Blizzard recently announced an exciting new opportunity for fans to spend their own time promoting Blizzard’s games. In the original post I expressed some surprise at just how blatantly Blizzard was asking us to do their marketing department’s job for them, but didn’t consider the real consequence of it—that the Blizzard game Twitter accounts would be retweeting lots of those posts, essentially spamming themselves and making the occasionally nuggets of content gold (or at least iron pyrite) dispensed by @Diablo even more difficult to excavate.
Still, mixed in amidst the jokes, idle banter, and questions about long-known info, there were a few newish game questions covered in yesterday’s tweets.
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Did we see all the [WIKI]armor dye[/WIKI] colors at Blizzcon?—MultiKillGaming
No. Most, but not all.—Diablo
Will any of the dyes change anything more than color? Like, apply metallic effects, per se? Or something like textures, like rust?—Magistrate17
What will end up in the final game is still a bit unknown, but we have toyed around with some interesting dye effects.—Diablo
Will effects such as run/walk, attack speed, and cast rate still be affected by armor piece as in Diablo 2?—DJ_Salerno
There are movement speed and attack rate modifiers, yes.—Diablo
Are you guys building a gem-socket system powerful enough not to get disused at high character levels?—A_question_4_D3
Why wouldn’t you jump at the chance for extra stats at any level? Even if the benefit were minimal…—Diablo[/BLUE]