The Diablo 2 Wiki
The Diablo 2 Wiki archive is available for anyone looking for information on Diablo 2. All information here is pre-D2R but contains a lot of useful information that is still relevant. Updated sections for new D2R features can be found on the PureDiablo Diablo 2 section

Megademon

From Diablo 2 Wiki

Megademons are Demons. These winged, flightless, demonic-looking creatures are fierce melee brawlers who also pack an Inferno breath attack. The inferno was very dangerous in early versions of Diablo II, but it has been nerfed in more recent patches, and is no longer a great threat to any character with reasonable fire resistance.

Venom Lord in-game
Diablo II Monsters [e]
Types
AnimalsDemonsUndead
Info
Complete Monster Listing
ModifiersExperience
ChampionsSuperUniques
Monster Categories
AnimalsDemonsUndead
Act BossesGuest Monsters
ObjectsSuperUniques
Uber Monsters
Monster Type
Megademon:
is a Monster
and a Demon
and a SuperUnique
and a Guest Monster


Megademons are still quite dangerous with their melee attack, and they move quickly and hit hard. Their AI is unusual, and they tend to dance around a bit, circling their target before closing in. This makes them slower to engage than more direct melee fighters, but can make a mob of them more dangerous, since they will completely surround their target in short order, rather than stacking up as they all try to take the shortest route to the character.


Due to some odd mlvl and ilvl interactions, several of the Megademons are only found in one area on Normal difficulty, and only then as bosses or champions. Balrogsonly spawn as bosses or champions on the Outer Steppes, and only on Normal, hence only their stats for Normal are presented. (They appear in 3 areas of act 5 as Guest Monsters.)

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Subtypes


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.


TypeLevelExperienceHit PointsSpeedMax TC/Rune
Balrog24 / -- / --566 / -- / --179-215 / -- / --1033/Sol, -- , --
Pit Lord27 / 56 / 83753 / 12320 / 63020214-258 / 2536-3020 / 9374-148801036/Sol, 60/Ist, 87/Zod
Venom Lord30 / 57 / 841001 / 13057 / 64786255-305 / 2606-3102 / 9555-151671036/Sol, 57/Um, 84/Zod
Guest Monsters (Act Five, NM/Hell only)
Balrog-- / 60 / 81-- / 15553 / 59486-- / 2822-3360 / 12016-1430510-- / 60/Ist, 78/Cham
Pit Lord-- / 66 / 85-- / 21990 / 66553-- / 3252- 3872 / 12982- 1545510-- / 66/Vex, 87/Zod


Offense

Megademons are melee attackers with the ability to use the Inferno spell from a distance. The Guest Monsters types add a % chance of fire damage adding to their melee hits.

TypeMelee Attack #1Attack Rating #1Inferno
Balrog8-15 / -- / --303 / -- / --54-78 / -- / --
Pit Lord9-17 / 47-75 / 94-150347 / 1756 / 533163-90 / 90-126 / 126-174
Venom Lord10-18 / 47-75 / 94-150386 / 1785 / 539272-102 / 99-138 / 135-186
Guest Monsters (Act Five, NM/Hell only)
BalrogPhysical + % chance of Fire:
Norm: -- /
Night: 39-58 +19-39 (15%)
Hell: 74-111 +37-74 (25%)
-- / 1872 / 5209-- / 108-150 / 144-198
Pit LordPhysical + % chance of Fire:
Norm:
-- /
Night: 44-66 + 22-44 (15%)
Hell: 76-115 +38-76 (25%)
-- / 2044 / 5452-- / 108-150 / 144-198


Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Balrog145 / -- / ----1.2/sec100 / -- / --50 / -- / --
Pit Lord163 / 883 / 1858--1.2/sec100 / 85 / 6650 / 40 / 33
Venom Lord181 / 897 / 1879--1.2/sec100 / 85 / 6650 / 40 / 33
Guest Monsters (Act Five, NM/Hell only)
Balrog-- / 938 / 1818--1.2/sec-- / 85 / 66-- / 40 / 25
Pit Lord-- / 1021 / 1898--1.2/sec-- / 85 / 66-- / 40 / 25


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalFireColdLightningPoisonMagic
Balrog0% / -- / --70% / -- / --0% / -- / --0% / -- / --0% / -- / --0% / -- / --
Pit Lord0% / 0% / 50%70% / 80% / 120%0% / 0% / 50%0% / 0% / 75%0% / 0% / 75%0% / 0% / 0%
Venom Lord0% / 0% / 50%70% / 80% / 95%0% / 0% / 0%0% / 0% / 0%70% / 100% / 120%0% / 0% / 0%
Guest Monsters (Act Five, NM/Hell only)
Balrog-- / 0% / 50%-- / 80% / 140%-- / 0% / 0%-- / 0% / 33%-- / 100% / 50%-- / 0% / 20%
Pit Lord-- / 0% / 50%-- / 80% / 145%-- / 0% / 0%-- / 0% / 33%-- / 100% / 50%-- / 0% / 20%


Locations

Due to some odd mlvl and ilvl interactions, several of the Megademons are only found in one area on Normal difficulty, and only then as bosses or champions.

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeActs 1-4: Normal, Nightmare, and Hell
BalrogAct 4: Outer Steppes (normal only, boss only)
Pit LordAct 4: Plains of Despair (normal only, boss only), City of the Damned, River of Flame,
Venom LordAct 4: Outer Steppes, Plains of Despair, River of Flame (normal only, boss only), Chaos Sanctuary (Infector of Souls Seal boss)
Act 5: Throne of Destruction (Ventar the Unholy and minions only}
Guest Monsters (Act Five, NM/Hell only)
BalrogAct 5: Abbadon, Pit of Archeron, Infernal Pit
Pit LordAct 5: Throne of Destruction