition!!Exploits Condition  
|-
|-
|<span class='shadow'>Shadow Dmg</span>
|<span class='shadow'>Shadow Dmg</span> <small>([[Damage over Time|DoT]])</small>
|N/A
|N/A
|-
|-
|Increased Dmg
|<nowiki>+</nowiki> Corpses
|
|
|-
|-
|[[Essence]]
|<nowiki>+</nowiki> Essense
|
|
|-
|-
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|
|
|-
|-
|Basic
|<nowiki>+</nowiki> Movement
|
|
|-
|-
|Darkness
|[[Vulnerable]]
|
|
|-
|[[Necromancer Basic Skills|Basic]]
|
|-
|[[Necromancer Darkness Skills|Darkness]]
|
|-
|[[Necromancer Channeled Skills|Channeled]]
|}
|}
{{:Template:Grants Exploits}}
{{:Template:Grants Exploits}}
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{| class="skillfeatures" style="width:100%;"
{| class='mainskill' style='width:100%;'
|-
|-
|<onlyinclude>[[File:Decompose Skill Icon.png|alt=decompose|right|68x68px]]
|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/17582435.png</div>
==== [[Decompose]] ====
==== [[Decompose]] ====
Tear the flesh from the enemy, dealing <span class="yellow">33%</span> damage per second and forming a usable corpse with the flesh every <span class="yellow">2</span> seconds.
<span style="color:lightgrey">Generate Essence:</span> <span class="range">13</span> per second<br/><span style="color:lightgrey">[[Lucky Hit]] Chance: </span><span class="range">40%</span><br/>Tear the flesh from an enemy, dealing <span class="range">60%</span> damage per second and forming a usable <span class="white">Corpse</span> with the flesh every <span class="range">1</span> second.<br><br>'''Damage''': <span class="shadowaspect">Shadow Damage</span><br>'''Tags''': [[Necromancer Basic Skills|Basic]], [[Necromancer Darkness Skills|Darkness]], [[Necromancer Channeled Skills|Channeled]]</onlyinclude>
 
'''Damage''': <span class='shadow'>Shadow</span>
 
'''Generates''' :  <span class="green">8</span> [[Essence]] per second
 
'''[[Lucky Hit Chance]]:''' <span class="yellow">40%</span>
 
'''Tags:''' Basic, Darkness, Channeled
</onlyinclude>
|}
|}


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|-
|-
|{{:Initiate's Decompose}}
|{{:Initiate's Decompose}}
|}
{{:Template:Footnote Vulnerable}}
== Other Skills that work with {{PAGENAME}} ==
{{Template:Other Skills}}
{| class="skillfeatures" style="width:100%;"
!style="width: 20%" | {{PAGENAME}} Creates
!Skills that Exploit This Condition
|-
|'''Shadow Damage <small>([[Damage over Time|DoT]])</small>'''
|[[Shadowblight]]
|-
|'''Darkness'''
|[[Reaper's Pursuit]] | [[Crippling Darkness]] | [[Gloom]]
|-
|'''Slows''' <small>([[Crowd Control|CC]])</small>
|[[Plagued Corpse Explosion]] | [[Terror]]
|-
|'''Vulnerable'''
|[[Plagued Corpse Explosion]] | [[Enhanced Bone Prison]] | [[Evulsion]] (p)
|-
|'''Corpses'''
|[[Corpse Explosion]]
|-
!{{PAGENAME}} Exploits
!Skills that Create This Condition
|-
|N/A
|
|}
|}


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{| class="skillfeatures"
{| class="skillfeatures"
{{:Aspect of the Damned}}
{{:Aspect of Exposed Flesh}}
{{:Aspect of Might}}
{{:Aspect of Shared Misery}}
{{:Aspect of the Expectant}}
{{:Aspect of the Long Shadow}}
{{:Aspect of the Long Shadow}}
{{:Aspect of the Umbral}}
{{:Assimilation Aspect}}
{{:Exploiter's Aspect}}
{{:Flesh-Rending Aspect}}
{{:Flesh-Rending Aspect}}
{{:Rapid Aspect}}
{{:Rotting Aspect}}
{{:Rotting Aspect}}
{{:Smiting Aspect}}
{{:Splintering Aspect}}
|}
|}
=== Unique Items ===
=== Unique Items ===


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|-
|-
|{{:Bloodless Scream}}
|{{:Bloodless Scream}}
|-
|{{:Greaves of the Empty Tomb}}
|-
|{{:Paingorger's Gauntlets}}
|-
|{{:X'Fal's Corroded Signet}}
|}
=== Paragon Glyphs ===
{| class="skillfeatures" style="width:100%;"
|+
|-
|{{:Abyssal Glyph}}
|-
|{{:Advantage Glyph}}
|-
|{{:Control Glyph}}
|-
|{{:Darkness Glyph}}
|-
|{{:Scourge Glyph}}
|-
|{{:Subdue Glyph}}
|}
|}




== Changes to {{PAGENAME}} ==
== Item Affixes==
 
The following Affixes are particularly useful with {{PAGENAME}}
 
{| class="skillfeatures sortable" style="width:100%;"
|+
|-
! style="width:35%" |Attribute!!Amulet!!Ring!!Helm!!Chest!!Legs!! Gloves !!Weap 1H!! Weap 2H!!Off-Hand
!Shield
|-
|Basic Skill Damage<br>[18.5 - 39.5%]
|
|
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|-
|Basic Skill Damage<br>[37 - 79%]
|
|
|
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|-
|Darkness Skill Damage<br>[10.5 - 17.5%]
|<center><span class="ticks">✔</span></center>
|
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|
|
|-
|Shadow Damage<br>[10.5 - 17.5%]
|
|<center><span class="ticks">✔</span></center>
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|
|
|-
|Damage Over Time<br>[7.0 - 14.0%]
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|
|-
|Damage Over Time<br>[14 - 28%]
|
|
|
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|-
|Shadow Damage Over Time<br>[12.5 - 19.5%]
|<center><span class="ticks">✔</span></center>
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|-
|Damage to 'Affected by Shadow Damage Over Time' Enemies<br>[7 - 14%]
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|
|-
|Damage to 'Affected by Shadow Damage Over Time' Enemies<br>[14 - 28%]
|
|
|
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|-
|Damage to Slowed Enemies<br>[16.5 - 23.5%]
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|
|-
|Damage to Slowed Enemies<br>[33 - 47%]
|
|
|
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|-
|Damage to Crowd Controlled Enemies<br>[5 - 12%]
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|
|-
|Damage to Crowd Controlled Enemies<br>[10 - 24%]
|
|
|
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|-
|Crowd Control Duration<br>[5 - 12%]
|<center><span class="ticks">✔</span></center>
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|-
|Vulnerable Damage<br>[9.8 - 19.6%]
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|
|-
|Vulnerable Damage<br>[19.6 - 39.2%]
|
|
|
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|-
|Basic Skill Attack Speed<br>[4.4 - 10%]
|
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|-
|Damage Reduction from 'Affected by Shadow Damage Over Time' Enemies<br>[7 - 14%]
|<center><span class="ticks">✔</span></center>
|
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|
|
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|-
!Attribute!!Amulet!!Ring!!Helm!!Chest!!Legs!!Gloves!!Weap 1H!!Weap 2H!!Off-Hand
!
|}
 
 
== Changes to {{PAGENAME}} ==
 
{{Patch Date Season 5}}
 
*The explosion from Enhanced Decompose can now trigger Lucky Hits.
 
{{Patch Date Season 4}}
 
*Interval reduced from 1.5 seconds to 1 second.
*Increased channeling Essence generation from 8 to 10 per second.
*Upgrades now activate when spawning corpses instead of channeling for 1 second.
[[Enhanced Decompose]]
*Decompose now causes an explosion [40% weapon damage] when creating a corpse or when the target dies.
*Now also generates 10 Essence when creating a corpse.
[[Acolyte's Decompose]]
*Previous – Every 1.5 seconds, Decompose makes Enemies Vulnerable for 4 seconds.
*Now – Decompose explosions make enemies vulnerable.
[[Initiate's Decompose]]
*Movement Speed bonus is now on Decompose explosions instead of channeling.
*Bonus Movement Speed duration increased from 5 to 8 seconds.
 
[[Patch 1-3-0|Patch 1.3.0]], January 23, 2024
 
[[Acolyte's Decompose]]
 
* '''Previous''': You and your Minions deal 10%[x] increased damage to enemies being Decomposed.
* '''New''': Every 1.5 seconds, Decompose makes enemies Vulnerable for 4 seconds.
 
[[Initiate's Decompose]]
 
* '''Previous''': Decompose Slows enemies by 50%.
* '''New''': Decompose Slows enemies by 50%, and if you channel Decompose for at least 1.5 seconds, you gain 30%[+] Movement Speed for 5 second after ending the channel.


[[Patch 1-1-0a|Patch 1.1.0a]], July 18, 2023
[[Patch 1-1-0a|Patch 1.1.0a]], July 18, 2023

Latest revision as of 16:15, 31 March 2025

Decompose is a Necromancer skill from the Basic skill tree. Its features are:

Creates Condition Exploits Condition
Shadow Dmg (DoT) N/A
+ Corpses
+ Essense
Slows (CC)
+ Movement
Vulnerable
Basic
Darkness
Channeled

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Decompose Details and Upgrades

17582435.png

Decompose

Generate Essence: 13 per second
Lucky Hit Chance: 40%
Tear the flesh from an enemy, dealing 60% damage per second and forming a usable Corpse with the flesh every 1 second.

Damage: Shadow Damage
Tags: Basic, Darkness, Channeled

Upgrades

Enhanced Decompose Upgrade

Enhanced Decompose

Decompose now causes a small explosion dealing 40% damage when creating a Corpse or when the enemy dies, and you gain 10 Essence.

Upgrade Hub
Acolyte's Decompose

Explosions from Decompose make enemies Vulnerable for 4 seconds.

Upgrade Hub
Initiate's Decompose

Decompose Slows (CC) enemies by 50%. When Decompose explodes, you gain + 30% Movement Speed for 8 seconds.

* Vulnerable enemies take 20% increased damage.


Other Skills that work with Decompose

The following skills either:

  • Create a condition Decompose can exploit
  • Exploit a condition Decompose creates
Decompose Creates Skills that Exploit This Condition
Shadow Damage (DoT) Shadowblight
Darkness Reaper's Pursuit | Crippling Darkness | Gloom
Slows (CC) Plagued Corpse Explosion | Terror
Vulnerable Plagued Corpse Explosion | Enhanced Bone Prison | Evulsion (p)
Corpses Corpse Explosion
Decompose Exploits Skills that Create This Condition
N/A


Items that work with Decompose

The following items either:

  • Grant a bonus when using Decompose
  • Create a condition Decompose can exploit
  • Exploit a condition Decompose creates

Legendary Aspects

Aspect of Exposed Flesh
Resource Lucky Hit: Up to a 10% chance to generate 35 - 55 Essence when hitting a Vulnerable enemy.

Ring, Amulet (+50%)
N/A Extraction Necromancer
Aspect of Might
Defensive Basic Skills grant 20% Damage Reduction for 2 - 10 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
Dark Ravine
(Map)
Dry Steppes All
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Oblivion
(Map)
Hawezar All
Aspect of the Expectant
Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Underroot
(Map)
Scosglen All
Aspect of the Long Shadow
Resource Lucky Hit: Your Shadow Damage Over Time (DoT) effects have a 15.0 - 35% chance to generate 3 Essence.

Damage from your Shadowblight Key Passive will always generate 2 Essence.


Ring, Amulet (+50%)
N/A Extraction Necromancer
Aspect of the Umbral
Resource Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy.

Ring, Amulet (+50%)
Champion's Demise
(Map)
Dry Steppes All
Assimilation Aspect
Resource You have 8% increased Dodge Chance. When you Dodge, Fortify for 5 - 12% of your Maximum Life.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Exploiter's Aspect
Utility You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
N/A Extraction All
Flesh-Rending Aspect
Resource When Decompose explodes, gain 25 - 45 Essence.

Ring, Amulet (+50%)
Nostrava Deepwood
(Map)
Fractured Peaks Necromancer
Rapid Aspect
Offensive Basic Skills gain 15 - 35% [+] Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Buried Halls
(Map)
Dry Steppes All
Rotting Aspect
Offensive Decompose can chain and burst up to 4 additional targets. Explosions from Decompose deal x15 - 35% increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Necromancer
Smiting Aspect
Offensive You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Splintering Aspect
Offensive Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for 3 seconds. Bone Shards from Bone Spear deal 30 - 70% bonus damage to Vulnerable enemies and pierce them.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Guulrahn Slums(Map) Dry Steppes Necromancer

Unique Items

3890975619.png

Bloodless Scream

"My companion swung her odd weapon in a wide arc, and our pursuer stopped short. The look of horror on his face as his body fell to pieces will haunt me forever." - The Ebon Pages, Canto II, Verse XI

Type: Unique Two-Handed Scythe
Class: Necromancer

Description: Your Darkness Skills Chill (CC) enemies for up to 100% and deal x 100 - 200% increased damage to Frozen (CC) enemies. Lucky Hit: Your Darkness Skills have up to a 100% chance to generate 15 - 25 additional Essence against Frozen targets.

  • +170.0% Non-Physical Damage

Affixes:
905572209.png

Greaves of the Empty Tomb

"The massive door to my family's crypt, which had taken a dozen men to close, was thrown open. Had I known the horrors to come I never would have set foot inside!" -The Ebon Pages, Canto I, Verse VII

Type: Unique Boots
Class: Necromancer

Description: Sever leaves behind Desecrated Ground that deals [300 - 1,200] Shadow damage over 2 seconds.


Affixes: (Item Power 925)
2820920553.png

Paingorger's Gauntlets

Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

Type: Unique Gloves
Class: All Classes

Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


    Affixes:
    • +[7.0 - 9.0]% Attack Speed
    • +[2 - 4] to Basic Skills
    • [6.0 - 8.0]% Cooldown Reduction
    • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds
    3468537876.png

    X'Fal's Corroded Signet

    Skulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there.


    Type: Unique Ring
    Class: All Classes

    Description: Lucky Hit: Your damage over time effects have up to a 75% chance to erupt, dealing [1,350 - 1,950] damage of the same type to surrounding enemies.

    • +10.0% Resistance to All Elements
    • +10.0% Fire Resistance

    Affixes: (Item Power 925)
    • +[47 - 65] All Stats
    • +[72.5 - 95.0]% Damage Over Time
    • +[46.5 - 60.0]% Vulnerable Damage
    • +[5.0 - 6.0]% Lucky Hit Chance


    Paragon Glyphs

    25dex.png

    Abyssal

    Rare: Necromancer

    Bonus:

    • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

    Additional Bonus:

    • You and your Minions deal x 10% increased Non-Physical damage.

    Requirements: 25 Dexterity (in radius range)

    magicglyph.png

    Advantage

    Magic: Barbarian / Necromancer / Sorcerer

    Bonus:

    • For every 5 Willpower purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.
    40int.png

    Control

    Rare: Necromancer / Sorcerer / Rogue

    Bonus:

    • For every 5 Intelligence (Necro) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Crowd Controlled targets.
    • For every 5 Intelligence (Rogue) / 5 Dexterity (Sorc) purchased within range, you deal 3% (lvl 1) - 15% (lvl 21) increased damage to Crowd Controlled enemies.

    Additional Bonus:

    Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range)

    40will.png

    Darkness

    Rare: Necromancer

    Bonus:

    • For every 5 Intelligence purchased within range, you deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased Shadow damage.

    Additional Bonus:

    • Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.

    Requirements: 40 Intelligence (in radius range)

    25will.png

    Scourge

    Rare: Necromancer

    Bonus:

    • For every 5 Intelligence purchased within range, you deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased Shadow Damage over time(DoT).

    Additional Bonus:

    • You and your Minions deal x 10% increased damage to enemies affected by Shadow Damage over time (DoT) effects.

    Requirements: 40 Intelligence (in radius range)

    magicglyph.png

    Subdue

    Magic: Barbarian / Druid / Necromancer / Rogue / Sorcerer

    Bonus:

    • For every 5 Dexterity (Barb/Druid/Necro/Sorc) / Intelligence (Rogue) purchased within range, you gain + 0.8% increased damage to Vulnerable targets.


    Item Affixes

    The following Affixes are particularly useful with Decompose

    Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand Shield
    Basic Skill Damage
    [18.5 - 39.5%]
    Basic Skill Damage
    [37 - 79%]
    Darkness Skill Damage
    [10.5 - 17.5%]
    Shadow Damage
    [10.5 - 17.5%]
    Damage Over Time
    [7.0 - 14.0%]
    Damage Over Time
    [14 - 28%]
    Shadow Damage Over Time
    [12.5 - 19.5%]
    Damage to 'Affected by Shadow Damage Over Time' Enemies
    [7 - 14%]
    Damage to 'Affected by Shadow Damage Over Time' Enemies
    [14 - 28%]
    Damage to Slowed Enemies
    [16.5 - 23.5%]
    Damage to Slowed Enemies
    [33 - 47%]
    Damage to Crowd Controlled Enemies
    [5 - 12%]
    Damage to Crowd Controlled Enemies
    [10 - 24%]
    Crowd Control Duration
    [5 - 12%]
    Vulnerable Damage
    [9.8 - 19.6%]
    Vulnerable Damage
    [19.6 - 39.2%]
    Basic Skill Attack Speed
    [4.4 - 10%]
    Damage Reduction from 'Affected by Shadow Damage Over Time' Enemies
    [7 - 14%]
    Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand


    Changes to Decompose

    Patch 1.5.0, August 6, 2024

    • The explosion from Enhanced Decompose can now trigger Lucky Hits.

    Patch 1.4.0, May 14, 2024

    • Interval reduced from 1.5 seconds to 1 second.
    • Increased channeling Essence generation from 8 to 10 per second.
    • Upgrades now activate when spawning corpses instead of channeling for 1 second.

    Enhanced Decompose

    • Decompose now causes an explosion [40% weapon damage] when creating a corpse or when the target dies.
    • Now also generates 10 Essence when creating a corpse.

    Acolyte's Decompose

    • Previous – Every 1.5 seconds, Decompose makes Enemies Vulnerable for 4 seconds.
    • Now – Decompose explosions make enemies vulnerable.

    Initiate's Decompose

    • Movement Speed bonus is now on Decompose explosions instead of channeling.
    • Bonus Movement Speed duration increased from 5 to 8 seconds.

    Patch 1.3.0, January 23, 2024

    Acolyte's Decompose

    • Previous: You and your Minions deal 10%[x] increased damage to enemies being Decomposed.
    • New: Every 1.5 seconds, Decompose makes enemies Vulnerable for 4 seconds.

    Initiate's Decompose

    • Previous: Decompose Slows enemies by 50%.
    • New: Decompose Slows enemies by 50%, and if you channel Decompose for at least 1.5 seconds, you gain 30%[+] Movement Speed for 5 second after ending the channel.

    Patch 1.1.0a, July 18, 2023

    Patch 1.0.3, June 27, 2023

    • Base damage increased from 30% to 33%.
    • Base Essence generated per second increased from 7 to 8.
    • Corpses formed frequency increased from 2.5 to 2 seconds.