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{{PAGENAME}} is a [[Rogue]] skill from the [[Rogue Skill Tree#Ultimate|Ultimate]] skill tree. Its features are:
'''{{PAGENAME}}''' is a [[Rogue]] skill from the [[Rogue Skill Tree#Ultimate|Ultimate]] skill tree. Its features are:


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==== [[Death Trap]] ====
==== [[Death Trap]] ====
span style="color:lightgrey"><span class="white"><span class="white">Cooldown</span></span>:</span> <span class="range">50</span> seconds<br/><span style="color:lightgrey">[[Lucky Hit]] Chance: </span><span class="range">8%</span><br/>Place a trap that arms after <span class="range">1.25</span> seconds. It activates when an enemy moves within range, dealing a total of <span class="range">250%</span> damage to each enemy in the area.<br><br>'''Damage''': <span class="shadowaspect">Shadow Damage</span><br>'''Tags''': [[Rogue Ultimate Skills|Ultimate]], [[Rogue Trap Skills|Trap]]</onlyinclude>
<span class="white">Cooldown</span>: <span class="range">60</span> seconds<br/>[[Lucky Hit]] Chance: <span class="range">8%</span><br/>Place a trap that arms after <span class="range">1.25</span> seconds. It activates when an enemy moves within range, dealing a total of <span class="range">250%</span> damage to each enemy in the area.<br><br> If Death Trap kills an enemy, its cooldown is reduced by <span class="range">5</span> seconds.<br><br>'''Damage''': <span class="shadowaspect">Shadow Damage</span><br>'''Tags''': [[Rogue Ultimate Skills|Ultimate]], [[Rogue Trap Skills|Trap]]<noinclude><hr>{{:Unto Dawn}}</noinclude></onlyinclude>
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== Changes to {{PAGENAME}} ==
== Changes to {{PAGENAME}} ==
[[Patch 2-0|Patch 2.0]], October 8, 2024
* Can now add up to 5 skill points to Ultimate skills.
*  Baseline: If Death Trap kills an enemy, its cooldown is reduced by 10 seconds.
*[[Supreme Death Trap]]
**Previous: If Death Trap kills an enemy, its cooldown is reduced by 12 seconds.
**Now: Enemies that resist Death Trap's pull in are hit again for 120% of Death Trap's damage.


[[Patch 1-1-0a|Patch 1.1.0a]], July 18, 2023
[[Patch 1-1-0a|Patch 1.1.0a]], July 18, 2023

Latest revision as of 21:17, 29 April 2025

Death Trap is a Rogue skill from the Ultimate skill tree. Its features are:

Grants Player Exploits Condition
Shadow Dmg N/A
Pulls in (CC)
Trap
Ultimate

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

1014847393.png

Death Trap

Cooldown: 60 seconds
Lucky Hit Chance: 8%
Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, dealing a total of 250% damage to each enemy in the area.

If Death Trap kills an enemy, its cooldown is reduced by 5 seconds.

Damage: Shadow Damage
Tags: Ultimate, Trap
489922261.png

Unto Dawn

Your Ultimate skills deal 15 / 30 / 45%[x] increased damage.

Prerequisite: Can also reach Unto Dawn via Death Trap and Rain of Arrows.

Upgrades

Upgrade Hub
Prime Death Trap

Enemies hit by Death Trap take 50%[x] increased damage from your Trap Skills for 8 seconds.

Upgrade Hub
Supreme Death Trap

Enemies that resist Death Trap's pull in are hit again for 120% of Death Trap's damage.


Other Skills that work with Death Trap

The following skills either:

  • Create a condition Death Trap can exploit
  • Exploit a condition Death Trap creates
Basic Tree
Upgrade Hub
Enhanced Puncture

Gain 2 Energy when Puncture damages a Crowd Controlled enemy.

Skill

Upgrade Hub
Enhanced Invigorating Strike

Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 50%.

Skill

Primary Invigorating Strike Upgrade

Primary Invigorating Strike

Invigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +32% Lucky Hit Chance.

Skill

Core Tree
Upgrade Hub
Enhanced Flurry

Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

Skill

Agility Tree
Upgrade Hub
Methodical Dash

Dealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast.

Skill

Imbuements Tree
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Shadow Crash

Lucky Hit: Shadow damage has up to a 10% chance to Stun (CC) for 0.5 seconds.

Passive

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Consuming Shadows

Each time you kill an enemy with Shadow damage, you generate 10 Energy.

Prerequisite: Can also reach Consuming Shadows via Shadow Imbuement. Passive

Ultimate Tree
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Trap Mastery

When Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

Damage: Physical Damage
Tags: Trap Passive

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Aftermath

While an Ultimate is on your Action Bar, you Heal 0.5% Maximum Life every second. After using an Ultimate, restore 25 Energy.

Damage: Physical Damage
Passive

Key Passives Tree
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Close Quarters Combat

Damaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds.
While both Attack Speed bonuses are active, you deal increased damage equal to x25% of your Damage vs Close bonus.

Damage: Physical Damage
Tags: Marksman, Cutthroat Passive

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Precision

When you cast a Marksman Skill, you gain a stack of Precision. When you reach 3 stacks of Precision, your next Marksman Ultimate or Core Skill is a guaranteed Critical Strike and deals x65% increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by x 20% of your Critical Strike Damage bonus.

Damage: Physical Damage
Tags: Marksman Passive

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Exposure

Lucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 40% chance to:
Reduce the active Cooldowns of your Trap Skills by 20%
Drop a cluster of exploding Stun (CC) Grenades that deal 80% total Physical damage and Stun (CC) enemies for 1.00 seconds

Damage: Physical Damage
Tags: Trap, Grenade Passive


Items that work with Death Trap

The following items either:

  • Grant a bonus when using Death Trap
  • Create a condition Death Trap can exploit
  • Exploit a condition Death Trap creates

Legendary Aspects

Aspect of Arrow Storms
Offensive Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds.

Your Arrow Storms deal 45 - 54% increased damage.


Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Howling Warren
(Map)
Scosglen Rogue
Aspect of Explosive Verve
Utility Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10 - 30% [+] increased Movement Speed for 3 seconds.

Helm, Pants, Chest, Gloves, Boots, Amulet (+50%)
Derelict Lodge
(Map)
Fractured Peaks Rogue
Blast-Trapper's Aspect
Offensive Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 15 - 35% chance to cause an explosion that deals 75 - 105 Shadow damage and applies Vulnerable for 2 seconds.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Kor Valar Ramparts
(Map)
Fractured Peaks Rogue
Cheat's Aspect
Defensive You gain + 5 - 15% Damage Reduction and + 10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life.

Helm, Chest, Pants, Amulet (+50%)
Luban's Rest
(Map)
Scosglen Rogue

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.


Unique Items

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Grasp of Shadow

Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.


Type: Unique Gloves
Class: Rogue

Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill.


    Affixes: (Item Power 925)
    2499146167.png

    Cowl of the Nameless

    "He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment

    Type: Unique Helm
    Class: Rogue

    Description: You gain x20 - 40% increased Lucky Hit Chance against Crowd Controlled enemies.


      Affixes:
      1708031346.png

      Eyes in the Dark

      "And so, when the sun dipped behind the hills each night, he knew that Ashen Jack would soon be near. Watching, and waiting." - Greenslade's Tales, Chapter 2: "Each Long Night"

      Type: Unique Pants
      Class: Rogue

      Description: Death Trap deals x50 - 150% increased damage and will rearm itself once after activating.

      • Traps Arm 1 Second Faster

      Affixes:


      Changes to Death Trap

      Patch 2.0, October 8, 2024

      • Can now add up to 5 skill points to Ultimate skills.
      • Baseline: If Death Trap kills an enemy, its cooldown is reduced by 10 seconds.
      • Supreme Death Trap
        • Previous: If Death Trap kills an enemy, its cooldown is reduced by 12 seconds.
        • Now: Enemies that resist Death Trap's pull in are hit again for 120% of Death Trap's damage.

      Patch 1.1.0a, July 18, 2023