Evade Eagle
Armored Hide
Cooldown: 25 seconds
Lucky Hit Chance: 30%
Passive: Gain 1 Resolve every 5.0 seconds.
Active: Encase yourself, becoming Unstoppable and gaining 100%[+] Block Chance for 3 seconds.
Damage: Physical Damage
Tags: Defensive, Gorilla, Incarnate

Scourge
Cooldown: 12 seconds
Lucky Hit Chance: 10%
Call forth a wave of insects that bite enemies, Fearing and Slowing them by 50% for 3 seconds while applying 100% Poisoning damage over 6 seconds.
Damage: Poison Damage
Tags: Defensive, Centipede

The Devourer
Cooldown: 45 seconds
Lucky Hit Chance: 10%
The Centipede Spirit emerges, blasting enemies in a line for 200% damage and spitting at others for 95% damage. Lasts for 15 seconds.
Damage: Poison Damage
Tags: Ultimate, Centipede

Counterattack
Charges: 2
Charge Cooldown: 20 seconds
Lucky Hit Chance: 30%
Passive: Gain 10% Dodge Chance and automatically retaliate against Close enemies for 80% damage when you Dodge their attacks.
Active: Dodge all direct attacks for 3 seconds per cast, up to 6 seconds.
Damage: Fire Damage
Tags: Defensive, Jaguar, Incarnate

Thunderspike
Generate Vigor: 9
Lucky Hit Chance: 22%
Quickly jab forward with a piercing strike dealing 15% damage.
Your 3rd attack pierces further, dealing 32% damage and reducing your Evade Cooldown by 5 seconds.
Damage: Lightning Damage
Tags: Basic, Eagle

GEAR VIEW
| Slot | Gem | Aspect/Unique | Aspect/Unique | Gem | Slot |
|---|---|---|---|---|---|
![]() | ![]() | Loyalty's Mantle While your Spirit Hall choices match, their bonuses are 100% more potent and Skills with that Base Spirit cost [20 - 60]% less and have [20 - 60]% reduced Cooldowns. | Aspect of Redirected Force Gain increased Critical Strike Damage equal to 30 - 70% [x] of your Block Chance. Blocking doubles this bonus for 10 seconds. | ![]() | |
![]() | ![]() ![]() | Aspect of Interdiction Gain 1 - 15% [+] Block Chance per Resolve stack. | Conceited Aspect Deal 10 - 30% [x] increased damage while you have a Barrier active. | N/A | ![]() |
![]() | Aspect of Elements Gain 15 - 35% [x] increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets: Fire, Lightning, and Physical. Cold, Poison, and Shadow. | Aspect of Retribution Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you. You deal 15 - 35% [x] increased damage to Stunned (CC) or Knocked Down (CC) enemies. | N/A | ![]() | |
![]() | N/A | Aspect of Binding Morass Close enemies or those you deal indirect damage to are Slowed (CC) by 30 - 70% for 3 seconds. You deal 20%[x] increased damage to Slowed enemies. | |||
![]() | Penitent Greaves You leave behind a trail of frost that Chills (CC) enemies. You deal [12 - 25]%[x] more damage to Chilled enemies. | ||||
![]() | ![]() ![]() | Sepazontec Your Basic Skills deal [25 - 75]% increased damage, always use their 3rd attack, and every 3rd cast unleashes triple strikes. | N/A | test![]() |
PARAGON GLYPHS AND BOARDS
Colossal

Colossal Glyph
Class: Spiritborn
Radius: 3
Bonus: For every 5 Strength purchased within range, you deal +2.0% increased damage with Gorilla Skills.
- You deal 2%[x] increased damage for each stack of Resolve you have.
- Required (purchased in range): +25 Strength
Talon

Talon Glyph
Class: Spiritborn
Radius: 3
Bonus: For every 5 Dexterity purchased within range, you deal +2.0% increased Damage with Eagle Skills.
- Your Eagle skills deal 15%[x] increased Critical Strike damage.
- Required (purchased in range): +40 Dexterity
Canny

Canny Glyph
Class: Rogue, Spiritborn
Radius: 3
Bonus: For every 5 Intelligence purchased within range, you deal +2.0% increased Non-physical damage.
- Non-Physical damage increases all the Non-Physical damage an enemy takes from you by 1%[x], up to 10%[x], for 15 seconds.
- Required (purchased in range): +25 Intelligence
Jagged Plume

Jagged Plume Glyph
Class: Spiritborn
Radius: 3
Bonus: For every 5 Dexterity purchased within range, you gain +2.0% Storm Feather potency.
- Spawning a Storm Feather grants you 3%[x] increased damage and 5% increased Movement Speed for 5 seconds, stacking up to 5 times.
- Required (purchased in range): +40 Dexterity
Spirit

Spirit Glyph
Class: Spiritborn
Radius: 3
Bonus: For every 5 Dexterity purchased within range, you deal +2.6% increased Critical Strike Damage.
- Critical Strikes increase the damage an enemy takes from you by 3%[x] for 20 seconds, up to 15%[x].
- Required (purchased in range): +40 Dexterity
BUILD AND PARAGON BOARD VIEW
BUILD EXPLANATION
Super speedy mobile build for the Spiritborn thanks to the Eagle Spirit selection in your class specialization quest. It also automatically casts up to 8 feathers when you evade.
Evade is the key to zipping around, and the cooldown is aided by Sepazontec and Thuderspike, which reduce the evade cooldown. Soar also gives you extra mobility.
Due to changes in the next patch 2.0.3 this build will need reworking 🙁























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