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Weapon Master's Aspect: Difference between revisions

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|<span class="legendary">Your <span class='white'>[[Weapon Mastery]]</span> [[Skills]] have an additional [[Charge]].
|<span class="legendary">Your <span class='white'>[[Weapon Mastery]]</span> [[Skills]] have an additional [[Charge]].


<span class='gold'>[[Lucky Hit]]:</span> Damaging an enemy with a <span class='white'>Weapon Mastery</span> Skill has up to a <span class='range'>[37% - 55%]</span> chance to Stun them for <span class='range'>[2]</span> seconds.</span>
[[Lucky Hit]]: Damaging an enemy with a <span class='white'>Weapon Mastery</span> Skill has up to a <span class='range'>[37% - 55%]</span> chance to Stun them for <span class='range'>[2]</span> seconds.</span>


Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Revision as of 21:58, 26 July 2023

Weapon Master's Aspect
Utility Your Weapon Mastery Skills have an additional Charge.

Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [37% - 55%] chance to Stun them for [2] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Extraction Barbarian


Changes to Weapon Master's Aspect

Patch 1.1.0a, July 18, 2023

  • Lucky Hit Chance increased from 32 - 50% to 37% - 55%.


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