It’s been a long time coming but Blizzard has finally announced Diablo IV. Last year fans of the franchise were disappointed that a full Diablo game was not announced but this year Blizzard revealed what could possibly a change in the right direction for the franchise.
Diablo 3 was criticised for many things, whether it was the visuals, the itemisation, story, well the list goes on. Blizzard plans to make amends with Diablo IV and take the franchise back to its darker roots.
Based on what was shown, it’s clear that Blizzard has been listening to the fanbase as demonstrated in the reveal trailer and the gameplay videos below. Blizzard has not announced a release date for the game as yet.
True to the franchise’s roots, Diablo IV will deliver visceral combat, gruesome and varied monsters, an epic hunt for legendary loot, and endless playability and progression. Players will find a lifetime’s worth of adventure scattered across a land rooted in unique ecologies and inhabited by dangerous new foes. They’ll delve into randomized dungeons packed with unpredictable adversaries and unimaginable treasures. While continuing to fully support solo and coordinated party play, Diablo IV will also provide opportunities for groups of players to encounter each other in the same shared world—whether to tackle bigger challenges . . . or possibly even slaughter one another in player-vs.-player combat.
“Sanctuary has been a home to Diablo players for more than 20 years, and it’s with our own deep passion for the series and a deep appreciation of the community that we announce Diablo IV today,” said J. Allen Brack, president of Blizzard Entertainment. “We’re excited to be returning to the dark, quintessential Diablo gameplay that players love while expanding the world and story in new ways, and we can’t wait for more people to be able to experience it.”
In Diablo IV, players will attempt to bring hope back to the world by vanquishing evil in all its vile incarnations—from cannibalistic demon-worshipping cultists to the all-new drowned undead that emerge from the coastlines to drag their victims to a watery grave. For the first time in the series, Sanctuary will be a contiguous, seamless landmass comprising diverse regions ranging from the burning desert of Kejhistan, to the verdant werewolf-infested forests of Scosglen, to the harsh and rugged wilderness of the Dry Steppes.
At BlizzCon, Blizzard revealed the first three of Diablo IV’s character classes, all playable at the show:
The Barbarian, known for their unparalleled strength and brutal melee combat, utilizes a new and more powerful system in battle, Arsenal, which arms them with the ability to carry and rapidly switch between four different weapons at a time by assigning them to individual attacks.
· The Sorceress hearkens back to their Diablo II roots and shapes the elements to obliterate their foes by impaling them upon jagged spikes of ice, electrocuting them with bolts of lightning, or raining flaming meteors from the sky.
· The Druid is a savage shapeshifter whose updated playstyle empowers them to fluidly transform between werewolf, werebear, and human form to unleash the raw power of nature’s fury on the forces of the Burning Hells.
These three iconic characters honor the legacy of the franchise and exemplify how Diablo IV builds upon the series’ history by preserving the core Diablo fantasy while allowing players to explore untapped gameplay possibilities with fresh inspiration. Players will be able to experiment and discover countless character builds through customizable talent trees and skills, a deep loot system filled with legendary and set items to collect, runes and rune word combinations, and even personalized mounts for traversing the open world.
Diablo IV is being developed using modern technology that pushes the franchise to dark, new depths. This technology is at the heart of everything players will see, hear, and feel—delivering much higher fidelity and a more engrossing experience. It opens up countless possibilities for the Diablo series, from smooth character animations, such as the Druid’s fluid shapeshifting, to the seamless, vast overworld players will travel across in search of the next loot-filled underground dungeon. Ultimately, Diablo IV will ground players in a grittier and deadlier world.
Diablo IV Announcement Cinematic