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Hemorrhage

From Diablo 4 Wiki and Guides - Season 11
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Hemorrhage is a Necromancer skill from the Basic skill tree. Its features are:


Creates Condition Exploits Condition
Physical Dmg Blood Orbs
Fortifies
Essence
Blood Orbs
Basic
Blood

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Hemorrhage Details and Upgrades

Hemorrhage

Burst an enemy's blood, dealing 27% damage. Hemorrhage has a 20% chance to form a Blood Orb.

  • Generate Essence: 9
  • Lucky Hit Chance: 35%

  • Damage: Physical Damage

    Tags: Basic, Blood

    Class: Necromancer

    Upgrades

    Enhanced Hemorrhage

    After picking up a Blood Orb, your next Hemorrhage also deals damage to enemies around your target and grants 2 additional Essence per enemy hit

    Acolyte's Hemorrhage

    Hemorrhage generates an additional + 20% Attack Speed while Healthy.

    Initiate's Hemorrhage

    Hemorrhage grants 1.6% of your Maximum Life as Fortify each time it hits an enemy, and has a 1.5% chance per enemy hit to Fortify you for 100% of your Maximum Life.

    * Healthy is a Status Effect that means above 80% of Life.


    Other Skills that work with Hemorrhage

    The following skills either:

    • Create a condition Hemorrhage can exploit
    • Exploit a condition Hemorrhage creates
    Hemorrhage Creates Skills that Exploit This Condition
    Blood Orb Rathma's Vigor (p)
    Fortifies Supernatural Blood Surge
    Blood Skill Transfusion (p) | Coalesced Blood (p) | Drain Vitality (p) | Tides of Blood (p) | Rathma's Vigor (p)
    Hemorrhage Exploits Skills that Create This Condition
    Blood Orbs Supernatural Blood Lance | Blighted Corpse Tendrils | Transfusion (p) | Supreme Blood Wave


    Items that work with Hemorrhage

    The following items either:

    • Grant a bonus when using Hemorrhage
    • Create a condition Hemorrhage can exploit
    • Exploit a condition Hemorrhage creates

    Legendary Aspects

    Aspect of Might
    Defensive Basic Skills grant 20% Damage Reduction for 2 - 10 seconds.

    Helm, Chest, Pants, Shield, Amulet (+50%)
    Dark Ravine
    (Map)
    Dry Steppes All
    Aspect of Potent Blood
    Resource Blood Orbs grant 10 - 30 Essence.

    Ring, Amulet (+50%)
    Betrayer's Row
    (Map)
    Dry Steppes Necromancer
    Aspect of Rathma's Chosen
    Offensive Whenever your Blood Skills Overpower you gain 35 - 55% [+] Attack Speed for 4 seconds.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Necromancer
    Aspect of the Expectant
    Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Underroot
    (Map)
    Scosglen All
    Fastblood Aspect
    Resource Blood Orbs reduce your Ultimate Cooldown by 1 - 3] seconds.

    Ring, Amulet (+50%)
    Iron Hold
    (Map)
    Hawezar Necromancer
    Aspect of Gore Quills
    Offensive Casting Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 60 - 100% of normal damage and prioritizes targeting un-lanced enemies.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Necromancer
    Rapid Aspect
    Offensive Basic Skills gain 15 - 35% [+] Attack Speed.

    Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Buried Halls
    (Map)
    Dry Steppes All

    Unique Items

    788948417.png

    Blood Artisan's Cuirass

    "The infamous Necromancer Gaza-Thul's mastery over blood magic was indisputable. Many suspect that upon his death, his skin was used to fashion this eldritch armor." - Barrett's Book of Implements


    Type: Unique Chest Armor
    Class: Necromancer

    Description: When you pick up [10 - 3] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent.


      Affixes:
      • Blood Orbs Restore +[8 - 12] Essence
      • +[103.5 - 135.0]% Damage for 4 Seconds After Picking Up a Blood Orb
      • +[957 - 1,259] Maximum Life
      • +[2 - 3] to Bone Spirit
      2403703921.png

      Deathspeaker's Pendant

      Once a sanctum for Rathma's studies, the Temple of the Deathspeaker became a proving grounds for potential leaders of his priesthood. Its halls are filled with the corpses of those who failed.


      Type: Unique Amulet
      Class: Necromancer

      Description: Blood Surge casts a mini nova on your Minions, dealing [41 - 86] damage. Damage is increased by 10% per target drained by the initial cast, up to 50%.

      • +25.0% Resistance to All Elements

      Affixes: (Item Power 925)
      2820920553.png

      Paingorger's Gauntlets

      Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

      Type: Unique Gloves
      Class: All Classes

      Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


        Affixes:
        • +[7.0 - 9.0]% Attack Speed
        • +[2 - 4] to Basic Skills
        • [6.0 - 8.0]% Cooldown Reduction
        • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds


        Paragon Glyphs

        magicglyph.png

        Battle-Hardened

        Magic: Barbarian / Druid / Necromancer

        Bonus:

        • For every 5 Willpower (Barb/Necro) / Intelligence (Druid) purchased within range, you gain + 0.8% increased damage while Fortified.


        40int.png

        Blood-Drinker

        Rare: Necromancer

        Bonus:

        • Grants 30% bonus to all Magic nodes within range.

        Additional Bonus:

        Requirements: 40 Intelligence (in radius range)

        25will.png

        Undaunted

        Rare: Barbarian / Druid / Necromancer

        Bonus:

        • For every 5 Willpower (Barb, Necro) / Intelligence (Druid) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage while Fortified.

        Additional Bonus:

        Requirements: 25 Willpower (Barb, Necro) / Intelligence (Druid) (in radius range)


        Item Affixes

        The following Affixes are particularly useful with Hemorrhage

        Attribute Amulet Ring Helm Chest Legs Boots Weap 1H Weap 2H Off-Hand Shield
        Physical Damage
        [10.5 - 17.5%]
        Basic Skill Damage
        [18.5 - 39.5%]
        Basic Skill Damage
        [37 - 79%]
        Blood Skill Damage
        [10.5 - 17.5%]
        Damage for 4 seconds after
        picking up a Blood Orb
        [7 - 14%]
        Blood Orb Healing
        [10.5 - 17.5%]
        Healing Received
        [7 - 14%]
        Basic Skill Attack Speed
        [4.4 - 10%]
        Damage Reduction while Fortified
        [4.9 - 10.5%]
        Attribute Amulet Ring Helm Chest Legs Boots Weap 1H Weap 2H Off-Hand Shield


        Changes to Hemorrhage

        Patch 1.2.0, October 17, 2023

        Patch 1.0.3, June 27, 2023

        • Base damage increased from 25% to 27%.
        • Essence generated increased from 8 to 9.