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Rogue Manuals

From Diablo 4 Wiki

Tempering Manuals are pages of themed recipes of affixes that can be applied to Legendary and Rare items at the Blacksmith. They randomly drop in World Tiers 1 to 4 and are stored in your bag until you click to learn them at which point they will be stored in your Codex of Power.

Agility Efficiency
Legendary
  • 6.0 - 8.0% Agility Cooldown Reduction
  • 8.0 - 10.0% Shadow Step Cooldown Reduction
  • 16.0 - 25.0% Caltrops Cooldown Reduction
  • 8.0 - 10.0% Dash Cooldown Reduction
Rings and Amulets.
Rogue
Agility Efficiency
Magic
  • 4.0 - 6.0% Agility Cooldown Reduction
  • 6.0 - 8.0% Shadow Step Cooldown Reduction
  • 13.0 - 17.5% Caltrops Cooldown Reduction
  • 6.0 - 8.0% Dash Cooldown Reduction
Rings and Amulets.
Rogue
Agility Efficiency
Rare
  • 5.0 - 7.0% Agility Cooldown Reduction
  • 7.0 - 9.0% Shadow Step Cooldown Reduction
  • 15.5 - 20.0% Caltrops Cooldown Reduction
  • 7.0 - 9.0% Dash Cooldown Reduction
Rings and Amulets.
Rogue
Alchemist Control
Legendary
  • +1 - 2 to Trick Attacks
  • +1 - 2 to Chilling Weight
  • +1 - 2 to Shadow Crash
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets.
Rogue
Alchemist Control
Rare
  • +1 to Trick Attacks
  • +1 to Chilling Weight
  • +1 to Shadow Crash
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets.
Rogue
Basic Augments - Rogue
Legendary
  • +23.5 - 32.5% Chance for Puncture Projectiles to Cast Twice
  • +23.5 - 32.5% Chance for Heartseeker Projectiles to Cast Twice
  • +23.5 - 32.5% Chance for Forceful Arrow Projectiles to Cast Twice
  • +29.0 - 42.5% Invigorating Strike Duration
  • +29.0 - 42.5% Heartseeker Duration
Weapons.
Rogue
Basic Augments - Rogue
Rare
  • +21.0 - 30.0% Chance for Puncture Projectiles to Cast Twice
  • +21.0 - 30.0% Chance for Heartseeker Projectiles to Cast Twice
  • +21.0 - 30.0% Chance for Forceful Arrow Projectiles to Cast Twice
  • +26.5 - 40.0% Invigorating Strike Duration
  • +26.5 - 40.0% Heartseeker Duration
Weapons.
Rogue
Basic Augments - Rogue
Magic
  • +18.5 - 27.5% Chance for Puncture Projectiles to Cast Twice
  • +18.5 - 27.5% Chance for Heartseeker Projectiles to Cast Twice
  • +18.5 - 27.5% Chance for Forceful Arrow Projectiles to Cast Twice
  • +28.5 - 37.5% Invigorating Strike Duration
  • +28.5 - 37.5% Heartseeker Duration
Weapons.
Rogue
Core Augments - Rogue
Legendary
  • +21.0 - 30.0% Twisting Blades Effect
  • +13.0 - 17.5% Chance for Barrage Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Rapid Fire Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Penetrating Shot Projectiles to Cast Twice
  • +13.5 - 22.5% Flurry Size
Weapons.
Rogue
Core Augments - Rogue
Rare
  • +16.0 - 25.0% Twisting Blades Effect
  • +10.5 - 15.0% Chance for Barrage Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Rapid Fire Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Penetrating Shot Projectiles to Cast Twice
  • +15.5 - 20.0% Flurry Size
Weapons.
Rogue
Core Augments - Rogue
Magic
  • +15.5 - 20.0% Twisting Blades Effect
  • +8.0 - 10.0% Chance for Barrage Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Rapid Fire Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Penetrating Shot Projectiles to Cast Twice
  • +13.0 - 17.5% Flurry Size
Weapons.
Rogue
Cutthroat Finesse
Legendary
  • +41.5 - 55.0% Cutthroat Damage
  • +9.0 - 11.0% Cutthroat Attack Speed
  • +4.0 - 6.0% Cutthroat Critical Strike Chance
  • +62.5 - 85.0% Cutthroat Critical Strike Damage
Weapons, Gloves, Rings, and Amulets.
Rogue
Cutthroat Finesse
Rare
  • +31.5 - 45.0% Cutthroat Damage
  • +8.0 - 10.0% Cutthroat Attack Speed
  • +3.0 - 5.0% Cutthroat Critical Strike Chance
  • +57.0 - 75.0% Cutthroat Critical Strike Damage
Weapons, Gloves, Rings, and Amulets.
Rogue
Cutthroat Finesse
Magic
  • +26.0 - 35.0% Cutthroat Damage
  • +7.0 - 9.0% Cutthroat Attack Speed
  • +2.5 - 4.0% Cutthroat Critical Strike Chance
  • +47.0 - 65.0% Cutthroat Critical Strike Damage
Weapons, Gloves, Rings, and Amulets.
Rogue
Daze Control
Legendary
  • Lucky Hit: Up to a +13.0 - 17.5% Chance to Daze for 2 Seconds
  • 15.5 - 20.0% Smoke Grenade Cooldown Reduction
  • +28.5 - 37.5% Smoke Grenade Duration
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets.
Rogue
Daze Control
Rare
  • Lucky Hit: Up to a +10.5 - 15.0% Chance to Daze for 2 Seconds
  • 13.0 - 17.5% Smoke Grenade Cooldown Reduction
  • +26.0 - 35.0% Smoke Grenade Duration
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets.
Rogue
Daze Control
Magic
  • Lucky Hit: Up to a +8.0 - 12.5% Chance to Daze for 2 Seconds
  • 10.5 - 15.0% Smoke Grenade Cooldown Reduction
  • +23.5 - 32.5% Smoke Grenade Duration
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets.
Rogue
Imbuement Abundance
Legendary
  • +1 - 2 Shadow Imbuement Count
  • +1 - 2 Poison Imbuement Count
  • +1 - 2 Cold Imbuement Count
Rings and Amulets.
Rogue
Imbuement Abundance
Rare
  • +1 Shadow Imbuement Count
  • +1 Poison Imbuement Count
  • +1 Cold Imbuement Count
Rings and Amulets.
Rogue
Marksman Finesse
Legendary
  • +41.5 - 55.0% Marksman Damage
  • +4.0 - 6.0% Marksman Critical Strike Chance
  • +62.5 - 85.0% Marksman Critical Strike Damage
  • +114.0 - 150.0% Rain of Arrows Damage
Weapons, Gloves, Rings, and Amulets.
Rogue
Marksman Finesse
Rare
  • +31.5 - 45.0% Marksman Damage
  • +3.0 - 5.0% Marksman Critical Strike Chance
  • +57.0 - 75.0% Marksman Critical Strike Damage
  • +108.5 - 140.0% Rain of Arrows Damage
Weapons, Gloves, Rings, and Amulets.
Rogue
Marksman Finesse
Magic
  • +26.0 - 35.0% Marksman Damage
  • +2.5 - 4.0% Marksman Critical Strike Chance
  • +47.0 - 65.0% Marksman Critical Strike Damage
  • +98.5 - 130.0% Rain of Arrows Damage
Weapons, Gloves, Rings, and Amulets.
Rogue
Rogue Cloaking
Legendary
  • 8.0 - 10.0% Concealment Cooldown Reduction
  • +15.5 - 20.0% Concealment Duration
  • +1 - 2 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Cloaking
Rare
  • 7.0 - 9.0% Concealment Cooldown Reduction
  • +13.0 - 17.5% Concealment Duration
  • +1 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Cloaking
Magic
  • 6.0 - 8.0% Concealment Cooldown Reduction
  • +10.5 - 15.0% Concealment Duration
  • +1 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Invigoration
Legendary
  • 62.5 - 85.0% Puncture Resource Generation
  • +18.5 - 27.5% Invigorating Strike Effect
  • +1 - 2 to Innervation
  • +1 - 2 to Adrenaline Rush
Rings and Amulets.
Rogue
Rogue Invigoration
Rare
  • 57.0 - 75.0% Puncture Resource Generation
  • +16.0 - 25.0% Invigorating Strike Effect
  • +1 to Innervation
  • +1 to Adrenaline Rush
Rings and Amulets.
Rogue
Rogue Invigoration
Magic
  • 47.0 - 65.0% Puncture Resource Generation
  • +13.5 - 22.5% Invigorating Strike Effect
  • +1 to Innervation
  • +1 to Adrenaline Rush
Rings and Amulets.
Rogue
Rogue Motion
Legendary
  • +8.0 - 12.5% Movement Speed
  • +57.5 - 80.0% Movement Speed from Blade Shift
  • +2.5 - 4.0% Chance for Dark Shroud Projectiles to Cast Twice
  • +46.5 - 60.0% Shadow Step Duration
  • +1 - 2 to Stutter Step
Boots and Amulets.
Rogue
Rogue Motion
Rare
  • +8.0 - 10.0% Movement Speed
  • +52.0 - 70.0% Movement Speed from Blade Shift
  • +2.0 - 3.0% Chance for Dark Shroud Projectiles to Cast Twice
  • +41.5 - 55.0% Shadow Step Duration
  • +1 to Stutter Step
Boots and Amulets.
Rogue
Rogue Motion
Magic
  • +5.5 - 7.5% Movement Speed
  • +46.5 - 60.0% Movement Speed from Blade Shift
  • +1.5 - 2.5% Chance for Dark Shroud Projectiles to Cast Twice
  • +36.5 - 50.0% Shadow Step Duration
  • +1 to Stutter Step
Boots and Amulets.
Rogue
Rogue Recovery
Legendary
  • +23.5 - 32.5% Chance for Flurry Projectiles to Cast Twice
  • +1 - 2 to Siphoning Strikes
  • +1 - 2 to Mending Obscurity
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Recovery
Rare
  • +21.0 - 30.0% Chance for Flurry Projectiles to Cast Twice
  • +1 to Siphoning Strikes
  • +1 to Mending Obscurity
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Scoundrel Finesse
Legendary
  • +47.0 - 65.0% Damage to Poisoned Enemies
  • +47.0 - 65.0% Damage to Enemies Affected by Trap Skills
  • +62.5 - 85.0% Imbued Damage
  • +72.5 - 95.0% Trap Damage
Weapons, Gloves, Rings, and Amulets.
Rogue
Scoundrel Finesse
Magic
  • +31.5 - 45.0% Damage to Poisoned Enemies
  • +31.5 - 45.0% Damage to Enemies Affected by Trap Skills
  • +47.0 - 65.0% Imbued Damage
  • +57.0 - 75.0% Trap Damage
Weapons, Gloves, Rings, and Amulets.
Rogue
Scoundrel Finesse
Rare
  • +41.5 - 55.0% Damage to Poisoned Enemies
  • +41.5 - 55.0% Damage to Enemies Affected by Trap Skills
  • +57.0 - 75.0% Imbued Damage
  • +62.5 - 85.0% Trap Damage
Weapons, Gloves, Rings, and Amulets.
Rogue
Specialist Evolution
Legendary
  • +26.0 - 35.0% Damage per Combo Point Spent
  • +26.5 - 40.0% Chance for Rain of Arrows Projectiles to Cast Twice
  • +21.0 - 30.0% Stun Grenade Size
  • +16.0 - 25.0% Shadow Clone Duration
  • +26.0 - 35.0% Inner Sight Duration
Weapons, Gloves, Rings, and Amulets.
Rogue
Specialist Evolution
Rare
  • +21.0 - 30.0% Damage per Combo Point Spent
  • +26.0 - 35.0% Chance for Rain of Arrows Projectiles to Cast Twice
  • +18.5 - 27.5% Stun Grenade Size
  • +13.5 - 22.5% Shadow Clone Duration
  • +21.0 - 30.0% Inner Sight Duration
Weapons, Gloves, Rings, and Amulets.
Rogue
Specialist Evolution
Magic
  • +16.0 - 25.0% Damage per Combo Point Spent
  • +21.0 - 30.0% Chance for Rain of Arrows Projectiles to Cast Twice
  • +16.0 - 25.0% Stun Grenade Size
  • +15.5 - 20.0% Shadow Clone Duration
  • +16.0 - 25.0% Inner Sight Duration
Weapons, Gloves, Rings, and Amulets.
Rogue
Subterfuge Efficiency
Legendary
  • 8.0 - 10.0% Subterfuge Cooldown Reduction
  • 8.0 - 12.5% Trap Cooldown Reduction
  • 10.5 - 15.0% Poison Trap Cooldown Reduction
  • 15.5 - 20.0% Dark Shroud Cooldown Reduction
Rings and Amulets.
Rogue
Subterfuge Efficiency
Rare
  • 7.0 - 9.0% Subterfuge Cooldown Reduction
  • 8.0 - 10.0% Trap Cooldown Reduction
  • 8.0 - 12.5% Poison Trap Cooldown Reduction
  • 13.0 - 17.5% Dark Shroud Cooldown Reduction
Rings and Amulets.
Rogue
Subterfuge Efficiency
Magic
  • 6.0 - 8.0% Subterfuge Cooldown Reduction
  • 5.5 - 7.5% Trap Cooldown Reduction
  • 8.0 - 10.0% Poison Trap Cooldown Reduction
  • 10.5 - 15.0% Dark Shroud Cooldown Reduction
Rings and Amulets.
Rogue
Trap Augments
Legendary
  • Traps Arm 0.4 - 0.6 Seconds Faster
  • +31.5 - 45.0% Caltrops Size
  • +31.5 - 45.0% Caltrops Duration
  • +29.0 - 42.5% Poison Trap Duration
Weapons.
Rogue
Trap Augments
Rare
  • Traps Arm 0.3 - 0.5 Seconds Faster
  • +29.0 - 42.5% Caltrops Size
  • +29.0 - 42.5% Caltrops Duration
  • +26.5 - 40.0% Poison Trap Duration
Weapons.
Rogue
Trap Augments
Magic
  • Traps Arm 0.2 - 0.4 Seconds Faster
  • +26.5 - 40.0% Caltrops Size
  • +26.5 - 40.0% Caltrops Duration
  • +28.5 - 37.5% Poison Trap Duration
Weapons.
Rogue
Trickster Finesse
Legendary
  • +144.5 - 185.0% Shadow Step Damage
  • +144.5 - 185.0% Dash Damage
  • +114.0 - 150.0% Shadow Clone Damage
  • +82.5 - 105.0% Stun Grenade Damage
Weapons, Gloves, Rings, and Amulets.
Rogue
Trickster Finesse
Rare
  • +129.5 - 170.0% Shadow Step Damage
  • +129.5 - 170.0% Dash Damage
  • +108.5 - 140.0% Shadow Clone Damage
  • +72.5 - 95.0% Stun Grenade Damage
Weapons, Gloves, Rings, and Amulets.
Rogue
Trickster Finesse
Magic
  • +114.0 - 150.0% Shadow Step Damage
  • +114.0 - 150.0% Dash Damage
  • +98.5 - 130.0% Shadow Clone Damage
  • +62.5 - 85.0% Stun Grenade Damage
Weapons, Gloves, Rings, and Amulets.
Rogue