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Deep Freeze

From Diablo 4 Wiki and Guides - Season 11
Revision as of 00:18, 27 May 2024 by Lilith (talk | contribs)

Deep Freeze is a Sorcerer skill from the Ultimate skill tree. Its features are:

Grants Player Exploits Condition
Cold Dmg N/A
Immunity
Chills (CC)
Freezes (CC)
Barrier
- Cooldowns
Ultimate
Frost

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


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Deep Freeze

Encase yourself in ice, becoming Immune for 4 seconds, continually dealing 25% damage, and Chilling enemies for 14%. When Deep Freeze expires, it deals an additional 100% damage.
Casting Deep Freeze again ends the effect early.

  • Cooldown: 60 seconds
  • Lucky Hit Chance: 2%

  • Damage: Cold Damage

    Tags: Ultimate, Frost

    Class: Sorcerer

    Upgrades

    Upgrade Hub
    Prime Deep Freeze

    When Deep Freeze ends, gain 10% of your Maximum Life as a Barrier for 6 seconds for each enemy you Froze while it was active.

    Upgrade Hub
    Supreme Deep Freeze

    When Deep Freeze ends, surrounding enemies are made Vulnerable for 5 seconds and your Non-Ultimate Cooldowns are instantly reset.


    Items that work with Deep Freeze

    The following items either:

    • Grant a bonus when using Deep Freeze
    • Create a condition Deep Freeze can exploit
    • Exploit a condition Deep Freeze creates

    Legendary Aspects

    Aspect of Biting Cold
    Offensive When you Freeze (CC) an enemy there is a 25 - 45% chance they become Vulnerable for 3 seconds.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Forgotten Depths
    (Map)
    Dry Steppes Sorcerer
    Aspect of Control
    Offensive You deal 20 - 40% [x] more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Sunken Library
    (Map)
    Kehjistan Sorcerer
    Aspect of Fortune
    Utility Your Lucky Hit Chance is increased by 10 - 30% [x] while you have a Barrier active.

    Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
    N/A Extraction Sorcerer
    Aspect of Shared Misery
    Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.

    Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
    Oblivion
    (Map)
    Hawezar All
    Aspect of the Deflecting Barrier
    Defensive You have a 5 - 12% chance after taking direct damage to gain a Barrier equal to 20% of your Maximum Life for 10 seconds. This chance is doubled against Distant enemies.

    Helm, Chest, Pants, Shield, Amulet (+50%)
    Lost Keep
    (Map)
    Hawezar All
    Aspect of the Frozen Tundra
    Offensive While Deep Freeze is active, exploding Ice Spikes form in the area, dealing 150 - 195 Cold damage. Your Ice Spikes have a 50% increased explosion radius.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Sorcerer
    Encased Aspect
    Defensive While Deep Freeze is active, you restore 15 - 35% of your Maximum Life and Mana per second.

    Helm, Chest, Pants, Shield, Amulet (+50%)
    N/A Extraction Sorcerer
    Everliving Aspect
    Defensive You take 10 - 30% less damage from Crowd Controlled or Vulnerable enemies.

    Helm, Chest, Pants, Shield, Amulet (+50%)
    N/A Extraction Sorcerer
    Exploiter's Aspect
    Utility You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them.

    Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
    N/A Extraction All
    Smiting Aspect
    Offensive You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction All
    Storm Swell Aspect
    Offensive You deal 15 - 35% [x] increased damage while Ice Armor is active. This amount is increased by another 15% against Frozen (CC) enemies.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Onyx Hold
    (Map)
    Dry Steppes Sorcerer

    Unique Items

    2103676465.png

    Flickerstep

    "Considered a failure by their creator, it wasn't until the assassination of an "untouchable" Caldeum noble that these boots' true power was understood." - Barrett's Book of Implements


    Type: Unique Boots
    Class: All Classes

    Description: Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 - 4.0] seconds, up to 10 seconds.

    • Attacks Reduce Evade's Cooldown by 2.5 Seconds
    • Evade Grants +30% Movement Speed for 1.5 Seconds

    Affixes: (Item Power 925)
    • +[12.5 - 18.0]% Movement Speed
    • +[46.5 - 60.0]% Lightning Resistance
    • [8.0 - 12.5]% Damage Reduction from Close Enemies
    • +[219.0 - 300.0]% Ultimate Damage
    3180767857.png

    Frostburn

    A touch so frigid it stops the heart and chills the very soul.


    Type: Unique Gloves
    Class: All Classes

    Description: Lucky Hit: Up to a [20 - 60]% chance to Freeze enemies for 3 seconds.


    Affixes: (Item Power 925)
    • Lucky Hit: Up to a 40% Chance to Deal +[900 - 2,400] Fire Damage
    • Lucky Hit: Up to a 40% Chance to Deal +[900 - 2,400] Cold Damage
    • +[142.5 - 182.1]% Fire and Cold Damage
    • +[10.5 - 15.0]% Attack Speed
    Godslayer_Crown.png

    Godslayer Crown

    "The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all." - Gaspar Stilbian, Veradani Outcast"

    Type: Unique Helm
    Class: All Classes

    Description: When you Stun (CC), Freeze (CC), or Immobilize (CC) an Elite, your Pull In (CC) all Nearby enemies and deal x30 - 60% increased damage to them for 3 seconds. Can only occur once every 12 seconds.

    Affixes:

    • + 50 - 67.3% Damage to Elites
    • 8.1 - 8.8% Cooldown Reduction
    • + 489 - 526 Maximum Life
    • + 51 - 65 All Stats
    3864812508.png

    Iceheart Brais

    The mad artisan saw his fingers turn black from frostbite as he worked the cloth, but refused to stay the needle and thread for even a moment.

    Type: Unique Pants
    Class: Sorcerer

    Description: Enemies that die while Frozen (CC) have a 21 - 40% chance to unleash a Frost Nova.


      Affixes:
      • +57.5 - 80% Cold Resistance
      • +733 - 790 Maximum Life
      • +57 - 75% Frost Nova Size
      • +4 - 6% to Shatter's Damage Echo
      2820920553.png

      Paingorger's Gauntlets

      Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

      Type: Unique Gloves
      Class: All Classes

      Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


        Affixes:
        • +[7.0 - 9.0]% Attack Speed
        • +[2 - 4] to Basic Skills
        • [6.0 - 8.0]% Cooldown Reduction
        • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds
        1923752813.png

        Penitent Greaves

        Remorseful devotees of the Cathedral of Light must undertake a grueling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven.

        Type: Unique Boots
        Class: All Classes

        Description: You leave behind a trail of frost that Chills (CC) enemies. You deal [12 - 25]%[x] more damage to Chilled enemies.


        Affixes:
        • +16 - 25% Movement Speed
        • +41.5 - 55% Chill Slow Potency
        • +4 - 6% Critical Strike Chance Against Chilled Enemies
        • +46.5 - 60% Cold Resistance
        1785912170.png

        Tal Rasha's Iridescent Loop

        "Fool said he dug it out of the sands near Lut Gholein with a few other 'worthless trinkets'. I hid my delight at receiving such a treasure in exchange for a meager handful of coins." - Rakhaan


        Type: Unique Ring
        Class: Sorcerer

        Description: For each type of Elemental damage you deal, gain [10.0 - 20.0]%[x] increased damage for 4 seconds, up to [40.0 - 80.0]%[x] . Dealing Elemental damage refreshes all bonuses.

        • +10.0% Resistance to All Elements
        • +4.0% Resistance to All Elements

        Affixes: (Item Power 925)
        • +[57.0 - 75.0]% Non-Physical Damage
        • [6.0 - 8.0]% Cooldown Reduction
        • +[6.0 - 8.0]% Lucky Hit Chance
        • +[2 - 3] to Potent Warding


        Item Affixes

        The following Affixes are particularly useful with Deep Freeze


        Attribute Amulet Ring Helm Chest Weap 1H Weap 2H Off-Hand
        Ultimate Skill Damage
        [14 - 21%]
        Ultimate Skill Damage
        [28 - 42%]
        Frost Skill Damage
        [10.5 - 17.5%]
        Cold Damage
        [10.5 - 17.5%]
        Damage to Chilled Enemies
        [7 - 14%]
        Damage to Chilled Enemies
        [14 - 28%]
        Damage to Frozen Enemies
        [9.5 - 16.5%]
        Damage to Frozen Enemies
        [19 - 33%]
        Damage to Crowd Controlled Enemies
        [5 - 12%]
        Damage to Crowd Controlled Enemies
        [10 - 24%]
        Crowd Control Duration
        [5 - 12%]
        Staff: Damage to Crowd Controlled Enemies
        [35%]
        Barrier Generation
        [7 - 14%]
        Lucky Hit Chance while you have a Barrier
        [3.2 - 6%]
        Lucky Hit Chance while you have a Barrier
        [4.4 - 10%]
        Attribute Amulet Ring Helm Chest Weap 1H Weap 2H Off-Hand


        Changes to Deep Freeze

        Patch 1.1.0a, July 18, 2023