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Jay Wilson Interview with Railgun

Jay is in front of the cameras once again and this time the guys from Railgun.tv ask the questions. Jay discusses the background story in Diablo 3 as well as some of the features in the game such as checkpoints, items, magic find, RMAH, followers, Inferno etc. According to Jay they are still fine-tuning the … Read more

Jay is in front of the cameras once again and this time the guys from Railgun.tv ask the questions. Jay discusses the background story in Diablo 3 as well as some of the features in the game such as checkpoints, items, magic find, RMAH, followers, Inferno etc.

According to Jay they are still fine-tuning the character levels and determining when players should move onto Nightmare, Hell etc. Listening to Jay it really sounds like they are not 100% sure how they are going to structure the difficulties which is a little surprising this late in the day (or is it late?).

Jay also mentions that the team will be committed to the game post release and it won’t be a case of finishing the game and the dev team moving on. They plan to keep tweaking and balancing and looking for feedback from the community post-release. It sounds like they are going to release the game in as solid a state they think is possible and then start working on making changes based on feedback. So out the box when it ships I think we can expect quite a bit to change over the first four weeks or so of release.

Thanks to Lars from Railgun for sending that over.