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Icehawk Riftwing

From Diablo 2 Wiki
Diablo II Monsters [e]
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Monster Type
Icehawk Riftwing:
is a Monster
and an Animal
and a SuperUnique

Icehawk Riftwing is an Animal, and a Gloom Bat.

Icehawk Riftwing is found in Level One of the Act Three Sewers, below Kurast. He is found near the steps leading down to level two. Killing Icehawk is not required to complete any quests, but since he's found near the steps that must be descended to obtain Khalim's Brain, Icehawk might as well be taken care of.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
NameLevelExperienceHit PointsSpeedMax TC/Rune
Icehawk Riftwing25 / 55 / 871485 / 30020 / 199,340144-504 / 2247-3534 / 8492-13364924/Ral, 54/Um, 78/Cham

Offense

Mon-icehawk.jpg

Icehawk Riftwing is always Cold Enchanted and Teleportation. He gains 1 random modifier on Nightmare and 2 on Hell.

  • Icehawk has a 75% chance to add lightning damage to his second attack type.
  • Icehawk adds cold damage to every attack.
NameAttack 1AR 1Attack 2AR 2Cold Dmg# of Minions
Icehawk Riftwing
10-16
29-31
68-61

238
1080
3484
Physical + Lighning:
12-19 + (75%) 10-16
36-51 + (75%) 2-81
78-112 + (75%) 4-235

396
2160
6968
All 0.6s chill:
10-16
29-45
64-98
7 / 8 / 10


Defences

Like most SuperUniques, the Icehawk Riftwing does not regenerate hit points.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
NameDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness

Icehawk Riftwing

112 / 712 / 1797
----
100 / 85 / 75
50 / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
NamePhysicalFireColdLightningPoisonMagic

Icehawk Riftwing

0% / 0% / 15%0% / 0% / 0%75% / 75% / 175%0% / 0% / 0%0% / 0% / 0%0% / 0% / 25%


Locations

All SuperUniques (except for Uber Diablo) are found in roughly the same location every game, on all three difficulty levels. (Except for the Uber Monsters who are only found on Hell Difficulty.)

NameLocation
Icehawk RiftwingAct 3: The Sewers, Level One. (Sewers below Kurast, near the level 2 stairs.)