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Evade Eagle

Strider -
  • Season 6
  • Spiritborn
  • Endgame
  • Armored Hide

    Cooldown: 25 seconds
    Lucky Hit Chance: 30%
    Passive: Gain 1 Resolve every 5.0 seconds.

    Active: Encase yourself, becoming Unstoppable and gaining 100%[+] Block Chance for 3 seconds.

    Damage: Physical Damage
    Tags: Defensive, Gorilla, Incarnate

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    Scourge

    Cooldown: 12 seconds
    Lucky Hit Chance: 10%
    Call forth a wave of insects that bite enemies, Fearing and Slowing them by 50% for 3 seconds while applying 100% Poisoning damage over 6 seconds.

    Damage: Poison Damage
    Tags: Defensive, Centipede

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    The Devourer

    Cooldown: 45 seconds
    Lucky Hit Chance: 10%
    The Centipede Spirit emerges, blasting enemies in a line for 200% damage and spitting at others for 95% damage. Lasts for 15 seconds.

    Damage: Poison Damage
    Tags: Ultimate, Centipede

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    Counterattack

    Charges: 2
    Charge Cooldown: 20 seconds
    Lucky Hit Chance: 30%
    Passive: Gain 10% Dodge Chance and automatically retaliate against Close enemies for 80% damage when you Dodge their attacks.

    Active: Dodge all direct attacks for 3 seconds per cast, up to 6 seconds.

    Damage: Fire Damage
    Tags: Defensive, Jaguar, Incarnate

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    Thunderspike

    Generate Vigor: 9
    Lucky Hit Chance: 22%
    Quickly jab forward with a piercing strike dealing 15% damage.

    Your 3rd attack pierces further, dealing 32% damage and reducing your Evade Cooldown by 5 seconds.

    Damage: Lightning Damage
    Tags: Basic, Eagle

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    Soar

    Cooldown: 15 seconds
    Lucky Hit Chance: 25%
    Fly into the air, creating a cloud which makes enemies at your target location Vulnerable for 5 seconds before you crash down upon them dealing 50% damage.

    Damage: Lightning Damage
    Tags: Focus, Eagle, Mobility

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    GEAR VIEW

    test
    SlotGemAspect/UniqueAspect/UniqueGemSlot
    helmChipped AmethystLoyalty's Mantle

    While your Spirit Hall choices match, their bonuses are 100% more potent and Skills with that Base Spirit cost [20 - 60]% less and have [20 - 60]% reduced Cooldowns.

    Aspect of Redirected Force

    Gain increased Critical Strike Damage equal to 30 - 70% [x] of your Block Chance. Blocking doubles this bonus for 10 seconds.

    amulet
    chestCem Rune
    Kry Rune
    Aspect of Interdiction

    Gain 1 - 15% [+] Block Chance per Resolve stack.

    Conceited Aspect

    Deal 10 - 30% [x] increased damage while you have a Barrier active.

    N/Aring
    glovesAspect of Elements

    Gain 15 - 35% [x] increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets:

    Fire, Lightning, and Physical.

    Cold, Poison, and Shadow.

    Aspect of Retribution

    Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you.

    You deal 15 - 35% [x] increased damage to Stunned (CC) or Knocked Down (CC) enemies.


    N/Aring
    pantsN/AAspect of Binding Morass

    Close enemies or those you deal indirect damage to are Slowed (CC) by 30 - 70% for 3 seconds. You deal 20%[x] increased damage to Slowed enemies.

    boots Penitent Greaves

    You leave behind a trail of frost that Chills (CC) enemies. You deal [12 - 25]%[x] more damage to Chilled enemies.

    weaponBac Rune
    Que Rune
    Sepazontec

    Your Basic Skills deal [25 - 75]% increased damage, always use their 3rd attack, and every 3rd cast unleashes triple strikes.

    N/Aoffhand

    PARAGON GLYPHS AND BOARDS

    Start

    Colossal

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    Colossal Glyph

    Class: Spiritborn

    Radius: 3

    Bonus: For every 5 Strength purchased within range, you deal +2.0% increased damage with Gorilla Skills.

    Additional Bonus:
    • You deal 2%[x] increased damage for each stack of Resolve you have.
    • Required (purchased in range): +25 Strength
    Viscous Shield

    Talon

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    Talon Glyph

    Class: Spiritborn

    Radius: 3

    Bonus: For every 5 Dexterity purchased within range, you deal +2.0% increased Damage with Eagle Skills.

    Additional Bonus:
    • Your Eagle skills deal 15%[x] increased Critical Strike damage.
    • Required (purchased in range): +40 Dexterity
    Drive

    Canny

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    Canny Glyph

    Class: Rogue, Spiritborn

    Radius: 3

    Bonus: For every 5 Intelligence purchased within range, you deal +2.0% increased Non-physical damage.

    Additional Bonus:
    • Non-Physical damage increases all the Non-Physical damage an enemy takes from you by 1%[x], up to 10%[x], for 15 seconds.
    • Required (purchased in range): +25 Intelligence
    Sapping

    Jagged Plume

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    Jagged Plume Glyph

    Class: Spiritborn

    Radius: 3

    Bonus: For every 5 Dexterity purchased within range, you gain +2.0% Storm Feather potency.

    Additional Bonus:
    • Spawning a Storm Feather grants you 3%[x] increased damage and 5% increased Movement Speed for 5 seconds, stacking up to 5 times.
    • Required (purchased in range): +40 Dexterity
    Convergence

    Spirit

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    Spirit Glyph

    Class: Spiritborn

    Radius: 3

    Bonus: For every 5 Dexterity purchased within range, you deal +2.6% increased Critical Strike Damage.

    Additional Bonus:
    • Critical Strikes increase the damage an enemy takes from you by 3%[x] for 20 seconds, up to 15%[x].
    • Required (purchased in range): +40 Dexterity

    BUILD AND PARAGON BOARD VIEW

    BUILD EXPLANATION

    Super speedy mobile build for the Spiritborn thanks to the Eagle Spirit selection in your class specialization quest. It also automatically casts up to 8 feathers when you evade.

    Evade is the key to zipping around, and the cooldown is aided by Sepazontec and Thuderspike, which reduce the evade cooldown. Soar also gives you extra mobility.

    Due to changes in the next patch 2.0.3 this build will need reworking 🙁

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