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{{PAGENAME}} is a [[Rogue]] | {{PAGENAME}} is a [[Rogue]] skill from the [[Rogue Skill Tree#Imbuements|Imbuements]] skill tree. Its features are: | ||
{| class=" | |||
{| class="skillfeatures" style="margin:auto; width: 40%;" | |||
|- | |||
!Grants Player!!Exploits Condition | |||
|- | |||
|<span class='shadow'>Shadow Dmg</span> | |||
|[[Critical Strike|Critical Dmg]] | |||
|- | |||
|<nowiki>+</nowiki> Non-Physical Dmg | |||
|<span class='ice'>Cold Dmg</span> | |||
|- | |||
|[[Critical Strike Chance]] | |||
|<span class='lightning'>Lightning Dmg</span> | |||
|- | |||
|[[Vulnerable]] | |||
|<span class='shadow'>Shadow Dmg</span> | |||
|- | |||
|Imbuement | |||
|<span class='fire'>Fire Dmg</span> | |||
|- | |||
| | |||
|<span class='poison'>Poison Dmg</span> | |||
|} | |||
{{:Template:Grants Exploits}} | |||
{| class="skillfeatures" style="width:100%; | |||
|- | |- | ||
|<onlyinclude> | |<onlyinclude> | ||
[[File:Shadow imbuement.png|alt=Shadow imbuement|right|68x68px]] | [[File:Shadow imbuement.png|alt=Shadow imbuement|right|68x68px]] | ||
====[[Shadow Imbuement]]==== | ==== [[Shadow Imbuement]] ==== | ||
Imbue your weapons with festering shadows. Your next <span class="yellow">2</span> Imbeuable Skills deal Shadow Damage and infect enemies for <span class="yellow">6</span> seconds. | Imbue your weapons with festering shadows. Your next <span class="yellow">2</span> Imbeuable Skills deal <span class='shadow'>Shadow Damage</span> and infect enemies for <span class="yellow">6</span> seconds. | ||
Infected enemies explode on death, dealing <span class="yellow">40%</span> damage to all surrounding enemies. If the infection expires before the enemy dies, it will deal <span class="yellow">40%</span> damage to only that enemy. | Infected enemies explode on death, dealing <span class="yellow">40%</span> damage to all surrounding enemies. If the infection expires before the enemy dies, it will deal <span class="yellow">40%</span> damage to only that enemy. | ||
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===Upgrades=== | ===Upgrades=== | ||
{| class=" | {| class="skillfeatures" style="width:100%; | ||
|- | |- | ||
| rowspan="2" width=" | | rowspan="2" width="50%" |{{:Enhanced_Shadow Imbuement}} | ||
|{{:Mixed Shadow Imbuement}} | |{{:Mixed Shadow Imbuement}} | ||
|- | |- | ||
|{{:Blended Shadow Imbuement}} | |{{:Blended Shadow Imbuement}} | ||
|} | |||
== Other Skills that work with {{PAGENAME}} == | |||
{{Template:Other Skills}} | |||
{| class="skillfeatures" | |||
|+ | |||
!Basic Tree | |||
|- | |||
|{{:Primary Forceful Arrow}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Heartseeker}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Fundamental Heartseeker}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Core Tree | |||
|- | |||
|{{:Twisting Blades}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Barrage}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Barrage}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Flurry}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Flurry}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Improved Flurry}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Rapid Fire}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Improved Rapid Fire}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Advanced Rapid Fire}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Penetrating Shot}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Siphoning Strikes}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Stutter Step}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Agility Tree | |||
|- | |||
|{{:Shadow Step}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Dash}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Dash}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Disciplined Caltrops}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Methodical Caltrops}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Weapon Mastery}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Trick Attacks}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Subterfuge | |||
|- | |||
|{{:Subverting Smoke Grenade}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Countering Smoke Grenade}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Poison Trap}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Subverting Poison Trap}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Malice}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Precision Imbuement}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Shadow Crash}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Consuming Shadows}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Ultimate Tree | |||
|- | |||
|{{:Prime Rain of Arrows}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Trap Mastery}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Alchemist's Fortune}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Key Passives Tree | |||
|- | |||
|{{:Precision}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Victimize}} | |||
<span class="black">Passive</span> | |||
|} | |} | ||
Revision as of 09:58, 12 September 2023
Shadow Imbuement is a Rogue skill from the Imbuements skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Shadow Dmg | Critical Dmg |
| + Non-Physical Dmg | Cold Dmg |
| Critical Strike Chance | Lightning Dmg |
| Vulnerable | Shadow Dmg |
| Imbuement | Fire Dmg |
| Poison Dmg |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Shadow ImbuementImbue your weapons with festering shadows. Your next 2 Imbeuable Skills deal Shadow Damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing 40% damage to all surrounding enemies. If the infection expires before the enemy dies, it will deal 40% damage to only that enemy. Cooldown: 13 seconds Damage: Shadow Tags: Imbuement Lucky Hit Chance: 33% |
Upgrades
Enhanced Shadow ImbuementYou have +15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement . |
Mixed Shadow ImbuementEnemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds. |
Blended Shadow ImbuementShadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds. |
Other Skills that work with Shadow Imbuement
The following skills either:
- Create a condition Shadow Imbuement can exploit
- Exploit a condition Shadow Imbuement creates
| Basic Tree |
|---|
Primary Forceful ArrowEvery 3rd cast of Forceful Arrow pierces through all enemies hit. Skill |
Enhanced HeartseekerWhen Heartseeker Critically Strikes, gain 8%[+] Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable . Skill |
Fundamental HeartseekerHeartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%. Skill |
| Core Tree |
![]() Twisting BladesEnergy Cost: 30 |
![]() BarrageEnergy Cost: 30 |
Enhanced BarrageBarrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy. Skill |
![]() FlurryEnergy Cost: 25 |
Enhanced FlurryEach time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast. Skill |
Improved FlurryCasting Flurry dashes you to the target and Heals 10% of your Maximum Life. Skill |
![]() Rapid FireEnergy Cost: 25 |
Improved Rapid FireGain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy. Skill |
Advanced Rapid FireRapid Fire deals 30%[x] increased Critical Strike Damage for 5 seconds after you Evade. Skill |
![]() Penetrating ShotEnergy Cost: 35 |
![]() Siphoning StrikesLucky Hit: Critical Strikes against Close enemies have up to a 85% chance to Heal you for 1% of your Maximum Life (17). |
![]() Stutter StepCritically Striking an enemy grants 5%[+] Movement Speed for 4 seconds. |
| Agility Tree |
![]() Shadow StepCooldown: 9 seconds |
![]() DashCharges: 2 |
Enhanced DashCasting Dash increases your Critical Strike Chance by 10%[+] for 5 seconds. Skill |
Disciplined CaltropsYou have +10% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies. Skill |
Methodical CaltropsCaltrops now deals Cold damage and Chills (CC) enemies for 25% per second. Skill |
![]() Weapon MasteryGain a bonus when attacking based on weapon type used in your attack: |
![]() Trick AttacksDazing or Stunning an enemy increases your Critical Strike Chance by 2%[+] and Critical Strike Damage by 2%[x] for 5 seconds, both up to 12%. |
| Subterfuge |
Subverting Smoke GrenadeSmoke Grenade now deals Poison damage and applies another 45% Poisoning damage over 5 seconds. Skill |
Countering Smoke GrenadeHitting an Elite or Boss with your Smoke Grenade reduces its Cooldown by 5 seconds. Skill |
![]() Poison TrapCooldown: 10 seconds |
Subverting Poison TrapYou deal x10% increased Poisoning Damage to enemies standing inside your Poison Trap. Skill |
![]() MaliceYou deal 3%[x] increased damage to Vulnerable enemies and 3%[x] increased damage to Knocked Down (CC) enemies. These bonuses can apply simultaneously. |
![]() Precision ImbuementImbued Skills gain 3%[+] increased Critical Strike Chance. Passive |
![]() Shadow CrashLucky Hit: Shadow damage has up to a 10% chance to Stun (CC) for 0.5 seconds. |
![]() Consuming ShadowsEach time you kill an enemy with Shadow damage, you generate 10 Energy. |
| Ultimate Tree |
Prime Rain of ArrowsImbuement Skill effects applied by Rain of Arrows have x50% increased potency. Skill |
![]() Trap MasteryWhen Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. |
![]() Alchemist's FortuneNon-Physical damage you deal has a 5%[+] increased Lucky Hit Chance. |
| Key Passives Tree |
![]() PrecisionWhen you cast a Marksman Skill, you gain a stack of Precision. When you reach 3 stacks of Precision, your next Marksman Ultimate or Core Skill is a guaranteed Critical Strike and deals x65% increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by x 20% of your Critical Strike Damage bonus. |
![]() VictimizeLucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 50% chance to cause an explosion, dealing [[80% weapon damage]] damage to them and surrounding enemies. |





















