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|{{:Shimmering Flame Shield}} | |{{:Shimmering Flame Shield}} | ||
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== Tips for using {{PAGENAME}} == | == Tips for using {{PAGENAME}} == | ||
* {{PAGENAME}} is classified as a [[Barrier]] so it will be affected by all skills and items that boost or exploit the barrier mechanic. | * {{PAGENAME}} is classified as a [[Barrier]] so it will be affected by all skills and items that boost or exploit the barrier mechanic. | ||
==Items that work with {{PAGENAME}}== | |||
{{Template:Other Items}} | |||
=== Legendary Aspects === | |||
{| class="skillfeatures" | |||
{{:Assimilation Aspect}} | |||
{{:Aspect of Binding Embers}} | |||
{{:Aspect of Conflagration}} | |||
{{:Aspect of Engulfing Flames}} | |||
{{:Aspect of the Unwavering}} | |||
{{:Incendiary Aspect}} | |||
|} | |||
=== Unique Items === | |||
{| class="skillfeatures" style="margin:auto; width: 100%;" | |||
|- | |||
|{{:Paingorger's Gauntlets}} | |||
|- | |||
|{{:Temerity}} | |||
|- | |||
|{{:X'Fal's Corroded Signet}} | |||
|- | |||
|{{:Flamescar}} | |||
|- | |||
|{{:Staff of Endless Rage}} | |||
|- | |||
|{{:Tal Rasha's Iridescent Loop}} | |||
|} | |||
==Changes to {{PAGENAME}}== | |||
There have been no changes to {{PAGENAME}}. | |||
[[Category:Sorcerer Skills]] | [[Category:Sorcerer Skills]] | ||
__NOEDITSECTION__ | __NOEDITSECTION__ | ||
Revision as of 14:38, 30 January 2024
Flame Shield is a Sorcerer skill from the Defensive skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Fire Dmg | N/A |
| Burning Dmg (DoT) | |
| Immunity | |
| + Movement Speed | |
| + Mana Cost | |
| Heals | |
| Defensive | |
| Pyromancy |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Flame ShieldEngulf yourself in flames for 2 seconds, Burning surrounding enemies for 40% damage per second. While Flame Shield is active, you are Immune. Cooldown: 20 seconds Enchantment Slot EffectFlame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds. Damage: Fire Lucky Hit Chance: 35% Tags: Defensive, Pyromancy |
Upgrades
Enhanced Flame ShieldFlame Shield has a 50% larger Burn (DoT) radius. |
Mystical Flame ShieldAfter Flame Shield ends, surrounding enemies are Stunned (CC) for 3 seoncds and your next skill is a guarnateed Critical Strike. |
Shimmering Flame ShieldFlame Shield Heals you for 50% of your missing Life. |
Tips for using Flame Shield
- Flame Shield is classified as a Barrier so it will be affected by all skills and items that boost or exploit the barrier mechanic.
Items that work with Flame Shield
The following items either:
- Grant a bonus when using Flame Shield
- Create a condition Flame Shield can exploit
- Exploit a condition Flame Shield creates
Legendary Aspects
Assimilation Aspect |
Resource | You have 8% increased Dodge Chance. When you Dodge, Fortify for 5 - 12% of your Maximum Life. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | All |
Aspect of Binding Embers |
Utility | Flame Shield grants you Unhindered for its duration. Enemies you move through while Flame Shield is active are Immobilized (CC) for 1.5 - 3.4 seconds. Helm, Pants, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Aspect of Conflagration |
Offensive | While channeling Incinerate, your Burning damage (DoT) is increased by 25 - 45% [x]. Enemies damaged by Incinerate explode, Burning all surrounding enemies for 120 - 420 over 6 seconds. Can only occur once every 3 seconds. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Light's Watch (Map) |
Fractured Peaks | Sorcerer |
Aspect of Engulfing Flames |
Offensive | You deal 6% increased Burning damage (DoT) to enemies for each second they remain Burning, up to 30% after 5 seconds. Additionally, you deal 10 - 30% [x] increased Burning damage to enemies that are not Healthy. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Aspect of the Unwavering |
Defensive | Taking direct damage has a 2 - 10% chance to reset the Cooldown of one of your Defensive Skills. Helm, Chest, Pants, Shield, Amulet (+50%) |
Putrid Aquifer (Map) |
Kehjistan | Sorcerer |
Incendiary Aspect |
Resource | Lucky Hit: Damage from your Pyromancy Skills has up to a 7 - 27% chance to restore 10 Mana. Ring, Amulet (+50%) |
Tomb of the Saints (Map) |
Kehjistan | Sorcerer |
Unique Items
|
Paingorger's GauntletsCrafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass. Type: Unique Gloves Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage. |
Affixes:
|
|
Temerity"The revelation that master tailor Callas was in fact a witch only served to further fuel the desire for her uniquely enchanted legwraps." - Barrett's Book of Implements
Description: Effects that Heal you beyond 100% Life grant you a Barrier up to [40 - 100]% of your Maximum Life that lasts for 8 seconds. You may now drink your Healing Potion while at full Life. |
Affixes: (Item Power 925)
|
|
X'Fal's Corroded SignetSkulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there.
Description: Lucky Hit: Your damage over time effects have up to a 75% chance to erupt, dealing [1,350 - 1,950] damage of the same type to surrounding enemies. |
Affixes: (Item Power 925)
|
|
FlamescarThe burn may heal, but the pain is eternal.
Description: While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing [150 - 300] Fire damage. |
Affixes: (Item Power 925)
|
|
Staff of Endless Rage"Leaving even blackened bones for your kin to mourn is too good an end for you." - Josiah
Description: Every 3rd cast of Fireball launches 2 additional projectiles and deals [50 - 90]%[x] increased damage. |
Affixes: (Item Power 925) |
|
Tal Rasha's Iridescent Loop"Fool said he dug it out of the sands near Lut Gholein with a few other 'worthless trinkets'. I hid my delight at receiving such a treasure in exchange for a meager handful of coins." - Rakhaan
Description: For each type of Elemental damage you deal, gain [10.0 - 20.0]%[x] increased damage for 4 seconds, up to [40.0 - 80.0]%[x] . Dealing Elemental damage refreshes all bonuses. |
Affixes: (Item Power 925)
|
Changes to Flame Shield
There have been no changes to Flame Shield.


