Rune Groups are an internal game classifications analogous to Treasure Classes. They sort runes by value (17 rune groups; 2 in each ascending with Zod alone in 17) and determine which is dropped.
The odds of a given monster dropping a given rune are very complicated to figure. Higher level monsters (and chests) can drop higher level runes (generally speaking). Some monsters, the wraith-types, have up to 4x better odds to drop runes (partially to compensate for the fact that they drop no normal item). The Countess drops runes at a very high rate, and one rune can always be obtained as part of the Hellforge Quest reward.
For more information:
- The Rune Hunting page evaluates rune drop odds and recommends how best to find runes.
- The Item Generation Tutorial contains much detail on item drops.
Diablo II Items [e] Items BasicsUnique Armor IUnique Armor IIUnique Weapons IUnique Weapons IIUnique Weapons IIIUnique Class ItemsItem SetsRunewords |
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Base Armors and Weapons [e] | Runes | Socketables | Miscellaneous | Items Info | ||||
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Armor | Weapons | Class Items | Gems | Crafted Items | Calculations Modifiers • Gambling | |||
Amazon [e] | Assassin | Barbarian | Druid | Necromancer | Paladin | Sorceress |
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Amazon Weapons | Assassin Claws | Barbarian Helms | Druid Helms | Necromancer Totems | Sorceress Orbs | |