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Fetish Shaman are [[Demons]].
[[File:FetishShaman.jpg|thumb|left|Fetish Shaman in-game]]
{{Monster navbox|{{Monstertype}}|{{Demons}}|{{Guest Monsters}}}}Fetish Shaman are [[Demons]].


Fetish Shamans can resurrect dead [[Fetish]] and [[Fetish Blowdart]]s, but only of their own type. (Fetish, Flayers, and Soul Killers very seldom spawn in overlapping or side by side ranges, so this is seldom an issue.)
Fetish Shamans can resurrect dead [[Fetish]] and [[Fetish Blowdart]]s, but only of their own type. (Fetish, Flayers, and Soul Killers very seldom spawn in overlapping or side by side ranges, so this is seldom an issue.)
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* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''


=Statistics=
==Statistics==


* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
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** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.


=Statistics=
 
==Statistics==


{| width="100%"
{| width="100%"
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=Offense=
==Offense==


{| width="100%"
{| width="100%"
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=Defenses=
==Defenses==


* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
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=Resistances=
==Resistances==


* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
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=Locations=
==Locations==


* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
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|-
|-
| '''Fetish Shaman'''
| '''Fetish Shaman'''
| '''Act 3: '''Spider Forest, Great Marsh, Swampy Pit 1 & 3
| '''Act 3: '''[[Spider Forest]], [[Great Marsh]], [[Swampy Pit|Swampy Pit 1 & 3]]
|-
|-
| '''Flayer Shaman'''
| '''Flayer Shaman'''
| '''Act 3: '''Flayer Jungle, Flayer Dungeon 1-3
| '''Act 3: '''[[Flayer Jungle]], [[Flayer Dungeon|Flayer Dungeon 1-3]]
|-
|-
| '''Soul Killer Shaman'''
| '''Soul Killer Shaman'''
| '''Act 3: '''Flayer Jungle, Flayer Dungeon 1-3
| '''Act 3: '''[[Flayer Jungle]], [[Flayer Dungeon|Flayer Dungeon 1-3]]
|-
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
|-
| '''Flayer Shaman'''
| '''Flayer Shaman'''
| '''Act 5:''' Halls of Vaught
| '''Act 5:''' [[Halls of Vaught]]
|-
|-
| '''Soul Killer Shaman'''
| '''Soul Killer Shaman'''
| '''Act 5: '''Worldstone Keep 1
| '''Act 5: '''[[Worldstone Keep|Worldstone Keep 1]]
|}
|}


[[category:monsters]]
 
[[category:demons]]
 
[[category:Guest Monsters]]
{{D2 Monster Nav|demons}}

Latest revision as of 10:14, 18 January 2011

Fetish Shaman in-game
Diablo II Monsters [e]
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Fetish Shaman:
is a Monster
and a Demon
and a Guest Monster

Fetish Shaman are Demons.

Fetish Shamans can resurrect dead Fetish and Fetish Blowdarts, but only of their own type. (Fetish, Flayers, and Soul Killers very seldom spawn in overlapping or side by side ranges, so this is seldom an issue.)

Besides resurrecting their minions, Shamans can cast a Fetish Aura that increases the attack speed of Fetish, and also flame an Inferno at any enemies within range.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.

Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.


Statistics

TypeLevelExperienceHit PointsSpeedMax TC/Rune
Fetish Shaman22 / 49 / 80279 / 16083 / 11544055-89 / 629-1016 / 2733-5887724/Ral, 51/Lem, 78/Cham
Flayer Shaman23 / 50 / 81303 / 17206 / 11897357-95 / 651-1053 / 2789-6008824/Ral, 51/Lem, 78/Cham
Soul Killer Shaman24 / 51 / 82338 / 18408 / 12250661-100 / 674-1088 / 2845-6128924/Ral, 51/Lem, 78/Cham
Guest Monsters (Act Five, NM/Hell only)
Flayer Shaman-- / 64 / 84-- / 39270 / 129573-- / 962-1554 / 3943-637010-- / 63/Vex, 87/Zod
Soul Killer Shaman-- / 65 /.85-- / 41626 / 133107-- / 984- 1590 / 4018- 649110-- / 63/Vex, 87/Zod


Offense

TypeInferno Attack
Fetish Shaman90-96 / 126-132 / 174-180
Flayer Shaman102-108 / 138-144 / 186-192
Soul Killer Shaman114-120 / 150-156 / 198-204
Guest Monsters (Act Five, NM/Hell only)
Flayer Shaman-- / 162-168 / 210-216
Soul Killer Shaman-- / 162-168 / 210-216


Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness
Fetish Shaman112 / 684 / 1563--1.2%100 / 100 / 10050 / 40 / 33
Flayer Shaman117 / 696 / 1581--1.2%100 / 100 / 10050 / 40 / 33
Soul Killer Shaman122 / 708 / 1598--1.2%100 / 100 / 10050 / 40 / 33
Guest Monsters (Act Five, NM/Hell only)
Flayer Shaman-- / 864 / 1634--1.2%-- / 75 / 50-- / 40 / 33
Soul Killer Shaman-- / 876 / 1651--1.2%-- / 75 / 50-- / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalFireColdLightningPoisonMagic
Fetish Shaman0% / 0% / 25%0% / 0% / 25%0% / 0% / 110%0% / 0% / 0%0% / 0% / 25%0% / 0% / 50%
Flayer Shaman0% / 0% / 25%0% / 0% / 25%0% / 0% / 115%0% / 0% / 0%0% / 0% / 25%0% / 0% / 50%
Soul Killer Shaman0% / 0% / 25%0% / 0% / 25%0% / 0% / 120%0% / 0% / 0%0% / 0% / 25%0% / 0% / 50%
Guest Monsters (Act Five, NM/Hell only)
Flayer Shaman-- / 0% / 0%-- / 0% / 0%-- / 0% / 0%-- / 0% / 0%-- / 0% / 0%-- / 0% / 0%
Soul Killer Shaman-- / 0% / 0%-- / 0% / 0%-- / 0% / 0%-- / 0% / 0%-- / 0% / 0%-- / 0% / 0%


Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
TypeActs 1-4: Normal, Nightmare, and Hell
Fetish ShamanAct 3: Spider Forest, Great Marsh, Swampy Pit 1 & 3
Flayer ShamanAct 3: Flayer Jungle, Flayer Dungeon 1-3
Soul Killer ShamanAct 3: Flayer Jungle, Flayer Dungeon 1-3
Guest Monsters (Act Five, NM/Hell only)
Flayer ShamanAct 5: Halls of Vaught
Soul Killer ShamanAct 5: Worldstone Keep 1