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==== [[Poison Creeper]] ====
==== [[Poison Creeper]] ====
span style="color:lightgrey"><span class="white"><span class="white">Cooldown</span></span>: </span><span class="range">10</span> seconds<br/><span style="color:lightgrey">[[Lucky Hit]] Chance: </span><span class="range">28%</span><br/><span style="color:lightgrey">Passive:</span> <span class="range">1</span> <span class="poisonaspect">poison</span> creeper periodically emerges from the ground every <span class="range">7</span> seconds, applying <span class="range">46%</span> <span class="poisonaspect">Poisoning damage</span> over <span class="range">6</span> seconds to an enemy in the area.<br/><span style="color:lightgrey">Active:</span> Vines strangle all surrounding enemies, Immobilizing them for <span class="range">2</span> seconds and Poisoning them for <span class="range">126%</span> damage over <span class="range">2</span> seconds.<br><br>'''Damage''': <span class="poisonaspect">Poison</span> Damage<br>'''Tags''': [[Druid Companion Skills|Companion]]</onlyinclude>
<span style="color:lightgrey"><span class="white"><span class="white">Cooldown</span></span>: </span><span class="range">20</span> seconds<br/><span style="color:lightgrey">[[Lucky Hit]] Chance: </span><span class="range">28%</span><br/><span style="color:lightgrey">Passive:</span> <span class="range">1</span> <span class="poisonaspect">poison</span> creeper periodically emerges from the ground every <span class="range">7</span> seconds, applying <span class="range">65%</span> <span class="poisonaspect">Poisoning damage</span> over <span class="range">6</span> seconds to an enemy in the area.<br/><span style="color:lightgrey">Active:</span> Vines strangle all surrounding enemies, Immobilizing them for <span class="range">2</span> seconds and Poisoning them for <span class="range">180%</span> damage over <span class="range">2</span> seconds.<br><br>'''Damage''': <span class="poisonaspect">Poison</span> Damage<br>'''Tags''': [[Druid Companion Skills|Companion]]</onlyinclude>
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==  Changes to {{PAGENAME}} ==
==  Changes to {{PAGENAME}} ==
{{Patch Date Season 5}}
*Can now be cast while moving.


[[Patch 1-3-3|Patch 1.3.3]], March 5, 2023
[[Patch 1-3-3|Patch 1.3.3]], March 5, 2023

Latest revision as of 21:04, 29 April 2025

Poison Creeper is a Druid skill from the Companion skill tree. Its features are:

Grants Player Exploits Condition
Poison Dmg Critical Strike Damage
Immobilizes (CC)
Critical Strike Chance
Companion

Poison Creeper Details and Upgrades

2872752988.png

Poison Creeper

Cooldown: 20 seconds
Lucky Hit Chance: 28%
Passive: 1 poison creeper periodically emerges from the ground every 7 seconds, applying 65% Poisoning damage over 6 seconds to an enemy in the area.
Active: Vines strangle all surrounding enemies, Immobilizing them for 2 seconds and Poisoning them for 180% damage over 2 seconds.

Damage: Poison Damage
Tags: Companion


Upgrades

Enhanced Poison Creeper

Poison Creeper's Immobilize (CC) and Poison durations are increased by 1 second.

Ferocious Poison Creeper

Poison Creeper's active Poisoning duration is increased by 3 seconds.

Brutal Poison Creeper

Your Critical Strike Chance is increased by 20%[+] against enemies strangled by Poison Creeper .


Other Skills that work with Poison Creeper

The following skills either:

  • Create a condition Poison Creeper can exploit
  • Exploit a condition Poison Creeper creates
Basic
Wild Earth Spike

Summon a second Earth Spike when hitting an Immobilized or Stunned enemy.

Skill

Fierce Earth Spike

Fortify for 12% of your Maximum Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.

Skill

Core Tree
Primal Landslide

When you Immobilize or Stun an enemy, you gain a Terramote. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with x40% Critical Strike Damage. Bosses always have up to a 10% chance to grant a Terramote when hit.

Skill

Raging Landslide

When you strike an Immobilized (CC) or Stunned (CC) enemy with Landslide , an additional pillar of earth is formed.

Skill

Primal Shred

Shred's additional attacks also perform a dash. In addition, Shred's Critical Strike Damage is increased by x30%.

Skill

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Predatory Instinct

Critical Strike Chance against Close enemies is increased by 2%[+]. Passive

Companion Tree
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Call of the Wild

Your Companion Skills deal 12%[x] bonus damage.

Tags: Companion Passive

Enhanced Wolf Pack

Wolves deal 25%[x] increased damage to Immobilized (CC), Stunned (CC), Slowed (CC), or Poisoned enemies.

Skill

3456937225.png

Nature's Reach

Deal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back.

Damage: Physical Damage
Passive

Wrath Tree
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Crushing Earth

Earth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies.

Tags: Earth, Nature Magic Passive

3853655021.png

Neurotoxin

Poisoned enemies are slowed (CC) by 8%.

Damage: Physical Damage
Passive

1913732636.png

Envenom

You and your Companions gain 10%[x] bonus Critical Strike Damage against Poisoned enemies.

Tags: Companion
Prerequisite: Can also reach Envenom via Rabies. Passive

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Electric Shock

Lucky Hit: Dealing Lightning damage to enemies has up to a 8% chance to Immobilize (CC) them for 3 seconds. If the target is already Immobilized (CC), the Lightning damage dealt to them is increased by 7%[x] instead.

Damage: Physical Damage
Passive

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Bad Omen

Lucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage.

Damage: Lightning Damage
Tags: Nature Magic, Storm Passive

Ultimate Tree
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Petrify

Cooldown: 50 seconds
Encase all Nearby enemies in stone, Stunning (CC) them for 3 seconds. You deal 30%[x] increased Critical Strike Damage to enemies affected by Petrify.
Against Bosses, the Critical Strike Damage bonus is increased to 50%[x] and its duration is increased to 6 seconds.

Damage: N/A
Tags: Ultimate, Nature Magic, Earth Skill

4135622062.png

Natural Disaster

Your Earth Skills deal 4%[x] increased damage to Vulnerable enemies.
Your Storm Skills deal 4%[x] increased damage to enemies that are Stunned (CC), Immobilized (CC) or Knocked Back (CC).

Tags: Earth, Storm, Nature Magic
Prerequisite: Can also reach Natural Disaster via Petrify. Passive

Key Passives Tree
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Earthen Might

Lucky Hit: Damaging enemies with Earth Skills has up to a 15% chance to:
• Restore all of your Spirit
• Cause your attacks to be guaranteed Critical Strikes and deal 70%[x] increased Critical Strike Damage for 5 seconds
This chance is increased by:
15% for Critical Strikes
15% if the target is Stunned (CC), Immobilized (CC), or Knocked Back (CC)

Tags: Earth, Nature Magic Passive

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Perfect Storm

Storm Skills that you cast grant 2 Spirit and deal 80%[x] increased damage when damaging a Vulnerable, Immobilized (CC) or Slowed (CC) enemy.

Tags: Storm, Nature Magic Passive


Items that work with Poison Creeper

The following items either:

  • Grant a bonus when using Poison Creeper
  • Create a condition Poison Creeper can exploit
  • Exploit a condition Poison Creeper creates

Legendary Aspects

Aspect of the Blurred Beast
Offensive Shred deals x55 - 75% more damage, and Shred has a 33% chance to land an additional strike, up to 4 times.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of the Changeling's Debt
Resource You deal 25 - 65% [x] increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Conclave
(Map)
Kehjistan Druid
Aspect of the Dark Howl
Utility Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize (CC) Poisoned enemies for 2.5 - 4.5 seconds.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction Druid
Aspect of Natural Balance
Offensive Casting a Storm Skill grants your Earth Skills 30 - 50% [x] Critical Strike Damage for 4 seconds.

Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by 8 - 13.3% [+] for 4 seconds.


Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of the Rampaging Werebeast
Offensive The duration of Grizzly Rage is increased by 3 - 10 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% [x] for the duration, up to a maximum of 200% [x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Endless Gates
(Map)
Hawezar Druid
Aspect of the Stampede
Offensive Gain 1 additional Companion. In addition, your Companion Skills deal 15 - 35% [x] bonus damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of the Wildrage
Offensive Casting a Companion Skill has a [20 - 40]% chance to activate an equipped Companion Skill and reduce its Cooldown by 5 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Crashstone Aspect
Offensive Earth Skills deal 35 - 75% [x] more Critical Strike Damage to Crowd Controlled enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Stockades
(Map)
Scosglen Druid
Subterranean Aspect
Offensive Poison Creeper's active also casts Landslide in a circle around you. Earth Skills deal 15 - 35% increased damage to Poisoned enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

Unique Items

There are no Unique Items that work with Poison Creeper.


Changes to Poison Creeper

Patch 1.5.0, August 6, 2024

  • Can now be cast while moving.

Patch 1.3.3, March 5, 2023

  • Passive damage increased by 30%.
  • Active damage increased by 40%.