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Spiritborn Glyphs

From Diablo 4 Wiki and Guides - Season 11

These Glyphs are only usable by the Spiritborn class in the Paragon Boards.

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Bane Glyph

Class: Rogue, Spiritborn

Radius: 3

Bonus: For every 5 Strength purchased within range, you deal +2.0% increased Poison damage.

Additional Bonus:
  • Poisoning damage effects have a 15% chance to deal double the amount of damage over their duration.
  • Required (purchased in range): +25 Strength
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Canny Glyph

Class: Rogue, Spiritborn

Radius: 3

Bonus: For every 5 Intelligence purchased within range, you deal +2.0% increased Non-physical damage.

Additional Bonus:
  • Non-Physical damage increases all the Non-Physical damage an enemy takes from you by 1%[x], up to 10%[x], for 15 seconds.
  • Required (purchased in range): +25 Intelligence
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Colossal Glyph

Class: Spiritborn

Radius: 3

Bonus: For every 5 Strength purchased within range, you deal +2.0% increased damage with Gorilla Skills.

Additional Bonus:
  • You deal 2%[x] increased damage for each stack of Resolve you have.
  • Required (purchased in range): +25 Strength
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Consumption Glyph

Class: Spiritborn

Radius: 3

Bonus: For every 5 Intelligence purchased within range, your Pestilent Swarms deal +5.0% increased damage.

Additional Bonus:
  • You deal 2%[x] increased damage each active Pestilent Swarm and Touch of Death swarm.
  • Required (purchased in range): +25 Intelligence
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Exploit Glyph

Class: Rogue, Spiritborn

Radius: 3

Bonus: For every 5 Strength purchased within range, you deal +2.0% increased damage to Vulnerable targets.

Additional Bonus:
  • When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
  • Required (purchased in range): +25 Strength
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Fester Glyph

Class: Spiritborn

Radius: 3

Bonus: For every 5 Dexterity purchased within range, you deal +2.0% increased Damage with Centipede skills.

Additional Bonus:
  • Your Centipede Skills deal 15%[x] increased damage to Crowd Controlled enemies.
  • Required (purchased in range): +40 Dexterity
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Fitness Glyph

Class: Spiritborn

Radius: 3

Bonus: For every 5 Dexterity purchased within range, you deal +2.0% increased Critical Strike Damage.

Additional Bonus:
  • Skills that Critically Strike generate 3 Vigor.
  • Required (purchased in range): +40 Dexterity
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Fulminate Glyph

Class: Spiritborn

Radius: 3

Bonus: For every 5 Intelligence purchased within range, you deal +2.0% increased Lightning damage.

Additional Bonus:
  • You deal 12%[x] increased Lightning damage to both Healthy and Injured enemies.
  • Required (purchased in range): +25 Dexterity
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Guzzler Glyph

Class: Druid, Spiritborn

Radius: 3

Bonus: For every 5 Intelligence purchased within range, you deal +2.6% increased damage while Healthy.

Additional Bonus:
  • You gain 30%[+] increased Potion Healing.
  • Required (purchased in range): +25 Intelligence
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Headhunter Glyph

Class: Rogue, Spiritborn

Radius: 3

Bonus: Grants +20.0% bonus to all Normal nodes within range.

Additional Bonus:
  • You deal 10%[x] increased damage to Elites.
  • Required (purchased in range): +40 Dexterity
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Hone Glyph

Class: Spiritborn

Radius: 3

Bonus: For every 5 Strength purchased within range, you deal +2.0% increased Damage with your Jaguar Skills.

Additional Bonus:
  • Dealing damage with your Jaguar Skills increases your Critical Strike Chance by 1%[+] for 6 seconds, up to 10%[+].
  • Required (purchased in range): +25 Strength
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Hubris Glyph

Class: Spiritborn

Radius: 3

Bonus: Grants +30.0% bonus to all Magic nodes within range.

Additional Bonus:
  • You gain up to 2,000 Thorns based on your Dodge bonus.
  • Required (purchased in range): +25 Strength
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Innate Glyph

Class: Spiritborn

Radius: 3

Bonus: For every 5 Strength purchased within range, you deal +2% increased damage with Incarnate Skills.

Additional Bonus:
  • Casting an Incarnate Skill grants you x 15% Damage Reduction for 7 seconds.
  • Required (purchased in range): +25 Strength
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Jagged Plume Glyph

Class: Spiritborn

Radius: 3

Bonus: For every 5 Dexterity purchased within range, you gain +2.0% Storm Feather potency.

Additional Bonus:
  • Spawning a Storm Feather grants you 3%[x] increased damage and 5% increased Movement Speed for 5 seconds, stacking up to 5 times.
  • Required (purchased in range): +40 Dexterity
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Menagerist Glyph

Class: Spiritborn

Radius: 3

Bonus: Grants +25.0% bonus to all Magic nodes within range.

Additional Bonus:
  • Dealing damage with your Gorilla, Jaguar, Eagle, or Centipede Skills increases all damage you deal by 4%[x] for 10 seconds, stacking once per Spirit.
  • Required (purchased in range): +40 Dexterity
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Outmatch Glyph

Class: Spiritborn

Radius: 3

Bonus: Grants +25.0% bonus to all Rare nodes within range.

Additional Bonus:
  • You deal 15%[x] increased Physical damage to Non-Elites and Bosses.
  • Required (purchased in range): +25 Strength
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Revenge Glyph

Class: Spiritborn

Radius: 3

Bonus: Grants +20.0% bonus to all Rare nodes within range.

Additional Bonus:
  • Dealing Thorns damage to an enemy increases all damage it takes from you by 1%[x], up to 15%[x], for 10 seconds.
  • Required (purchased in range): +25 Intelligence
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Ritual Glyph

Class: Spiritborn

Radius: 3

Bonus: For every 5 Intelligence purchased within range, you gain +0.40% increased Mystic Circle potency.

Additional Bonus:
  • While standing in a Mystic Circle you deal 10%[x] increased damage and take 10%[x] reduced damage.
  • Required (purchased in range): +25 Intelligence
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Spirit Glyph

Class: Spiritborn

Radius: 3

Bonus: For every 5 Dexterity purchased within range, you deal +2.6% increased Critical Strike Damage.

Additional Bonus:
  • Critical Strikes increase the damage an enemy takes from you by 3%[x] for 20 seconds, up to 15%[x].
  • Required (purchased in range): +40 Dexterity
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Talon Glyph

Class: Spiritborn

Radius: 3

Bonus: For every 5 Dexterity purchased within range, you deal +2.0% increased Damage with Eagle Skills.

Additional Bonus:
  • Your Eagle skills deal 15%[x] increased Critical Strike damage.
  • Required (purchased in range): +40 Dexterity
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Turf Glyph

Class: Rogue, Spiritborn

Radius: 3

Bonus: For every 5 Strength purchased within range, you deal +2.0% increased damage to Close targets.

Additional Bonus:
  • You gain 15% Damage Reduction against Close enemies.
  • Required (purchased in range): +25 Strength
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Wildfire Glyph

Class: Spiritborn

Radius: 3

Bonus: For every 5 Dexterity purchased within range, you deal +2.0% increased Fire Damage.

Additional Bonus:
  • Lucky Hit: Damaging enemies with direct Fire damage has up to a 30% chance to reduce one of your active Cooldowns by 0.5 seconds.
  • Required (purchased in range): +40 Dexterity