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Revision as of 22:43, 24 January 2024

Fireball is a Sorcerer skill from the Core skill tree. Its features are:

Grants Player Exploits Condition
Fire Dmg Critical Strike Chance
Burning Dmg (DoT)
Core
Pyromancy

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Fireball

Fireball

Hurl an exploding ball of fire, dealing 60% damage to surrounding enemies.

Mana Cost: 35

Enchantment Slot Effect

When you kill and enemy, they explode in a Fireball for 50% of its damage.

Damage: Fire

Lucky Hit Chance: 33%

Tags: Core, Pyromancy

Upgrades

Upgrade Hub
Enhanced Fireball

Casting Fireball increases its radius by 50% and Burns (DoT) enemies for 10% damage over 6 seconds.

Upgrade Hub
Greater Fireball

Fireball deals 10% Burning damage (DoT) you've applied to enemies as additional direct damage.

Destructive Fireball Upgrade

Destructive Fireball

Fireball's Critical Strike Damage is increased by 20%[+], increased to 30%[+] when hitting at least 3 enemies.


Items that work with Fireball

The following items either:

  • Grant a bonus when using Fireball
  • Create a condition Fireball can exploit
  • Exploit a condition Fireball creates

Legendary Aspects

Accelerating Aspect
Offensive Critical Strikes with Core Skills increase your Attack Speed by 10 - 30% [+] for 5 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of Efficiency
Resource Casting a Basic Skill reduces the Mana cost of your next Core or Mastery Skill by 35 - 55%.

Ring, Amulet (+50%)
Domhainne Tunnels
(Map)
Scosglen Sorcerer
Aspect of Engulfing Flames
Offensive You deal 6% increased Burning damage (DoT) to enemies for each second they remain Burning, up to 30% after 5 seconds. Additionally, you deal 10 - 30% [x] increased Burning damage to enemies that are not Healthy.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of the Expectant
Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Underroot
(Map)
Scosglen All
Assimilation Aspect
Resource You have 8% increased Dodge Chance. When you Dodge, Fortify for 5 - 12% of your Maximum Life.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Elementalist's Aspect
Offensive Core Skills cast at or above 100 Mana gain a 25 - 45% [+] increased Critical Strike Chance.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Pallid Delve
(Map)
Dry Steppes Sorcerer
Incendiary Aspect
Resource Lucky Hit: Damage from your Pyromancy Skills has up to a 7 - 27% chance to restore 10 Mana.

Ring, Amulet (+50%)
Tomb of the Saints
(Map)
Kehjistan Sorcerer
Smiting Aspect
Offensive You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All

Unique Items

2403703913.png

Banished Lord's Talisman

"His name has been lost to history, but to have been exiled from a land as cursed as Hawezar, his deeds must have been truly depraved." - Scholar's Notes

Type: Unique Amulet
Class: All Classes

Description: After you spend 275 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal [20 - 60]%[x] increased damage.

  • +25.0% Resistance to All Elements

Affixes: (Item Power 925)
3468537878.png

Mother's Embrace

"Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith." - Elias

Type: Unique Ring
Class: All Classes

Description: If a Core Skill hits 4 or more enemies, 30 - 60% of the Resource cost is refunded.

  • +12.5% Resistance to All Elements
  • +12.5% Shadow Resistance

Affixes:
2820920553.png

Paingorger's Gauntlets

Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

Type: Unique Gloves
Class: All Classes

Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


    Affixes:
    • +[7.0 - 9.0]% Attack Speed
    • +[2 - 4] to Basic Skills
    • [6.0 - 8.0]% Cooldown Reduction
    • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds
    3468537876.png

    X'Fal's Corroded Signet

    Skulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there.


    Type: Unique Ring
    Class: All Classes

    Description: Lucky Hit: Your damage over time effects have up to a 75% chance to erupt, dealing [1,350 - 1,950] damage of the same type to surrounding enemies.

    • +10.0% Resistance to All Elements
    • +10.0% Fire Resistance

    Affixes: (Item Power 925)
    • +[47 - 65] All Stats
    • +[72.5 - 95.0]% Damage Over Time
    • +[46.5 - 60.0]% Vulnerable Damage
    • +[5.0 - 6.0]% Lucky Hit Chance


    Paragon Glyphs

    25dex.png

    Flamefeeder

    Rare: Sorcerer

    Bonus:

    • For every 5 Dexterity purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Burning (DoT) targets.

    Additional Bonus:

    • You deal x 10% increased direct damage to Burning (DoT) enemies.

    Requirements: 25 Dexterity (in radius range)

    magicglyph.png

    Ruin

    Magic: Barbarian / Druid / Necromancer / Rogue / Sorcerer

    Bonus:

    • For every 5 Dexterity (Barb, Druid, Necro, Sorc) / Intelligence (Rogue) purchased within range, you gain + 1.1% increased Critical Strike Damage.


    25will.png

    Torch

    Rare: Sorcerer

    Bonus:

    • For every 5 Willpower purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased Burning damage (DoT).

    Additional Bonus:

    • You deal x 2.5% increased damage per Nearby Burning enemy, up to x 25%.

    Requirements: 25 Willpower (in radius range)


    Item Affixes

    The following Affixes are particularly useful with Fireball

    Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand
    Ranks of Fireball

    [2 - 3]

    Small Tick Check
    Core Skill Damage

    [12.5 - 19.5%]

    Small Tick Check
    Core Skill Damage

    [25 - 39%]

    Small Tick Check
    Damage Reduction from Burning Enemies

    [5.0 - 12.0%]

    Small Tick Check
    Small Tick Check
    Small Tick Check
    Pyromancy Skill Damage

    [10.5 - 17.5%]

    Small Tick Check
    Small Tick Check
    Fire Damage

    [10.5 - 17.5%]

    Small Tick Check
    Small Tick Check
    Damage Over Time

    [7.0 - 14.0%]

    Small Tick Check
    Damage Over Time

    [14 - 28%]

    Small Tick Check
    Fire Damage Over Time

    [12.5 - 19.5%]

    Small Tick Check
    Small Tick Check
    Damage to Burning Enemies

    [7- 14%]

    Small Tick Check
    Small Tick Check
    Damage to Burning Enemies

    [14 - 28%]

    Small Tick Check
    Critical Strike Chance

    [1.8 - 5.0%]

    Small Tick Check
    Small Tick Check
    Critical Strike Chance Against Injured Enemies

    [3.0 - 8.0%]

    Small Tick Check
    Small Tick Check
    Small Tick Check



    Changes to Fireball

    Patch 1.1.1, August 8, 2023

    • Enhanced Fireball - Casting Fireball increases its radius by 50%.
    • Destructive Fireball - Fireball’s Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits at least 3 enemies.

    Patch 1.0.3, June 27, 2023

    • Mana cost decreased from 40 to 35.