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Diablo 4 patch v1.1.1 upcoming changes

Diablo 4 patch v1.1.1 upcoming changes

This evening’s/morning’s dev chat covered a lot and there were of course all the Diablo 4 patch v1.1.1 upcoming changes (see all the notes).

Below is details of all the planned changes coming in the next update which should appease a lot of the player base who were unhappy with the changes in the last update.

Blizzard really is still finding their feet with the game and if anything, the sweeping changes and back and forth with changes certainly indicates that the game could have done with more development time and testing.

Patience will be key, they will get there in the end and hit a sweet spot. These changes below are expected to go live on 8 August and no doubt more will be added. Full notes are expected on 2 August.

Diablo 4 Patch v1.1.1 Changes

Barbarian

Skills

Bash

  • Fury gained increased from 11 to 13

Flay

  • Fury gained increased from 10 to 13

Frenzy

  • Enhanced Frenzy – Fury gained increased from 2 to 3

Lunging Strike

  • Fury gained increased from 10 to 12

Double Swing

  • Damage increased from 40% to 50%

Rupture

  • Enhanced Rupture Damage increased from 45% to 70%

Charge

  • Enhanced Charge Damage increased from 30% to 60%
  • Mighty ChargeVulnerable duration increased from 2 to 4 seconds

Upheaval

  • Violent Upheaval Change to: If Upheaval damages at least 2 enemies or a Boss, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies

Passives

Aggressive Resistance

  • Damage reduction increased from 3% to 4%

Gushing Wounds

  • Bleed damage dealt based on Critical Damage bonus increased from 100% to 115%
  • Bleed damage when Overpowering increased from 11% to 70%

Unconstrained

  • Berserking damage bonus increased from 25% to 35%

Updated the tooltip to more clearly reflect this Key Passive’s value

Walking Arsenal

  • Bonus damage duration increased from 6 to 8 seconds

Legendaries/Aspects

Aspect of Ancestral Force

  • Damage increased from 32-50% to 40-58%

Death Wish Aspect

  • Thorns increased from .5-.75 to .65-.85

Aspect of Unrelenting Fury

  • Core Skill cost to refund increased from 10-20% to 20-30%
  • Additional functionality: Cost refund also granted when hitting Bosses

Aspect of Ancestral Charge

  • Damage increased from 50-100% to 75-125%

Aspect of Burning Rage

  • Damage increased from .22-.28 to .3-.38

Aspect of Bul-Kathos

  • Damage reduction while in Earthquakes increased from 5-15% to 15-25%

Earthquake Aspect

  • Damage bonus in Earthquakes increased from 5-15% to 15-25%

Uniques

Fields of Crimson

  • Damage increased from .18-.34 to .22-.38
  • Damage that enemies take standing in pools increased from 15% to 20%
  • Rupture Cooldown Reduction affix replaced with Bonus Critical Strike Damage

Hellhammer

  • Damage increased from .6-.8 to .85-1.1
  • Burning duration increased from 3 to 4 seconds
  • Damage to Crowd Controlled Enemies affix replaced
  • with Bonus Critical Strike Damage

Ramaladni’s Magnum Opus

  • Physical Damage affix replaced with Vulnerable Damage

100,000 Steps

  • Attacks reduce Evade’s cooldown affix replace with bonus Evade charges Damage against Stunned affix replace with bonus Movement Speed

Battle Trance

  • Basic Skill Damage affix replaced with Cooldown Reduction
  • Bonus Attack Speed to other skills increased from 10-20% to 35-45%

Druid

Skills

Earth Spike

Spirit gain increased from 11 to 13

Claw

Spirit gain increased from 11 to 12

Storm Strike

  • Spirit gain increased from 14 to 15

Wind Shear

  • Spirit gain increased from 13 to 14

Maul

  • Spirit gain increased from 15 to 17

Wolves

  • Passive damage increased from 7.8% to 11%
  • Active damage increased from 110% to 135%

Enhanced Wolf Pack

  • Damage bonus increased from 20% to 25%

Brutal Wolf Pack

Attack Speed bonus increased from 20% to 25%

Ferocious Wolf Pack

Fortify amount increased from 5% to 8%

Ravens

Passive damage increased from 13% to 20%

Brutal Ravens

Additional functionality: Increase the passive damage of Ravens by 40%

Rabies

Damage over time increased from 76% to 110%

Legendaries/Aspects

Aspect of Metamorphic Stone

  • Spirit cost reduced from 60 to 50
  • Damage dealt increased from 80-100% to 100-120%

Aspect of the Alpha

  • Damage increased from 75-100% to 90-115%

Mangled Aspect

  • Resource gain increased from 1 to 3

Class Mechanic

Overload

  • Lucky Hit Chance increased from 20% to 40%

Necromancer

Skills

Bone Spirit

Enhanced Bone Spirit cooldown reduction increased from 6 to 7 seconds

Paragon

Wither Legendary Board

Willpower requirement for bonuses reduced from 50 to 40 Bonus damage per 40 Willpower increased from 2.5% to 4%

Legendaries/Aspects

Aspect of Empowering Reaper

  • Change to: Damaging enemies with Sever has a 10-20% chance to spawn a pool of Blight under the target that deals 20-60% bonus damage. This effect can only happen once every 3 seconds.

Aspect of Exposed Flesh

  • Change to: Lucky Hit: Up to a 10% chance to generate 30-50 Essence when hitting a Vulnerable enemy

Rogue

Skills

Invigorating Strike

  • Fundamental Invigorating Strike Energy threshold increased from 50% to 75%

Forceful Arrow

  • Primary Forceful Arrow Change to: Every 3rd cast pierces enemies

Caltrops

  • Enhanced Caltrop Damage bonus increased from 3% to 5%

Poison Trap

  • Damage per tick increased from .0956 to .12

Rain of Arrows

  • Supreme Rain of Arrows Change to: Rain of Arrow’s first wave Knocks Down enemies for 3 seconds

Passives

Victimize

Lucky Hit chance increased from 35% to 45%

Rugged

  • Damage Reduction against Damage over Time effects increased from 6/12/18% to 9/18/27%

Siphoning Strikes

  • Lucky Hit chance increased from 75% to 85%

Legendaries/Aspects

Aspect of Elusive Menace

  1. No longer requires hits to be from Close enemies

Aspect of Quickening Fog

  • Changed to: You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash’s cooldown by .4-.6 seconds per target hit, up to 2-3 seconds

Uniques

Windforce

  • All Stats affix replaced with Vulnerable Damage

Word of Hakan

  • Ultimate Damage affix replaced with Cooldown Reduction

Sorcerer

Skills

Flickering Fire Bolt

  • Change to: Fire Bolt generates 2 Mana when hitting an enemy

Fireball

  • Enhanced Fireball Change to: Casting Fireball increases its radius by 50%
  • Destructive Fireball – Change to: Fireball’s Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits 3 or more enemies

Chain Lightning

  • Greater Chain Lightning – Change to: Each time Chain Lightning bounces, its next hit deals 5% increased damage
  • Destructive Chain Lightning – Chance to form: Crackling Energy increased from 25% to 30%

Passives

Vyr’s Mastery

  • Damage bonus increased from 10% to 15%

Esu’s Ferocity

Additional functionality- Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike

Combustion

  • Change to: Your Burning effects deal x20% increased damage, plus an additional x2% increased damage per unique source of Burning you have applied to the enemy

Paragon

Searing Heat Legendary Node

  • Change to: Casting Fireball or Meteor increases your Critical Strike Chance by 5% for 5 seconds, up to 15%

Ceaseless Conduit Legendary Node

  • Increase Crackling Energy’s damage from 2% to 3% per 20 Intelligence the player has

Reinforce Rare Glyph

  • Damage reduction increased from 10% to 15%

Territorial Rare Glyph

  • Damage reduction increased from 10% to 15%

Warding Rare Glyph

  • Damage reduction increased from 13% to 25%

Keeper of Flames Rare Node

  • Damage reduction increased from 4% to 5%
  • Bonus damage reduction increased from 4% to 5%

Smoldering Embers Rare Node

  • Damage reduction from burning enemies increased from 4% to 5% Bonus damage reduction from burning enemies increased from 4% to 5%

Guarded Rare Node

  • Damage reduction from Vulnerable enemies increased from 4% to 5% Bonus damage reduction from Vulnerable enemies increased from 4% to 5%

Oppressive Rare Node

  • Damage reduction from Vulnerable enemies increased from 4% to 5%

Lightning Resilience Rare Node

  • Maximum Life bonus increased from 4% to 6%

Restorative Rare Node

  • Maximum Life bonus increased from 4% to 6%

Legendaries/Aspects

Serpentine Aspect

  • Change to: You may have 1 additional Hydra active, and Hydra’s duration is increased by 14-24% This now also affects Hydra’s Enchantment Effect

Aspect of Conflagration

  • Bonus Burning damage increased from 20-30% to 20-40%

Aspect of Engulfing Flames

  • Bonus Burning damage increased from 30%-40% to 60%-80%

Aspect of Three Curses

  • Change to: Increase the Critical Strike Damage of Meteor and Fireball by 20%-40%. Double this bonus against Healthy enemies

Flamewalker’s Aspect

  • Bonus Movement Speed duration increased from 4 to 6 seconds

Gravitational Aspect

  • Change to: Ball Lightning orbits around you and deals 15-25% increased damage

Recharging Aspect

  • Change to: Each time Chain Lightning bounces, you gain 2-3 Mana

Aspect of Unbroken Tether

Bonus Chain Lightning bounces increased from 2 to 4

Charged Aspect

  • Bonus Movement Speed duration increased from 4 to 8 seconds

Aspect of the Bounding Conduit

  • Bonus Movement Speed increased from 20-25% to 25-30%

New Legendary – Mage-Lord’s Aspect

  • The Vyr’s Mastery Key Passive’s Damage Reduction is increased by 20-30% for each Close enemy, up to 60-90%

Aspect of Frozen Orbit

  • Damage increased from 20-30% to 30-40%

Storm Swell Aspect

  • Bonus damage increased from 11-20% to 21-30%

Snowveiled Aspect

  • Unstoppable duration increased from 2-3 seconds to 3-5 seconds
  • Additional functionality: Also grants 10% bonus Armor for 3-5 seconds

Incendiary Aspect

  • Change to: Lucky Hit: Damage from your Pyromancy skills has up to a 12-17% chance to restore 10 Mana

Snowguard’s Aspect

  • Change to: While within your own Blizzard and for 2 seconds after leaving it, you take 20-25% less damage

Aspect of Concentration

  • Mana Regeneration increased from 20-30% to 40-50%
  • Duration requirement to gain its benefit reduced from 3 to 2 seconds

Uniques

Gloves of the Illuminator

  • Damage penalty reduced from 65-55% to 45-35%
  • Damage to Stunned affix replaced with Lucky Hit: Change to Restore Resource Reduced the distance offset per bounce range from 3 to 2.5
  • This should make it easier to hit close enemies with Fireball


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