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Death Trap

From Diablo 4 Wiki and Guides - Season 11
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Death Trap is a Rogue skill from the Ultimate skill tree. Its features are:

Grants Player Exploits Condition
Shadow Dmg N/A
Pulls in (CC)
Trap
Ultimate

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

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Death Trap

Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, dealing a total of 250% damage to each enemy in the area.

  • Cooldown: 50 seconds
  • Lucky Hit Chance: 8%

  • Damage: Shadow Damage

    Tags: Ultimate, Trap

    Class: Rogue

    Upgrades

    Upgrade Hub
    Prime Death Trap

    Enemies hit by Death Trap take 50%[x] increased damage from your Trap Skills for 8 seconds.

    Upgrade Hub
    Supreme Death Trap

    Enemies that resist Death Trap's pull in are hit again for 120% of Death Trap's damage.


    Other Skills that work with Death Trap

    The following skills either:

    • Create a condition Death Trap can exploit
    • Exploit a condition Death Trap creates
    Basic Tree
    Enhanced Puncture

    Gain 2 Energy when Puncture damages a Crowd Controlled enemy.

    Skill

    Enhanced Invigorating Strike

    Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 50%.

    Skill

    Primary Invigorating Strike

    Invigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +32% Lucky Hit Chance.

    Skill

    Core Tree
    Enhanced Flurry

    Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

    Skill

    Agility Tree
    Methodical Dash

    Dealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast.

    Skill

    Imbuements Tree
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    Shadow Crash

    Lucky Hit: Shadow damage has up to a 10% chance to Stun (CC) for 0.5 seconds.

    Passive

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    Consuming Shadows

    Each time you kill an enemy with Shadow damage, you generate 10 Energy.

    Prerequisite: Can also reach Consuming Shadows via Shadow Imbuement. Passive

    Ultimate Tree
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    Trap Mastery

    When Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

    Damage: Physical Damage
    Tags: Trap Passive

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    Aftermath

    While an Ultimate is on your Action Bar, you Heal 0.5% Maximum Life every second. After using an Ultimate, restore 25 Energy.

    Damage: Physical Damage
    Passive

    Key Passives Tree
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    Close Quarters Combat

    Damaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds.
    While both Attack Speed bonuses are active, you deal increased damage equal to x25% of your Damage vs Close bonus.

    Damage: Physical Damage
    Tags: Marksman, Cutthroat Passive

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    Precision

    When you cast a Marksman Skill, you gain a stack of Precision. When you reach 3 stacks of Precision, your next Marksman Ultimate or Core Skill is a guaranteed Critical Strike and deals x65% increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by x 20% of your Critical Strike Damage bonus.

    Damage: Physical Damage
    Tags: Marksman Passive

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    Exposure

    Lucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 40% chance to:
    Reduce the active Cooldowns of your Trap Skills by 20%
    Drop a cluster of exploding Stun (CC) Grenades that deal 80% total Physical damage and Stun (CC) enemies for 1.00 seconds

    Damage: Physical Damage
    Tags: Trap, Grenade Passive


    Items that work with Death Trap

    The following items either:

    • Grant a bonus when using Death Trap
    • Create a condition Death Trap can exploit
    • Exploit a condition Death Trap creates

    Legendary Aspects

    Aspect of Arrow Storms
    Offensive Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds.

    Your Arrow Storms deal 45 - 54% increased damage.


    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Howling Warren
    (Map)
    Scosglen Rogue
    Aspect of Explosive Verve
    Utility Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10 - 30% [+] increased Movement Speed for 3 seconds.

    Helm, Pants, Chest, Gloves, Boots, Amulet (+50%)
    Derelict Lodge
    (Map)
    Fractured Peaks Rogue
    Blast-Trapper's Aspect
    Offensive Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 15 - 35% chance to cause an explosion that deals 75 - 105 Shadow damage and applies Vulnerable for 2 seconds.

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Kor Valar Ramparts
    (Map)
    Fractured Peaks Rogue
    Cheat's Aspect
    Defensive You gain + 5 - 15% Damage Reduction and + 10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life.

    Helm, Chest, Pants, Amulet (+50%)
    Luban's Rest
    (Map)
    Scosglen Rogue

    * Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.


    Unique Items

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    Grasp of Shadow

    Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.


    Type: Unique Gloves
    Class: Rogue

    Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill.


      Affixes: (Item Power 925)
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      Cowl of the Nameless

      "He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment

      Type: Unique Helm
      Class: Rogue

      Description: You gain x20 - 40% increased Lucky Hit Chance against Crowd Controlled enemies.


        Affixes:
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        Eyes in the Dark

        "And so, when the sun dipped behind the hills each night, he knew that Ashen Jack would soon be near. Watching, and waiting." - Greenslade's Tales, Chapter 2: "Each Long Night"

        Type: Unique Pants
        Class: Rogue

        Description: Death Trap deals x50 - 150% increased damage and will rearm itself once after activating.

        • Traps Arm 1 Second Faster

        Affixes:


        Changes to Death Trap

        Patch 1.1.0a, July 18, 2023