Arsenal Finesse Legendary
|
Offensive
|
- +46.5 - 60.0% Damage with Two-Handed Bludgeoning Weapons
- +46.5 - 60.0% Damage with Dual-Wielded Weapons
- +46.5 - 60.0% Damage with Two-Handed Slashing Weapons
- +82.5 - 105.0% Damage when Swapping Weapons
Weapons, Gloves, Rings, and Amulets.
|
Barbarian
|
Arsenal Finesse Rare
|
Offensive
|
- +21.0 - 30.0% Damage with Two-Handed Bludgeoning Weapons
- +21.0 - 30.0% Damage with Dual-Wielded Weapons
- +21.0 - 30.0% Damage with Two-Handed Slashing Weapons
- +36.5 - 50.0% Damage when Swapping Weapons
Weapons, Gloves, Rings, and Amulets.
|
Barbarian
|
Arsenal Finesse Magic
|
Offensive
|
- +10.5 - 15.0% Damage with Two-Handed Bludgeoning Weapons
- +10.5 - 15.0% Damage with Dual-Wielded Weapons
- +10.5 - 15.0% Damage with Two-Handed Slashing Weapons
- +16.0 - 25.0% Damage when Swapping Weapons
Weapons, Gloves, Rings, and Amulets.
|
Barbarian
|
Berserking Finesse Magic
|
Offensive
|
Weapons, Gloves, Rings, and Amulets.
|
Barbarian
|
Berserking Finesse Rare
|
Offensive
|
- +26.0 - 35.0% Damage while Berserking
- +57.5 - 80.0% Damage while Wrath of the Berserker is Active
- +36.5 - 50.0% Damage while War Cry is Active
- +41.5 - 55.0% Dust Devil Damage
Weapons, Gloves, Rings, and Amulets.
|
Barbarian
|
Berserking Finesse Legendary
|
Offensive
|
- +52.0 - 70.0% Damage while Berserking
- +124.0 - 160.0% Damage while Wrath of the Berserker is Active
- +77.5 - 100.0% Damage while War Cry is Active
- +83.0 - 110.0% Dust Devil Damage
Weapons, Gloves, Rings, and Amulets.
|
Barbarian
|
Blood Finesse Magic
|
Offensive
|
- +7.0 - 9.0% Blood Attack Speed
- +10.5 - 15.0% Blood Damage
- +31.5 - 45.0% Blood Overpower Damage
- +13.0 - 17.5% Damage while Fortified
Weapons, Gloves, Rings, and Amulets.
|
Necromancer
|
Blood Finesse Rare
|
Offensive
|
- +8.0 - 10.0% Blood Attack Speed
- +21.0 - 30.0% Blood Damage
- +67.5 - 90.0% Blood Overpower Damage
- +26.0 - 35.0% Damage while Fortified
Weapons, Gloves, Rings, and Amulets.
|
Necromancer
|
Blood Finesse Legendary
|
Offensive
|
- +9.0 - 11.0% Blood Attack Speed
- +46.5 - 60.0% Blood Damage
- +144.5 - 185.0% Blood Overpower Damage
- +52.0 - 70.0% Damage while Fortified
Weapons, Gloves, Rings, and Amulets.
|
Necromancer
|
Bone Finesse Magic
|
Offensive
|
- +10.5 - 15.0% Bone Damage
- +2.5 - 4.0% Bone Critical Strike Chance
- +16.0 - 25.0% Bone Critical Strike Damage
Weapons, Gloves, Rings, and Amulets.
|
Necromancer
|
Bone Finesse Rare
|
Offensive
|
- +21.0 - 30.0% Bone Damage
- +3.0 - 5.0% Bone Critical Strike Chance
- +36.5 - 50.0% Bone Critical Strike Damage
Weapons, Gloves, Rings, and Amulets.
|
Necromancer
|
Bone Finesse Legendary
|
Offensive
|
- +46.5 - 60.0% Bone Damage
- +4.0 - 6.0% Bone Critical Strike Chance
- +77.5 - 100.0% Bone Critical Strike Damage
Weapons, Gloves, Rings, and Amulets.
|
Necromancer
|
Centipede Finesse Magic
|
Offensive
|
- +10.5 - 15.0% Potency Damage
- +28.5 - 37.5% Pestilent Swarm Damage
- +15.5 - 20.0% Centipede Damage
- +15.5 - 20.0% Damage to Slowed Enemies
Weapons, Gloves, Rings, and Amulets.
|
Spiritborn
|
Centipede Finesse Rare
|
Offensive
|
- +21.0 - 30.0% Potency Damage
- +57.0 - 75.0% Pestilent Swarm Damage
- +26.5 - 40.0% Centipede Damage
- +26.5 - 40.0% Damage to Slowed Enemies
Weapons, Gloves, Rings, and Amulets.
|
Spiritborn
|
Centipede Finesse Legendary
|
Offensive
|
- +46.5 - 60.0% Potency Damage
- +114.0 - 150.0% Pestilent Swarm Damage
- +57.5 - 80.0% Centipede Damage
- +57.5 - 80.0% Damage to Slowed Enemies
Weapons, Gloves, Rings, and Amulets.
|
Spiritborn
|
Companion Augments Magic
|
Offensive
|
- +8.0 - 10.0% Chance for Wolves to Deal Double Damage
- +8.0 - 10.0% Chance for Poison Creeper to Deal Double Damage
- +8.0 - 10.0% Chance for Ravens to Deal Double Damage
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Companion Augments Rare
|
Offensive
|
- +13.0 - 17.5% Chance for Wolves to Deal Double Damage
- +13.0 - 17.5% Chance for Poison Creeper to Deal Double Damage
- +13.0 - 17.5% Chance for Ravens to Deal Double Damage
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Companion Augments Legendary
|
Offensive
|
- +16.0 - 25.0% Chance for Wolves to Deal Double Damage
- +16.0 - 25.0% Chance for Poison Creeper to Deal Double Damage
- +16.0 - 25.0% Chance for Ravens to Deal Double Damage
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Companion Finesse Legendary
|
Offensive
|
- +72.5 - 95.0% Companion Damage
- +82.5 - 105.0% Wolves Damage
- +144.5 - 185.0% Poison Creeper Damage
- +144.5 - 185.0% Ravens Damage
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Companion Finesse Rare
|
Offensive
|
- +62.5 - 85.0% Companion Damage
- +72.5 - 95.0% Wolves Damage
- +129.5 - 170.0% Poison Creeper Damage
- +129.5 - 170.0% Ravens Damage
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Companion Finesse Magic
|
Offensive
|
- +57.0 - 75.0% Companion Damage
- +62.5 - 85.0% Wolves Damage
- +114.0 - 150.0% Poison Creeper Damage
- +114.0 - 150.0% Ravens Damage
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Conjuration Finesse Legendary
|
Offensive
|
- +108.5 - 140.0% Hydra Damage
- +108.5 - 140.0% Ice Blades Damage
- +108.5 - 140.0% Lightning Spear Damage
- +108.5 - 140.0% Familiar Damage
Weapons, Gloves, Rings, and Amulets.
|
Sorcerer
|
Conjuration Finesse Rare
|
Offensive
|
- +52.0 - 70.0% Hydra Damage
- +52.0 - 70.0% Ice Blades Damage
- +52.0 - 70.0% Lightning Spear Damage
- +52.0 - 70.0% Familiar Damage
Weapons, Gloves, Rings, and Amulets.
|
Sorcerer
|
Conjuration Finesse Magic
|
Offensive
|
- +26.0 - 35.0% Hydra Damage
- +26.0 - 35.0% Ice Blades Damage
- +26.0 - 35.0% Lightning Spear Damage
- +26.0 - 35.0% Familiar Damage
Weapons, Gloves, Rings, and Amulets.
|
Sorcerer
|
Cutthroat Finesse Magic
|
Offensive
|
- +10.5 - 15.0% Vulnerable Damage
- +10.5 - 15.0% Cutthroat Damage
- +7.0 - 9.0% Cutthroat Attack Speed
- +2.5 - 4.0% Cutthroat Critical Strike Chance
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Cutthroat Finesse Rare
|
Offensive
|
- +21.0 - 30.0% Vulnerable Damage
- +21.0 - 30.0% Cutthroat Damage
- +8.0 - 10.0% Cutthroat Attack Speed
- +3.0 - 5.0% Cutthroat Critical Strike Chance
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Cutthroat Finesse Legendary
|
Offensive
|
- +41.5 - 55.0% Vulnerable Damage
- +46.5 - 60.0% Cutthroat Damage
- +9.0 - 11.0% Cutthroat Attack Speed
- +4.0 - 6.0% Cutthroat Critical Strike Chance
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Eagle Finesse Magic
|
Offensive
|
- +15.5 - 20.0% Focus Damage
- +21.0 - 30.0% Spirit Feather Potency
- +15.5 - 20.0% Eagle Damage
- +15.5 - 20.0% Vulnerable Damage
Weapons, Gloves, Rings, and Amulets.
|
Spiritborn
|
Eagle Finesse Rare
|
Offensive
|
- +26.5 - 40.0% Focus Damage
- +26.0 - 35.0% Spirit Feather Potency
- +26.5 - 40.0% Eagle Damage
- +26.5 - 40.0% Vulnerable Damage
Weapons, Gloves, Rings, and Amulets.
|
Spiritborn
|
Eagle Finesse Legendary
|
Offensive
|
- +57.5 - 80.0% Focus Damage
- +26.5 - 40.0% Spirit Feather Potency
- +57.5 - 80.0% Eagle Damage
- +57.5 - 80.0% Vulnerable Damage
Weapons, Gloves, Rings, and Amulets.
|
Spiritborn
|
Earth Finesse Magic
|
Offensive
|
- +10.5 - 15.0% Earth Damage
- +2.5 - 4.0% Earth Lucky Hit Chance
- +2.5 - 4.0% Earth Critical Strike Chance
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Earth Finesse Rare
|
Offensive
|
- +21.0 - 30.0% Earth Damage
- +3.0 - 5.0% Earth Lucky Hit Chance
- +3.0 - 5.0% Earth Critical Strike Chance
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Earth Finesse Legendary
|
Offensive
|
- +46.5 - 60.0% Earth Damage
- +4.0 - 6.0% Earth Lucky Hit Chance
- +4.0 - 6.0% Earth Critical Strike Chance
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Gorilla Finesse Magic
|
Offensive
|
- +1 to Bastion
- +16.0 - 25.0% Defensive Damage
- +15.5 - 20.0% Gorilla Damage
- +15.5 - 20.0% Damage to Knocked-Down Enemies
Weapons, Gloves, Rings, and Amulets.
|
Spiritborn
|
Gorilla Finesse Rare
|
Offensive
|
- +1 to Bastion
- +36.5 - 50.0% Defensive Damage
- +26.5 - 40.0% Gorilla Damage
- +26.5 - 40.0% Damage to Knocked-Down Enemies
Weapons, Gloves, Rings, and Amulets.
|
Spiritborn
|
Gorilla Finesse Legendary
|
Offensive
|
- +1 - 2 to Bastion
- +77.5 - 100.0% Defensive Damage
- +57.5 - 80.0% Gorilla Damage
- +57.5 - 80.0% Damage to Knocked-Down Enemies
Weapons, Gloves, Rings, and Amulets.
|
Spiritborn
|
Jaguar Finesse Magic
|
Offensive
|
- +21.0 - 30.0% Mobility Damage
- +21.0 - 30.0% Mystic Circle Potency
- +15.5 - 20.0% Jaguar Damage
- +15.5 - 20.0% Damage to Injured Enemies
Weapons, Gloves, Rings, and Amulets.
|
Spiritborn
|
Jaguar Finesse Rare
|
Offensive
|
- +46.5 - 60.0% Mobility Damage
- +26.0 - 35.0% Mystic Circle Potency
- +26.5 - 40.0% Jaguar Damage
- +26.5 - 40.0% Damage to Injured Enemies
Weapons, Gloves, Rings, and Amulets.
|
Spiritborn
|
Jaguar Finesse Legendary
|
Offensive
|
- +93.0 - 120.0% Mobility Damage
- +26.5 - 40.0% Mystic Circle Potency
- +57.5 - 80.0% Jaguar Damage
- +57.5 - 80.0% Damage to Injured Enemies
Weapons, Gloves, Rings, and Amulets.
|
Spiritborn
|
Marksman Finesse Magic
|
Offensive
|
- +15.5 - 20.0% Critical Strike Damage
- +10.5 - 15.0% Marksman Damage
- +2.5 - 4.0% Marksman Critical Strike Chance
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Marksman Finesse Rare
|
Offensive
|
- +26.5 - 40.0% Critical Strike Damage
- +21.0 - 30.0% Marksman Damage
- +3.0 - 5.0% Marksman Critical Strike Chance
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Marksman Finesse Legendary
|
Offensive
|
- +62.5 - 85.0% Critical Strike Damage
- +46.5 - 60.0% Marksman Damage
- +4.0 - 6.0% Marksman Critical Strike Chance
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Profane Finesse Magic
|
Offensive
|
- +15.5 - 20.0% Damage to Enemies Affected by Curse Skills
- +21.0 - 30.0% Macabre Damage
- +26.5 - 40.0% Iron Maiden Damage
- +57.0 - 75.0% Corpse Tendrils Damage
Weapons, Gloves, Rings, and Amulets.
|
Necromancer
|
Profane Finesse Rare
|
Offensive
|
- +26.5 - 40.0% Damage to Enemies Affected by Curse Skills
- +46.5 - 60.0% Macabre Damage
- +57.5 - 80.0% Iron Maiden Damage
- +114.0 - 150.0% Corpse Tendrils Damage
Weapons, Gloves, Rings, and Amulets.
|
Necromancer
|
Profane Finesse Legendary
|
Offensive
|
- +57.5 - 80.0% Damage to Enemies Affected by Curse Skills
- +93.0 - 120.0% Macabre Damage
- +124.0 - 160.0% Iron Maiden Damage
- +219.0 - 300.0% Corpse Tendrils Damage
Weapons, Gloves, Rings, and Amulets.
|
Necromancer
|
Pyromancy Finesse Magic
|
Offensive
|
- +10.5 - 15.0% Fire Damage
- +7.0 - 9.0% Pyromancy Attack Speed
- +16.0 - 25.0% Pyromancy Critical Strike Damage
- +13.5 - 22.5% Mastery Damage
Weapons, Gloves, Rings, and Amulets.
|
Sorcerer
|
Pyromancy Finesse Rare
|
Offensive
|
- +21.0 - 30.0% Fire Damage
- +8.0 - 10.0% Pyromancy Attack Speed
- +36.5 - 50.0% Pyromancy Critical Strike Damage
- +31.5 - 45.0% Mastery Damage
Weapons, Gloves, Rings, and Amulets.
|
Sorcerer
|
Pyromancy Finesse Legendary
|
Offensive
|
- +46.5 - 60.0% Fire Damage
- +9.0 - 11.0% Pyromancy Attack Speed
- +77.5 - 100.0% Pyromancy Critical Strike Damage
- +67.5 - 90.0% Mastery Damage
Weapons, Gloves, Rings, and Amulets.
|
Sorcerer
|
Scoundrel Finesse Magic
|
Offensive
|
- +31.5 - 45.0% Damage to Poisoned Enemies
- +31.5 - 45.0% Damage to Enemies Affected by Trap Skills
- +47.0 - 65.0% Imbued Damage
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Scoundrel Finesse Rare
|
Offensive
|
- +41.5 - 55.0% Damage to Poisoned Enemies
- +41.5 - 55.0% Damage to Enemies Affected by Trap Skills
- +57.0 - 75.0% Imbued Damage
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Scoundrel Finesse Legendary
|
Offensive
|
- +47.0 - 65.0% Damage to Poisoned Enemies
- +47.0 - 65.0% Damage to Enemies Affected by Trap Skills
- +62.5 - 85.0% Imbued Damage
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Shadow Finesse Magic
|
Offensive
|
- +13.0 - 17.5% Shadow Damage Over Time
- +10.5 - 15.0% Darkness Damage
- +21.0 - 30.0% Desecrated Ground Damage
Weapons, Gloves, Rings, and Amulets.
|
Necromancer
|
Shadow Finesse Rare
|
Offensive
|
- +26.0 - 35.0% Shadow Damage Over Time
- +21.0 - 30.0% Darkness Damage
- +46.5 - 60.0% Desecrated Ground Damage
Weapons, Gloves, Rings, and Amulets.
|
Necromancer
|
Shadow Finesse Legendary
|
Offensive
|
- +57 - 75% Shadow Damage Over Time
- +46.5 - 60% Darkness Damage
- +93 - 120% Desecrated Ground Damage
Weapons, Gloves, Rings, and Amulets.
|
Necromancer
|
Shapeshifting Finesse Magic
|
Offensive
|
- +7.0 - 9.0% Werewolf Attack Speed
- +2.5 - 4.0% Werewolf Critical Strike Chance
- +31.5 - 45.0% Werebear Overpower Damage
- +15.5 - 20.0% Grizzly Rage Duration
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Shapeshifting Finesse Rare
|
Offensive
|
- +8.0 - 10.0% Werewolf Attack Speed
- +3.0 - 5.0% Werewolf Critical Strike Chance
- +67.5 - 90.0% Werebear Overpower Damage
- +13.5 - 22.5% Grizzly Rage Duration
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Shapeshifting Finesse Legendary
|
Offensive
|
- +9.0 - 11.0% Werewolf Attack Speed
- +4.0 - 6.0% Werewolf Critical Strike Chance
- +144.5 - 185.0% Werebear Overpower Damage
- +16.0 - 25.0% Grizzly Rage Duration
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Shock Finesse Magic
|
Offensive
|
Weapons, Gloves, Rings, and Amulets.
|
Sorcerer
|
Shock Finesse Rare
|
Offensive
|
- +21.0 - 30.0% Lightning Damage
- +3.0 - 5.0% Shock Critical Strike Chance
- +36.5 - 50.0% Shock Critical Strike Damage
- +57.5 - 80.0% Crackling Energy Damage
Weapons, Gloves, Rings, and Amulets.
|
Sorcerer
|
Shock Finesse Legendary
|
Offensive
|
- +46.5 - 60.0% Lightning Damage
- +4.0 - 6.0% Shock Critical Strike Chance
- +77.5 - 100.0% Shock Critical Strike Damage
- +124.0 - 160.0% Crackling Energy Damage
Weapons, Gloves, Rings, and Amulets.
|
Sorcerer
|
Skillful Finesse Magic
|
Offensive
|
- +10.5 - 15.0% Agility Damage
- +10.5 - 15.0% Core Damage
- +26.0 - 35.0% Ultimate Damage
- +16.0 - 25.0% Stun Grenade Damage
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Skillful Finesse Rare
|
Offensive
|
- +21.0 - 30.0% Agility Damage
- +21.0 - 30.0% Core Damage
- +52.0 - 70.0% Ultimate Damage
- +36.5 - 50.0% Stun Grenade Damage
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Skillful Finesse Legendary
|
Offensive
|
- +46.5 - 60.0% Agility Damage
- +46.5 - 60.0% Core Damage
- +88.0 - 115.0% Ultimate Damage
- +82.5 - 105.0% Stun Grenade Damage
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Slayer's Finesse Magic
|
Offensive
|
- +10.5 - 15.0% Vulnerable Damage
- +21.0 - 30.0% Damage to Injured Enemies
- +13.0 - 17.5% Physical Damage Over Time
Weapons, Gloves, Rings, and Amulets.
|
Barbarian
|
Slayer's Finesse Rare
|
Offensive
|
- +21.0 - 30.0% Vulnerable Damage
- +46.5 - 60.0% Damage to Injured Enemies
- +26.0 - 35.0% Physical Damage Over Time
Weapons, Gloves, Rings, and Amulets.
|
Barbarian
|
Slayer's Finesse Legendary
|
Offensive
|
- +41.5 - 55.0% Vulnerable Damage
- +93.0 - 120.0% Damage to Injured Enemies
- +57.0 - 75.0% Physical Damage Over Time
Weapons, Gloves, Rings, and Amulets.
|
Barbarian
|
Specialist Evolution Magic
|
Offensive
|
- +5.5 - 7.5% Damage per Combo Point Spent
- +16.0 - 25.0% Stun Grenade Size
- +15.5 - 20.0% Shadow Clone Duration
- +16.0 - 25.0% Inner Sight Duration
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Specialist Evolution Rare
|
Offensive
|
- +10.5 - 15.0% Damage per Combo Point Spent
- +18.5 - 27.5% Stun Grenade Size
- +13.5 - 22.5% Shadow Clone Duration
- +21.0 - 30.0% Inner Sight Duration
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Specialist Evolution Legendary
|
Offensive
|
- +26.0 - 35.0% Damage per Combo Point Spent
- +21.0 - 30.0% Stun Grenade Size
- +16.0 - 25.0% Shadow Clone Duration
- +26.0 - 35.0% Inner Sight Duration
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Storm Finesse Magic
|
Offensive
|
- +10.5 - 15.0% Storm Damage
- +36.5 - 50.0% Lightning Bolt Damage
- +2.5 - 4.0% Storm Critical Strike Chance
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Storm Finesse Rare
|
Offensive
|
- +21.0 - 30.0% Storm Damage
- +77.5 - 100.0% Lightning Bolt Damage
- +3.0 - 5.0% Storm Critical Strike Chance
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Storm Finesse Legendary
|
Offensive
|
- +46.5 - 60.0% Storm Damage
- +155.0 - 200.0% Lightning Bolt Damage
- +4.0 - 6.0% Storm Critical Strike Chance
Weapons, Gloves, Rings, and Amulets.
|
Druid
|
Subterfuge Expertise Magic
|
Offensive
|
- +5.5 - 7.5% Damage per Dark Shroud Shadow
- +57.5 - 80.0% Damage on Next Attack After Entering Stealth
- +26.5 - 40.0% Smoke Grenade Size
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Subterfuge Expertise Rare
|
Offensive
|
- +10.5 - 15.0% Damage per Dark Shroud Shadow
- +124.0 - 160.0% Damage on Next Attack After Entering Stealth
- +29.0 - 42.5% Smoke Grenade Size
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Subterfuge Expertise Legendary
|
Offensive
|
- +21.0 - 30.0% Damage per Dark Shroud Shadow
- +219.0 - 300.0% Damage on Next Attack After Entering Stealth
- +31.5 - 45.0% Smoke Grenade Size
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Trickster Finesse Legendary
|
Offensive
|
- +144.5 - 185.0% Shadow Step Damage
- +144.5 - 185.0% Dash Damage
- +114.0 - 150.0% Shadow Clone Damage
- +82.5 - 105.0% Stun Grenade Damage
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Trickster Finesse Rare
|
Offensive
|
- +129.5 - 170.0% Shadow Step Damage
- +129.5 - 170.0% Dash Damage
- +108.5 - 140.0% Shadow Clone Damage
- +72.5 - 95.0% Stun Grenade Damage
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
Trickster Finesse Magic
|
Offensive
|
- +114.0 - 150.0% Shadow Step Damage
- +114.0 - 150.0% Dash Damage
- +98.5 - 130.0% Shadow Clone Damage
- +62.5 - 85.0% Stun Grenade Damage
Weapons, Gloves, Rings, and Amulets.
|
Rogue
|
|