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Dark Stalker

From Diablo 2 Wiki
Diablo II Monsters [e]
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Dark Stalker:
is a Monster
and a Demon
and a Guest Monster

Dark Stalkers are Demons. They're a species of Corrupt Rogues.

The corruption of the Sisterhood is perhaps the worst atrocity that the surviving Rogues endure. The sight of their own sisters, marching against them in service of their enemy, drives the Sisterhood into deep despair. The tainted Sisters are seldom caught alone, preferring to attack in groups. Many of the corrupted ones have forgotten their skills with ranged weapons, or are so driven by Hell’s rage, that they blindly melee with whatever weapon is at hand.

Dark Stalkers are humanoid females who generally spawn in packs, armed with sabers and bucklers. They possess excellent footspeed, but are not especially skilled with their weapons, nor do they hit very quickly. More deadly Dark Stalkers include archers and spearwomen.

The weakest Dark Stalkers in Hell difficulty are found on the Tamoe Highland, while the strongest (regular) are found on both levels of The Pit.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Locations

  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.

Act 1:


Statistics

Dark Stalkers have a walking and a running speed. They are one of the few monsters in the game with this variety of movement rate.

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
LocationLevelExperienceHit PointsWalkRunMax TC/Rune
Tower Cellar Level 511 / 45 / 82395 / 18295 / 20444054-90 / 764-1275 / 4942-823861012/-, 48/Ko, 84/Zod
Tamoe Highland8 / 39 / 6979 / 2986 / 2797818-30 / 376-627 / 2605-434261012/-, 42/Io, 69/Lo
Pit Level 18 / 39 / 8579 / 2986 / 4863518-30 / 376-627 / 3709-618261012/-, 42/Io, 87/Zod
Pit Level 28 / 40 / 8579 / 3196 / 4863518-30 / 396-661 / 3709-618261012/-, 42/Io, 87/Zod
Monastery Gate8 / 40 / 7079 / 3196 / 2926918-30 / 396-661 / 2674-445761012/-, 42/Io, 69/Lo


Offense

Dark Stalkers have just one basic melee attack. No added elemental damage, nothing!

LocationAttack 1Attack Rating 1
Tower Cellar Level 54-9 / 20-40 + 12-18 fire / 51-102 + 30-46 fire63 / 1170 / 4282
Tamoe Highland3-7 / 18-36 / 44-8863 / 1029 / 3640
Pit Level 13-7 / 18-36 / 52-10563 / 1029 / 4430
Pit Level 23-7 / 18-36 / 52-10563 / 1053 / 4430
Monastery Gate3-7 / 18-36 / 44-8863 / 1053 / 3689


Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
LocationDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Tower Cellar Level 540 / 570 / 146825%1.2%100% / 100% / 100%50% / 40% / 33%
Tamoe Highland40 / 535 / 130125%1.2%100% / 100% / 100%50% / 40% / 33%
Pit Level 140 / 535 / 156825%1.2%100% / 100% / 100%50% / 40% / 33%
Pit Level 240 / 547 / 156825%1.2%100% / 100% / 100%50% / 40% / 33%
Monastery Gate40 / 547 / 131725%1.2%100% / 100% / 100%50% / 40% / 33%


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
LocationPhysicalFireColdLightningPoisonMagic
Tower Cellar Level 50% / 0% / 20%0% / 0% / 33%0% / 0% / 130%0% / 0% / 33%0% / 0% / 20%0% / 0% / 20%
Tamoe Highland0% / 0% / 20%0% / 0% / 33%0% / 0% / 130%0% / 0% / 33%0% / 0% / 20%0% / 0% / 20%
Pit Level 10% / 0% / 20%0% / 0% / 33%0% / 0% / 130%0% / 0% / 33%0% / 0% / 20%0% / 0% / 20%
Pit Level 20% / 0% / 20%0% / 0% / 33%0% / 0% / 130%0% / 0% / 33%0% / 0% / 20%0% / 0% / 20%
Monastery Gate0% / 0% / 20%0% / 0% / 33%0% / 0% / 130%0% / 0% / 33%0% / 0% / 20%0% / 0% / 20%