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{{PAGENAME}} is a [[Rogue]] Core skill. | {{PAGENAME}} is a [[Rogue]] skill from the [[Rogue Skill Tree#Core|Core]] skill tree. Its features are: | ||
{| class=" | |||
{| class="infobox" style="margin:auto; width: 40%;" | |||
|- | |- | ||
|< | !Grants Player!!Exploits Condition | ||
|- | |||
|Physical Dmg | |||
|[[Combo Points]] | |||
|- | |||
|[[Critical Strike Chance]] <nowiki>*</nowiki> | |||
|[[Critical Strike Damage|Critical Strike Dmg]] | |||
|- | |||
|[[Slows]] <small>([[Crowd Control|CC]])</small> | |||
| | |||
|- | |||
|[[Knocks Down]] <small>([[Crowd Control|CC]])</small> | |||
| | |||
|- | |||
|<nowiki>+</nowiki> [[Lucky Hit Chance]] <nowiki>*</nowiki> | |||
| | |||
|- | |||
|Imbueable | |||
| | |||
|- | |||
|Marksman | |||
| | |||
|} | |||
{{:Template:Grants Exploits}} | |||
<small><nowiki>*</nowiki> Only {{PAGENAME}} benefits from this.</small> | |||
'''[[ | {| class='mainskill' style='width:100%;' | ||
|- | |||
'''Damage | |<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/3769175811.png</div> | ||
==== [[Penetrating Shot]] ==== | |||
'''Tags | <span style="color:lightgrey">Energy Cost:</span> <span class="range">35</span><br/><span style="color:lightgrey">[[Lucky Hit]] Chance: </span><span class="range">50%</span><br/>Fire an arrow that pierces through all enemies in a line, dealing <span class="range">95%</span> damage, increased by <span class="range">10%</span>[x] per enemy it pierces.<br><br>'''Damage''': Physical Damage<br>Requires a Ranged weapon<br>'''Tags''': [[Rogue Core Skills|Core]], [[Rogue Marksman Skills|Marksman]], [[Rogue Imbueable Skills|Imbueable]]</onlyinclude> | ||
</onlyinclude> | |||
|} | |} | ||
===Upgrades=== | ===Upgrades=== | ||
{| class=" | {| class="skillfeatures" style="width:100%;" | ||
|- | |- | ||
| rowspan="2" width=" | | rowspan="2" width="50%" |{{:Enhanced_Penetrating Shot}} | ||
|{{:Improved Penetrating Shot}} | |{{:Improved Penetrating Shot}} | ||
|- | |- | ||
| Line 29: | Line 48: | ||
=== Combo Points === | |||
{{PAGENAME}} works in tandem with the [[Rogue Specialization]] Combo Points. Building up Combo Points (3 Max) with a [[Rogue_Skill_Tree#Basic|Basic skill]] and then using {{PAGENAME}} will add the following bonuses to the attack. | |||
{| class=" | {| class="skillfeatures" style="width:80%;" | ||
|+ | |+ | ||
! width =" | ! width="15%" |Combo Pts | ||
! | ! width="40%" |Chance | ||
!Damage | |||
! | |||
|- | |- | ||
| 1 | | 1 | ||
| + 10% Lucky Chance | | + 10% Lucky Chance | ||
|x 91% Damage | |x 91% Damage | ||
|- | |- | ||
| 2 | |2 | ||
| + 20% Lucky Chance | | + 20% Lucky Chance | ||
|x 112 | |x 112% Damage | ||
|- | |- | ||
|3 | | 3 | ||
| +30% Lucky Chance | | +30% Lucky Chance | ||
| x 133% Damage | |x 133% Damage | ||
| | |} | ||
| | |||
| | |||
| | == Other Skills that work with {{PAGENAME}} == | ||
{{Template:Other Skills}} | |||
{| class="skillfeatures" | |||
|+ | |||
!Basic Tree | |||
|- | |||
|{{:Enhanced Invigorating Strike}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Primary Invigorating Strike}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Fundamental Heartseeker}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Core Tree | |||
|- | |||
|{{:Enhanced Flurry}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Siphoning Strikes}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Stutter Step}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Agility Tree | |||
|- | |||
|{{:Enhanced Dash}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Methodical Dash}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Weapon Mastery}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Concussive}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Subterfuge Tree | |||
|- | |||
|{{:Subverting Smoke Grenade}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Imbuement Tree | |||
|- | |||
|{{:Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Mixed Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Blended Shadow Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Cold Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Mixed Cold Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Blended Cold Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Mixed Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Blended Poison Imbuement}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Precision Imbuement}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Ultimate Tree | |||
|- | |||
|{{:Trap Mastery}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Key Passives Tree | |||
|- | |||
|{{:Close Quarters Combat}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Precision}} | |||
<span class="black">Passive</span> | |||
|} | |} | ||
==Items that work with {{PAGENAME}}== | |||
{{Template:Other Items}} | |||
===Legendary Aspects=== | |||
{| class="skillfeatures" | |||
{{:Aspect of Arrow Storms}} | |||
{{:Aspect of Siphoned Victuals}} | |||
{{:Cheat's Aspect}} | |||
{{:Trickshot Aspect}} | |||
|} | |||
<small><nowiki>*</nowiki> Extraction means the Legendary Aspect can be removed from any Legendary item at the [[Occultist]]. A dungeon name means the Aspect will be added to your [[Codex of Power]] as a reward after completing that dungeon.</small> | |||
=== Unique Items === | |||
{| class="skillfeatures" | |||
|- | |||
|{{:Condemnation}} | |||
|- | |||
|{{:Grasp of Shadow}} | |||
|- | |||
|{{:Cowl of the Nameless}} | |||
|- | |||
|{{:Eaglehorn}} | |||
|} | |||
== Changes to {{PAGENAME}} == | |||
[[Patch 2-4-0|Patch 2.4.0]], 23 September 2025 | |||
* [[Advanced Penetrating Shot]] | |||
** Previous: When cast with full Energy, Penetrating Shot will Slow (CC) all enemies it hits by 50% for 3 seconds. Elite enemies will take x50% increased damage and be Knocked Down (CC) for 1.5 seconds. | |||
** Now: When Cast with full Energy, Penetrating Shot Slows all enemies it hits by 50% for 3 seconds, then additionally dealing 50%[x] increased damage to Elite enemies and Knocking them Down for 1.5 seconds. | |||
{{Patch Date Season 5}} | |||
*New functionality: Now deals 10% increased damage per enemy it pierces. | |||
*[[Enhanced Penetrating Shot]] | |||
**Previous – Penetrating Shot deals 10% increased damage for each enemy it pierces. | |||
**Now – Casting Penetrating Shot and hitting a Boss or Elite with it has a 25% Chance to fire an additional shot for free. | |||
[[Patch 1-3-0|Patch 1.3.0]], January 23, 2024 | |||
*[[Enhanced Penetrating Shot]] | |||
**Previous: Penetrating Shot deals 10%[x] increased damage per enemy it pierces. | |||
**Now: Penetrating Shot has a 10%[+] increased Critical Strike Chance. If Penetrating Shot damages at least 3 enemies, gain 10%[+] Critical Strike Chance for 5 seconds. | |||
*[[Improved Penetrating Shot]] | |||
**Previous: If Penetrating Shot damage at least 3 enemies, your next Penetrating Shot has 20%[+] increased Critical Strike Chance. | |||
**New: Penetrating Shot deals an additional 10%[x] increased damage per enemy it hits. | |||
[[Category:Rogue Skills]] | [[Category:Rogue Skills]] [[Category:Rogue Core Skills]], [[Category:Rogue Imbueable Skills]], [[Category:Rogue Marksman Skills]] | ||
__NOEDITSECTION__ | __NOEDITSECTION__ | ||
Latest revision as of 16:31, 5 December 2025
Penetrating Shot is a Rogue skill from the Core skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Physical Dmg | Combo Points |
| Critical Strike Chance * | Critical Strike Dmg |
| Slows (CC) | |
| Knocks Down (CC) | |
| + Lucky Hit Chance * | |
| Imbueable | |
| Marksman |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
* Only Penetrating Shot benefits from this.
![]() Penetrating ShotEnergy Cost: 35 |
Upgrades
Enhanced Penetrating ShotCasting Penetrating Shot and hitting a Boss or Elite with it has a 40% chance to fire it an additional time for free. |
Improved Penetrating ShotPenetrating Shot has +10% Critical Strike Chance. If Penetrating Shot damages at least 3 enemies, you gain +10% increased Critical Strike Chance for 5 seconds. |
Advanced Penetrating ShotWhen Cast with full Energy, Penetrating Shot Slows (CC) all enemies it hits by 50% for 3 seconds, then additionally dealing x 50% increased damage to Elite enemies and Knocking them Down for 1.5 seconds. |
Combo Points
Penetrating Shot works in tandem with the Rogue Specialization Combo Points. Building up Combo Points (3 Max) with a Basic skill and then using Penetrating Shot will add the following bonuses to the attack.
| Combo Pts | Chance | Damage |
|---|---|---|
| 1 | + 10% Lucky Chance | x 91% Damage |
| 2 | + 20% Lucky Chance | x 112% Damage |
| 3 | +30% Lucky Chance | x 133% Damage |
Other Skills that work with Penetrating Shot
The following skills either:
- Create a condition Penetrating Shot can exploit
- Exploit a condition Penetrating Shot creates
| Basic Tree |
|---|
Enhanced Invigorating StrikeDamaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 50%. Skill |
Primary Invigorating StrikeInvigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +32% Lucky Hit Chance. Skill |
Fundamental HeartseekerHeartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%. Skill |
| Core Tree |
Enhanced FlurryEach time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast. Skill |
![]() Siphoning StrikesLucky Hit: Critical Strikes against Close enemies have up to a 85% chance to Heal you for 1% of your Maximum Life (17). |
![]() Stutter StepCritically Striking an enemy grants 5%[+] Movement Speed for 4 seconds. |
| Agility Tree |
Enhanced DashCasting Dash increases your Critical Strike Chance by 10%[+] for 5 seconds. Skill |
Methodical DashDealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast. Skill |
![]() Weapon MasteryGain a bonus when attacking based on weapon type used in your attack: |
![]() Unstable ElixirsUsing a Healing Potion Stuns (CC) surrounding enemies for 2 seconds and increases your damage by 6% for 10 seconds. You may now drink your Healing Potion while at full health. Passive |
| Subterfuge Tree |
Subverting Smoke GrenadeSmoke Grenade now deals Poison damage and applies another 45% Poisoning damage over 5 seconds. Skill |
| Imbuement Tree |
![]() Shadow ImbuementCooldown: 13 seconds |
Enhanced Shadow ImbuementYou have +15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement . Skill |
Mixed Shadow ImbuementEnemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds. Skill |
Blended Shadow ImbuementShadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds. Skill |
![]() Cold ImbuementCooldown: 13 seconds |
Mixed Cold ImbuementCold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen (CC) enemies. Skill |
Blended Cold ImbuementCold Imbuement applies to 2 additional Imbueable Skills and reduces their Energy cost by 35%. Skill |
![]() Poison ImbuementCooldown: 13 seconds |
Enhanced Poison ImbuementCasting Poison Imbuement generates 30 Energy, increased by 2 for each Nearby Poisoned enemy. Skill |
Mixed Poison ImbuementLucky Hit: Poison Imbued Skills have up to a 30% chance to reduce the Cooldown of Poison Imbuement by 2 seconds. Skill |
Blended Poison ImbuementCritical Strikes with Poison Imbued Skills deal x75% increased Poisoning damage. Skill |
![]() Precision ImbuementImbued Skills gain 3%[+] increased Critical Strike Chance. Passive |
| Ultimate Tree |
![]() Trap MasteryWhen Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. |
| Key Passives Tree |
![]() Close Quarters CombatDamaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds. |
![]() PrecisionWhen you cast a Marksman Skill, you gain a stack of Precision. When you reach 3 stacks of Precision, your next Marksman Ultimate or Core Skill is a guaranteed Critical Strike and deals x65% increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by x 20% of your Critical Strike Damage bonus. |
Items that work with Penetrating Shot
The following items either:
- Grant a bonus when using Penetrating Shot
- Create a condition Penetrating Shot can exploit
- Exploit a condition Penetrating Shot creates
Legendary Aspects
Aspect of Arrow Storms |
Offensive | Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds. Your Arrow Storms deal 45 - 54% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Howling Warren (Map) |
Scosglen | Rogue |
Aspect of Siphoned Victuals |
Defensive | Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion. Helm, Chest, Pants, Amulet (+50%) |
Leviathan's Maw (Map) |
Hawezar | Rogue |
Cheat's Aspect |
Defensive | You gain + 5 - 15% Damage Reduction and + 10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life. Helm, Chest, Pants, Amulet (+50%) |
Luban's Rest (Map) |
Scosglen | Rogue |
Trickshot Aspect |
Offensive | Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal 10 - 30% of Penetrating Shot's Base damage and do not split. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Bastion of Faith (Map) |
Hawezar | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
|
Condemnation"I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot Type: Unique Dagger Description: Your Core Skills deal [50 - 70]%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points. |
Affixes: (Item Power 925)
|
|
Grasp of ShadowDark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill. |
Affixes: (Item Power 925)
|
|
Cowl of the Nameless"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment Type: Unique Helm Description: You gain x20 - 40% increased Lucky Hit Chance against Crowd Controlled enemies. |
Affixes:
|
|
Eaglehorn"Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets." - Barrett's Book of Implements Type: Unique Bow Description: Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast of Penetrating Shot bounces off walls and deals x50 - 150% more damage. |
Affixes:
|
Changes to Penetrating Shot
Patch 2.4.0, 23 September 2025
- Advanced Penetrating Shot
- Previous: When cast with full Energy, Penetrating Shot will Slow (CC) all enemies it hits by 50% for 3 seconds. Elite enemies will take x50% increased damage and be Knocked Down (CC) for 1.5 seconds.
- Now: When Cast with full Energy, Penetrating Shot Slows all enemies it hits by 50% for 3 seconds, then additionally dealing 50%[x] increased damage to Elite enemies and Knocking them Down for 1.5 seconds.
Patch 1.5.0, August 6, 2024
- New functionality: Now deals 10% increased damage per enemy it pierces.
- Enhanced Penetrating Shot
- Previous – Penetrating Shot deals 10% increased damage for each enemy it pierces.
- Now – Casting Penetrating Shot and hitting a Boss or Elite with it has a 25% Chance to fire an additional shot for free.
Patch 1.3.0, January 23, 2024
- Enhanced Penetrating Shot
- Previous: Penetrating Shot deals 10%[x] increased damage per enemy it pierces.
- Now: Penetrating Shot has a 10%[+] increased Critical Strike Chance. If Penetrating Shot damages at least 3 enemies, gain 10%[+] Critical Strike Chance for 5 seconds.
- Improved Penetrating Shot
- Previous: If Penetrating Shot damage at least 3 enemies, your next Penetrating Shot has 20%[+] increased Critical Strike Chance.
- New: Penetrating Shot deals an additional 10%[x] increased damage per enemy it hits.,,













