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Decompose: Difference between revisions

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Revision as of 22:11, 15 February 2024

Decompose is a Necromancer skill from the Basic skill tree. Its features are:

Grants Player Exploits Condition
Shadow Dmg (DoT) N/A
+ Corpses
+ Essense
Slows (CC)
+ Movement
Vulnerable
Basic
Darkness
Channeled

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Decompose Details and Upgrades

decompose

Decompose

Tear the flesh from the enemy, dealing 33% damage per second (DoT) and forming a usable corpse with the flesh every 1.5 seconds.

Damage: Shadow

Generates : 8 Essence per second

Lucky Hit Chance: 40%

Tags: Basic, Darkness, Channeled

Upgrades

Enhanced Decompose Upgrade

Enhanced Decompose

Decompose now causes a small explosion dealing 40% damage when creating a Corpse or when the enemy dies, and you gain 10 Essence.

Upgrade Hub
Acolyte's Decompose

Explosions from Decompose make enemies Vulnerable for 4 seconds.

Upgrade Hub
Initiate's Decompose

Decompose Slows (CC) enemies by 50%. When Decompose explodes, you gain + 30% Movement Speed for 8 seconds.

* Vulnerable enemies take 20% increased damage.


Items that work with Decompose

The following items either:

  • Grant a bonus when using Decompose
  • Create a condition Decompose can exploit
  • Exploit a condition Decompose creates

Legendary Aspects

Aspect of Exposed Flesh
Resource Lucky Hit: Up to a 10% chance to generate 35 - 55 Essence when hitting a Vulnerable enemy.

Ring, Amulet (+50%)
N/A Extraction Necromancer
Aspect of Might
Defensive Basic Skills grant 20% Damage Reduction for 2 - 10 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
Dark Ravine
(Map)
Dry Steppes All
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Oblivion
(Map)
Hawezar All
Aspect of the Expectant
Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Underroot
(Map)
Scosglen All
Aspect of the Long Shadow
Resource Lucky Hit: Your Shadow Damage Over Time (DoT) effects have a 15.0 - 35% chance to generate 3 Essence.

Damage from your Shadowblight Key Passive will always generate 2 Essence.


Ring, Amulet (+50%)
N/A Extraction Necromancer
Aspect of the Umbral
Resource Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy.

Ring, Amulet (+50%)
Champion's Demise
(Map)
Dry Steppes All
Assimilation Aspect
Resource You have 8% increased Dodge Chance. When you Dodge, Fortify for 5 - 12% of your Maximum Life.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Exploiter's Aspect
Utility You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
N/A Extraction All
Flesh-Rending Aspect
Resource When Decompose explodes, gain 25 - 45 Essence.

Ring, Amulet (+50%)
Nostrava Deepwood
(Map)
Fractured Peaks Necromancer
Rapid Aspect
Offensive Basic Skills gain 15 - 35% [+] Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Buried Halls
(Map)
Dry Steppes All
Rotting Aspect
Offensive Decompose can chain and burst up to 4 additional targets. Explosions from Decompose deal x15 - 35% increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Necromancer
Smiting Aspect
Offensive You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Splintering Aspect
Offensive Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for 3 seconds. Bone Shards from Bone Spear deal 30 - 70% bonus damage to Vulnerable enemies and pierce them.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Guulrahn Slums(Map) Dry Steppes Necromancer

Unique Items

3890975619.png

Bloodless Scream

"My companion swung her odd weapon in a wide arc, and our pursuer stopped short. The look of horror on his face as his body fell to pieces will haunt me forever." - The Ebon Pages, Canto II, Verse XI

Type: Unique Two-Handed Scythe
Class: Necromancer

Description: Your Darkness Skills Chill (CC) enemies for up to 100% and deal x 100 - 200% increased damage to Frozen (CC) enemies. Lucky Hit: Your Darkness Skills have up to a 100% chance to generate 15 - 25 additional Essence against Frozen targets.

  • +170.0% Non-Physical Damage

Affixes:
905572209.png

Greaves of the Empty Tomb

"The massive door to my family's crypt, which had taken a dozen men to close, was thrown open. Had I known the horrors to come I never would have set foot inside!" -The Ebon Pages, Canto I, Verse VII

Type: Unique Boots
Class: Necromancer

Description: Sever leaves behind Desecrated Ground that deals [300 - 1,200] Shadow damage over 2 seconds.


Affixes: (Item Power 925)
2820920553.png

Paingorger's Gauntlets

Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

Type: Unique Gloves
Class: All Classes

Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


    Affixes:
    • +[7.0 - 9.0]% Attack Speed
    • +[2 - 4] to Basic Skills
    • [6.0 - 8.0]% Cooldown Reduction
    • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds
    3468537876.png

    X'Fal's Corroded Signet

    Skulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there.


    Type: Unique Ring
    Class: All Classes

    Description: Lucky Hit: Your damage over time effects have up to a 75% chance to erupt, dealing [1,350 - 1,950] damage of the same type to surrounding enemies.

    • +10.0% Resistance to All Elements
    • +10.0% Fire Resistance

    Affixes: (Item Power 925)
    • +[47 - 65] All Stats
    • +[72.5 - 95.0]% Damage Over Time
    • +[46.5 - 60.0]% Vulnerable Damage
    • +[5.0 - 6.0]% Lucky Hit Chance


    Paragon Glyphs

    25dex.png

    Abyssal

    Rare: Necromancer

    Bonus:

    • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

    Additional Bonus:

    • You and your Minions deal x 10% increased Non-Physical damage.

    Requirements: 25 Dexterity (in radius range)

    magicglyph.png

    Advantage

    Magic: Barbarian / Necromancer / Sorcerer

    Bonus:

    • For every 5 Willpower purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.
    40int.png

    Control

    Rare: Necromancer / Sorcerer / Rogue

    Bonus:

    • For every 5 Intelligence (Necro) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Crowd Controlled targets.
    • For every 5 Intelligence (Rogue) / 5 Dexterity (Sorc) purchased within range, you deal 3% (lvl 1) - 15% (lvl 21) increased damage to Crowd Controlled enemies.

    Additional Bonus:

    Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range)

    40will.png

    Darkness

    Rare: Necromancer

    Bonus:

    • For every 5 Intelligence purchased within range, you deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased Shadow damage.

    Additional Bonus:

    • Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.

    Requirements: 40 Intelligence (in radius range)

    magicglyph.png

    Impairment

    Magic: Druid / Rogue

    Bonus:

    • For every 5 Intelligence (Druid) / Strength (Rogue) purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.


    25will.png

    Scourge

    Rare: Necromancer

    Bonus:

    • For every 5 Intelligence purchased within range, you deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased Shadow Damage over time(DoT).

    Additional Bonus:

    • You and your Minions deal x 10% increased damage to enemies affected by Shadow Damage over time (DoT) effects.

    Requirements: 40 Intelligence (in radius range)

    magicglyph.png

    Subdue

    Magic: Barbarian / Druid / Necromancer / Rogue / Sorcerer

    Bonus:

    • For every 5 Dexterity (Barb/Druid/Necro/Sorc) / Intelligence (Rogue) purchased within range, you gain + 0.8% increased damage to Vulnerable targets.


    Item Affixes

    The following Affixes are particularly useful with Decompose

    Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand
    Ranks of Decompose
    [2 - 3]
    Core Skill Damage
    [12.5 - 19.5%]
    Core Skill Damage
    [25 - 39%]
    Damage Reduction from Burning Enemies
    [5.0 - 12.0%]
    Pyromancy Skill Damage
    [10.5 - 17.5%]
    Fire Damage
    [10.5 - 17.5%]
    Damage Over Time
    [7.0 - 14.0%]
    Damage Over Time
    [14 - 28%]
    Fire Damage Over Time
    [12.5 - 19.5%]
    Damage to Burning Enemies
    [7- 14%]
    Damage to Burning Enemies
    [14 - 28%]
    Damage to Crowd Controlled Enemies
    [5 - 12%]
    Damage to Crowd Controlled Enemies
    [10 - 24%]
    Crowd Control Duration
    [5 - 12%]
    Basic Skill Attack Speed
    Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand

    Changes to Decompose

    Patch 1.3.0, January 23, 2024

    Acolyte's Decompose

    • Previous: You and your Minions deal 10%[x] increased damage to enemies being Decomposed.
    • New: Every 1.5 seconds, Decompose makes enemies Vulnerable for 4 seconds.

    Initiate's Decompose

    • Previous: Decompose Slows enemies by 50%.
    • New: Decompose Slows enemies by 50%, and if you channel Decompose for at least 1.5 seconds, you gain 30%[+] Movement Speed for 5 second after ending the channel.

    Patch 1.1.0a, July 18, 2023

    Patch 1.0.3, June 27, 2023

    • Base damage increased from 30% to 33%.
    • Base Essence generated per second increased from 7 to 8.
    • Corpses formed frequency increased from 2.5 to 2 seconds.