| Name | Category | Description | Dungeon | Zone | Class |
|---|---|---|---|---|---|
Apostle's Aspect |
Defensive | Each stack of Fervor grants you 10 - 20% bonus Healing Received from all sources. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Akarat's Blessing |
Resource | Blocks have a 10 - 15% chance to reduce all Cooldowns by 1 second. |
N/A | Extraction | Necromancer, Spiritborn, Paladin |
Aspect of Angelic Masterwork |
Defensive | Your All Resistance is increased by 100.0 - 140.0% while in Arbiter form. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Ascension |
Offensive | Casting a Skill that grants Arbiter form increases your damage by 5.0 - 7.0% [x] , stacking up to 10 times. All stacks are lost when leaving Arbiter form. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Celestial Strife |
Offensive | While in Arbiter , kills grant 1.0 - 1.5% [x] increased Vulnerable damage, up to a maximum of 50 - 75% [x] . Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Channeling |
Offensive | While channeling a Skill, all damage is increased by 50 - 70% [x] . Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer, Druid, Barbarian, Rogue, Necromancer, Paladin, Warlock |
Aspect of Chastisement |
Offensive | Your Juggernaut Skills deal 55 - 75% [x] increased damage to Bosses and Crowd Controlled enemies. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Coagulation |
Defensive | Gain 30% [+] increased Fortify generation and 15 - 20% Damage Reduction while Fortified . Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Druid, Barbarian, Rogue, Necromancer, Paladin, Warlock |
Aspect of Contemplation |
Resource | Every time you consume Judgement , reduce one of your active Cooldowns by 0.10 - 0.20 seconds. |
N/A | Extraction | Paladin |
Aspect of Dazzling Light |
Utility | The first time you apply Judgement to an enemy, you Daze (CC) them for 1.0 - 3.0 seconds. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Dedication |
Resource | Gain 5 - 25 Faith every 10 times you consume Judgement . |
N/A | Extraction | Paladin |
Aspect of Dominance |
Utility | Crowd Controlling an enemy grants 1 - 2 Resolve . Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Aspect of Dominance |
Resource | Crowd Controlling an enemy has a 25% chance to generate 1 - 5 Resolve . |
N/A | Extraction | Paladin |
Aspect of Excellence |
Utility | Losing 0 Resolve grants 30 - 50% increased Retribution chance for 10 seconds. Retribution gains 50% [+] increased Size. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Exorcism |
Offensive | Lucky Hit: Up to a 30 - 45% chance to Execute enemies. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | All |
Aspect of Firm Decree |
Defensive | Judging an enemy grants you 20 - 30% Damage Reduction for 8 seconds. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Glynn's Anvil |
Defensive | Your maximum Resolve is increased by 2 and you gain 2.5 - 4% Damage Reduction per Resolve . Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Druid, Barbarian, Rogue, Necromancer, Spiritborn, Paladin |
Aspect of Hale's Salve |
Defensive | Healing while at full life Fortifies you for 0.5 - 1.0% Maximum Life and grants 50% increased Armor for 5 seconds. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Heavenly Strength |
Defensive | While wielding a Two-Handed Weapon, gain 30 - 40% Damage Reduction. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Sorcerer, Druid, Barbarian, Rogue, Necromancer, Paladin, Warlock |
Aspect of Holy Cadence |
Mobility | When Judgement detonates you gain 25.0 - 35.0% [x] increased Movement Speed for 8 seconds. Boots, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Holy Punishment |
Offensive | Holy and Fire damage are increased by 40.0 - 60.0% [x] . Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Jacques' Fervor |
Offensive | Each stack of Fervor grants you 15.0 - 20.0% [x] bonus Critical Strike Damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Lagera's Sovereignty |
Offensive | Your Disciple Skills deal 40.0 - 60.0% [x] increased damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Lapa's Scripture |
Offensive | Losing Resolve grants you 392 - 718 Thorns for 10 seconds. Stacks up to 20 times. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer, Spiritborn, Paladin |
Aspect of Loyalty |
Defensive | Gain 20 Armor and 2 All Resistance every 25 - 5 Faith you spend for 4 seconds, stacking up to 50 times. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Militance |
Defensive | Lucky Hit: Critically Striking has up to a 25% chance to Fortify for 0.25 - 0.50% of your Maximum Life for each stack of Fervor you have. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Pilgrim's Progress |
Resource | Your Disciple Skills with Cooldowns generate up to 20 - 60 Faith based on how far your travel with them. |
N/A | Extraction | Paladin |
Aspect of Proselytizing |
Offensive | Judicator Skills have a 40% chance to chain to a Close enemy for 50 - 150% [x] of their damage. If no enemy is within range, damage the initial target instead. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Salvation |
Resource | Lucky Hit: Critical Strikes with Zealot Skills have up to a 20% chance to restore 3 - 7 Faith. |
N/A | Extraction | Paladin |
Aspect of Spiked Armor |
Defensive | Gain 40 - 60%[+] increased Total Armor, 1,813 Thorns, and 15% [+] increased Block Chance. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer, Spiritborn, Paladin |
Aspect of Swift Spirit |
Mobility | Losing Resolve grants 3.0 - 5.0% [x] Movement Speed for 10 seconds, stacking up to 5 times. Boots, Amulet (+50%) |
N/A | Extraction | Druid, Barbarian, Rogue, Necromancer, Spiritborn, Paladin |
Aspect of the Arbiter's Zephyr |
Mobility | Arbiter's evade cooldown is reduced by 1.0 - 3.0 Seconds. Boots, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of the Disciple |
Defensive | Your Disciple skills now Weaken enemies for 2.0 - 6.0 seconds. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of the Disciple |
Utility | Your Disciple skills now Weaken enemies for 8 seconds. You take 10 - 15% reduced damage from Weakened enemies. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of the Golden Hour |
Offensive | Judgement detonations can detonate other Judgements early. Judgement deals 60 - 100% [x] increased damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of the Indomitable |
Defensive | Gain up to 30 - 45% Damage Reduction and Impairment Resistance, based on your Block chance. Current Bonus: 0% Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer, Spiritborn, Paladin |
Aspect of the Judicator |
Offensive | Increase the damage and size of Judgement's explosion by 40 - 60% [x] . Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of the Juggernaut's Covenant |
Offensive | Consuming Resolve stacks with Juggernaut Oath grants an additional 60 - 100% [x] damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of the Light's Mending |
Utility | Consuming Judgement Heals 2.5 - 3.5% of your Maximum Life to you and Nearby Allies. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of the Northern Guard |
Utility | Blocks have a 25 - 45% chance to Freeze the attacker for 3 seconds. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer, Spiritborn, Paladin |
Aspect of the Valintyr |
Offensive | Justice Skills deal 60.0 - 80.0% [x] increased damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of the Zealot's Covenant |
Offensive | Additional hits from Zealot Oath deal 100.0 - 120.0% [x] increased damage. Your Maximum Fervor is increased by 1 and its duration is increased by 2 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Tyrael's Jurisdiction |
Offensive | Arbiter's Wing Strikes now seek nearby enemies and deal 160 - 240% [x] increased damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Unstoppable Force |
Mobility | Gain 5.0 - 20.0% Movement Speed . Double this bonus while Unhindered or Unstoppable . Boots, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Utmost Glory |
Offensive | While Healthy your Skills deal 20 - 35% [x] increased damage. Double this bonus against Weakened enemies. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Valiance |
Utility | Valor Skills generate 1 - 6 Resolve when cast. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Verdant Restoration |
Defensive | Thorns damage heals you for 0.20 - 0.40% of your Maximum Life. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Aspect of Watkins' Law |
Offensive | Your Judicator Skills deal 45.0 - 65.0% [x] increased damage against enemies affected by Judgement . Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Bulwark's Aspect |
Defensive | You no longer Dodge, but you gain 20 - 30% Block Damage Reduction and 15% [+] Block Chance. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer, Spiritborn, Paladin |
Crushing Aspect |
Offensive | While Fortified , you deal 45 - 65% [x] increased damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid, Barbarian, Rogue, Necromancer, Paladin, Warlock |
Embattled Aspect |
Utility | Fortify's Drain Rate is increased by 100 - 150%[+] . Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Druid, Barbarian, Rogue, Necromancer, Paladin, Warlock |
Lord of Blood's Aspect |
Utility | Lucky Hit: Zealot Skills have up to a 20% chance to heal you for 4.0 - 6.0% of your missing Life. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Paladin |
Revelator's Aspect |
Offensive | Zealot Skills deal 12.5 - 32.5% [x] increased damage, doubled while at 3 or more stacks of Fervor . Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Squire's Aspect |
Offensive | Basic Skills increase the Critical Strike Chance of your Core Skills by 10 - 20% for 5 seconds, up to 3 times. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
The Penitent's Aspect |
Offensive | Spending Health on a Skill grants you 5.0 - 15.0% Critical Strike Chance and 35 - 55% [x] Critical Strike Damage for 0 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Vanguard's Aspect |
Offensive | Juggernaut Skills deal 100 - 140% [x] increased damage to the first 3 enemies hit. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
Virtuous Aspect |
Offensive | Using a Valor skill increases your damage by 40.0 - 60.0% [x] for 0 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Paladin |
