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{| class="wikitable"
{{PAGENAME}} is a [[Necromancer]] skill from the [[Necromancer_Skill_Tree#Basic|Basic]] skill tree. Its features are:
 
 
{| class="infobox" style="margin:auto; width: 40%;"
|-
!Creates Condition!!Exploits Condition
|-
|Physical Dmg
|[[Blood Orb]]s
|-
|[[Fortifies]]
|
|-
|[[Essence]]
|
|-
|[[Blood Orb]]s
|
|-
|[[Necromancer Basic Skills|Basic]]
|
|-
|[[Necromancer Blood Skills|Blood]]
|
|}
{{:Template:Grants Exploits}}
 
 
=={{PAGENAME}} Details and Upgrades==
 
 
{| class='mainskill' style='width:100%;'
|-
|<onlyinclude><div class='iconfloat'>https://www.purediablo.com/diablo4/images/skills/1878371654.png</div>
==== [[Hemorrhage]] ====
Generate Essence: <span class="range">13</span><br/>[[Lucky Hit]] Chance: <span class="range">50%</span><br/>Burst an enemy's blood, dealing <span class="range">40%</span> damage. [[Hemorrhage]] has a <span class="range">20%</span> chance to form a [[Blood Orb]].<br><br>'''Damage''': Physical Damage<br>'''Tags''': [[Necromancer Basic Skills|Basic]], [[Necromancer Blood Skills|Blood]]</onlyinclude>
|}
 
===Upgrades===
 
{| class="skillfeatures" style="width:100%;"
|-
| rowspan="2" width="50%" |{{:Enhanced_Hemorrhage}}
|{{:Acolyte's Hemorrhage}}
|-
|{{:Initiate's Hemorrhage}}
|}
{{:Template:Footnote Healthy}}
 
 
== Other Skills that work with {{PAGENAME}} ==
 
{{Template:Other Skills}}
 
{| class="skillfeatures" style="width:100%;"
!style="width: 20%" | {{PAGENAME}} Creates
!Skills that Exploit This Condition
|-
|'''Blood Orb'''
|[[Rathma's Vigor]] (p)
|
|-
|'''Fortifies'''
|[[Supernatural Blood Surge]]
|
|-
|'''Blood Skill'''
|[[Transfusion]] (p) | [[Coalesced Blood]] (p) | [[Drain Vitality]] (p) | [[Tides of Blood]] (p) | [[Rathma's Vigor]] (p)
|
|-
!{{PAGENAME}} Exploits
!Skills that Create This Condition
|-
|'''Blood Orbs'''
|[[Supernatural Blood Lance]] | [[Blighted Corpse Tendrils]] | [[Transfusion]] (p) | [[Supreme Blood Wave]]
|
|}
 
 
==Items that work with {{PAGENAME}}==
 
{{Template:Other Items}}
===Legendary Aspects===
 
{| class="skillfeatures"
{{:Aspect of Might}}
{{:Aspect of Potent Blood}}
{{:Aspect of Rathma's Chosen}}
{{:Aspect of the Expectant}}
{{:Fastblood Aspect}}
{{:Gore Quills Aspect}}
{{:Rapid Aspect}}
|}
 
=== Unique Items ===
 
{| class="skillfeatures"
|-
|-
|<onlyinclude>
|{{:Blood Artisan's Cuirass}}
====Hemorrhage====
|-
[[File:Hemorrhage.png|thumb]]
|{{:Deathspeaker's Pendant}}
Burst an enemy's blood, dealing <span class="yellow">7</span> damage. Hemorrhage has <span class="yellow">20%</span> chance to form a  Blood Orb.
|-
|{{:Paingorger's Gauntlets}}
|}
 


'''Generates''': <span class="green">8</span>  [[Essence]]
=== Paragon Glyphs ===


'''Damage''': Physical
{| class="skillfeatures" style="width:100%;"
</onlyinclude>
|+
|-
|{{:Battle-Hardened Glyph}}
|-
|{{:Blood-Drinker Glyph}}
|-
|-
|{{:Undaunted Glyph}}
|}
|}
[[Category:Necromancer Skills]]
 
 
== Item Affixes==
 
The following Affixes are particularly useful with {{PAGENAME}}
 
{| class="skillfeatures sortable" style="width:100%;"
|+
|-
! style="width:35%" |Attribute!!Amulet!!Ring!!Helm!!Chest!!Legs!!Boots!!Weap 1H!! Weap 2H!!Off-Hand!!Shield
|-
|Physical Damage<br>[10.5 - 17.5%]
|
|<center><span class="ticks">✔</span></center>
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|
|
|-
|Basic Skill Damage<br>[18.5 - 39.5%]
|
|
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|-
|Basic Skill Damage<br>[37 - 79%]
|
|
|
|
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|-
|Blood Skill Damage<br>[10.5 - 17.5%]
|<center><span class="ticks">✔</span></center>
|
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|
|
|-
|Damage for 4 seconds after<br>picking up a Blood Orb<br>[7 - 14%]
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|
|
|
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|-
|Blood Orb Healing<br>[10.5 - 17.5%]
|
|<center><span class="ticks">✔</span></center>
|
|
|
|<center><span class="ticks">✔</span></center>
|
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|-
|Healing Received<br>[7 - 14%]
|
|
|<center><span class="ticks">✔</span></center>
|
|<center><span class="ticks">✔</span></center>
|
|
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|-
|Basic Skill Attack Speed<br>[4.4 - 10%]
|
|
|<center><span class="ticks">✔</span></center>
|
|
|
|
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|-
|Damage Reduction while Fortified<br>[4.9 - 10.5%]
|<center><span class="ticks">✔</span></center>
|
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|
|
|
|<center><span class="ticks">✔</span></center>
|<center><span class="ticks">✔</span></center>
|-
!Attribute!!Amulet!!Ring!!Helm!!Chest!!Legs!!Boots!!Weap 1H!!Weap 2H!!Off-Hand!!Shield
|}
 
 
== Changes to {{PAGENAME}} ==
 
{{Patch Date Season 5}}
 
*Lucky Hit Chance has been increased from 35% to 50%.
 
[[Patch 1-2-0|Patch 1.2.0]], October 17, 2023
 
* [[Initiate's Hemorrhage]] - Fortify amount changed from being based on Base Life to Maximum life.
 
[[Patch 1-0-3|Patch 1.0.3]], June 27, 2023
 
* Base damage increased from 25% to 27%.
* Essence generated increased from 8 to 9.
 
 
[[Category:Necromancer Skills]][[Category:Necromancer Basic Skills]] [[Category:Necromancer Blood Skills]]
__NOEDITSECTION__

Latest revision as of 15:34, 31 March 2025

Hemorrhage is a Necromancer skill from the Basic skill tree. Its features are:


Creates Condition Exploits Condition
Physical Dmg Blood Orbs
Fortifies
Essence
Blood Orbs
Basic
Blood

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Hemorrhage Details and Upgrades

1878371654.png

Hemorrhage

Generate Essence: 13
Lucky Hit Chance: 50%
Burst an enemy's blood, dealing 40% damage. Hemorrhage has a 20% chance to form a Blood Orb.

Damage: Physical Damage
Tags: Basic, Blood

Upgrades

Upgrade Hub
Enhanced Hemorrhage

After picking up a Blood Orb, your next Hemorrhage also deals damage to enemies around your target and grants 2 additional Essence per enemy hit

Upgrade Hub
Acolyte's Hemorrhage

Hemorrhage generates an additional + 20% Attack Speed while Healthy.

Initiate's Hemorrhage Upgrade

Initiate's Hemorrhage

Hemorrhage grants 1.6% of your Maximum Life as Fortify each time it hits an enemy, and has a 1.5% chance per enemy hit to Fortify you for 100% of your Maximum Life.

* Healthy is a Status Effect that means above 80% of Life.


Other Skills that work with Hemorrhage

The following skills either:

  • Create a condition Hemorrhage can exploit
  • Exploit a condition Hemorrhage creates
Hemorrhage Creates Skills that Exploit This Condition
Blood Orb Rathma's Vigor (p)
Fortifies Supernatural Blood Surge
Blood Skill Transfusion (p) | Coalesced Blood (p) | Drain Vitality (p) | Tides of Blood (p) | Rathma's Vigor (p)
Hemorrhage Exploits Skills that Create This Condition
Blood Orbs Supernatural Blood Lance | Blighted Corpse Tendrils | Transfusion (p) | Supreme Blood Wave


Items that work with Hemorrhage

The following items either:

  • Grant a bonus when using Hemorrhage
  • Create a condition Hemorrhage can exploit
  • Exploit a condition Hemorrhage creates

Legendary Aspects

Aspect of Might
Defensive Basic Skills grant 20% Damage Reduction for 2 - 10 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
Dark Ravine
(Map)
Dry Steppes All
Aspect of Potent Blood
Resource Blood Orbs grant 10 - 30 Essence.

Ring, Amulet (+50%)
Betrayer's Row
(Map)
Dry Steppes Necromancer
Aspect of Rathma's Chosen
Offensive Whenever your Blood Skills Overpower you gain 35 - 55% [+] Attack Speed for 4 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Necromancer
Aspect of the Expectant
Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Underroot
(Map)
Scosglen All
Fastblood Aspect
Resource Blood Orbs reduce your Ultimate Cooldown by 1 - 3] seconds.

Ring, Amulet (+50%)
Iron Hold
(Map)
Hawezar Necromancer
Aspect of Gore Quills
Offensive Casting Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 60 - 100% of normal damage and prioritizes targeting un-lanced enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Necromancer
Rapid Aspect
Offensive Basic Skills gain 15 - 35% [+] Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Buried Halls
(Map)
Dry Steppes All

Unique Items

788948417.png

Blood Artisan's Cuirass

"The infamous Necromancer Gaza-Thul's mastery over blood magic was indisputable. Many suspect that upon his death, his skin was used to fashion this eldritch armor." - Barrett's Book of Implements


Type: Unique Chest Armor
Class: Necromancer

Description: When you pick up [10 - 3] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent.


    Affixes:
    • Blood Orbs Restore +[8 - 12] Essence
    • +[103.5 - 135.0]% Damage for 4 Seconds After Picking Up a Blood Orb
    • +[957 - 1,259] Maximum Life
    • +[2 - 3] to Bone Spirit
    2403703921.png

    Deathspeaker's Pendant

    Once a sanctum for Rathma's studies, the Temple of the Deathspeaker became a proving grounds for potential leaders of his priesthood. Its halls are filled with the corpses of those who failed.


    Type: Unique Amulet
    Class: Necromancer

    Description: Blood Surge casts a mini nova on your Minions, dealing [41 - 86] damage. Damage is increased by 10% per target drained by the initial cast, up to 50%.

    • +25.0% Resistance to All Elements

    Affixes: (Item Power 925)
    2820920553.png

    Paingorger's Gauntlets

    Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

    Type: Unique Gloves
    Class: All Classes

    Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


      Affixes:
      • +[7.0 - 9.0]% Attack Speed
      • +[2 - 4] to Basic Skills
      • [6.0 - 8.0]% Cooldown Reduction
      • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds


      Paragon Glyphs

      magicglyph.png

      Battle-Hardened

      Magic: Barbarian / Druid / Necromancer

      Bonus:

      • For every 5 Willpower (Barb/Necro) / Intelligence (Druid) purchased within range, you gain + 0.8% increased damage while Fortified.


      40int.png

      Blood-Drinker

      Rare: Necromancer

      Bonus:

      • Grants 30% bonus to all Magic nodes within range.

      Additional Bonus:

      Requirements: 40 Intelligence (in radius range)

      25will.png

      Undaunted

      Rare: Barbarian / Druid / Necromancer

      Bonus:

      • For every 5 Willpower (Barb, Necro) / Intelligence (Druid) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage while Fortified.

      Additional Bonus:

      Requirements: 25 Willpower (Barb, Necro) / Intelligence (Druid) (in radius range)


      Item Affixes

      The following Affixes are particularly useful with Hemorrhage

      Attribute Amulet Ring Helm Chest Legs Boots Weap 1H Weap 2H Off-Hand Shield
      Physical Damage
      [10.5 - 17.5%]
      Basic Skill Damage
      [18.5 - 39.5%]
      Basic Skill Damage
      [37 - 79%]
      Blood Skill Damage
      [10.5 - 17.5%]
      Damage for 4 seconds after
      picking up a Blood Orb
      [7 - 14%]
      Blood Orb Healing
      [10.5 - 17.5%]
      Healing Received
      [7 - 14%]
      Basic Skill Attack Speed
      [4.4 - 10%]
      Damage Reduction while Fortified
      [4.9 - 10.5%]
      Attribute Amulet Ring Helm Chest Legs Boots Weap 1H Weap 2H Off-Hand Shield


      Changes to Hemorrhage

      Patch 1.5.0, August 6, 2024

      • Lucky Hit Chance has been increased from 35% to 50%.

      Patch 1.2.0, October 17, 2023

      Patch 1.0.3, June 27, 2023

      • Base damage increased from 25% to 27%.
      • Essence generated increased from 8 to 9.