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Stygian Fury

From Diablo 2 Wiki
Stygian Fury in-game
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Stygian Fury:
is a Monster
and a Demon
and a Guest Monster

Stygian Furies are Demons.

These half-naked winged female demons hover, kick, fire Bloodstar projectiles and cast four types of curses.

  • Blood Witches are listed in the game stats and on Blizzard's site, but they do not spawn anywhere as of v1.11.
  • Hell Witches and Sirens only appear as Guest Monsters, and are never seen on normal difficulty in v1.10+

Another monster with the same graphics is the Succubus.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+.

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsSpeedMax TC/Rune
Vile Witch34 / 61 / 821123 / 18386 / 68321157-252 / 827-1241 / 2626-52538 / 12 / 1236/Dol, 63/Vex, 87/Zod
Stygian Fury35 / 62 / 831230 / 19490 / 70291165-264 / 847-1270 / 2678-5356939/Dol, -- , --
Hell Witch42 / 64 / 852390 / 21900 / 74232222-355 / 888-1332 / 2782-556312--
Siren32 / 60 / 81921 / 17347 / 66350144-228 / 806-1209 / 2575-514912--
Guest Monsters (Act Five, NM/Hell only)
Hell Witch-- / 62 / 83-- / 19490 / 70291-- / 847-1270 / 2678-535612--, 63/Vex, 87/Zod
Siren-- / 62 / 83-- / 19490 / 70291-- / 847-1270 / 2678-535612--, 63/Vex, 87/Zod


Offense

  • Stygian Furies cast four types of curses, the levels of which increase with the difficulty level: 3 / 6 / 10.
    • Amplify Damage: Lowers the target's physical resistance by 100%.
    • Weaken: Lessens the target's physical damage by 33%
    • Defense Curse: Cast when target has more hit points than mana. Lowers the targets' defense by the stated amount.
    • Blood Mana: Cast when the target's mana is greater than or equal to hit points. Causes every spell cast to subtract as much health as mana -- a spell that costs 20 mana will lower mana and health by 20 points. (Extremely dangerous for Sorceresses.)
  • All types of Succubus have a magic damage melee hit that always hits when used.
  • Bloodstar projectile attacks deal physical damage, and always hit, though they can be blocked or dodged. Beware these when cursed with Amplify Damage.
TypeAttack 1AR 1Magic HitBloodstarDefense Curse
Vile Witch10-18 / 25-45 / 46-83487 / 1425 / 39528-16 / 21-39 / 38-7210-18 / 26-47/ 48-86-50% / -75% / -95%
Stygian Fury10-19 / 25-45 / 47-84505 / 1447 / 39988-16 / -- / --10-19 / -- / ---55% / -- / --
Hell Witch12-22 / 26-46 / 48-86608 / 1490 / 4089------
Siren9-17 / 24-44 / 46-83453 / 1404 / 3907------
Guest Monsters (Act Five, NM/Hell only)
Hell Witch-- / 25-45 / 47-84-- / 1447 / 3998-- / 20-38 / 37-70-- / 25-45 / 47-84-- / -75% / -95%
Siren-- / 25-45 / 47-84-- / 1447 / 3998-- / 20-38 / 37-70-- / 25-45 / 47-84-- / -75% / -95%

Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Vile Witch218 / 952 / 1837--1.2/sec100 / 85 / 7550 / 40 / 33
Stygian Fury224 / 966 / 1858--1.2/sec100 / 85 / 7550 / 40 / 33
Hell Witch269 / 993 / 1898--1.2/sec100 / 85 / 7550 / 40 / 33
Siren205 / 938 / 1818--1.2/sec100 / 85 / 7550 / 40 / 33
Guest Monsters (Act Five, NM/Hell only)
Hell Witch-- / 966 / 1858--1.2/sec-- / 85 / 75-- / 40 / 33
Siren-- / 966 / 1858--1.2/sec-- / 85 / 75-- / 40 / 33


Resistances

The Guest Monsters Hell Witch has very different resistances depending on where it spawns. Hell Witch 1 is found in Abbadon. Hell Witch 2 is found in the Infernal Pit and the Throne of Destruction. All monsters have a few stats that vary slightly (hit points, defense, attack rating, etc) depending on where they spawn, but very seldom enough to make any real difference. This is one of the few exceptions.

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalFireColdLightningPoisonMagic
Vile Witch0% / 0% / 10%0% / 0% / 110%0% / 0% / 50%0% / 0% / 66%0% / 0% / 25%0% / 0% / 0%
Stygian Fury0% / 0% / 100%0% / 0% / 25%0% / 0% / 50%0% / 0% / 66%0% / 0% / 25%0% / 0% / 0%
Hell Witch0% / 0% / 25%0% / 0% / 25%0% / 0% / 160%0% / 0% / 66%0% / 0% / 25%0% / 0% / 0%
Siren0% / 0% / 10%0% / 0% / 66%0% / 0% / 140%0% / 0% / 66%0% / 0% / 25%0% / 0% / 0%
Guest Monsters (Act Five, NM/Hell only)
Hell Witch 1-- / 0% / 25%-- / 33% / 66%-- / 100% / 145%-- / 15% / 33%-- / 33% / 66%-- / 33% / 66%
Hell Witch 2-- / 0% / 25%-- / 0% / 25%-- / 100% / 160%-- / 0% / 66%-- / 0% / 25%-- / 0% / 0%
Siren-- / 0% / 25%-- / 33% / 66%-- / 100% / 125%-- / 15% / 33%-- / 33% / 66%-- / 33% / 66%


Locations

  • Monster variety in Act Five on Normal difficulty is static -- the same monsters are always in the same areas. (This was true of NM/Hell also, prior to v1.10.)
  • Many Expansion monsters only appear as [[Guest Monsters]] in v1.10+.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeNormalNightmare & Hell
Vile WitchWorldstone Keep 1Worldstone Keep 1
Stygian FuryThrone of Destruction (No boss)--
Hell Witch----
Siren----
Guest Monsters (Act Five, NM/Hell only)
Hell Witch--Abbadon, Infernal Pit, Throne of Destruction
Siren--Frozen River, Icy Cellar