The Diablo 2 Wiki
The Diablo 2 Wiki archive is available for anyone looking for information on Diablo 2. All information here is pre-D2R but contains a lot of useful information that is still relevant. Updated sections for new D2R features can be found on the PureDiablo Diablo 2 section

Giant Spider

From Diablo 2 Wiki
File:Giantspider.JPG
The spider emerges...
Diablo II Monsters [e]
Types
AnimalsDemonsUndead
Info
Complete Monster Listing
ModifiersExperience
ChampionsSuperUniques
Monster Categories
AnimalsDemonsUndead
Act BossesGuest Monsters
ObjectsSuperUniques
Uber Monsters
Monster Type
Giant Spider:
is a Monster
and an Animal
and a Guest Monster

Giant Spiders are Animals.

Several species of giant arachnids inhabit the jungle regions of Kehjistan. One of the most deadly of these spiders, the Poison Spinner, is found not far from the city of Kurast. Even in their largest forms, the giant arachnids had never been much of a problem for the inhabitants of the tropical forests. The Prime Evils have changed them, however, as large numbers of the spiders now actively seek meals of the human variety. These creatures are highly poisonous and generally have fatal bites. Despite their defenses they often flee when struck, sometimes spinning webs to entangle and slow pursuers.


Giant Spiders are large melee attacking monsters. They do solid physical damage and some types can add fire or very nasty poison damage to their bites. When low on health, giant spiders will sometimes flee to a corner where they can regenerate their hit points. When they flee they leave a sticky, footspeed-slowing webbing on the floor behind them.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsSpeedMax TC/Rune
Arach11 / 42 / 73148 / 4237 / 3837555-69 / 1093-1385 / 5403-9123612/--, 45/Ko, 69/Lo
Poison Spinner21 / 49 / 78372 / 6804 / 45850117-148 / 1452-1839 / 6049-10216824/Ral, 51/Lem, 78/Cham
Flame Spider22 / 50 / 79410 / 7279 / 47345126-161 / 1504-1905 / 6178-10434824/Ral, 51/Lem, 78/Cham
Spider Magus23 / 53 / 84454 / 8751 / 54819134-169 / 1657-2099 / 6825-11527827/Ral, 54/Um, 87/Zod
Guest Monsters (Act Five, NM/Hell only)
Arach-- / 64 /84-- / 16614 / 54819-- / 2220-2812 / 9100-115278--,63/Vex, 87/Zod


Offense

Most giant spiders have a chance to add poison or fire damage to their melee attack.

TypeAttackAttack RatingElemental Damage
Arach7-11 / 28-42 / 66-9992 / 846 / 2952
--
Poison Spinner12-20 / 28-43 / 62-93197 / 972 / 3142Poison, 33% chance:
Norm:
276-459 over 96sec (2.9-4.8/sec)
Night: 1538-3844 over 96sec (16.2-40.4/sec)
Hell: 3413-8531 over 96sec (35.6-88.8/sec)
Flame Spider13-21 / 28-43 / 63-95207 / 990 / 3180Fire Damage, 40% chance:
2-5 / 10-20 / 22-45
Spider Magus14-22 / 30-46 / 65-98213 / 1044 / 3370Poison, 50% chance to:
Norm:
914-1406 over 240sec
(3.8-5.9/sec)
Night: 5156-12375 over 240sec (21.5-51.6/sec)
Hell: 11016-26438 over 240sec (45.9-110.2/sec)
Guest Monsters (Act Five, NM/Hell only)
Arach-- / 41-62 / 75-112-- / 1242 / 3370Poison, 50% chance:
Night:
6094-14625 over 240s (25.4-60.9/sec
Hell: 11016-26438 over 240s (45.9-110.1/sec)


Defences

All giant spiders regenerate their hit points 50% faster than normal monsters.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Arach55 / 810 / 1944--1.8%100 / 75 / 5050 / 40 / 25
Poison Spinner107 / 923 / 2062--1.8%100 / 75 / 5050 / 40 / 25
Flame Spider112 / 939 / 2087--1.8%100 / 75 / 5050 / 40 / 25
Spider Magus117 / 988 / 2205--1.8%100 / 75 / 5050 / 40 / 25
Guest Monsters (Act Five, NM/Hell only)
Arach-- / 1166 / 2205--1.8%-- / 75 / 50-- / 40 / 25

Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalFireColdLightningPoisonMagic
Arach0% / 0% / 50%0% / 0% / 0%0% / 0% / 110%0% / 0% / 0%0% / 0% / 0%0% / 0% / 50%
Poison Spinner0% / 0% / 50%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%0% / 0% / 110%
Flame Spider0% / 0% / 50%0% / 0% / 0%0% / 0% / 115%0% / 0% / 0%0% / 0% / 0%0% / 0% / 60%
Spider Magus0% / 0% / 50%0% / 0% / 0%0% / 0% / 120%0% / 0% / 0%0% / 0% / 0%0% / 0% / 65%
Guest Monsters (Act Five, NM/Hell only)
Arach-- / 0% / 50%-- / 0% / 120%-- / 0% / 50%-- / 0% / 25%-- / 0% / 0%-- / 0% / 0%


Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeActs 1-4: Normal, Nightmare, and Hell
ArachAct 1: Catacombs 2
Poison SpinnerAct 3: Arachnid Lair, Spider Cavern
Flame SpiderAct 3: Arachnid Lair, Spider Cavern
Spider MagusAct 3: Ruined Temple, Disused Fane, Disused Reliquary
Guest Monsters (Act Five, NM/Hell only)
ArachHalls of Vaught (No boss)