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{{PAGENAME}} is a [[Rogue]] Ultimate skill. | '''{{PAGENAME}}''' is a [[Rogue]] skill from the [[Rogue Skill Tree#Ultimate|Ultimate]] skill tree. Its features are: | ||
{| class=" | |||
{| class="infobox" style="margin:auto; width: 40%;" | |||
|- | |||
!Grants Player!!Exploits Condition | |||
|- | |||
|<span class='shadow'>Shadow Dmg</span> | |||
|N/A | |||
|- | |||
|[[Pulls in]] <small>([[Crowd Control|CC]])</small> | |||
| | |||
|- | |||
|Trap | |||
| | |||
|- | |||
|Ultimate | |||
| | |||
|} | |||
{{:Template:Grants Exploits}} | |||
{| class='mainskill' style='width:100%;' | |||
|- | |||
|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/1014847393.png</div> | |||
==== [[Death Trap]] ==== | |||
<span class="white">Cooldown</span>: <span class="range">60</span> seconds<br/>[[Lucky Hit]] Chance: <span class="range">8%</span><br/>Place a trap that arms after <span class="range">1.25</span> seconds. It activates when an enemy moves within range, dealing a total of <span class="range">250%</span> damage to each enemy in the area.<br><br> If Death Trap kills an enemy, its cooldown is reduced by <span class="range">5</span> seconds.<br><br>'''Damage''': <span class="shadowaspect">Shadow Damage</span><br>'''Tags''': [[Rogue Ultimate Skills|Ultimate]], [[Rogue Trap Skills|Trap]]<noinclude><hr>{{:Unto Dawn}}</noinclude></onlyinclude> | |||
|} | |||
=== Upgrades === | |||
{| class="skillfeatures" style="width:100%; | |||
|- | |||
| rowspan="2" width="50%"|{{:Prime Death Trap}} | |||
|width="50%"|{{:Supreme Death Trap}} | |||
|- | |||
|} | |||
== Other Skills that work with {{PAGENAME}} == | |||
{{Template:Other Skills}} | |||
{| class="skillfeatures" style="width:100%; | |||
|+ | |||
!Basic Tree | |||
|- | |||
|{{:Enhanced Puncture}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Enhanced Invigorating Strike}} | |||
<span class="black">Skill</span> | |||
|- | |||
|{{:Primary Invigorating Strike}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Core Tree | |||
|- | |||
|{{:Enhanced Flurry}} | |||
<span class="black">Skill</span> | |||
|- | |||
!Agility Tree | |||
|- | |- | ||
|< | |{{:Methodical Dash}} | ||
<span class="black">Skill</span> | |||
|- | |||
!Imbuements Tree | |||
|- | |||
|{{:Shadow Crash}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Consuming Shadows}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Ultimate Tree | |||
|- | |||
|{{:Trap Mastery}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Aftermath}} | |||
<span class="black">Passive</span> | |||
|- | |||
!Key Passives Tree | |||
|- | |||
|{{:Close Quarters Combat}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Precision}} | |||
<span class="black">Passive</span> | |||
|- | |||
|{{:Exposure}} | |||
<span class="black">Passive</span> | |||
|} | |||
== Items that work with {{PAGENAME}} == | |||
{{Template:Other Items}} | |||
===Legendary Aspects=== | |||
{| class="skillfeatures" | |||
{{:Aspect of Arrow Storms}} | |||
{{:Aspect of Explosive Verve}} | |||
{{:Blast-Trapper's Aspect}} | |||
{{:Cheat's Aspect}} | |||
|} | |} | ||
<small><nowiki>*</nowiki> Extraction means the Legendary Aspect can be removed from any Legendary item at the [[Occultist]]. A dungeon name means the Aspect will be added to your [[Codex of Power]] as a reward after completing that dungeon.</small> | |||
{| class=" | === Unique Items === | ||
{| class="skillfeatures" | |||
|- | |||
|{{:Grasp of Shadow}} | |||
|- | |- | ||
|{{:Cowl of the Nameless}} | |||
|- | |- | ||
|{{:Eyes in the Dark}} | |||
|} | |} | ||
[[Category:Rogue Skills]] | |||
== Changes to {{PAGENAME}} == | |||
[[Patch 2-0|Patch 2.0]], October 8, 2024 | |||
* Can now add up to 5 skill points to Ultimate skills. | |||
* Baseline: If Death Trap kills an enemy, its cooldown is reduced by 10 seconds. | |||
*[[Supreme Death Trap]] | |||
**Previous: If Death Trap kills an enemy, its cooldown is reduced by 12 seconds. | |||
**Now: Enemies that resist Death Trap's pull in are hit again for 120% of Death Trap's damage. | |||
[[Patch 1-1-0a|Patch 1.1.0a]], July 18, 2023 | |||
* [[Supreme Death Trap]] - Cooldown reduction increased from 10 to 12 seconds. | |||
[[Category:Rogue Skills]] [[Category:Rogue Ultimate Skills]], [[Category:Rogue Trap Skills]] | |||
__NOEDITSECTION__ | __NOEDITSECTION__ | ||
Latest revision as of 21:17, 29 April 2025
Death Trap is a Rogue skill from the Ultimate skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Shadow Dmg | N/A |
| Pulls in (CC) | |
| Trap | |
| Ultimate |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
![]() Death TrapCooldown: 60 secondsLucky Hit Chance: 8% Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, dealing a total of 250% damage to each enemy in the area. If Death Trap kills an enemy, its cooldown is reduced by 5 seconds. Damage: Shadow Damage Tags: Ultimate, Trap ![]() Unto DawnYour Ultimate skills deal 15 / 30 / 45%[x] increased damage. |
Upgrades
Prime Death TrapEnemies hit by Death Trap take 50%[x] increased damage from your Trap Skills for 8 seconds. |
Supreme Death TrapEnemies that resist Death Trap's pull in are hit again for 120% of Death Trap's damage. |
Other Skills that work with Death Trap
The following skills either:
- Create a condition Death Trap can exploit
- Exploit a condition Death Trap creates
| Basic Tree |
|---|
Enhanced PunctureGain 2 Energy when Puncture damages a Crowd Controlled enemy. Skill |
Enhanced Invigorating StrikeDamaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 50%. Skill |
Primary Invigorating StrikeInvigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +32% Lucky Hit Chance. Skill |
| Core Tree |
Enhanced FlurryEach time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast. Skill |
| Agility Tree |
Methodical DashDealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast. Skill |
| Imbuements Tree |
![]() Shadow CrashLucky Hit: Shadow damage has up to a 10% chance to Stun (CC) for 0.5 seconds. |
![]() Consuming ShadowsEach time you kill an enemy with Shadow damage, you generate 10 Energy. |
| Ultimate Tree |
![]() Trap MasteryWhen Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. |
![]() AftermathWhile an Ultimate is on your Action Bar, you Heal 0.5% Maximum Life every second. After using an Ultimate, restore 25 Energy. |
| Key Passives Tree |
![]() Close Quarters CombatDamaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds. |
![]() PrecisionWhen you cast a Marksman Skill, you gain a stack of Precision. When you reach 3 stacks of Precision, your next Marksman Ultimate or Core Skill is a guaranteed Critical Strike and deals x65% increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by x 20% of your Critical Strike Damage bonus. |
![]() ExposureLucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 40% chance to: |
Items that work with Death Trap
The following items either:
- Grant a bonus when using Death Trap
- Create a condition Death Trap can exploit
- Exploit a condition Death Trap creates
Legendary Aspects
Aspect of Arrow Storms |
Offensive | Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds. Your Arrow Storms deal 45 - 54% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Howling Warren (Map) |
Scosglen | Rogue |
Aspect of Explosive Verve |
Utility | Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10 - 30% [+] increased Movement Speed for 3 seconds. Helm, Pants, Chest, Gloves, Boots, Amulet (+50%) |
Derelict Lodge (Map) |
Fractured Peaks | Rogue |
Blast-Trapper's Aspect |
Offensive | Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 15 - 35% chance to cause an explosion that deals 75 - 105 Shadow damage and applies Vulnerable for 2 seconds. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Kor Valar Ramparts (Map) |
Fractured Peaks | Rogue |
Cheat's Aspect |
Defensive | You gain + 5 - 15% Damage Reduction and + 10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life. Helm, Chest, Pants, Amulet (+50%) |
Luban's Rest (Map) |
Scosglen | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
|
Grasp of ShadowDark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill. |
Affixes: (Item Power 925)
|
|
Cowl of the Nameless"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment Type: Unique Helm Description: You gain x20 - 40% increased Lucky Hit Chance against Crowd Controlled enemies. |
Affixes:
|
|
Eyes in the Dark"And so, when the sun dipped behind the hills each night, he knew that Ashen Jack would soon be near. Watching, and waiting." - Greenslade's Tales, Chapter 2: "Each Long Night" Type: Unique Pants Description: Death Trap deals x50 - 150% increased damage and will rearm itself once after activating. |
Affixes:
|
Changes to Death Trap
Patch 2.0, October 8, 2024
- Can now add up to 5 skill points to Ultimate skills.
- Baseline: If Death Trap kills an enemy, its cooldown is reduced by 10 seconds.
- Supreme Death Trap
- Previous: If Death Trap kills an enemy, its cooldown is reduced by 12 seconds.
- Now: Enemies that resist Death Trap's pull in are hit again for 120% of Death Trap's damage.
Patch 1.1.0a, July 18, 2023
- Supreme Death Trap - Cooldown reduction increased from 10 to 12 seconds.,









