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Corrupt Rogue

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Dark Hunter in-game
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Corrupt Rogue:
is a Monster
and a Demon
and a Guest Monster

Corrupt Rogues are Demons.

The corruption of the Sisterhood is perhaps the worst atrocity that the surviving Rogues endure. The sight of their own sisters, marching against them in service of their enemy, drives the Sisterhood into deep despair. The tainted Sisters are seldom caught alone, preferring to attack in groups. Many of the corrupted ones have forgotten their skills with ranged weapons, or are so driven by Hell’s rage, that they blindly melee with whatever weapon is at hand.

Corrupt Rogues are humanoid females who generally spawn in packs, armed with sabers and bucklers. They possess excellent footspeed, but are not especially skilled with their weapons, nor do they hit very quickly. There are also Corrupt Rogues in Act III, Flesh Hunters, though they were likely placed there as their scantily-clad attire is well-suited to the jungle, and perhaps are not related to the events of Act I. More deadly Corrupt Rogues include archers and spearwomen.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Subtypes


Statistics

Corrupted Rogues have a walking and a running speed. They are one of the few monsters in the game with this variety of movement rate.

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsWalkRunMax TC/Rune
Dark Hunter2 / 36 / 6731 / 2439 / 253965-9 / 315-525 / 1850-4112553/-, 42/Io, 66/Vex
Vile Hunter5 / 38 / 6854 / 2792 / 2668710-17 / 355-593 / 1902-4227686/-, 42/Io, 69/Lo
Dark Stalker8 / 39 / 6979 / 2986 / 2797818-30 / 376-627 / 1954-434261012/-, 42/Io, 87/Zod
Black Rogue9 / 40 / 7086 / 3196 / 2926920-34 / 396-661 / 2005-445771212/-, 42/Io, 69/Lo
Flesh Hunter23 / 53 / 84311 / 7558 / 4734457-95 / 663-1105 / 2730-606781227/Ral, 54/Um, 87/Zod
Guest Monsters (Act Five, NM/Hell only)
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Offense

Corrupt Rogues have just one basic melee attack. No added elemental damage, nothing!

TypeAttack 1Attack Rating 1
Dark Hunter1-3 / 17-34 / 41-8312 / 959 / 3541
Vile Hunter2-5 / 17-35 / 42-8531 / 1006 / 3590
Dark Stalker3-7 / 18-36 / 44-8863 / 1029 / 3640
Black Rogue3-8 / 18-36 / 44-8874 / 1053 / 3689
Flesh Hunter7-18 / 24-48 / 51-103213 / 1357 / 4381
Guest Monsters (Act Five, NM/Hell only)
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Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Dark Hunter10 / 501 / 126712%1.2%100% / 100% / 100%50% / 40% / 33%
Vile Hunter25 / 524 / 128418%1.2%100% / 100% / 100%50% / 40% / 33%
Dark Stalker40 / 535 / 130125%1.2%100% / 100% / 100%50% / 40% / 33%
Black Rogue45 / 547 / 131733%1.2%100% / 100% / 100%50% / 40% / 33%
Flesh Hunter117 / 695 / 155240%1.2%100% / 100% / 100%50% / 40% / 33%
Guest Monsters (Act Five, NM/Hell only)
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Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalFireColdLightningPoisonMagic
Dark Hunter0% / 0% / 20%0% / 0% / 20%0% / 0% / 33%0% / 0% / 120%0% / 0% / 33%0% / 0% / 20%
Vile Hunter0% / 0% / 20%0% / 0% / 20%0% / 0% / 33%0% / 0% / 120%0% / 0% / 33%0% / 0% / 20%
Dark Stalker0% / 0% / 20%0% / 0% / 20%0% / 0% / 33%0% / 0% / 130%0% / 0% / 33%0% / 0% / 20%
Black Rogue0% / 0% / 20%0% / 0% / 20%0% / 0% / 33%0% / 0% / 140%0% / 0% / 33%0% / 0% / 20%
Flesh Hunter20% / 20% / 40%0% / 0% / 20%0% / 0% / 33%0% / 0% / 150%0% / 0% / 33%0% / 0% / 20%
Guest Monsters (Act Five, NM/Hell only)
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Locations

There are no Corrupt Rogue Guest Monsters.

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeNormal, Nightmare, and Hell
Dark HunterAct 1: Cold Plains
Vile HunterAct 1: Underground Passage 1-2, Dark Wood
Dark StalkerAct 1:The Pit 1-2, Forgotten Tower 5 (The Countess' pack), Tamoe Highland, Monastery Gate
Black RogueAct 1: Outer Cloister, Barracks
Flesh HunterAct 3: Ruined Temple, Disused Fane, Disused Reliquary
Guest Monsters (Act Five, NM/Hell only)
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