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Beast In Ice

From Diablo 4 Wiki and Guides - Season 11

The Beast in Ice is an endgame boss added to Diablo 4 for Season 2: Season of Blood.

Summoning Beast in Ice Requirements

To summon the Beast in Ice, players will need to craft a Glacial Fissure Nightmare Sigil at the Occultist. To craft the Sigil, the following is required:

  • Distilled Fear x9 (complete Nightmare Dungeons of Tier 30 or higher for these to drop)
  • Sigil Powder x250

Where is the Beast in Ice?

Located in the Glacial Fissure [Map].

Drops

Players can pick up the Skull Torch and Fell Steed Mount Trophies as drops.

Beast in Ice Loot Table

Specific unique items can be dropped by The Beast in Ice and the items are detailed in the tables below.

All Classes Uniques

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Frostburn

A touch so frigid it stops the heart and chills the very soul.


Type: Unique Gloves
Class: All Classes

Description: Lucky Hit: Up to a [20 - 60]% chance to Freeze enemies for 3 seconds.


Affixes: (Item Power 925)
  • Lucky Hit: Up to a 40% Chance to Deal +[900 - 2,400] Fire Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[900 - 2,400] Cold Damage
  • +[142.5 - 182.1]% Fire and Cold Damage
  • +[10.5 - 15.0]% Attack Speed
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Mother's Embrace

"Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith." - Elias

Type: Unique Ring
Class: All Classes

Description: If a Core Skill hits 4 or more enemies, 30 - 60% of the Resource cost is refunded.

  • +12.5% Resistance to All Elements
  • +12.5% Shadow Resistance

Affixes:
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Fists of Fate

"Will you let fear cheat you, or will you risk everything to find understanding? After all, death is simply the coin with which we purchase life." - Zurke


Type: Unique Gloves
Class: All Classes

Description: Your attacks randomly deal 1% to [200 - 300]% of their normal damage.


    Affixes: (Item Power 925)
    • +[1.0 - 51.8]% Lucky Hit Chance
    • +[0.1 - 8.7]% Critical Strike Chance
    • +[0.1 - 8.7]% Attack Speed
    • Lucky Hit: Up to a +[1.0 - 51.8]% Chance to Apply a Random Crowd Control Effect for 2 Seconds
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    Tassets of the Dawning Sky

    “May the Light of Father Inarius shine down upon all weary travelers of this holy land. Turn your face toward his radiance and find your strength renewed.” - Statue Inscription

    Type: Unique Pants
    Class: All Classes

    Description: When you take damage from a Non-Physical damage type, you gain +8 - 15% Maximum Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time.


      Affixes:
      • +26 - 35% Resistance to All Elements
      • +1.5 - 2.5% Maximum Resistance to All Elements
      • +17.5 - 23% Movement Speed
      • +28 - 42 All Stats

      Barbarian Uniques

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      Fields of Crimson

      "We've been fighting these flesh-eaters for so long, been soaked in so much blood, that after a while it's difficult to tell what side you're truly on." - Daelyr, Crane Tribe warrior


      Type: Unique Two-Handed Sword
      Class: Barbarian

      Description: While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts [53 - 98] Bleeding damage over 6 seconds. Enemies standing in the pool take 50%[x] increased damage.


      Affixes: (Item Power 925)
      • +[406.0 - 550.0]% Damage to Bleeding Enemies
      • +[52.0 - 70.0]% Enhanced Rupture Explosion Size
      • +[198 - 270] Strength
      • [16.0 - 25.0]% Rupture Cooldown Reduction
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      100,000 Steps

      "While many Barbarians remained in the Dreadlands, small groups from the Oxen, Crane and Bear tribes instead chose to search the land for a new home." - A History of the Children of Bul-Kathos


      Type: Unique Boots
      Class: Barbarian

      Description: When activating or refreshing the full Walking Arsenal Key Passive effect, you automatically cast Ground Stomp and gain [50 - 100] Fury. Can only occur once every 5 seconds.

      • Evade Grants +10% Attack Speed for 3 Seconds

      Affixes: (Item Power 925)
      • +[12.5 - 18.0]% Movement Speed
      • +[5.0 - 7.0]% Movement Speed per Walking Arsenal Bonus
      • +[82.5 - 105.0]% Damage to Stunned (CC) Enemies
      • +[46.5 - 60.0]% Ground Stomp Size
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      Ancients' Oath

      "Weapons wielded by the fiercest warriors often catch the eye of the Ancient spirits. If the wielder is worthy, the spirits may bless the steel with their strength." - Gerti, Oxen Tribe Forgemaster


      Type: Unique Two-Handed Axe
      Class: Barbarian

      Description: Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp take [40 - 60]%[x] increased damage from you for 5 seconds.


      Affixes: (Item Power 925)
      • +[207.0 - 270.0]% Damage to Close Enemies
      • [12.0 - 16.0]% Cooldown Reduction
      • +[198 - 270] Strength
      • +[4 - 6] to Steel Grasp
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      Battle Trance

      "The change that overtook my brother in battle was terrifying. His eyes turned hard like diamonds, and the way he moved... it was like he was dancing to music only he could hear." - Captain Dervin

      Type: Unique Amulet
      Class: Barbarian

      Description: Increase Frenzy's maximum stacks by 2. While at maximum stacks, you deal [15 - 30]%[x] increased damage and your other Skills gain [35 - 55]%[+] increased Attack Speed.

      • +25.0% Resistance to All Elements

      Affixes: (Item Power 925)
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      Hellhammer

      The demon prince Ikonoth slew hundreds of the Heavenly Host with this infernal hammer before falling to none other than the Archangel Imperius himself.


      Type: Unique Two-Handed Mace
      Class: Barbarian

      Description: Upheaval ignites the ground Burning enemies for an additional [225 - 375] damage over 4 seconds increased by 10%[x] for every 100 Strength you have.Current Bonus: 0%[x]

      • +300.0% Damage to Burning Enemies

      Affixes: (Item Power 925)

      Druid Uniques

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      Waxing Gibbous

      The nights preceding the full moon are sometimes far more dangerous than the event itself. The frenzy has begun to rise, yet the night is just dark enough to obscure a hunter from their prey's sight.


      Type: Unique Axe
      Class: Druid

      Description: Killing an enemy with Shred grants Stealth for 2 seconds. Breaking Stealth with an attack grants guaranteed Critical Strikes for [1.0 - 4.0] seconds.

      • 50.0% Chance for Shred to Deal Double Damage

      Affixes: (Item Power 800)
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      Hunter's Zenith

      "By fang, claw, spear, or sword - send the bastards back to the flames from which they crawled! Soak the peat with their blood! For Fiacla-Géar! For Scosglen!" - Nafain, during the Days of Ash


      Type: Unique Ring
      Class: Druid

      Description: Gain a bonus when you kill with a Shapeshifting Skill:Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.Werebear: Your next Werewolf Skill will Heal you for [689 - 3,447] when damage is first dealt.

      • +10.0% Resistance to All Elements
      • +10.0% Lightning Resistance

      Affixes: (Item Power 925)
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      Waxing Gibbous

      The nights preceding the full moon are sometimes far more dangerous than the event itself. The frenzy has begun to rise, yet the night is just dark enough to obscure a hunter from their prey's sight.


      Type: Unique Axe
      Class: Druid

      Description: Killing an enemy with Shred grants Stealth for 2 seconds. Breaking Stealth with an attack grants guaranteed Critical Strikes for [1.0 - 4.0] seconds.

      • 50.0% Chance for Shred to Deal Double Damage

      Affixes: (Item Power 800)
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      Storm's Companion

      "The storm's rage is my own, brother. I call, and the skies roar in reply." - Vasily, to Bul-Kathos

      Type: Unique Pants
      Class: Druid

      Description: Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability.


        Affixes:

        Necromancer Uniques

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        Bloodless Scream

        "My companion swung her odd weapon in a wide arc, and our pursuer stopped short. The look of horror on his face as his body fell to pieces will haunt me forever." - The Ebon Pages, Canto II, Verse XI

        Type: Unique Two-Handed Scythe
        Class: Necromancer

        Description: Your Darkness Skills Chill (CC) enemies for up to 100% and deal x 100 - 200% increased damage to Frozen (CC) enemies. Lucky Hit: Your Darkness Skills have up to a 100% chance to generate 15 - 25 additional Essence against Frozen targets.

        • +170.0% Non-Physical Damage

        Affixes:
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        Howl from Below

        "Can you not hear it? That endless scream from the cold earth beneath your feet!? They are down there, trapped, blind with rage! Waiting to drag us down into the sod!" - Ravings of Madman Gustav


        Type: Unique Gloves
        Class: Necromancer

        Description: Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion's damage is increased by [50 - 90]%[x].


          Affixes: (Item Power 925)
          • Corpse Explosion Fears and Slows for [0.4 - 0.6] Seconds
          • +[2 - 4] to Corpse Explosion
          • +[26.0 - 35.0]% Corpse Attack Speed
          • +[8.0 - 12.5]% Lucky Hit Chance
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          Deathspeaker's Pendant

          Once a sanctum for Rathma's studies, the Temple of the Deathspeaker became a proving grounds for potential leaders of his priesthood. Its halls are filled with the corpses of those who failed.


          Type: Unique Amulet
          Class: Necromancer

          Description: Blood Surge casts a mini nova on your Minions, dealing [41 - 86] damage. Damage is increased by 10% per target drained by the initial cast, up to 50%.

          • +25.0% Resistance to All Elements

          Affixes: (Item Power 925)
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          Ring of Mendeln

          The signet of Mendeln ul-Diomed, the founder of the Priests of Rathma and the first Necromancer, was lost for over 3,000 years. The immense power over death held within, however, has not diminished.


          Type: Unique Ring
          Class: Necromancer

          Description: Every 6th attack from each Minion is empowered, exploding for [780 - 1,350] Physical damage.

          • +10.0% Resistance to All Elements
          • +10.0% Shadow Resistance

          Affixes: (Item Power 925)

          Rogue Uniques

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          Condemnation

          "I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot

          Type: Unique Dagger
          Class: Rogue

          Description: Your Core Skills deal [50 - 70]%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points.

          • +50.0% Damage

          Affixes: (Item Power 925)
          • +[16.0 - 25.0]% Basic Attack Speed
          • Lucky Hit: Up to a +[20.0 - 24.0]% Chance to Make Enemies Vulnerable for 2 Seconds
          • +[47.0 - 65.0]% Damage per Combo Point Spent
          • +[99 - 135] Dexterity
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          Windforce

          "There have been numerous world-shaping conflicts throughout history. This bow has been found on the battlefield of every one, and always in the hands of the victors." - Barrett's Book of Implements

          Type: Unique Bow
          Class: Rogue

          Description: Hits of Barrage have a 30 - 50% chance to deal triple damage and Knock Down (CC) enemies.


          Affixes:
          • +37 - 50% Chance for Barrage Projectiles to Cast Twice
          • +2 - 4 to Barrage
          • 1 - 2 to Malice
          • +14 - 18% Movement Speed
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          Eaglehorn

          "Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets." - Barrett's Book of Implements

          Type: Unique Bow
          Class: Rogue

          Description: Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast of Penetrating Shot bounces off walls and deals x50 - 150% more damage.


          Affixes:
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          Word of Hakan

          "Let the great gates of Caldeum be sealed. Let its proud walls stand fiercely defended. The rest of Kehjistan may suffer this plague, but my city, and my people, will not." - Proclamation of Hakan II

          Type: Unique Amulet
          Class: Rogue

          Description: Your Rain of Arrows is always Imbued with all Imbuements and receives your Arrow Storm benefits.

          • +25.0% Resistance to All Elements

          Affixes:

          Sorcerer Uniques

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          Staff of Lam Esen

          "Also known as the Greatstaff of the Old Religion, this powerful relic is one of only a small handful of Skatsimi artifacts that have survived to this day." - Barrett's Book of Implements

          Type: Unique Staff
          Class: Sorcerer

          Description: Your casts of Charged Bolts have a 40 - 80% chance to be attracted to enemies and last 300% longer.

          • +170.0% Lightning Damage

          Affixes:
          • +57 - 75% Chance for Charged Bolts Projectiles to Cast Twice
          • +176 - 204 Intelligence
          • +4 - 6 to Charged Bolts
          • 27 - 45% Resource Cost Reduction
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          Esu's Heirloom

          "While scholars have proven these boots were not created by Esu herself, it is noteworthy that they have been passed down since the formation of the Mage Clans." - Barrett's Book of Implements

          Type: Unique Boots
          Class: Sorcerer

          Description: Your Critical Strike Chance is increased by 20 - 40% of your Movement Speed bonus.

          • Evade Grants +125% Movement Speed for 3.0 Seconds

          Affixes:
          • +12.5 - 18% Movement Speed
          • +57 - 75% Critical Strike Damage
          • +8 - 12.5% Movement Speed for 7 Seconds After Killing an Elite
          • +8 - 10% Resistance to All Elements
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          Gloves of the Illuminator

          After Inarius returned to Sanctuary, he sought a way back to the High Heavens. His first step was to reignite the religion he had abandoned millennia before: the Cathedral of Light.

          Type: Unique Gloves
          Class: Sorcerer

          Description: Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals [30 - 0]% less damage.


            Affixes:
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            The Oculus

            "The rhythm of the orb, which had pulsed steadily for five centuries, quickened as its owner took his final ragged breaths. It were as if some intelligence within reveled in the sight." - Master Eos

            Type: Unique Wand
            Class: Sorcerer

            Description: Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment you are taken to a random location.

            • +3 Maximum Evade Charges
            • Attacks Reduce Evade's Cooldown by 1.5 Seconds

            Affixes: