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Revision as of 00:46, 3 August 2023
| Name | Category | Description | Dungeon | Zone | Class |
|---|---|---|---|---|---|
Aspect of Bursting Bones |
Offensive | When a segment of Bone Prison is destroyed or expires, it deals 113 - 203 damage in an area around itself. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Path of the Blind (Map) |
Dry Steppes | Necromancer |
Aspect of Decay |
Offensive | Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within 10 seconds by 30 - 50% [x], stacking up to 5 times. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Empowering Reaper |
Offensive | Damaging enemies with Sever has a 15 - 35% chance to spawn a pool of Blight under the target that deals 70 - 190% [x] bonus damage. This effect can only happen once every 3 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Flooded Depths (Map) |
Scosglen | Necromancer |
Aspect of Explosive Mist |
Utility | Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by 0.1 - 0.8 seconds. Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Exposed Flesh |
Resource | Lucky Hit: Up to a 10% chance to generate 35 - 55 Essence when hitting a Vulnerable enemy. Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Frenzied Dead |
Offensive | Each time one of your Minions damages an enemy, they gain 10 - 18% [+] Attack Speed for 3 seconds, up to 30 - 54% [+]. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Gore Quills |
Offensive | Casting Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 60 - 100% of normal damage and prioritizes targeting un-lanced enemies. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Grasping Veins |
Offensive | Gain 5 - 25% [+] increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal 10 - 50% [x] bonus Critical Strike Damage to enemies for 6 seconds after they are damaged by Corpse Tendrils. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Corrupted Grotto (Map) |
Kehjistan | Necromancer |
Aspect of Hardened Bones |
Defensive | You and your Minions gain 10 - 30% increased Damage Reduction. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Hungry Blood |
Offensive | Each cast of Blood Lance will launch an additional Blood Lance at a Nearby enemy when it first hits an enemy that is already lanced, dealing 60 - 100% of normal damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Plunging Darkness |
Offensive | Bone Prison spawns a pool of Blight that deals 80 - 140% [x] bonus damage over 6 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Rimescar Cavern (Map) |
Fractured Peaks | Necromancer |
Aspect of Potent Blood |
Resource | Blood Orbs grant 10 - 30 Essence. Ring, Amulet (+50%) |
Betrayer's Row (Map) |
Dry Steppes | Necromancer |
Aspect of Reanimation |
Offensive | Your Minions gain increased damage while alive, up to 25 - 45% [x] after 10 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Aldurwood (Map) |
Scosglen | Necromancer |
Aspect of Serration |
Offensive | The Ossified Essence Key Passive also increases the [[Critical Strike Damage] of your Bone Skills by 1% [x] per Essence above 50, up to 25 - 45% [x]. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Shielding Storm |
Defensive | Each time that Bone Storm deals damage to enemies, gain a Barrier equal to 1.0 - 8.0% of your Maximum Life for 10 seconds. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Swelling Curse |
Offensive | Bone Spirit's Critical Strike Chance is increased by 10 - 30% [+]. Each enemy hit by Bone Spirit increases your Maximum Essence by 2, for 15 seconds, up to 50 Essence. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Hive (Map) |
Scosglen | Necromancer |
Aspect of the Damned |
Offensive | You and your Minions deal 35 - 55%[x] increased Shadow damage to enemies afflicted by any Curse. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Uldur's Cave (Map) |
Kehjistan | Necromancer |
Aspect of the Embalmer |
Defensive | Consuming a Corpse has a 15 - 35% chance to spawn a Blood Orb. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of the Void |
Utility | Blight's defiled area, when spawned, Pulls In (CC) enemies around the affected area. Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Torment |
Resource | Critical Strikes with Bone Skills increase your Essence Regeneration by 95 - 195% [x] for 4 seconds. Ring, Amulet (+50%) |
Black Asylum (Map) |
Fractured Peaks | Necromancer |
Aspect of Ultimate Shadow |
Offensive | Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects:
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Untimely Death |
Offensive | Each percent of your Maximum Life you Heal beyond 100% grants you 0.5% [x] bonus Critical Strike Damage on your next Critical Strike, up to a 30 - 70% [x] bonus. You may now drink your Healing Potion while at full Life. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Blighted Aspect |
Offensive | You deal 35 - 55% [x] increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Akkhan's Grasp (Map) |
Hawezar | Necromancer |
Blood Getter's Aspect |
Utility | Your Skeletal Priests now also empower you at 55 - 75% effectiveness. Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer |
Blood Seeker's Aspect |
Offensive | Blood Lance deals 10 - 30% [x] increased damage to its primary target per lanced enemy. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Mercy's Reach (Map) |
Fractured Peaks | Necromancer |
Blood-bathed Aspect |
Offensive | Blood Surge's nova echoes again after a short delay, dealing 30 - 10% [x] less damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Hoarfrost Demise (Map) |
Fractured Peaks | Necromancer |
Blood-soaked Aspect |
Offensive | Blood Mist leaves a trail of Desecrated Ground that lasts for 4 seconds and deals 68 - 98 Shadow damage per second. Gain 20% [+] Movement Speed while Blood Mist is active. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Cadaverous Aspect |
Offensive | Consuming a Corpse increases the damage of your Core Skills by 3.5 - 7% for 5 seconds, up to 18 - 35% [x]. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Coldbringer's Aspect |
Utility | Every 8 seconds, your Skeletal Mages cast a blizzard that deals 135 - 180 Cold damage and continuously Chills (CC) enemies for 8% over 6 seconds. Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer |
Fastblood Aspect |
Resource | Blood Orbs reduce your Ultimate Cooldown by 1 - 3] seconds. Ring, Amulet (+50%) |
Iron Hold (Map) |
Hawezar | Necromancer |
Flesh-Rending Aspect |
Resource | When Decompose explodes, gain 25 - 45 Essence. Ring, Amulet (+50%) |
Nostrava Deepwood (Map) |
Fractured Peaks | Necromancer |
Hulking Aspect |
Utility | Your Golem has a 2 - 18% chance to reduce its active Cooldown by 2 seconds and a 1 - 9% chance to spawn a Corpse each time it damages an enemy with its normal attack. Helms, Chest Armor, Boots, Pants, Gloves, Shields and Amulets (50%) |
Sepulcher of the Forsworn (Map) |
Kehjistan | Necromancer |
Osseous Gale Aspect |
Offensive | Bone Storm consumes up to 8 Corpses to increase its duration by up to 5 - 15 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Requiem Aspect |
Resource | You gain 2 - 10 Maximum Essence per active Minion. Ring, Amulet (+50%) |
Vault of the Forsaken (Map) |
Scosglen | Necromancer |
Rotting Aspect |
Offensive | Decompose can chain and burst up to 4 additional targets. Explosions from Decompose deal x15 - 35% increased damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Sacrificial Aspect |
Offensive | Your Sacrifice bonuses are increased by 35 - 55%. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Ruins of Eridu (Map) |
Hawezar | Necromancer |
Splintering Aspect |
Offensive | Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for 3 seconds. Bone Shards from Bone Spear deal 30 - 70% bonus damage to Vulnerable enemies and pierce them. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Guulrahn Slums(Map) | Dry Steppes | Necromancer |
Tidal Aspect |
Offensive | Blood Wave fires two additional waves, each dealing 100 - 120% [x] less damage than the previous. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Torturous Aspect |
Utility | Iron Maiden is now also a Darkness Skill and deals Shadow damage. Enemies have a 10 - 30% chance to be Stunned (CC) for 1 second when they take damage from Iron Maiden. Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%) |
Deserted Underpass (Map) |
Kehjistan | Necromancer |
Unyielding Commander's Aspect |
Offensive | While Army of the Dead is active, your Minions gain 70 - 110% [x] increased damage and take 90% reduced damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Faceless Shrine (Map) |
Hawezar | Necromancer |
