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Corrupt Rogue Spearwomen are [[Demons]].
[[File:DarkLancer.jpg|thumb|left|Dark Lancer]]
{{Monster navbox|{{Monstertype}}|{{Demons}}|{{Guest Monsters}}}}Corrupt Rogue Spearwomen are [[Demons]].


These melee fighters are more formidable than regular Corrupt Rogues, thanks to the higher damage dealt by their spears. They spawn in packs and run very quickly, though their actual attack speed is not impressive.
These melee fighters are more formidable than regular Corrupt Rogues, thanks to the higher damage dealt by their spears. They spawn in packs and run very quickly, though their actual attack speed is not impressive.


* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
* '''Flesh Lancers''' are listed in the game stats and on Blizzard's site, but they do not spawn anywhere as of v1.11.
* '''Black Lancers''' are only found as Guest Monsters in v1.11.


=Statistics=
All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''


{| width="100%" style="text-align:center"
==Statistics==
Corrupted Rogue Spearwomen have a walking and a running speed. They are one of the few monsters in the game with this variety of movement rate.
 
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
** Champions and Bosses can sometimes drop from the next higher TC.
** The max TC/Rune possible depends on which level a monster spawns in, and can vary  slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
 
{| width="100%"
! Type
! Type
! Level
! Level
! Experience
! Experience
! Hit Points
! Hit Points
! Walk
! Run
! Max TC/Rune
|-
|-
| '''Dark Spearwoman'''
| '''Dark Spearwoman'''
Line 17:Line 29:
| 36 / 2182 / 22723
| 36 / 2182 / 22723
| 7-11 / 420-603 / 2467-4728
| 7-11 / 420-603 / 2467-4728
| align="center" | 4
| align="center" | 4
| 3/-, 42/Io, 66/Vex
|-
|-
| '''Vile Lancer'''
| '''Vile Lancer'''
Line 22:Line 37:
| 63 / 2498 / 23878
| 63 / 2498 / 23878
| 14-21 / 474-681 / 2536-4861
| 14-21 / 474-681 / 2536-4861
| align="center" | 5
| align="center" | 6
| 6/-, 42/Io, 66/Vex
|-
|-
| '''Dark Lancer'''
| '''Dark Lancer'''
Line 27:Line 45:
| 91 / 2672 / 25033
| 91 / 2672 / 25033
| 24-36 / 501-721 / 2605-4993
| 24-36 / 501-721 / 2605-4993
| align="center" | 5
| align="center" | 8
| 6/-, 42/Io, 69/Lo
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Vile Lancer'''
| -- / 59 / 81
| -- / 9593 / 38895
| -- / 1047-1505 / 4577-6580
| align="center" | 8
| align="center" | 12
| --, 60/Ist, 84/Zod
|-
| '''Dark Lancer'''
| -- / 59 / 81
| -- / 11425 / 40050
| -- / 1129-1623 / 4669-6712
| align="center" | 8
| align="center" | 12
| --, 63/Ist, 84/Zod
|-
|-
| '''Black Lancer'''
| '''Black Lancer'''
| 9 / 40 / 71
| -- / 65 / 85
| 100 / 2860 / 27343
| -- / 13608 / 43515
| 26-40 / 528-760 / 2743-5257
| -- / 1212-1742 / 4945-7109
|-
| align="center" | 8
| '''Flesh Lancer'''
| align="center" | 12
| 24 / 53 / 84
| --, 63/Vex, 87/Zod
| 395 / 6762 / 42360
| 81-123 / 884-1270 / 3640-6977
|}
|}




=Offense=
==Offense==


* Vile Lancers have a chance to deal Poison damage in Nightmare and Hell.
* Vile Lancers and Dark Lancers have a % chance to add elemental damage to their attacks.
* Dark Lancers have a chance to deal Cold damage in Nightmare and Hell.
* Guest Monsters use some of the [[Amazon_Javelin_and_Spear_Skills|Amazon spear skills]].
* Black Lancers have a chance to deal Lightning damage in Nightmare and Hell.
** Vile Lancers use Jab and Power Strike.
* Flesh Lancers have a chance to deal Fire damage in Nightmare and Hell.
** Dark Lancers use Jab and Ice Spear (cold damage version of Power Strike.)
** Black Lancers use Jab and Power Strike


{| width="100%" style="text-align:center"
{| width="100%"
! Type
! Type
! Melee Attack 1
! Attack 1
! Attack Rating 1
! Attack Rating 1
! Melee Attack 2
! Special
! Attack Rating 2
|-
|-
| '''Dark Spearwoman'''
| '''Dark Spearwoman'''
| 2-4 / 20-40 / 49-98
| 2-4 / 20-40 / 50-101
| 12 / 1033 / 3813
| 2-4 / 20-40 / 49-98
| 12 / 1033 / 3813
| 12 / 1033 / 3813
|
<center>--</center>
|-
|-
| '''Vile Lancer'''
| '''Vile Lancer'''
| 3-6 / 20-41 / 50-101
| 3-6 / 20-41 / 50-101
| 31 / 1083 / 3866
| 31 / 1083 / 3866
| 3-6 / 20-41 / 50-101
| '''Poison Damage:'''<br />'''Norm:''' --<br />'''Night:'''10%: 63 over 8s. (7.8/sec)<br />'''Hell:''' 20%: 201 over 8s (25.1/sec)
| 31 / 1083 / 3866
|-
|-
| '''Dark Lancer'''
| '''Dark Lancer'''
| 4-9 / 21-42 / 52-104
| 4-9 / 21-42 / 52-104
| 63 / 1108 / 3920
| 63 / 1108 / 3920
| 4-9 / 21-42 / 52-104
| '''Cold Damage:<br />'''-- / 19-26 (7s) (10%) / 48-64 (7s) (20%)
| 63 / 1108 / 3920
|-
! colspan="4" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Vile Lancer'''
| -- / 31-63 / 60-120
| -- / 1612 / 4558
| '''Jab: '''-- / 31-63 / 67-134<br />'''Power Strike:''' -- / 1-148 / 1-196
|-
| '''Dark Lancer'''
| -- / 33-66 / 60-120
| -- / 1688 / 4611
| '''Jab: '''-- / 33-66 / 60-120<br />'''Ice Spear: '''-- / 66-77 (12sec) / 98-113 (16sec)
|-
|-
| '''Black Lancer'''
| '''Black Lancer'''
| 4-10 / 21-42 / 52-105
| -- / 34-68 / 62-124
| 74 / 1134 / 4026
| -- / 1764 / 4771
| 4-10 / 21-42 / 52-105
| '''Jab: '''-- / 34-68 / 69-138<br />'''Power Strike:''' -- / 1-148 / 1-196
| 74 / 1134 / 4026
|-
| '''Flesh Lancer'''
| 9-23 / 28-57 / 61-122
| 223 / 1461 / 4718
| 9-23 / 28-57 / 61-122
| 223 / 1461 / 4718
|}
|}




=Defenses=
==Defenses==


* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.


{| width="100%" style="text-align:center"
{| width="100%"
! Type
! Type
! Defense
! Defense
! Blocking
! Blocking
! Regen Rate
! Drain Effectiveness
! Drain Effectiveness
! Chill Effectiveness
! Chill Effectiveness
Line 100:Line 143:
| '''Dark Spearwoman'''
| '''Dark Spearwoman'''
| 10 / 501 / 1267
| 10 / 501 / 1267
| 4%
| --
| 1.2%
| 100% / 100% / 100%
| 100% / 100% / 100%
| 50% / 40% / 33%
| 50% / 40% / 33%
Line 106:Line 150:
| '''Vile Lancer'''
| '''Vile Lancer'''
| 25 / 524 / 1284
| 25 / 524 / 1284
| 6%
| --
| 1.2%
| 100% / 100% / 100%
| 100% / 100% / 100%
| 50% / 40% / 33%
| 50% / 40% / 33%
Line 112:Line 157:
| '''Dark Lancer'''
| '''Dark Lancer'''
| 40 / 535 / 1301
| 40 / 535 / 1301
| 9%
| --
| 1.2%
| 100% / 100% / 100%
| 100% / 100% / 100%
| 50% / 40% / 33%
| 50% / 40% / 33%
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Vile Lancer'''
| -- / 763 / 1501
| align="center" | --
| align="center" | 1.2%
| -- / 100% / 100%
| -- / 40% / 33%
|-
| '''Dark Lancer'''
| -- / 798 / 1518
| align="center" | --
| align="center" | 1.2%
| -- / 100% / 100%
| -- / 40% / 33%
|-
|-
| '''Black Lancer'''
| '''Black Lancer'''
| 45 / 547 / 1334
| -- / 832 / 1568
| 10%
| align="center" | --
| 100% / 100% / 100%
| align="center" | 1.2%
| 50% / 40% / 33%
| -- / 100% / 100%
|-
| -- / 40% / 33%
| '''Flesh Lancer'''
| 122 / 695 / 1552
| 24%
| 100% / 100% / 100%
| 50% / 40% / 33%
|}
|}




=Resistances=
==Resistances==


* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [Resistances#Immunities Resistances#Immunities|Resistances] page for more details.
* <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.


{| width="100%" style="text-align:center"
{| width="100%"
! Type
! Type
! Physical
! Physical
! Magic
! Fire
! Fire
! Cold
! Cold
! Lightning
! Lightning
! Poison
! Poison
! Magic
|-
|-
| '''Dark Spearwoman'''
| '''Dark Spearwoman'''
Line 149:Line 206:
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / <font color="#FF0000">100%</font>
| 0% / 0% / <font color="#ff0000">100%</font>
| 0% / 0% / 25%
| 0% / 0% / 25%
|-
|-
Line 155:Line 212:
| 0% / 0% / 45%
| 0% / 0% / 45%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">110%</font>
| 0% / 0% / <font color="#ff0000">110%</font>
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / 25%
Line 165:Line 222:
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / 25%
| 0% / 0% / <font color="#FF0000">110%</font>
| 0% / 0% / <font color="#ff0000">110%</font>
| 0% / 0% / 25%
| 0% / 0% / 25%
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Vile Lancer'''
| -- / 0% / 33%
| -- / 0% / 25%
| -- / 25% / 50%
| -- / 50% / <font color="#FF0000">100%</font>
| -- / 0% / 15%
| -- / 0% / 0%
|-
| '''Dark Lancer'''
| -- / 0% / 33%
| -- / 0% / 25%
| -- / 25% / 50%
| -- / 50% / <font color="#FF0000">100%</font>
| -- / 0% / 15%
| -- / 0% / 0%
|-
|-
| '''Black Lancer'''
| '''Black Lancer'''
| 0% / 0% / 45%
| -- / 0% / 33%
| 0% / 0% / 0%
| -- / 0% / 25%
| 0% / 0% / 25%
| -- / 25% / 50%
| 0% / 0% / 25%
| -- / 50% / <font color="#FF0000">100%</font>
| 0% / 0% / <font color="#FF0000">115%</font>
| -- / 0% / 15%
| 0% / 0% / 25%
| -- / 0% / 0%
|}
 
 
==Locations==
 
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 
{| width="100%"
! Type
! Normal, Nightmare, and Hell
|-
| '''Dark Spearwoman'''
| '''Act 1:''' [[Cold Plains]]
|-
| '''Vile Lancer'''
| '''Act 1:''' [[Dark Wood]]
|-
| '''Dark Lancer'''
| '''Act 1:''' [[Tamoe Highland]]
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Vile Lancer'''
| [[Frigid Highlands]]
|-
| '''Dark Lancer'''
| [[Frozen River]], [[Ancients' Way]]
|-
|-
| '''Flesh Lancer'''
| '''Black Lancer'''
| 20% / 20% / 45%
| [[Worldstone Keep|Worldstone Keep 1]]
| 0% / 0% / 0%
| 0% / 0% / 25%
| 0% / 0% / <font color="#FF0000">130%</font>
| 0% / 0% / 25%
| 0% / 0% / 25%
|}
|}


[[category:monsters]]
[[category:monsters]]
[[category:demons]]
[[category:demons]]
[[category:Guest Monsters]]
{{D2 Monster Nav|demons}}

Latest revision as of 10:06, 18 January 2011

Dark Lancer
Diablo II Monsters [e]
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Corrupt Rogue Spearwoman:
is a Monster
and a Demon
and a Guest Monster

Corrupt Rogue Spearwomen are Demons.

These melee fighters are more formidable than regular Corrupt Rogues, thanks to the higher damage dealt by their spears. They spawn in packs and run very quickly, though their actual attack speed is not impressive.

  • Flesh Lancers are listed in the game stats and on Blizzard's site, but they do not spawn anywhere as of v1.11.
  • Black Lancers are only found as Guest Monsters in v1.11.

All values are listed by difficulty level: Normal / Nightmare / Hell.

Statistics

Corrupted Rogue Spearwomen have a walking and a running speed. They are one of the few monsters in the game with this variety of movement rate.

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsWalkRunMax TC/Rune
Dark Spearwoman2 / 36 / 6736 / 2182 / 227237-11 / 420-603 / 2467-4728443/-, 42/Io, 66/Vex
Vile Lancer5 / 38 / 6863 / 2498 / 2387814-21 / 474-681 / 2536-4861566/-, 42/Io, 66/Vex
Dark Lancer8 / 39 / 6991 / 2672 / 2503324-36 / 501-721 / 2605-4993586/-, 42/Io, 69/Lo
Guest Monsters (Act Five, NM/Hell only)
Vile Lancer-- / 59 / 81-- / 9593 / 38895-- / 1047-1505 / 4577-6580812--, 60/Ist, 84/Zod
Dark Lancer-- / 59 / 81-- / 11425 / 40050-- / 1129-1623 / 4669-6712812--, 63/Ist, 84/Zod
Black Lancer-- / 65 / 85-- / 13608 / 43515-- / 1212-1742 / 4945-7109812--, 63/Vex, 87/Zod


Offense

  • Vile Lancers and Dark Lancers have a % chance to add elemental damage to their attacks.
  • Guest Monsters use some of the Amazon spear skills.
    • Vile Lancers use Jab and Power Strike.
    • Dark Lancers use Jab and Ice Spear (cold damage version of Power Strike.)
    • Black Lancers use Jab and Power Strike
TypeAttack 1Attack Rating 1Special
Dark Spearwoman2-4 / 20-40 / 50-10112 / 1033 / 3813
--
Vile Lancer3-6 / 20-41 / 50-10131 / 1083 / 3866Poison Damage:
Norm: --
Night:10%: 63 over 8s. (7.8/sec)
Hell: 20%: 201 over 8s (25.1/sec)
Dark Lancer4-9 / 21-42 / 52-10463 / 1108 / 3920Cold Damage:
-- / 19-26 (7s) (10%) / 48-64 (7s) (20%)
Guest Monsters (Act Five, NM/Hell only)
Vile Lancer-- / 31-63 / 60-120-- / 1612 / 4558Jab: -- / 31-63 / 67-134
Power Strike: -- / 1-148 / 1-196
Dark Lancer-- / 33-66 / 60-120-- / 1688 / 4611Jab: -- / 33-66 / 60-120
Ice Spear: -- / 66-77 (12sec) / 98-113 (16sec)
Black Lancer-- / 34-68 / 62-124-- / 1764 / 4771Jab: -- / 34-68 / 69-138
Power Strike: -- / 1-148 / 1-196


Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Dark Spearwoman10 / 501 / 1267--1.2%100% / 100% / 100%50% / 40% / 33%
Vile Lancer25 / 524 / 1284--1.2%100% / 100% / 100%50% / 40% / 33%
Dark Lancer40 / 535 / 1301--1.2%100% / 100% / 100%50% / 40% / 33%
Guest Monsters (Act Five, NM/Hell only)
Vile Lancer-- / 763 / 1501--1.2%-- / 100% / 100%-- / 40% / 33%
Dark Lancer-- / 798 / 1518--1.2%-- / 100% / 100%-- / 40% / 33%
Black Lancer-- / 832 / 1568--1.2%-- / 100% / 100%-- / 40% / 33%


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalFireColdLightningPoisonMagic
Dark Spearwoman0% / 0% / 45%0% / 0% / 0%0% / 0% / 25%0% / 0% / 25%0% / 0% / 100%0% / 0% / 25%
Vile Lancer0% / 0% / 45%0% / 0% / 0%0% / 0% / 110%0% / 0% / 25%0% / 0% / 25%0% / 0% / 25%
Dark Lancer0% / 0% / 45%0% / 0% / 0%0% / 0% / 25%0% / 0% / 25%0% / 0% / 110%0% / 0% / 25%
Guest Monsters (Act Five, NM/Hell only)
Vile Lancer-- / 0% / 33%-- / 0% / 25%-- / 25% / 50%-- / 50% / 100%-- / 0% / 15%-- / 0% / 0%
Dark Lancer-- / 0% / 33%-- / 0% / 25%-- / 25% / 50%-- / 50% / 100%-- / 0% / 15%-- / 0% / 0%
Black Lancer-- / 0% / 33%-- / 0% / 25%-- / 25% / 50%-- / 50% / 100%-- / 0% / 15%-- / 0% / 0%


Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeNormal, Nightmare, and Hell
Dark SpearwomanAct 1: Cold Plains
Vile LancerAct 1: Dark Wood
Dark LancerAct 1: Tamoe Highland
Guest Monsters (Act Five, NM/Hell only)
Vile LancerFrigid Highlands
Dark LancerFrozen River, Ancients' Way
Black LancerWorldstone Keep 1