Each item type can come with certain item affixes. These are all detailed below including affixes that improve the Barbarian's skills and appear on weapons that he is able to use.
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* An implicit stat, meaning that the item will always come with this attribute (affix) listed at the top of the item details up to a maximum of the figure shown.
Attribute | Amulet | Ring | Helm | Chest | Legs | Gloves | Boots | Weapons | Off-Hand |
---|---|---|---|---|---|---|---|---|---|
All Stats | |||||||||
Strength | |||||||||
Dexterity | |||||||||
Intelligence | |||||||||
Willpower | |||||||||
Cold Resist | |||||||||
Fire Resist | |||||||||
Lightning Resist | |||||||||
Poison Resist | |||||||||
Shadow Resist | |||||||||
* 18.5% Resistance to All Elements | |||||||||
* 25% Cold/Fire Resistance | |||||||||
* 25% Cold/Lightning Resistance | |||||||||
* 25% Cold/Poison Resistance | |||||||||
* 25% Cold/Shadow Resistance | |||||||||
* 25% Fire/Lightning Resistance | |||||||||
* 25% Fire/Poison Resistance | |||||||||
* 25% Fire/Shadow Resistance | |||||||||
* 25% Lightning/Poison Resistance | |||||||||
* 25% Lightning/Shadow Resistance | |||||||||
* 25% Shadow/Poison Resistance | |||||||||
Life on Kill | |||||||||
Life Regen while not damaged recently | |||||||||
Healing Received | |||||||||
Lucky Hit: Up to a [X]% Chance to Heal | |||||||||
Maximum Life | |||||||||
Potion Capacity | |||||||||
Potion Drop Rate | |||||||||
Maximum Fury | |||||||||
Fury Cost Reduction | |||||||||
Resource Generation | |||||||||
Lucky Hit: Chance to Restore [X]% Primary Resource | |||||||||
* While Injured, Your Potion Also Restores 20% Resource | |||||||||
Attribute | Amulet | Ring | Helm | Chest | Legs | Gloves | Boots | Weapon | Off-Hand |
Total Armor | |||||||||
* While Injured, Your Potion Also Grants 20% Maximum Life as Barrier | |||||||||
Thorns | |||||||||
Damage Reduction | |||||||||
Damage Reduction while Fortified | |||||||||
Fortify Generation | |||||||||
Damage Reduction while Injured | |||||||||
Damage Reduction from Close Enemies | |||||||||
Damage Reduction from Distant Enemies | |||||||||
Damage Reduction from Enemies that are Bleeding | |||||||||
Damage to Bleeding Enemies | |||||||||
Dodge Chance | |||||||||
Dodge Chance Against Close Enemies | |||||||||
Dodge Chance Against Distant Enemies | |||||||||
* +2 Max Evade Charges | |||||||||
* Attacks Reduce Evade's Cooldown by 0.8 Second | |||||||||
Movement Speed | |||||||||
Movement Speed for 4 seconds After Killing an Elite | |||||||||
* While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds | |||||||||
* Evade Grants +50% Movement Speed for 1 Second | |||||||||
Control Impaired Duration | |||||||||
Slow Duraction Reduction | |||||||||
Shrine Buff Duration | |||||||||
Attribute | Amulet | Ring | Helm | Chest | Legs | Gloves | Boots | Weapon | Off-Hand |
Damage | |||||||||
Damage Over Time | |||||||||
Physical Damage | |||||||||
Physical Damage Over Time | |||||||||
* 28% Damage to Healthy Enemies (1h axe) | |||||||||
* 56% Damage to Healthy Enemies (2h axe) | |||||||||
Damage with Dual-Wielded Weapons | |||||||||
Damage with Two-Handed Slashing Weapons | |||||||||
Damage with Two-Handed Bludgeoning Weapons | |||||||||
Damage with skills that swap to new weapons | |||||||||
Critical Strike Damage | |||||||||
* 17.5% Critical Strike Damage (1h sword) | |||||||||
* 35% Critical Strike Damage (2h sword) | |||||||||
Critical Strike Chance | |||||||||
Critical Strike Chance Against Injured Enemies | |||||||||
Damaging while Berserking | |||||||||
Berserking Duration | |||||||||
Attack Speed | |||||||||
Basic Skills Attack Speed | |||||||||
Lucky Hit Chance | |||||||||
Lucky Hit: Up to [X] Chance to Execute Injured Non-Elites | |||||||||
Damage to Injured Enemies | |||||||||
* 56% Damage to Injured Enemies (polearm) | |||||||||
Damage to Close Enemies | |||||||||
Damage to Distant Enemies | |||||||||
Damage to Slowed Enemies | |||||||||
Lucky Hit: Up to a [X]% Chance to Slow | |||||||||
Damage to Stunned Enemies | |||||||||
Damage for 4 seconds After Killing an Elite | |||||||||
Overpower Damage | |||||||||
* 31.5% Overpower Damage (1h mace) | |||||||||
* 63% Overpower Damage (2h mace) | |||||||||
Overpower damage with Two-Handed Bludgeoning Weapons | |||||||||
Vulnerable Damage | |||||||||
Damage to Crowd Controlled Enemies | |||||||||
* 35% Damage to Crowd Controlled Enemies (staff) | |||||||||
Crowd Control Duration | |||||||||
Attribute | Amulet | Ring | Helm | Chest | Legs | Gloves | Boots | Weapon | Off-Hand |
Basic Skills Damage | |||||||||
Core Skills Damage | |||||||||
Ranks in Hammer of the Ancients | |||||||||
Ranks in Rend | |||||||||
Ranks in Upheavel | |||||||||
Ranks in Double Swing | |||||||||
Ranks in Whirlwind | |||||||||
Ranks in Defensive Skills | |||||||||
Ranks in Challenging Shout | |||||||||
Ranks in Ground Stomp | |||||||||
Ranks in Iron Skin | |||||||||
Ranks in Rallying Cry | |||||||||
Ranks in Outburst Passive | |||||||||
Ranks in Tough as Nails Passive | |||||||||
Brawling Skills Damage | |||||||||
Ranks in War Cry | |||||||||
Ranks in Weapon Mastery Skills | |||||||||
Weapon Mastery Skills Damage | |||||||||
Ranks in Death Blow | |||||||||
Ranks in Rupture | |||||||||
Ranks in Steel Grasp | |||||||||
Ranks in Cut to the Bone Passive | |||||||||
Ranks in No Mercy Passive | |||||||||
Ranks in Slaying Strike Passive | |||||||||
Ranks in Counteroffensive Passive | |||||||||
Ultimate Skills Damage | |||||||||
Ranks in Wallop Passive | |||||||||
Ranks in Heavy Handed Passive | |||||||||
Ranks in Brute Force Passive | |||||||||
Cooldown Reduction | |||||||||
* 7% Cooldown Reduction | |||||||||
Sockets | 1 | 1 | 1 | 1-2 | 1-2 | 1-2 | 1 | ||
Attribute | Amulet | Ring | Helm | Chest | Legs | Gloves | Boots | Weapons | Off-Hand |
Barbarian | Druid | Necromancer | Rogue | Sorcerer |
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